Vanilla Forums has been nominated for a second time in the CMS Critic "Critic's Choice" awards, and we need your vote! Read more here, and then do the thing (please).
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

[BSG Boardgame] Game 4 - Game Over: Cylon Victory

1568101117

Posts

  • DarianDarian Registered User regular
    edited February 2009
    I just prefer to save them for things that directly impact the bottom line, rather than raptors. *shrugs*

  • RendRend Registered User regular
    edited February 2009
    No, darian. You should be using your high power tactics cards to make a 75% chance a sure thing! Any human would obviously understand that.

    (joking. :p)

  • MrBlarneyMrBlarney Registered User regular
    edited February 2009
    Turn 17: Lee "Apollo" Adama (Darian)

    Movement Step: Remain in Command.
    Action Step: Play Leadership 1 to give William Adama (Rend) Executive Orders.

    Executive Orders: Move to Weapons Control and play Tactics 2 to Launch a Scout.

    Scouting: 1 < 3, A Raptor is Destroyed.

    Once again, a scouting Raptor is sent out, and once again, it does not return.


    Crisis Step: Cylon Screenings

    Lee "Apollo" Adama (Darian) must choose:
    A) Skill Check [9] Politics + Leadership
    Pass: No Effect.
    Fail: -1 Morale, and Lee "Apollo" Adama (Darian) looks at 1 random Loyalty Card belonging to President Tom Zarek (DevoutlyApathetic) or Admiral William Adama (Rend).
    OR
    B) Each player discards 2 Skill Cards.


    After Crisis: Activate Raiders

    chirisigtext.png
  • RendRend Registered User regular
    edited February 2009
    ugh.

    Ok, anyone with recommendation?

  • abotkinabotkin Registered User regular
    edited February 2009
    MrBlarney wrote: »
    Turn 17: Lee "Apollo" Adama (Darian)

    Crisis Step: Cylon Screenings

    William Adama (Rend) must choose:
    A) Skill Check [9] Politics + Leadership
    Pass: No Effect.
    Fail: -1 Morale, and William Adama (Rend) looks at 1 random Loyalty Card belonging to President Tom Zarek (DevoutlyApathetic) or Admiral William Adama (Rend).

    Is that really supposed to be that way? Are you sure the Adama's didn't get mixed?

    steam_sig.png
    3DS: 0963-0539-4405
  • RendRend Registered User regular
    edited February 2009
    I think you're right. Looking at my copy of the card, it's current player chooses, meaning it's my boy. My son.

    Lee.

    *tear*

  • MrBlarneyMrBlarney Registered User regular
    edited February 2009
    Good call. I got confused because of the Executive Orders thing.

    chirisigtext.png
  • DarianDarian Registered User regular
    edited February 2009
    You're right; my spreadsheet for that card shows:

    Cylon Screenings
    9 Politics, Leadership
    Current Player Chooses
    Pass No Effect
    Fail -1 morale and the current player looks at 1 random Loyalty Card belonging to the President or Admiral
    OR
    Each player discards 2 skill cards
    (activate raiders)

    Hmm... that makes it more interesting. I'd still be inclined to go with option B, though. We've got a lot of cards; intentionally failing and taking the morale hit just to look at a loyalty card when we're about to hit sleeper phase anyway...
    Though we could make sure the Admiral isn't a toaster, and we've got a while before his turn comes back up, so plenty of time to get him into the brig.

    Decisions decisions. What say you all?

  • RendRend Registered User regular
    edited February 2009
    You can look at my loyalty card all you want, but the sleeper phase is coming up. I can tell you I'm not a cylon, and I'd be right, but as a human playing for the humans, we'd be wasting a morale, seeing as it is just as likely I will be later as it is that I am now.

    Does that make sense? I assert we're too late in the first phase to check initial loyalties.

