Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
It's not that you couldn't make a moveset for a playable (Captain) Toad. It's that you'd have to grind through several strata of Nintendo characters (including but not limited to all the ones people have been clamoring for through the entire Smash 4 hype cycle, current Assist Trophies, and future IPs we don't even know about yet) before hitting the point where he would actually be a top priority.
Meanwhile, over in the Didge/Maz/William/Nick K/a few other players I'm sorry I can't remember your names/NPC lobby, things were sorta chill. I had a couple times where I (finally) beat Maz after getting a triple mushroom on the last lap, and got paid back in kind by Nick K on Piranha Plant Slide.
But yeah, I agree with Conn: Mushrooms Only is stressful. It's not even shells or lightning that gets you... it's that one time you clonk the side of the track and go from first to seventh.
I'm amazed how good the game looks with how low-poly the models look. I'm pretty sure that Link's belts are actually textured on (except for the top part of the knot), but it's hard to tell them apart from a full model.