Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
The overall 'sameness' of the stuff you're talking about is part of why I just don't understand how free-to-play games make money.
Like, I'll be browsing on the Facebook app and have that big ol' bar with advertising a bunch of games in a row. They all look the same, they all have generic titles, there's nothing to recommend one over another- what makes anyone choose Game A over Game B if there's nothing to really distinguish them? Maybe it's just me, but if you show me a lineup of a dozen ads with competent but generic art, I'd choose any ad that doesn't look like that over them, even if the art is literally children's crayon drawings.
I don't know how people start playing these games- where do they come from? How is any individual game successful if there are dozens of clones for any given one?
Also I don't know if my bafflement belongs in the 'snob' category or the 'you're just becoming a cranky old man that doesn't understand the world anymore' category.