Apogee

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Apogee
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Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

Apogee · Lancks In Every Game Ever · regular

About

Username
Apogee
Location
Toronto
Joined
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Last Active
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Registered User
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14
  • Re: [Mechwarrior Online] The FWL doesn't pay enough to stay here (THREAD OVER!)

    Not sure what they changed in the latest patch re: FPS, but the difference is palatable. FPS hasn't really increased, but the drops from 60 to 25-30 are waaay less common (i.e. every brawl). Now I'm only getting that in the most massive of battles; small group fights are buttery smooth.
    Elvenshae
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  • Re: [Mechwarrior Online] The FWL doesn't pay enough to stay here (THREAD OVER!)

    Gaslight wrote: »
    Orogogus wrote: »
    Gaslight wrote: »
    Orogogus wrote: »
    Nips wrote: »
    I love the look of the new map, but strategically it looks like garbage from a sniper/LRMer perspective just owning those canyons long clear firing lanes.

    I'm inclined slightly to agree from the preview, but we'll have to wait for the map release to be sure.
    Elbasunu wrote: »
    Why is that tree a bajillion stories tall?

    In BattleTech, all tree's from Terraforming are Giant Redwoods.

    Correct. Per canon, all forests are two levels tall, roughly as tall as a BattleMech. Hooray, standardization!

    Also, it's not unprecedented for some trees to be effing huge.

    Two levels tall is only 10 meters though. That's about a little over 3 stories tall, which isn't actually all that crazy. Battlemechs are big and stompy, but they're actually not that tall(especially when compared to most mecha).

    Ever since Mechwarrior 3 none of the designers have been able to resist making 'Mechs like four or five stories tall instead of the canonical 2. Tiny, tiny little cars and tanks because stomp stomp stomp.

    Yet at the same time... 15 story high trees.

    Ya. But still, 30 story trees are a thing in the real world.

    And in MWO, they're a thing on every world, everywhere.

    Only worlds with gigantic foliage are worth fighting over, duh.
    ElvenshaeStabbity StyleElbasunu
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  • Re: War Thunder: Playstation 4 version has launched! Crossplay confirmed!

    Vorpal wrote: »
    Oh my god so frustratiiing

    So you're in a match where you are supposed to shoot down medium tanks, pillboxes, and airfield/base buildings. Well, if all you have is a fighter with 7mm guns, you can't do any of that. You're a complete waste.

    So you try to dogfight. You're a british fighter, you're supposed to be good at dogifghting right? NOPE! Even in a spitfire, the best and most agile of the british fighters, you get outurned, outfought, and outshot by a crappy little russian biplane.

    I just left the match. What is there to do as a fighter? That's four british losses in a row. My russians pretty much always win first try. I can't believe how crappy british bombers are. The 'upgrade' to the blenheim, the beaufort, has no nose guns and carries the exact same (tiny) bomb load.

    The Ruski bi-planes are indeed bullshit. However, they're just as fast as most bi-planes, which is really slow. Boom/zoom them in anything else and they're toast; if you have incendiary ammo of any type they'll go in in flames in one pass.
    timspork's ghostTOGSolid
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  • Re: [Mechwarrior Online] The Clans invaded, and melted our puny IS servers.

    Popped in for a game for the first time in a while. Took the Kablamapult, which turned out to be a great idea. Twin shotguns are always fun - nothing like punching out the back of some poor fool in two salvos while running almost 80 KPH.

    And after playing some other games for a while, you really appreciate how pretty MWO can be. Firefights on Terra Therma are vivid as hell.
    Elvenshae
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  • Re: War Thunder: Playstation 4 version has launched! Crossplay confirmed!

    DaMoonRulz wrote: »
    The United States Navy named a Gearing-class destroyer USS O'Hare in the heroes’ honor. In 1949 the Chicago Orchard Depot Airport was renamed O'Hare International.

    That's a damn sight better than 'Ground Force Rescuer'. I have trouble downing one bomber with a full load of bullets, I can't imagine getting 5/6...
    Apogee on
    DaMoonRulz
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