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Games that hate you...

12346

Posts

  • darkmayodarkmayo Registered User regular
    No hate for Solar Jetman on the NES?

    Take an amazing game with some solid gameplay then turn the last level into bullshit.


    Gameplay
    http://www.youtube.com/watch?v=MaTJAw0QDH0

    Last Level
    http://www.youtube.com/watch?v=lTQ-gtCMWfQ&feature=related

    If it wasnt for save state on emulators I doubt this game would have be finishable.
    The golden warpship had no shields and would go down in like 4 hits. After playing the game in one style for hours on end you get slapped with this sidescroller.

    You die and have to do the last level over again, which is a tough level in itself.

  • IsstasiIsstasi Registered User
    Puzzle Quest, I love you so much why do you delight in pulling the rug out from under me EVERY DAMN TIME!!!

  • irnirn Registered User regular
    I realize the storyline for Trauma Center for the DS is kind of outlandish and corny, but why won't it atleast let me see the ending? :(

    It teases and hates me, violently.

    cashwore1.jpg
  • MorkathMorkath Registered User regular
    jothki wrote: »
    wunderbar wrote: »
    Tylerbroor wrote: »
    Super Mario Bros. Lost Levels can suck it, however.

    Oh god this. How could I forget about this?

    Fuck that shit. Fuck it right in the ass.
    ...I actually beat that.

    Kinda funny how even Nintendo realized that a bunch of people would end up hating it, and replaced it with something else.

    As included in Super Mario All Stars and the GBC version of Super Mario Brothers, it's a nice bonus, though.

    Wasn't the real reason, they didn't think america was talented enough to actually complete it, so they did something easier instead?

    I remember I used to be able to beat the lost levels, but could never beat level 8 on mario, was very weird.
    I also used to be able to beat punchout without a problem, now I can't even get past the second or third guy.

    hobbessig.png
  • AntithesisAntithesis Registered User regular
    irn wrote: »
    I realize the storyline for Trauma Center for the DS is kind of outlandish and corny, but why won't it atleast let me see the ending? :(

    It teases and hates me, violently.

    I hate Triti.

    Everything else was fun to operate upon, but Triti was the reason I could never beat the game. I thought I had, once, but no, it came back in the end faster and stronger.

  • korodullinkorodullin What. Registered User regular
    Driver 1, final mission: The President's Run. It took me nearly two straight weeks of throwing myself at that goddamn thing to beat it.

    To date I am the only person that I know who has beaten that mission. I'm certain plenty of people have, but I've never ever met them.

  • HorsecalledwarHorsecalledwar Registered User
    God knows I love it - but man ... Earth Defense on Inferno - I have 5 random levels left and about 6 weapons to get - have about 5700 health and just cannot get it done yet.

    BALLS - Is coming home late after a night out with the guys, smelling of beer, lipstick on your collar, slapping your wife on the butt and having the balls to say: You're next, fatty.'
  • Delicious SteveDelicious Steve Registered User
    KOTOR2

    So i buy it, and it comes on 4 cds, whereas the original came on 1 DVD. The game isn't doing me any favors at this point.

    Requires the disc to be inserted to play.

    Is picky about playing even when the disc is inserted.

    Will not update.

    Whenever smoke or particle effects come up on screen it shits itself. This game has something against me.

    The pathfinding on NPCs for escort quests is mindfuckingly bad, if they don't have a direct line of sight (invisible walls don't count as LOS ) they will not follow you, they will stand there as if trapped like a mime.

    After this i run into a string of bullshit, corrupt saves because i started the game windowed and changed to fullscreen, also i realise there is no widescreen resolution. Game is making me it's bitch.

    There is a scripted event that does not happen, Kreia and Atton sit there picking their butts, when i try to talk to them; instead of dialogue choices i am greeted with some ridiculous code i'm pretty sure i was never meant to see, these codes are selectable like dialogue options but do not make the scripted event occur, this scripted event is required for the game to progress. The game now hates me.

  • korodullinkorodullin What. Registered User regular
    The first Knights of the Old Republic came on four CDs as well, unless there's a second printing on a single DVD that I don't know about.

  • QuizMasterQuizMaster Registered User regular
    N+. Thank goodness there is a self-destruct button. That way I can let the game know I hate it back.

