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Are Hellfire/Leoric's even worth using anymore? Those additive exp bonuses are not that impressive compared to the new baseline from MP.
My kingdom for a community of interlocutors who read the fucking patch notes: "The Experience bonus can stack with other bonuses from items and Monster Power (the bonuses will stack multiplicatively)"
Experience bonuses are no longer additive. They are multiplicative. What does that mean?
Additive (old method):
500% base + 1 stack of neph (15%) = new bonus exp of 515%
500% base + 2 stacks of neph (15% + 15%) = new bonus exp of 530%
500% base + 5 stack of neph (75% total) = new bonus exp of 575%
Multiplicative (new method in 1.0.8):
500% base + 1 stack of neph (* 1.15) = new bonus exp of 575%
500% base + 2 stack of neph (* 1.3) = new bonus exp of 650%
500% base + 5 stack of neph (* 1.75) = new bonus exp of 875%
add on another 30% for 4 player bonus:
500% base + 5 stack neph (1.75 + .3 coop bonus 2.05) = 1025%
To your specific concern about the XP rings: "It also means a hellfire ring is now worth 61.25% experience with 5 stacks, and 75.25% in a 4 player game with 5 stacks. "