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Some of us escape our miserable lives by playing video games. Most times, these games will allow us to become heroes in far away lands, shoot alien horrors and save mankind, or command armies on the glorious road to victory. Other games make us appreciate reality just because those games are so brutal, and we feel as if we are fairly accomplished individuals after the 500th time the character on the screen dies within the first few minutes. Roguelikes fall into the latter.
Roguelikes are designed for the masochist. It's that thing you see the weird nerdy guys with the long, unkempt hair doing at the college computer lab that resembles an arcane screen full of spat out code. We play them because we hate ourselves. Yet, at 4 am, rolling a new character after your level 6 Ghoul Necromancer Fry Cook bites the dust seems like a good idea. The challenge of playing nethack or crawl and the work it demands from the player might as well be a second job.
Yet there is something appealing about the genre, the dense gameplay and completely unforgiving randomization mechanics. There is also something undeniably cool about a game that demands you use pretty much the entire keyboard just to do basic commands.
Hey, you're not Moriveth! Moriveth does these. At least, he used to. Now I have no idea where he is. Probably happier than dying in Anuberak or whatever poor dungeon he forced himself into to stall time before Janson arrived. The point is that there is no such thing as Anuberak.
they were alright
back when i was a mega nerd, i even went so far as to play a dragonriders of pern muck
those don't even have objectives
you're just pretending you're a dragon rider
actually that one might have been a MUSH
there were some achievable objectives, and you leveled up but it was a class thing and it was determined by your "weyr leader" whether or not you obtained a level, you had to like role play out these scenarios
oh jesus
i hope to god humble does not read this thread.
I don't even know what good ones are around anymore that aren't pay to play. because I guess the 200kb a month bandwidth and typing stuff in notepad development costs are just so high.
I liked the forest's edge and the clones that came after it closed. nothing came close. I mean I played a few others that were good, but I was still left wishing they were TFE. cept the warcraft one which was crazy awesome. little working ascii minimap and ranged attacks that went over several rooms and junk. good stuff
I even tried being a mapper for one but the head immortal dude was a total dick.
they were alright
back when i was a mega nerd, i even went so far as to play a dragonriders of pern muck
those don't even have objectives
you're just pretending you're a dragon rider
actually that one might have been a MUSH
there were some achievable objectives, and you leveled up but it was a class thing and it was determined by your "weyr leader" whether or not you obtained a level, you had to like role play out these scenarios
oh jesus
i hope to god humble does not read this thread.
I know I am not as big a nerd because I am looking up some of those terms in an effort to appear relevant.
Quoththe RavenMiami, FL FOR REALRegistered Userregular
edited December 2008
i used to play LoRD
on a BBS
god i'm so old
“Hic non defectus est, sed cattus minxit desuper nocte quadam. Confundatur pessimus cattus qui minxit super librum istum in nocte Daventrie, et consimiliter omnes alii propter illum. Et cavendum valde ne permittantur libri aperti per noctem ubi cattie venire possunt.” vis a tergo | Blog | Twitter | Blip.fm | Dropbox
here it is
this is what i used to do in my free time
i was really young when i played this, probably 11 or 12, it was one of my first internet adventures
Speaking about nethack, to quote whoever originally said this on bash.org I hope whoever invented the mysterious force gets his or her penis caught in a gear
But speaking of text games, who played Federation on AOL before it left AOL and went pay to play
I used to play dope wars all the time. My dad showed me it, claiming it would teach me the basics of thinking economically.
was dope wars the one you played online that was based off drug wars?
i think i tried that too
but i only really played drug wars because you could play it on a ti-84
I used to play dope wars all the time. My dad showed me it, claiming it would teach me the basics of thinking economically.
was dope wars the one you played online that was based off drug wars?
i think i tried that too
but i only really played drug wars because you could play it on a ti-84
Yea, I remember there was a multi-player aspect to it.
Someone in my calc class had super mario, some scorched earth type game and tetris on his ti.
Ragnarok was my first Roguelike. I enjoyed the heck out of that. Still dredge it up every couple of years.
Castle of the Winds was a nice little wimpy Roguelike.
I am mostly playing Crawl again recently because it's cram week, and it's good to have some sort of stress relieving game that only takes a few minutes to play between study sessions.
I used to play dope wars all the time. My dad showed me it, claiming it would teach me the basics of thinking economically.
was dope wars the one you played online that was based off drug wars?
i think i tried that too
but i only really played drug wars because you could play it on a ti-84
Yea, I remember there was a multi-player aspect to it.
Someone in my calc class had super mario, some scorched earth type game and tetris on his ti.