  • GlalGlal Registered User regular
    jothki wrote: »
    Peewi wrote: »
    Antithesis wrote: »
    I never did beat Starfox Adventures for the Gamecube. There was this one part in a village of raptors where you had to mash the "A" button as quickly as you could to beat someone in a "challenge of strength" and I could never get past it. Haven't tried it again in YEARS. Hm... Maybe the next time I find the disc....
    I played SFA at my cousin's place and got to that part. I tried a couple of times and then I noticed that he had a 3rd party controller with turbo function.
    I got the time a while ago because it was cheap and I wanted to see just how much it sucked. I gave up on that one part where you have to slowly carry a barrel up a ramp while other barrels are bouncing down. Just no.
    While not a game whose quality will have people sing it praises unto the ages, it's not a difficult game either. Hardly material for this thread.

  • EliminationElimination Registered User regular
    X3 Reunion. Bought it last year, have never been able to play it. The game just glitches out and has no sound, or it all messed up, every time i try to install....boo.

    steam_sig.png
    MechWarrior Online: Khyber Pryde
  • AnteCantelopeAnteCantelope Registered User regular
    Mirror's Edge hates me. 3-stars on time trials are evidence of this hate.

    After about an hour on Chase, I finished a run 0.4 seconds too long. After another hour or so, I brought that down to 0.12 seconds too long.

    And I would have gotten it within 10 minutes if Faith would just
    a) Jump onto that vent, rather than over it, consitently. 1/10 times, she'll jump onto it. 9/10 times I'll shout "Manky bitch" at the screen.
    b) not get her damn feet caught on centimetre-high ledges. Actually, this is worse on the second jump of Cranes 1, but there are about three points in Chase where Faith will suddenly slow down, for an obstacle that's barely visible in all the bloom.
    Which reminds me of a third problem: Faith often decides that she just wants to jog. Running along a nice flat straight, I see my ghost go past me, because I've slowed down by about 5kph and show no signs of accelerating.

    I enjoy it, but by the gods it hates me.


    Also, Star Wars Republic Commando. I have a 1GB Radeon 4870, with (I believe) the newest drivers. So why does it crash if I run it on any but the lowest graphical settings? Clearly it wants to rape my eyes. There can be no other explanations.

    steam_sig.png
  • AsiinaAsiina Registered User regular
    Antithesis wrote: »
    irn wrote: »
    I realize the storyline for Trauma Center for the DS is kind of outlandish and corny, but why won't it atleast let me see the ending? :(

    It teases and hates me, violently.

    I hate Triti.

    Everything else was fun to operate upon, but Triti was the reason I could never beat the game. I thought I had, once, but no, it came back in the end faster and stronger.

    I like Triti! Once you figure out the pattern it's really fun. It's my favourite mission to go back to do. You just have to know that 2 adjacent spikes + space will make a triangle. Start in one corner and move your way over to the other. Don't worry about the side you're not working on getting filled up, since you'll get around to it. Remove every other spike on a line, then remove a spike, remove that triangle, and take care of any spikes that have regenerated. Working on more than one or maybe two triangles at a time or moving all over the place will kill your guy. Just work on slowly moving the line of triangles back and back until you corner them. The last two triangles are the hardest, since a lone triangle will replicate in a couple of seconds. So wait until all four spikes connecting the two triangles are there, get them all at once, and remove the whole set as quickly as possible. I tend to run out of time on that mission way more than the patient dies, but it's just a matter of moving quickly and efficiently.

    On the other hand, FUCK Savato. It took me FOREVER to beat that fucking spider thing. The little spiders would always get the jump on me and turn into one of those super-spiders before I could kill enough of them, then when I killed one of the super-spiders, they'd already be massing into a new one. I beat that mission both times through blind luck of not having them come together right away.

  • AntithesisAntithesis Registered User regular
    Asiina wrote: »
    Antithesis wrote: »
    irn wrote: »
    I realize the storyline for Trauma Center for the DS is kind of outlandish and corny, but why won't it atleast let me see the ending? :(

    It teases and hates me, violently.

    I hate Triti.

    Everything else was fun to operate upon, but Triti was the reason I could never beat the game. I thought I had, once, but no, it came back in the end faster and stronger.