  • DevoutlyApatheticDevoutlyApathetic I've Done Worse Registered User regular
    edited February 2009
    Yea, if we weren't looking the sleeper phase in the face I'd be more inclined to fail the check intentionally. Between that and us spending morale willy-nilly I don't think we should throw it.

    However I think odds are we could probably pass the check with less than 10 cards played in total. I believe I have some to help out with but I'd have to go digging through PMs to be certain how much.

    Trogg wrote: »
    Not as positive as AIDS and cancer, but positive nonetheless.

    PSN: QuipFilter
  • DarianDarian Registered User regular
    edited February 2009
    Even if we don't want to look at any loyalty cards, it might be cheaper for us to go with option A anyway. Two cards each comes to 10 cards; with the average card worth 2.1, we can get a pass on this with only about 6 average cards, or fewer better-than-average. But that would mean spending good cards, as opposed to throwing away trash.

    I'm sleepy; I'll post a decision in the morning, after the others have a chance to chime in with recommendations if they so choose.

    edit: Sign of sleepiness: I took so long to write that that DA already made my point better.

  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited February 2009
    While I might be being a bit optimistic, I suspect that we don't have any toasters lurking about quite yet anyways.

    If we want to go for it, I can help a good deal. If we don't, I stocked up on cards in my last turn so it wouldn't hurt me terribly to discard regardless.

    camo_sig2-400.png
    icon-18x18_zps3f731cae.png Basilius | TF2 Backpack | SMITE - Laitarne | PSN - Masked_Unit
  • DarianDarian Registered User regular
    edited February 2009
    I'm going with option B; let's let people dump fluff from their hands instead of spending good cards passing this thing.

    Discarding Piloting 1 and Piloting 3

  • DevoutlyApatheticDevoutlyApathetic I've Done Worse Registered User regular
    edited February 2009
    Silly Pilots and their "fluff" cards.

    Discard:
    Politics 1
    Leadership 3

    Trogg wrote: »
    Not as positive as AIDS and cancer, but positive nonetheless.

    PSN: QuipFilter
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited February 2009
    Discarding Politics 1 and Politics 2

    camo_sig2-400.png
    icon-18x18_zps3f731cae.png Basilius | TF2 Backpack | SMITE - Laitarne | PSN - Masked_Unit
  • RendRend Registered User regular
    edited February 2009
    Discarding Leadership 1 and Leadership 1.

  • abotkinabotkin Registered User regular
    edited February 2009
    Discarding Piloting 2 x2.

    steam_sig.png
    3DS: 0963-0539-4405
  • MrBlarneyMrBlarney Registered User regular
    edited February 2009
    Turn 17: Lee "Apollo" Adama (Darian)


    Crisis Step: Cylon Screenings

    Lee "Apollo" Adama (Darian) must choose:
    A) Skill Check [9] Politics + Leadership
    Pass: No Effect.
    Fail: -1 Morale, and Lee "Apollo" Adama (Darian) looks at 1 random Loyalty Card belonging to President Tom Zarek (DevoutlyApathetic) or Admiral William Adama (Rend).
    OR
    B) Each player discards 2 Skill Cards.

    The question of screening the leadership of being Cylons is skirted around with everyone's efforts.


    After Crisis: Activate Raiders
    No Basestars or Raiders to Activate.


    Turn 18: Kara "Starbuck" Thrace (abotkin)

    Current Situation:

    PA-BSG-Game04-Turn18.jpg
    Spoiler:

    chirisigtext.png
  • abotkinabotkin Registered User regular
    edited February 2009
    I'll take another Engineering card. I'll move to the Armory and play Engineering 2 to repair it during our down time.

    steam_sig.png
    3DS: 0963-0539-4405
  • MrBlarneyMrBlarney Registered User regular
    edited February 2009
    Turn 18: Kara "Starbuck" Thrace (abotkin)

    Receive Skills Step: abotkin draws 2 Tactics, 2 Piloting, and 1 Engineering card.
    Movement Step: Move to Armory.
    Action Step: Play Engineering 2 to repair Armory location.

