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I'm not sure if anyone's pointed this out, but your job levels also influence your stats. You can be EXP-overlevelled with everyone in level 1 jobs and get wiped out easily, so make sure you have your top-level jobs on for boss battles.
I think I've figured out an appropriately humorous metaphor for how I feel about Hyrule Warriors right now.
I have eaten the lasagna, which was damned good lasagna. I have eaten the salad that came with it, which was nice and fresh and crisp and the dressing wasn't too heavy. And I've nibbled at a little of the garlic bread, which was tasty, if a little light on the garlic. Overall, it was a little overpriced, but still worth the money. But now that I am taking a second look at the table, I'm realizing that there are fifty pounds of garlic bread sitting there that I am never going to eat.
To bring it back into concrete terms, I've just finished Legend Mode. The story was fun to play through, I loved all the characters (even Lana!) and fanservice flourishes all over the place, and even if it was obvious how tightly scripted all of the battles were (there are a lot of cases where you're manually prevented from reaching your victory condition until the appointed time, and there are several cases where all of your battlefield gains are spontaneously disregarded or reversed to create a sense of peril artificially), it was still fun to run with it, and it lasted me a good five to seven hours. And now, looking at what's left of the game, it seems like I could spend another hundred hours doing everything in Adventure Mode and the challenge maps and getting all the Gold Skulltulas and Heart Containers from the Legend maps. But it's all, fundamentally, just doing what I already did, but after the purpose of checking boxes and filling bars, and I gave up that kind of completionism-for-its-own-sake a long time ago. I actually wouldn't mind doing it if it felt at all necessary to complete my main goal of seeing the story through. But, as it stands, I never actually needed any of the extra stuff to get through Legend Mode (in particular, I was never defeated by losing a capital structure or critical ally), so I'm left feeling like I paid for a bunch of extra content that isn't particularly creatively arranged... just there.
But! Also worth pointing out that this is how I feel while I'm not on the battlefield sending bokoblins flying in all directions. So... I think I'll go do that rather than continuing to kvetch.
Any time you have a series with multiple protagonists, the Smash representative is the first one. That's why Marth is still around. So if Castlevania got a character, it would have to be Simon Belmont.
And he would have to have the iconic swag-walk. Because.