    I like Triti! Once you figure out the pattern it's really fun. It's my favourite mission to go back to do. You just have to know that 2 adjacent spikes + space will make a triangle. Start in one corner and move your way over to the other. Don't worry about the side you're not working on getting filled up, since you'll get around to it. Remove every other spike on a line, then remove a spike, remove that triangle, and take care of any spikes that have regenerated. Working on more than one or maybe two triangles at a time or moving all over the place will kill your guy. Just work on slowly moving the line of triangles back and back until you corner them. The last two triangles are the hardest, since a lone triangle will replicate in a couple of seconds. So wait until all four spikes connecting the two triangles are there, get them all at once, and remove the whole set as quickly as possible. I tend to run out of time on that mission way more than the patient dies, but it's just a matter of moving quickly and efficiently.

    On the other hand, FUCK Savato. It took me FOREVER to beat that fucking spider thing. The little spiders would always get the jump on me and turn into one of those super-spiders before I could kill enough of them, then when I killed one of the super-spiders, they'd already be massing into a new one. I beat that mission both times through blind luck of not having them come together right away.


    Damnit Asiina, now I'm going to try and beat this again.

  • dragonsamadragonsama Registered User regular
    Morkath wrote: »
    jothki wrote: »
    wunderbar wrote: »
    Tylerbroor wrote: »
    Super Mario Bros. Lost Levels can suck it, however.

    Oh god this. How could I forget about this?

    Fuck that shit. Fuck it right in the ass.
    ...I actually beat that.

    Kinda funny how even Nintendo realized that a bunch of people would end up hating it, and replaced it with something else.

    As included in Super Mario All Stars and the GBC version of Super Mario Brothers, it's a nice bonus, though.

    Wasn't the real reason, they didn't think america was talented enough to actually complete it, so they did something easier instead?

    I remember I used to be able to beat the lost levels, but could never beat level 8 on mario, was very weird.
    I also used to be able to beat punchout without a problem, now I can't even get past the second or third guy.

    Oh god Lost levels I still can't beat World 8-3 I can never make the jump on the Koopa Paratroopa hit the brick above it and then bounce off the body and onto the vine. Oh did I mention you have to do this in mid air over a very big jump? Man fuck that. I'll take a transvestite dinosaur that spits eggs at me any day over this.

  • TransporterTransporter Registered User regular
    Everyone in this thread has failed me, miserably.

    Shinobi(PS2)

    Kunoichi(PS2)

    This games hate you. Hate you to death.

  • dragonsamadragonsama Registered User regular
    Everyone in this thread has failed me, miserably.

    Shinobi(PS2)

    Kunoichi(PS2)

    This games hate you. Hate you to death.

    I never played Kunoichi but I managed to beat Shinobi pretty easliy. the only really hard level (to me) was the one where you are in the city and it's full of water and you have to wall run through almost the entire level.

  • Cameron_TalleyCameron_Talley Registered User regular
    Asiina wrote: »
    Antithesis wrote: »
    irn wrote: »
    I realize the storyline for Trauma Center for the DS is kind of outlandish and corny, but why won't it atleast let me see the ending? :(

    It teases and hates me, violently.

    I hate Triti.

    Everything else was fun to operate upon, but Triti was the reason I could never beat the game. I thought I had, once, but no, it came back in the end faster and stronger.

    I like Triti! Once you figure out the pattern it's really fun. It's my favourite mission to go back to do. You just have to know that 2 adjacent spikes + space will make a triangle. Start in one corner and move your way over to the other. Don't worry about the side you're not working on getting filled up, since you'll get around to it. Remove every other spike on a line, then remove a spike, remove that triangle, and take care of any spikes that have regenerated. Working on more than one or maybe two triangles at a time or moving all over the place will kill your guy. Just work on slowly moving the line of triangles back and back until you corner them. The last two triangles are the hardest, since a lone triangle will replicate in a couple of seconds. So wait until all four spikes connecting the two triangles are there, get them all at once, and remove the whole set as quickly as possible. I tend to run out of time on that mission way more than the patient dies, but it's just a matter of moving quickly and efficiently.

    On the other hand, FUCK Savato. It took me FOREVER to beat that fucking spider thing. The little spiders would always get the jump on me and turn into one of those super-spiders before I could kill enough of them, then when I killed one of the super-spiders, they'd already be massing into a new one. I beat that mission both times through blind luck of not having them come together right away.

    Maybe Triti was fun on the DS but it was a PITA on the Wii. It's just too hard to move the pointer that steadily and swiftly and grab with the tweezers to pull the thorns out. I still can't beat the game on anything but the Easy mode, and forget the X missions. I didn't find Savato all that hard, just frantic and tedious.

    (and I when I say "not all that hard" I mean it only took me 4-5 tries instead of the usual 10-15 tries that the later missions were doing).

