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Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

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  • [FTL] Faster Than Light - IGN Strategy GOTY!!

    The Chief screamed over the intercom that he'd brought the O2 scrubbers back online, and they were working fine. He didn't understand what he was seeing. Most of the ship had been vented to make a boarding party suffer, but they were now dealt with and the airlocks closed. Despite that, the O2 levels across the ship were still dropping. The nebula outside formed a pleasant backdrop to an otherwise hostile argument between the crew. Ordinarily, this crew held together well, but they had just seen two of their friends brutally murdered. That was bound to take a toll on any family.

    The Chief went silent for a moment: all too late, he had realised what must be happening. Somewhere on the ship, there was a hull breach, and that was causing the otherwise habitable atmosphere to be vented into space. With the interference from the nebula, the internal sensors were unable to tell him where the leak was. There was no way their newly 'downsized' two-man crew was going to be able to survey the whole ship in time. But dammit, they had to try.

    And that's the story of how I died in sector 6 in an otherwise extremely promising run.
    Sceptre