    Kara Thrace continues to work hard in bringing Galactica to full operation by helping with the repair of the ship's Armory.


    Crisis Step: Forced Water Mining

    Kara "Starbuck" Thrace (abotkin) must choose:
    A) Skill Check [17] Politics + Leadership + Tactics + Engineering
    Pass: +1 Food.
    Fail: -1 Population, -1 Morale.
    OR
    B) +1 Food, -1 Morale, and each player discards 1 random Skill Card.


    After Crisis: Activate Raiders, Advance Jump Preparation

    chirisigtext.png
  • DarianDarian Registered User regular
    edited February 2009
    Well, now, that's an interesting one. Really difficult, but everything except piloting is a positive for it. Huh.

  • abotkinabotkin Registered User regular
    edited February 2009
    Thoughts from everyone? I can contribute a moderate amount myself if needed, but it's really not that much. Everyone should be able to pitch in something though, since only piloting is a negative.

    steam_sig.png
    3DS: 0963-0539-4405
  • DarianDarian Registered User regular
    edited February 2009
    I can help a lot.

  • abotkinabotkin Registered User regular
    edited February 2009
    Good enough for me, I think the rest should be able to help out enough. Let's do this skill check!

    steam_sig.png
    3DS: 0963-0539-4405
  • MrBlarneyMrBlarney Registered User regular
    edited February 2009
    Turn 18: Kara "Starbuck" Thrace (abotkin)

    Crisis Step: Forced Water Mining

    Kara "Starbuck" Thrace (abotkin) must choose:
    A) Skill Check [17] Politics + Leadership + Tactics + Engineering
    Pass: +1 Food.
    Fail: -1 Population, -1 Morale.
    OR
    B) +1 Food, -1 Morale, and each player discards 1 random Skill Card.

    abotkin has chosen to go for the skill check.

    Skill Card Contributions
    Destiny Deck: 2
    Maddoc: ???
    DevoutlyApathetic: ???
    Rend: ???
    Darian: ???
    abotkin: ???


    After Crisis: Activate Raiders, Advance Jump Preparation

    chirisigtext.png
  • DarianDarian Registered User regular
    edited February 2009
    Might be worth a committee here, just so we don't worry about overshooting/getting messed up by the destiny deck. If anyone has one they can play, that is.

  • RendRend Registered User regular
    edited February 2009
    Agreed. Also, I can help a lot, but I don't want to help more than necessary, for obvious reasons. Passing this with 25 is just going to be a waste.

    [EDIT] Also, cylon disruptors would screw the crap out of us with this, since we need the fuel and can't afford much in the way of morale loss.

  • abotkinabotkin Registered User regular
    edited February 2009
    A cylon could only screw us over by playing Piloting cards, which points to either myself or Darian. And I know I'm not a cylon.

    steam_sig.png
    3DS: 0963-0539-4405
  • DarianDarian Registered User regular
    edited February 2009
    Yeah, I'm not worried about Cylons messing with this one. I'm just concerned about us overshooting.

  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited February 2009
    If only to ensure that we don't overspend due to the very, very high requirement...

    Playing Politics 3 - Investigative Committee

    Glad I got that in before anyone made any contributions. I'll wait on my own contributions until I see what the Destiny deck handed us.

    camo_sig2-400.png
    icon-18x18_zps3f731cae.png Basilius | TF2 Backpack | SMITE - Laitarne | PSN - Masked_Unit
  • MrBlarneyMrBlarney Registered User regular
    edited February 2009
    Turn 18: Kara "Starbuck" Thrace (abotkin)

    Crisis Step: Forced Water Mining

    Kara "Starbuck" Thrace (abotkin) must choose:
    A) Skill Check [17] Politics + Leadership + Tactics + Engineering
    Pass: +1 Food.
    Fail: -1 Population, -1 Morale.
    OR
    B) +1 Food, -1 Morale, and each player discards 1 random Skill Card.

    abotkin has chosen to go for the skill check.
    Maddoc has played Politics 3 to set up an Investigative Committee.