    I still love the game, though. Need to get the Wii sequel. And the DS sequel, too, actually.

    Spoiler:
  • AsiinaAsiina Registered User regular
    Oh yah, I was doing this on the DS. Trauma Center remains one of my favourite DS games. I keep meaning to get the second one but it's hella expensive.

  • irnirn Registered User regular
    I'm actually stuck on the mission where you have to save several patients (I think? it might just be one patient with several parasites... I haven't played in over a year so I can't recall exactly but basically you're trying to extract a parasite thing and there are several of them... )

    edit: I googled out of curiosity... I'm stuck on OPERATION 29 - Devil... the baby savato... this game hates hard... I don't get how anyone can beat that...

    cashwore1.jpg
  • TethTeth __BANNED USERS
    Ultima: Quest of the Avatar for the NES. It was like, the more I enriched my character and the better I got, the more the random battle mobs postured to fuck your ass bloody.

    #1
  • TethTeth __BANNED USERS
    Oh and Gradius. How I was ever able to master that game in my youth I will never know. Because I tried to play it again recently, and damn if I can't get by the first meteor-spewing volcano boss thing.

    #1
  • AsiinaAsiina Registered User regular
    irn wrote: »
    I'm actually stuck on the mission where you have to save several patients (I think? it might just be one patient with several parasites... I haven't played in over a year so I can't recall exactly but basically you're trying to extract a parasite thing and there are several of them... )

    edit: I googled out of curiosity... I'm stuck on OPERATION 29 - Devil... the baby savato... this game hates hard... I don't get how anyone can beat that...

    Yah Savato can eat a dick.

  • RamiRami Registered User regular
    You guys should have tried the extended Wii version.

    The new missions? Oh yeah, we'll just give you patients who are infected with two different strains of guilt. At the same time.

    Steam / Xbox Live: WSDX 3DS FC: 2637-9461-8549
    sig.gif
  • Raijin QuickfootRaijin Quickfoot I got the shotgun, you got the briefcase It's all in the game though, right?Registered User, ClubPA regular
    The Skate. series. No matter how hard I tried I could not get that control scheme down.

    omarsig_zps0eb4ede8.jpg
  • WitchsightWitchsight Registered User regular
    korodullin wrote: »
    Driver 1, final mission: The President's Run. To date I am the only person that I know who has beaten that mission. I'm certain plenty of people have, but I've never ever met them.

    I cant remember how many days it took me to finish that one, but i remeber having the first half down to a science, then the rest was pure luck. I finally got it and it was BEAUTIFUL. I mean seriously, i saved the replay and edited it like a million dollar chase scene, and it is a thing of glory.
    Its the one thing i will never delete off my PS1 card and i still watch it sometimes. 8-)

    Witchsight.jpg
  • Raijin QuickfootRaijin Quickfoot I got the shotgun, you got the briefcase It's all in the game though, right?Registered User, ClubPA regular
    I was never able to beat the training mission on Driver 1.

    omarsig_zps0eb4ede8.jpg
  • WitchsightWitchsight Registered User regular
    Is training the one where you have to slolom the pillars in the car park and crank out a 180 among other things?
    Holy shit, i totally forgot how much i struggled with that.

    Witchsight.jpg
  • Raijin QuickfootRaijin Quickfoot I got the shotgun, you got the briefcase It's all in the game though, right?Registered User, ClubPA regular
    Witchsight wrote: »
    Is training the one where you have to slolom the pillars in the car park and crank out a 180 among other things?
    Holy shit, i totally forgot how much i struggled with that.

    Yeah. Fuck that level. I have never played any part of Driver except that mission.

    omarsig_zps0eb4ede8.jpg
  • DjiemDjiem Registered User regular
    Teth wrote: »
    Oh and Gradius. How I was ever able to master that game in my youth I will never know. Because I tried to play it again recently, and damn if I can't get by the first meteor-spewing volcano boss thing.

    It's the other way around for me and my bro. We used to need the Konami code to get 30 lives for Life Force, and we still managed to take 1 or 2 continues in the process. Recently, my bro started a game by himself, not even co-op with me as we used to, and he beat the game without the code and without using any continues.

    Some games I don't master as well as when I was young. Others are the complete opposite.

  • Cameron_TalleyCameron_Talley Registered User regular
    Asiina wrote: »
    Oh yah, I was doing this on the DS. Trauma Center remains one of my favourite DS games. I keep meaning to get the second one but it's hella expensive.

