I'm just about ready to go with my main game if anyone needs to tread water for a while. I assume I'd be going after Pokephalla or Phallamon or whatever. :P
I really wish you and I were in different places right now. I could put up a higher quality game and not have to be so stressed out over my mid-terms this week.
I'm pretty sure we can swap if you want...?
Ah! For some reason I figured you meant you were ready to go after me.
Please, go ahead and host yours! It sucks that I have to delay, but it can't be helped!
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IanatorGaze upon my works, ye mightyand facepalm.Registered Userregular
edited January 2009
Nooo~ I just started playing Emerald again! Why must you taunt me so?
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Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg) Backlog Challenge List
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Quoththe RavenMiami, FL FOR REALRegistered Userregular
I'm just about ready to go with my main game if anyone needs to tread water for a while. I assume I'd be going after Pokephalla or Phallamon or whatever. :P
I really wish you and I were in different places right now. I could put up a higher quality game and not have to be so stressed out over my mid-terms this week.
I'm pretty sure we can swap if you want...?
Ah! For some reason I figured you meant you were ready to go after me.
Please, go ahead and host yours! It sucks that I have to delay, but it can't be helped!
Oh, ok. I thought you were ready to go, so I was in fact saying I would be ready to go after you, but I can go first if you want. I'll start signups either later tonight or tomorrow.
I'm just expectin' infractions to go flyin' for postin' utter nonsense in the signups thread! Folks are gettin' dangerously close.
I have to delay it right now due to imbalance issues and lack of creative abilities for a good clump of Pokemon. Quoth is bein' nice and coverin' for me, otherwise my choices were to either delay it for a few days or work towards solvin' the problems before the game reaches to those points while the game is goin' on!
That coupled with havin' to process Phalla Royale amounts of information per night would make the feat near impossible without havin' people suspect a FencingSax operation!
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Quoththe RavenMiami, FL FOR REALRegistered Userregular
warbanWho the Hoof do you think we are?Registered Userregular
edited January 2009
Welcome to a World. But not just any world, oh no.
Another (completely different) world that has nothing to do with events of "This" one.
(Please note that other Alternate Universe versions of this world do not count against that world cap,
for reasons too complex to explain in full detail here)
????:"When I was, A young boy, My father, Took me into the city To see a marching band. He said, "Son, when you grow up, Would you be, The savior of the broken, The beaten and the damned?"
He said, "Will you, Defeat them, your demons, and all the non believers, the plans that they have made? Because one day, I'll leave you, a phantom, to lead you in the summer, to join the black parade."
Coming Soon ...
In ether DEBATE & DISCOURSE or CRITICAL FAILURES TVTROPES : THE ELEMENTS OF PHALLA Sometime this year.
What is phalla about based on? TvTroopes. A Website Based on The common themes in just about every sort of narration.
Or more to the point I enjoyed the game Frosteey ran "Here" so much that I wanted to see a game which used these sorts Troopers as Phalla roles again. (Signup post + Game info Post + 60 complete role pm's = 19899 Words)
warban on
ACE ✰ PONY ✰ DETECTIVE!
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Quoththe RavenMiami, FL FOR REALRegistered Userregular
edited January 2009
thorgot, would you mind terribly changing the main page to have my game running instead of Obbi's? I think some people are getting confused...
If you mean me, I wasn't confused because of the main page. I was just expecting the next phalla to be Pokemon, so I assumed yours was a mini. Then I checked here, and saw the light.
AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
edited January 2009
Quick question. Generally, for a balanced game it's 1 kill/10 players per night, yes? And giving baddies special roles would necessitate more specials on the village side since that would make them more powerful?
Basic formula: 1 evil guy to every 7 normal villagers. 1 kill each night for the evil guy. Other roles change the balance.
Only 1 kill for the entire evil faction, regardless of numbers? That seems low, especially in higher person games.
I think it makes sense if you consider that seven kills a night, not really to one evil faction. Having seven players in control of seven kills is nuts.
Seven players with, say, two kills, then the vote kill, then three or four vigilantes or what not floating around, then it can work.
(The above assuming a 70 person game.)
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warbanWho the Hoof do you think we are?Registered Userregular
Basic formula: 1 evil guy to every 7 normal villagers. 1 kill each night for the evil guy. Other roles change the balance.
Only 1 kill for the entire evil faction, regardless of numbers? That seems low, especially in higher person games.