    Skill Card Contributions
    Destiny Deck: 2 - Piloting 1 and Engineering 4
    Maddoc: 2 - Politics 4 and Engineering 2
    DevoutlyApathetic: 1 - Politics 5
    Rend: ???
    Darian: ???
    abotkin: ???

    Total Strength: 14

    After Crisis: Activate Raiders, Advance Jump Preparation

    Skill Card contributions in turn and in bold cyan, please.

    chirisigtext.png
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited February 2009
    Contributing Politics 4 and Engineering 2

    camo_sig2-400.png
    icon-18x18_zps3f731cae.png Basilius | TF2 Backpack | SMITE - Laitarne | PSN - Masked_Unit
  • DevoutlyApatheticDevoutlyApathetic I've Done Worse Registered User regular
    edited February 2009
    "Very well, I will talk to the people and explain the need for these measures."

    Contributing Politics 5.

    Trogg wrote: »
    Not as positive as AIDS and cancer, but positive nonetheless.

    PSN: QuipFilter
  • RendRend Registered User regular
    edited February 2009
    "Put me through to the whole ship, I need to talk to the family."

    Contributing Leadership 3 to boost us to 17, and complete our check.

  • DarianDarian Registered User regular
    edited February 2009
    Well, I was prepared to help, but you seem to have taken care of things. No contributions.

  • RendRend Registered User regular
    edited February 2009
    Your turn is farther than mine, save your cards. We three get to redraw them very quickly here.

  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited February 2009
    My thoughts exactly.

    With my turn up next, and very possibly another press conference in my near future while things are quiet, burning a couple extra cards is no big deal.

    camo_sig2-400.png
    icon-18x18_zps3f731cae.png Basilius | TF2 Backpack | SMITE - Laitarne | PSN - Masked_Unit
  • abotkinabotkin Registered User regular
    edited February 2009
    Alright, well I'll contribute nothing since we've met our goal. That went even smoother than expected.

    steam_sig.png
    3DS: 0963-0539-4405
  • MrBlarneyMrBlarney Registered User regular
    edited February 2009
    Turn 18: Kara "Starbuck" Thrace (abotkin)

    Crisis Step: Forced Water Mining

    Kara "Starbuck" Thrace (abotkin) must choose:
    A) Skill Check [17] Politics + Leadership + Tactics + Engineering
    Pass: +1 Food.
    Fail: -1 Population, -1 Morale.
    OR
    B) +1 Food, -1 Morale, and each player discards 1 random Skill Card.

    abotkin has chosen to go for the skill check.
    Maddoc has played Politics 3 to set up an Investigative Committee.

    Skill Card Contributions
    Destiny Deck: 2 - Piloting 1 and Engineering 4
    Maddoc: 2 - Politics 4 and Engineering 2
    DevoutlyApathetic: 1 - Politics 5
    Rend: 1 - Leadership 3
    Darian: 0
    abotkin: 0

    Total Strength: 17 - Pass: +1 Food.

    With the oversight of a committee, a nearby icy planet is swiftly and efficiently mined, replenishing the fleet's water supply.


    After Crisis: Activate Raiders, Advance Jump Preparation
    No Raiders or Basestars to activate.
    Jump Preparation advances to Level 3 - Jump still not Available.


    Turn 19: Gaius Baltar (Maddoc)

    Receive Skills Step: Maddoc draws 2 Politics, 1 Leadership, and 1 Engineering card.

    Current Situation:

    PA-BSG-Game04-Turn19.jpg
    Spoiler:

    chirisigtext.png
  • RendRend Registered User regular
    edited February 2009
    Jeez, this is looking significantly better than just a few turns ago. Cheers, all, for keeping this boat afloat.

1568101117
Sign In or Register to comment.