Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Content patch (1.13) coming to Diablo 2.
Posts
Edit: I said that wrong. I mean just drop you down to the low level and go back up there but it takes away what you had done for the past X levels. By doing this you could be level 50, fucked up for the last 20 levels. Choose to go back to 30. And have to level back up but it undoes all the work you had done from 30-50. And you get to choose new things.
I would think that the problem would generally be fucking up the first half of your levels, not the second half.
Fix the fucking town portal TKing bot programs and I will shower in your god damn game until the sequel comes out. It's impossible to do any socializing in Hardcore Ladder without running into instant death from some fireballing cocksucker that there's no way to avoid.
XOXO
Jaef
You can uninstall Diablo 2?
I don't know how long it took, a week or two maybe? It was a multiplayer character but I didn't play with anyone. I had the game open for the first few levels but everyone who joined wouldn't even talk and then I'd get to bosses and they'd already be dead. So eventually I just stopped leaving my games open.
I just wanted a skeleton necromancer which seemed like fun. I shouldn't have to research the game and plan a spread sheet to play it. Turns out when I got to diablo that my character that was fine pretty much all the way there, was a chump.
Anyway, it's also entirely possible to dual-spec a necro, though those tend to be more gear-reliant than otherwise. The last time I got into ladder (again), I ended up with a pure summon build, a summon/bone and a summon/poison, all ~95. They do require decent gear to really excel though, specifically aura-stacking for the summons & a teleport for them to focus targets. It is entirely possible to solo your way to hell A5 on an untwinked necro though, if a little tedious at times.
See... I don't see it that way. I think if you are going to frivoulously waste points in the begining, you should have a harsh penalty. If I could waste ALL my points in the begining on low level abilities, there would be no challenge for the initial half of the game, until I could entirely retool my character for the second half. Otherwise, without penalty, then it is just done.
What type of sorcerous do you have?
Every kind! I can retool everything for free!
PS2
FF X replay
PS3
God of War 1&2 HD
Rachet and Clank Future
MGS 4
Prince of Persia
360
Bayonetta
Fable 3
DS
FF: 4 heroes of light
Shit
You know what this game needs?
The ability to hotkey attack abilities to things other than my mouse buttons!
I swear, playing some classes you have to give yourself carpal tunnel rapidswitching between skills so fast.
(I believe the term you meant to use was exaggeration)
I don't think that word means what you think it means.
It's been ages since I've played, but couldn't you mouse over a skill, and push like f1 or f2 and it would bind to that? or am I remembering wrong
You are one hyperbolic fellow.
OLOL I GET IT.
e: Vi, I'm more of an logarithmic fellow.
You know you love us.
Why should anyone be "punished"? In an ideal world, if you can put 20 points into a skill, then those 20 points should be at least reasonably / comparably useful to gameplay. Sure, there will always be obsessive types who min/max the exact ideal build for a cookie cutter ____/____zon partied with a ____barb and a ____ress, but why should I have to create literally hundreds of characters to test out absurd builds and concepts, wasting potentially hundreds or thousands of hours? It's a game, not a research job.
Merely being able respec doesn't harm anyone. I put my XYZ hours into my Necro/barb/zon/ress/sin/d/whatever, and if I get 5 hours enjoyment out of being a full Hydra sorceress and want to try playing full Frost the next weekend, I don't see why I should have to commit another 2/5/whatever hours to getting high enough to be happy messing around with that build. And that assumes I always have a high level friend willing to drag me along for 2/5/whatver hours every single time I want to get 50+ levels on some random build character.
Urahonky and I have gone numerous rounds on this one, and while I respect his viewpoint and am fine with there existing a playstyle of some sort that meets his "planning trees weeks in advance and perfect placement of every point", I don't feel that less dedicated/hardcore players should be penalized for testing out the bloody skills in the game. Edit: and no, a character builder offline isn't just as good. The freedom to try the multiple playstyles inherant to the trees shouldn't necessitate having 21+ characters comprising likely hundreds of hours of playtime just to be a jack of all trades, master of none.
Now, to be fair, applying this to D3, we're both getting respecs and Blizzard is following the WoW style of skill trees, with far fewer points used to max out many such skills, but even applied to late D2, what harm would there be in instituting a respec system that let people mess around with their classes (even if it required a lengthy quest/event, a high fee in terms of gold and/or items, or something granted infrequently, perhaps once per month?) without having to farm up x hours of mooching off friends for the chance just to play the game?
I'm not advocating making levelling easier, just making skill point exploration less punishing. I shouldn't have to read that 20 points in charged bolt is fun as hell on some levels/difficulties, and a giant pile of ass on later ones, nor should trying it out all the way to the x0's condemn me to another xyz hours of levelling another character of the same class. Such restrictive gameplay choices are, in my opinion, outdated and punitive for no good reason than making a small hardcore minority of a game feel better about themselves.
Yes, but you still have to hit that key and then press the mouse button.
What I mean is, you could have hotkeys where you hit that key and it just uses that ability right away.
I wouldn't say that I'm hardcore about Diablo 2 I just think being able to respec changes the dynamic of the game. Especially as a sorceress. I mean I think it'd be kinda lame to be able to switch from Fire to Ice to Lightning at will just because you can't beat one boss. I think the game should be all about teamwork.
I tell people to look at trees because people like to think they are fucking things up if they put a stray point into whatever skill they think is useful. I personally put a lot of points into Warmth even though every single build out there tells you to only put one (if that). *Shrug* I like to make my own characters the way I want to make them. Not how everyone else makes them (which is why my hunter in WoW was pet specced (I'm so proud I don't remember the name of the tree!) back when everyone was bow specced).
Also, yes Forar, I do love you guys. I'm just giving people shit because they gave me shit. Circle of shit, as I like to call it.
You're right, though, that the game would be too easy to allow respecs at this point without rebalancing the early game. The game's obvious imbalances and "exploits" (i use the term loosely to mean level rushing, stacking of skill points, etc) have seen to that.
As for what I'd like to see in the game: Rebalance of early game/fixing of rushing as to allow a higher level character to actually mean something.
But CL in D2 is nothing like CL in D1, and I was sorely disappointed with my character.
Also, the 1 to 1000 damage range can really screw you over. I don't like the randomness of the lightning tree. Sure, it has potential to rip some huge numbers, but most of the time (according to the laws of averages) your numbers end up somewhere in the middle for really lackluster damage.
Of course, my experience is all from Diablo2 1.0. Lightning could be way awesome now with synergies and better equipment. I just never tried it again after my first failed attempt in the original.
Edit: and I always build my own characters. I find it fun. I also find it fun to get back up to the level I was at. I usually stop after playing for a month anyways and my guy ends up deleted and I start again. Not too big a deal. When I play again after months or whatever I find it fun to get back up there. And if I was playing like crazy I like starting new characters anyways. I cant find a good side between respeccing or not. I wouldnt care one way or the other. If you dont like it and its there, just dont use it. If you do, then do use it. I dunno.
This is nothing. Ura and I were comitting daily Big Block of Text attrocities at one another 'round Hellgate London.
Good times, good times.
Jesus christ. What a retarded position.
And yeah CL doesn't nearly do as much damage as it used to in D1. CL was so awesome in D1 (as was Apocalypse).
Haha. If you walk me to the store it'll be alright though.
(by cheap I'd say about 6 or 7 nigmas worth of gear)
that shit ain't cheap...and none of mine are perfect or anything but in order to be able to be a light sorc that can kill those immunes you gotta have it!