I had Tetris
I wrote a DDR clone
obviously there was no sound or songs, but arrows would fall from the sky and you had to hit them at the correct time to fill a point bar at the bottom, etc
Castle of the Winds was my favorite. I spent far more time playing the shareware demo in 10th grade computer class than I did actually working on projects.
In the current unreleased iteration of Dwarf Fortress, the writer has discarded not only hit point systems, but the limb damage systems he previously had.
Now there's some fucked up body parts system that tracks internal organs, bones, the volume of blood left in the body, body tissue layering, hair growth and even how many teeth you have left and which ones they are.
In the current unreleased iteration of Dwarf Fortress, the writer has discarded not only hit point systems, but the limb damage systems he previously had.
Now there's some fucked up body parts system that tracks internal organs, bones, the volume of blood left in the body, body tissue layering, hair growth and even how many teeth you have left and which ones they are.
how much weed did he smoke to think that was a good idea
One time, I had a friend over to play a bit of Red Alert on my LAN. During the game he said he needed to go to the bathroom, so we paused it. After about 10 minutes of wondering where the hell he went, I get up and go to check on him.
Once I was taking a poop at a restaurant and a kid crept underneath the door into my stall. I let out a big fart and then he threw up all over the floor in front of me and I just stared at him.
In the current unreleased iteration of Dwarf Fortress, the writer has discarded not only hit point systems, but the limb damage systems he previously had.
Now there's some fucked up body parts system that tracks internal organs, bones, the volume of blood left in the body, body tissue layering, hair growth and even how many teeth you have left and which ones they are.
how much weed did he smoke to think that was a good idea
I was totally ready to believe this was a joke, until I read the developments page on the site.
Posts
As the designers intended I'm sure
Steam
This one time I totally got like twelve dwarves to dig a hole
then something straight fucked them up
those were kinda neat
text-based adventure time!
No no no.
The moon really is made of cheese.
they were alright
back when i was a mega nerd, i even went so far as to play a dragonriders of pern muck
those don't even have objectives
you're just pretending you're a dragon rider
actually that one might have been a MUSH
there were some achievable objectives, and you leveled up but it was a class thing and it was determined by your "weyr leader" whether or not you obtained a level, you had to like role play out these scenarios
oh jesus
i hope to god humble does not read this thread.
I don't even know what good ones are around anymore that aren't pay to play. because I guess the 200kb a month bandwidth and typing stuff in notepad development costs are just so high.
I liked the forest's edge and the clones that came after it closed. nothing came close. I mean I played a few others that were good, but I was still left wishing they were TFE. cept the warcraft one which was crazy awesome. little working ascii minimap and ranged attacks that went over several rooms and junk. good stuff
I even tried being a mapper for one but the head immortal dude was a total dick.
Crackin' toast, Grommit!
I was just going to say this
so now I will just tell you i love you
I know I am not as big a nerd because I am looking up some of those terms in an effort to appear relevant.
THERE IS A NEW ONE THIS CHRISTMAS!!!
WALLACE AND GROMMIT IN A MATTER OF LOAF AND DEATH.
on a BBS
god i'm so old
vis a tergo | Blog | Twitter | Blip.fm | Dropbox
this is what i used to do in my free time
i was really young when i played this, probably 11 or 12, it was one of my first internet adventures
http://www.pern.org/
But speaking of text games, who played Federation on AOL before it left AOL and went pay to play
That shit was the BEST
LoRD and Drug Wars were the shiiiiit
Steam
roguelikes fucking own as hard as a thing can own
lol i also played drug wars for a bit. on a texas instruments calculator.
Officer Hardass you bastard.
was dope wars the one you played online that was based off drug wars?
i think i tried that too
but i only really played drug wars because you could play it on a ti-84
Yea, I remember there was a multi-player aspect to it.
Someone in my calc class had super mario, some scorched earth type game and tetris on his ti.
Castle of the Winds was a nice little wimpy Roguelike.
It's kind of really easy to die
I had Tetris
I wrote a DDR clone
obviously there was no sound or songs, but arrows would fall from the sky and you had to hit them at the correct time to fill a point bar at the bottom, etc
LORD was alright.. but nothing compared to fuckin Usurper
Also, trade wars.. so many hours
Steam Twitter
It is a pain simulator.
Now there's some fucked up body parts system that tracks internal organs, bones, the volume of blood left in the body, body tissue layering, hair growth and even how many teeth you have left and which ones they are.
Satans..... hints..... I'm a mo bro!
how much weed did he smoke to think that was a good idea
I was totally ready to believe this was a joke, until I read the developments page on the site.