Lord_AsmodeusgoeticSobriquet:Here is your magical cryptic riddle-tumour: I AM A TIME MACHINERegistered Userregular
edited February 2009
They could actually use the DIFFERENT shit that Chaos has and focus on that. Like Daemons. And Daemon Engines. And Sorcerers. And Marks. And Specialized Squads (Khorne Zerkers are great sure, but how about some fuckin NOISE MARINES. I want some Rock and Roll Chaos Rines people!) And Evil. None of the current races is evil. Orkz just love to fight, Space Marines are bastions of humanities hope, Eldar are... Eldar, and Nids just eat everything. Chaos would be the first outright evil group if they were introduced.
Give Slaanesh a chance, Rock and Roll Marines foreva!
Lord_Asmodeus on
Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
Yeah, they could do something pretty cool with them. Like, hmm. How about a whole army that can cloak and is armed with plasma? That would be pretty cool.
AKARHAJKHR:KLHARAJRHAJRH
Anyway! Platforms suck because they're basically static emplacements that you hit X when something attacks them. Still, having half of our army be useful would be great!
Anyway! Platforms suck because they're basically static emplacements that you hit X when something attacks them. Still, having half of our army be useful would be great!
Well, everyone keeps saying we need to use combined arms now and massing three different units even when you don't use platforms technically is combined arms.
Anyway! Platforms suck because they're basically static emplacements that you hit X when something attacks them. Still, having half of our army be useful would be great!
Well, everyone keeps saying we need to use combined arms now and massing three different units even when you don't use platforms technically is combined arms.
CanisAquilus: the only thing I didnt build was platforms and spiders and shees (and wraithlords)
He could have gotten a wraithlord, but Falcons are better! Also, he only didn't get half of the possible units because the other ones suck.
Yeah that's it, I don't consider guardians aspect warriors but they are called as such by the game and in the TT..I can't remember. The point is actual infantry is more enjoyable to use than a floating slab of concrete with a weapon stuck on it.
I think platforms should be made swifter than other armies heavy weaopns, a faster deploy time or something (seriously, it's a platform that floats steadily under it's own power, why you can't just fire it as soon as you stop I have no idea). Not that I'm suggesting they remove deploy time entirely, but something like halving undeploy/deploy time when just pivoting on the spot or something.
You're right about Guardians not being Aspect Warriors. They're basically Eldar civilians doing military service. They don't follow the Path of the Warrior.
Yeah that's it, I don't consider guardians aspect warriors but they are called as such by the game and in the TT..I can't remember. The point is actual infantry is more enjoyable to use than a floating slab of concrete with a weapon stuck on it.
I think platforms should be made swifter than other armies heavy weaopns, a faster deploy time or something (seriously, it's a platform that floats steadily under it's own power, why you can't just fire it as soon as you stop I have no idea). Not that I'm suggesting they remove deploy time entirely, but something like halving undeploy/deploy time when just pivoting on the spot or something.
You're right about Guardians not being Aspect Warriors. They're basically Eldar civilians doing military service. They don't follow the Path of the Warrior.
The Storm Guardians, the ones with melee weapons that aren't in DoW2, are retired Howling Banshees and Striking Scorpions (seriously).
Anyway! Platforms suck because they're basically static emplacements that you hit X when something attacks them. Still, having half of our army be useful would be great!
Well, everyone keeps saying we need to use combined arms now and massing three different units even when you don't use platforms technically is combined arms.
CanisAquilus: the only thing I didnt build was platforms and spiders and shees (and wraithlords)
He could have gotten a wraithlord, but Falcons are better! Also, he only didn't get half of the possible units because the other ones suck.
Open and shut case.
Well warpspiders arn't suited for fighting ranged units, falcons are better than wraithlords, and I didnt use plats because certain people were complaining for about 20 pages that plat spam was the only way to win with eldar. ;-)
Anyway! Platforms suck because they're basically static emplacements that you hit X when something attacks them. Still, having half of our army be useful would be great!
Well, everyone keeps saying we need to use combined arms now and massing three different units even when you don't use platforms technically is combined arms.
CanisAquilus: the only thing I didnt build was platforms and spiders and shees (and wraithlords)
He could have gotten a wraithlord, but Falcons are better! Also, he only didn't get half of the possible units because the other ones suck.
Open and shut case.
Well warpspiders arn't suited for fighting ranged units, falcons are better than wraithlords, and I didnt use plats because certain people were complaining for about 20 pages that plat spam was the only way to win with eldar. ;-)
Yeah, our entire point is that Eldar units are bad. Warp spiders are also not that good against melee.:!!:
My god Plasma Squads do so much damage. Good thing they fire perhaps once a millennium. You probably could undeploy and redeploy between shots.
I'm a little uncertain of how, exactly, SM deal with Tyranids now. But then, I found out I kinda suck with Sm tonight.