Sorry i was just using that as a starting point.
Other examples of smaller games.
10 person game, 2-3 evil players. 1 vote kill each night, 1 evil kill a night, 1 village Vig, 1 seer. -
Game will last 3-4 days.
20 person game, 3-5 evil players. 1 vote kill each night, 2 evil kills a night, 1 village vig, 1 seer, 1 guard.
Game will last 4-6 days.
30 person game, 4-6 evil players. 1 vote kill each night, 2 evil kills a night, 1 village vig, 1 seer, 1 guard.
Game will last 6-8 days.
At this point it comes down to how many kills you want a night, How many days you want it to run etc.
Say you want a 60 person blood bath game that will last 6 days you would setup something like.
60 person game, 6 evil players. 1 vote kill each night, 6 evil kills a night, 6 village vigs, 4 seers, 3 guards.
Generally bad guy factions are given 2 kills each night. But it comes down to what sort of game you want to run.
warban on
ACE ✰ PONY ✰ DETECTIVE!
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TehSlothHit Or MissI Guess They Never Miss, HuhRegistered Userregular
edited January 2009
yeah, I usually say roughly 1/5 should be evil and the mafia should get 1 kill for every kill they don't control, including the vote. Say, 25 players (this is factoring around a mini), 5 mafia, they get 1 kill to counteract the vote, then 1 kill to counteract the good vigilante. If you go past just adding a seer and a guard compensate the baddies with either more powers or more numbers, but I prefer the former. I think it's a good idea to attach kills to specific bad members after two because it makes more fair in that the bad guys can hit the vig and significantly slow the good guys progress down, but the good guys can also hit like, the leader of the bad guys. That's kinda how I balanced the mini I'm working on.
Note to self and any other people who didn't know this: when balancing a game, take inactivity into account!
The trick is that you don't know who will be inactive ahead of time. It could be several good guys, or every evil player! With a large enough base and a random distribtion, it would balance itself~
alternatively, you could just place a cap and hope you have enough reserves to quell the inactivity plague!
Obbi on
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warbanWho the Hoof do you think we are?Registered Userregular
edited January 2009
Group ability: Everlasting Hive Mind.
When you die you may still post on your groups Proboards as well as send in actions, you may not post or send pm's to other living players outside of your faction though.
thorgotthere is special providencein the fall of a sparrowRegistered Userregular
edited January 2009
Group ability: Neverlasting Hive Mind.
Whether you are living or dead you may not post on your groups Proboards or send in actions, you may not post or send pm's to living players outside of your faction and you are ugly Zot.
warban's rule would really make getting voted out/killed Day 1 a lot less frustrating than it already seems to be. Not to mention it would stop the whole "let's vote out so-and-so because they're skilled!" stuff. But the only people it would seemingly screw over are dead villagers- usually villagers don't get a proboard, so it's either give the dead villagers another thread, or create a proboard for them. I'd create a second thread, myself- otherwise dead villagers get rear-ended, like I said above. The "no sending in orders" clause would work great, too.
But anyways, I've decided that I'm going to learn how to run one of these and make my own. Someday. Figured I had to do SOMETHING with all the material on phallas I've printed.
warban's rule would really make getting voted out/killed Day 1 a lot less frustrating than it already seems to be. Not to mention it would stop the whole "let's vote out so-and-so because they're skilled!" stuff. But the only people it would seemingly screw over are dead villagers- usually villagers don't get a proboard, so it's either give the dead villagers another thread, or create a proboard for them. I'd create a second thread, myself- otherwise dead villagers get rear-ended, like I said above. The "no sending in orders" clause would work great, too.
But anyways, I've decided that I'm going to learn how to run one of these and make my own. Someday. Figured I had to do SOMETHING with all the material on phallas I've printed.
It really should only ever apply to people who are absolutely mason'd. Once a person dies their loyalties are completely untouchable and known to all. It'd be the insta network from hell and is in fact the ur-insta network from way back when involving Ardor.
Posts
Ah! For some reason I figured you meant you were ready to go after me.
Please, go ahead and host yours! It sucks that I have to delay, but it can't be helped!
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg)
Backlog Challenge List
Oh, ok. I thought you were ready to go, so I was in fact saying I would be ready to go after you, but I can go first if you want. I'll start signups either later tonight or tomorrow.
Steam
Geez, everyone knows Bulbasaur is the 1st form. Anyway....