    $16.97 on Amazon

    http://www.amazon.com/Trauma-Center-Under-Knife-Nintendo-DS/dp/B0017HRZ26/ref=pd_bbs_sr_1?ie=UTF8&s=videogames&qid=1233681312&sr=8-1

    Spoiler:
  • AsiinaAsiina Registered User regular
  • Cameron_TalleyCameron_Talley Registered User regular
    Asiina wrote: »
    lolcanada

    Oh. Sucks to be you!

    (sorry)

    I don't know what the exchange rate is but would it work out cheaper to buy it from the US amazon and ship to CN? Or can you even do that?

    Spoiler:
  • AsiinaAsiina Registered User regular
    You can, but the difference isn't that great. Plus credit cards like to charge outrageous exchange rates.

  • DjiemDjiem Registered User regular
    Asiina wrote: »
    You can, but the difference isn't that great. Plus credit cards like to charge outrageous exchange rates.

    And don't forget the asshole dickfuck shitcunts at the border who'll ALWAYS open your package and then shove a COD for 70% of the product's value up your ass.
    NO, I'M NOT BITTER!

  • DacDac Registered User regular
    Super Ghouls and Ghosts?

    camo_sig2.png
  • EstocEstoc Registered User
    Ah the Dodonpachi shooter series. Nothing like a game that from the start bends you over a table and reams your ass in and keeps going until it hits the back of your teeth, at which point it takes a short smoke break, pops some Viagra, and then continues on through.

  • BarrakkethBarrakketh Registered User regular
    Asiina wrote: »
    Antithesis wrote: »
    irn wrote: »
    I realize the storyline for Trauma Center for the DS is kind of outlandish and corny, but why won't it atleast let me see the ending? :(

    It teases and hates me, violently.

    I hate Triti.

    Everything else was fun to operate upon, but Triti was the reason I could never beat the game. I thought I had, once, but no, it came back in the end faster and stronger.

    I like Triti! Once you figure out the pattern it's really fun. It's my favourite mission to go back to do. You just have to know that 2 adjacent spikes + space will make a triangle. Start in one corner and move your way over to the other. Don't worry about the side you're not working on getting filled up, since you'll get around to it. Remove every other spike on a line, then remove a spike, remove that triangle, and take care of any spikes that have regenerated. Working on more than one or maybe two triangles at a time or moving all over the place will kill your guy. Just work on slowly moving the line of triangles back and back until you corner them. The last two triangles are the hardest, since a lone triangle will replicate in a couple of seconds. So wait until all four spikes connecting the two triangles are there, get them all at once, and remove the whole set as quickly as possible. I tend to run out of time on that mission way more than the patient dies, but it's just a matter of moving quickly and efficiently.

    On the other hand, FUCK Savato. It took me FOREVER to beat that fucking spider thing. The little spiders would always get the jump on me and turn into one of those super-spiders before I could kill enough of them, then when I killed one of the super-spiders, they'd already be massing into a new one. I beat that mission both times through blind luck of not having them come together right away.

    Maybe Triti was fun on the DS but it was a PITA on the Wii. It's just too hard to move the pointer that steadily and swiftly and grab with the tweezers to pull the thorns out. I still can't beat the game on anything but the Easy mode, and forget the X missions. I didn't find Savato all that hard, just frantic and tedious.

    (and I when I say "not all that hard" I mean it only took me 4-5 tries instead of the usual 10-15 tries that the later missions were doing).

    I'm still not fond of Triti, but once you know what you're doing it's not hard on the Wii unless you're going for the XS rank (only available on hard mode and the X missions). My opinion on the X missions is still "fuck the X missions".

    The music for the final story operation is awesome, though:

    http://www.youtube.com/watch?v=aHicLDeieHM

  • CronusCronus Registered User regular
    Trials 2.

    This game is fun in the most computer throwing way possible. In the later levels it's an accomplishment to get a checkpoint 15 feet away after 10 minutes.

    I stopped playing a couple months ago, and whenever I have the urge to start it back up I just slam a door on my head to simulate the experience. They really hook you in with the easy levels though. They are fun and only require a few restarts to make it through the whole thing.


    http://www.youtube.com/watch?v=AON8hWigRAk

    camo_sig.png
    "Read twice, post once. It's almost like 'measure twice, cut once' only with reading." - MetaverseNomad
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