Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
raiden wakes up after going crazy and ...hes big boss! in a coma! he wakes up... in a coma... (stay with me) and fights flaming unicorns! but whats this? twist! turns out hes in a coma within a coma and wakes ups fully to be... hal. otacon drempt up his friends this entire time.
he got preeeetty deep i'll say. still staying classy and doing his step-mum though.
Second leg of Bitterblack down. Pretty sure I gained 6 or 7 levels over the last 4 fights.
The only problem I have with Bitterblack so far is that it highlights the fact that the AI's pathfinding is absolute garbage. If the pathfinding was less garbage, a whole lot of the problems with some of these fights would fix themselves. As it stands, I'm spending a whole lot of time herding pawns. Enemies, too.
Just now, Death wiggled his thing and Dylan and Lady Macbeth fell over. Then he peaced out like a douche.
Darian picked up the slack, though. In the next room he jumped on a giant skeleton and starting hundred kissing its face, which was so intimidating that the skeleton decided that jumping into a pit would be the easier way to end it.