No Mudkip for a week noooooooooo
EDIT: Also, don't feel bad Quoth, you're working for the greater good!
twitch.tv/tehsloth
I have to delay it right now due to imbalance issues and lack of creative abilities for a good clump of Pokemon. Quoth is bein' nice and coverin' for me, otherwise my choices were to either delay it for a few days or work towards solvin' the problems before the game reaches to those points while the game is goin' on!
That coupled with havin' to process Phalla Royale amounts of information per night would make the feat near impossible without havin' people suspect a FencingSax operation!
Welcome to a World. But not just any world, oh no.
Another (completely different) world that has nothing to do with events of "This" one.
(Please note that other Alternate Universe versions of this world do not count against that world cap,
for reasons too complex to explain in full detail here)
????:"When I was, A young boy,
My father, Took me into the city
To see a marching band.
He said, "Son, when you grow up,
Would you be, The savior of the broken,
The beaten and the damned?"
He said, "Will you, Defeat them,
your demons, and all the non believers,
the plans that they have made?
Because one day, I'll leave you,
a phantom, to lead you in the summer,
to join the black parade."
Coming Soon ...
In ether DEBATE & DISCOURSE or CRITICAL FAILURES
TVTROPES : THE ELEMENTS OF PHALLA
Sometime this year.
What is phalla about based on?
TvTroopes. A Website Based on The common themes in just about every sort of narration.
Or more to the point I enjoyed the game Frosteey ran "Here" so much
that I wanted to see a game which used these sorts Troopers as Phalla roles again.
(Signup post + Game info Post + 60 complete role pm's = 19899 Words)
it's safe to say that you are the
You
I
UGH
So to the two of you who were really looking forward to this or even remember me talking about it at all I apologize greatly
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Only 1 kill for the entire evil faction, regardless of numbers? That seems low, especially in higher person games.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
I think it makes sense if you consider that seven kills a night, not really to one evil faction. Having seven players in control of seven kills is nuts.
Seven players with, say, two kills, then the vote kill, then three or four vigilantes or what not floating around, then it can work.
(The above assuming a 70 person game.)
Sorry i was just using that as a starting point.
Other examples of smaller games.
10 person game, 2-3 evil players. 1 vote kill each night, 1 evil kill a night, 1 village Vig, 1 seer. -
Game will last 3-4 days.
20 person game, 3-5 evil players. 1 vote kill each night, 2 evil kills a night, 1 village vig, 1 seer, 1 guard.
Game will last 4-6 days.
30 person game, 4-6 evil players. 1 vote kill each night, 2 evil kills a night, 1 village vig, 1 seer, 1 guard.
Game will last 6-8 days.
At this point it comes down to how many kills you want a night, How many days you want it to run etc.
Say you want a 60 person blood bath game that will last 6 days you would setup something like.
60 person game, 6 evil players. 1 vote kill each night, 6 evil kills a night, 6 village vigs, 4 seers, 3 guards.
Generally bad guy factions are given 2 kills each night. But it comes down to what sort of game you want to run.
twitch.tv/tehsloth
Inactivus hungers
Yes. Yes he does.
Sloth's balancing sounds about right for normal games; mine tend to be power-crazy and need more fine-tuning. Do not follow my example.
The trick is that you don't know who will be inactive ahead of time. It could be several good guys, or every evil player! With a large enough base and a random distribtion, it would balance itself~
When you die you may still post on your groups Proboards as well as send in actions, you may not post or send pm's to other living players outside of your faction though.
I'd also have some concerns about somebody being overbearing. I know it concerns me when I'm an evil dude with a bunch of newish players.
Still, it has potential.
Whether you are living or dead you may not post on your groups Proboards or send in actions, you may not post or send pm's to living players outside of your faction and you are ugly Zot.
(Assuming I can badger Quoth and LaOs again, there's a Google Doc account we haven't touched in ages)
...and yes, that's probably been my main contribution to the project.
Warhammer 40k mini is up.
But anyways, I've decided that I'm going to learn how to run one of these and make my own. Someday. Figured I had to do SOMETHING with all the material on phallas I've printed.
I can has cheezburger, yes?
It really should only ever apply to people who are absolutely mason'd. Once a person dies their loyalties are completely untouchable and known to all. It'd be the insta network from hell and is in fact the ur-insta network from way back when involving Ardor.