I have had good luck against Nids with flamers. Well, not so much good luck as it wasn't super horrible. Well placed dev suppression and then using the tracker ability is good too. But that works against everything.
Well, when they introduce Chaos they could introduce it as the Daemons of Chaos army (its a new army that's out)
I had never heard of these guys so I checked up out on the GW site and ehh. Not that I even play TT or as if DOW2 would require a lot of units, but it seems like they've got little unit variety.
They'd definitely make a very weird and unique army though with troops from all the different gods. It could be very cool if there are enough units out there. It'd be awesome to be able to choose b/w chaos undivided/khorne/nurgle/tzeentch/slaneesh. Maybe as 5 different armies or maybe as a doctrinal choice that also affect unit mix? Could Chaos get 5 heroes? I don't know I like the idea of being able to choose pure armies as well as chaos undivided, but its likely infeasible.
man now I'm really jazzed about Chaos being in the game eventually
Well, when they introduce Chaos they could introduce it as the Daemons of Chaos army (its a new army that's out)
Chaos Daemons would be much, much preferred to Chaos Space Marines. CSM are so fucking boring it's not even funny.
Yeah but Chaos is super popular, I think it's the second more popular after regular Space Marines. Relic managed to make vanilla marines fairly interesting in DoW2 which is a pretty amazing feat so if anyone can pull off interesting Chaos it'd be them.
Yeah, they could do something pretty cool with them. Like, hmm. How about a whole army that can cloak and is armed with plasma? That would be pretty cool.
is this what they do in TT? how is that at all fair? o_O hilarious, but only because it sounds so broken
I think they work excelently against melee if you jump right.
Yeah. No. :winky:
You fire, they get into range, jump, they get into range, you flee or die.
You're jumping wrong. Jump further away. (Although I suppose it depends on the unit you're facing but I've had a lot of success against orks with them.)
uhhh... alpha lictor is broken now. He can't attack buildings anymore, if you tell him to he'll turn to face the garrisoned building then just sit there....and die. also won't flee some times...just sit there with the exclamation mark....and then die....
uhhh... alpha lictor is broken now. He can't attack buildings anymore, if you tell him to he'll turn to face the garrisoned building then just sit there....and die. also won't flee some times...just sit there with the exclamation mark....and then die....
I think they work excelently against melee if you jump right.
Yeah. No. :winky:
You fire, they get into range, jump, they get into range, you flee or die.
You're jumping wrong. Jump further away. (Although I suppose it depends on the unit you're facing but I've had a lot of success against orks with them.)
That circle made of the dotted lines? That's as far as you can jump. I jumped that far, it was even through rought terrain. :arrow:
Then again, it was against Tyranids. Why even go Lictor now? The other two are so incredibly broken.
Little... little unit variety? Are you crazy? They've got a million different units.
I was looking in the wrong places; yeah they have a fair number of units. I like the idea of being able to choose from 5 heroes (slaneesh/nurgle/khorne/tzeentch/undivided) If each expansion adds a hero/doctrine then by expansion two everyone will be up to 5 and chaos will fit right in
Ok so I checked out Daemons of Chaos cuz it's been a while since I've picked up a White Dwarf or codex.....
Wow. What a cheap f'ing way to resell the same fantasy miniatures to 40k people. They used to do it before but wow, that codex is just a blatant "here we have some models people aren't buying, make an army with 'em" book. They have maybe 6 new mini's in the entire army. Wow.
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Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
Little... little unit variety? Are you crazy? They've got a million different units.
I was looking in the wrong places; yeah they have a fair number of units. I like the idea of being able to choose from 5 heroes (slaneesh/nurgle/khorne/tzeentch/undivided) If each expansion adds a hero/doctrine then by expansion two everyone will be up to 5 and chaos will fit right in
I'd really, really like them to not do that. Adding new armies is enough. Maybe even too much. CoH hasn't been balanced for a long time and it happened when they introduced two new armies with three doctorines each. If they keep adding more even to the existing ones in DoW2, I don't even want to think about what that would probably turn out like.
Well, when they introduce Chaos they could introduce it as the Daemons of Chaos army (its a new army that's out)
Chaos Daemons would be much, much preferred to Chaos Space Marines. CSM are so fucking boring it's not even funny.
Yeah but Chaos is super popular, I think it's the second more popular after regular Space Marines. Relic managed to make vanilla marines fairly interesting in DoW2 which is a pretty amazing feat so if anyone can pull off interesting Chaos it'd be them.
Yeah, they could do something pretty cool with them. Like, hmm. How about a whole army that can cloak and is armed with plasma? That would be pretty cool.
is this what they do in TT? how is that at all fair? o_O hilarious, but only because it sounds so broken
It's how they worked in DoW1 after an expansion or two. It was horrible.
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Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
edited February 2009
I'd love for them to add new races just so everyone bitches about balance.
The balancing is certainly a concern, but I'm willing to take the risk for Tau. I think it's pretty likely Chaos and Tau will get in at some point, perhaps IG too.
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I guess whatever got removed in the patch was what I was good at in this game. I haven't won a single game against any non-retarded team since then. Even with 'nids.
Tau are awesome and they're practically designed for this game. A mix between Eldar and SM, just the right amount and variation of units in the TT to be placed into DoWII. Works very well with the 7-9 squad design.
IG technically should have about 15 people per squad, it seems like it would be a tight squeeze but..you're probably right. I'll be pretty angry about it though.
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Zen VulgarityWhat a lovely day for teaSecret British ThreadRegistered Userregular
edited February 2009
IG should have each squad be about the size of a ripper squad and be as tiny.
I know they're a human meatgrinder force but they don't have to be a fricking swarm army, make them about as numerous as Guardian squads, plus a member or two for the standard grunts.
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Give Slaanesh a chance, Rock and Roll Marines foreva!
"So you guys want to join Chaos? Cool. Which Chaos god did you want to worship? Khorne? Slaanesh is a popular one, too..."
"Nah, we're good; we brought our own."
"Go up, thou bald head." -2 Kings 2:23
Anyway! Platforms suck because they're basically static emplacements that you hit X when something attacks them. Still, having half of our army be useful would be great!
Well, everyone keeps saying we need to use combined arms now and massing three different units even when you don't use platforms technically is combined arms.
He could have gotten a wraithlord, but Falcons are better! Also, he only didn't get half of the possible units because the other ones suck.
Open and shut case.
You're right about Guardians not being Aspect Warriors. They're basically Eldar civilians doing military service. They don't follow the Path of the Warrior.
The Storm Guardians, the ones with melee weapons that aren't in DoW2, are retired Howling Banshees and Striking Scorpions (seriously).
Well warpspiders arn't suited for fighting ranged units, falcons are better than wraithlords, and I didnt use plats because certain people were complaining for about 20 pages that plat spam was the only way to win with eldar. ;-)
Banshees are unequivicobly terrible though.
Who makes Rocketboys? Kommando Squads? Lootas?
Are they? Kinder told me that banshees make excellent defensive melee!
I guess they're defensive because they can barely beat guardians now.
As Doe pointed out though, they're hardly the only unit with that characteristic.
I'm a little uncertain of how, exactly, SM deal with Tyranids now. But then, I found out I kinda suck with Sm tonight.
Good use of suppression. Plasma cannons. Basically the same way everyone else does. Plus plasma cannons.
Razorbacks and assault cannon dreads tear through them too.
I have had good luck against Nids with flamers. Well, not so much good luck as it wasn't super horrible. Well placed dev suppression and then using the tracker ability is good too. But that works against everything.
I had never heard of these guys so I checked up out on the GW site and ehh. Not that I even play TT or as if DOW2 would require a lot of units, but it seems like they've got little unit variety.
They'd definitely make a very weird and unique army though with troops from all the different gods. It could be very cool if there are enough units out there. It'd be awesome to be able to choose b/w chaos undivided/khorne/nurgle/tzeentch/slaneesh. Maybe as 5 different armies or maybe as a doctrinal choice that also affect unit mix? Could Chaos get 5 heroes? I don't know I like the idea of being able to choose pure armies as well as chaos undivided, but its likely infeasible.
man now I'm really jazzed about Chaos being in the game eventually
is this what they do in TT? how is that at all fair? o_O hilarious, but only because it sounds so broken
I would avoid relying too much on vehicles against Tyranid, they can tear them apart from range.
You fire, they get into range, jump, they get into range, you flee or die.
You're jumping wrong. Jump further away. (Although I suppose it depends on the unit you're facing but I've had a lot of success against orks with them.)
It's okay, you have the ravener now. Ellipsis.
Then again, it was against Tyranids. Why even go Lictor now? The other two are so incredibly broken.
I was looking in the wrong places; yeah they have a fair number of units. I like the idea of being able to choose from 5 heroes (slaneesh/nurgle/khorne/tzeentch/undivided) If each expansion adds a hero/doctrine then by expansion two everyone will be up to 5 and chaos will fit right in
Wow. What a cheap f'ing way to resell the same fantasy miniatures to 40k people. They used to do it before but wow, that codex is just a blatant "here we have some models people aren't buying, make an army with 'em" book. They have maybe 6 new mini's in the entire army. Wow.
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I'd really, really like them to not do that. Adding new armies is enough. Maybe even too much. CoH hasn't been balanced for a long time and it happened when they introduced two new armies with three doctorines each. If they keep adding more even to the existing ones in DoW2, I don't even want to think about what that would probably turn out like.
It's how they worked in DoW1 after an expansion or two. It was horrible.
Oh wait! We do that already!
*cry*
IG technically should have about 15 people per squad, it seems like it would be a tight squeeze but..you're probably right. I'll be pretty angry about it though.