Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
A quick note about version 1.6. It has a ton of new features and items that we have talked about, but also some things that we haven't talked about enough. Here's a general list, in no certain order. I'm sure I missed some, but these are the larger ticket items:
Crown Store and Collections
Combat animation and timing fixes - this was one of the most requested features over the last seven months. We've done many months of tweaks and fixes to animations, timing, and overall "feel" to make combat feel better and weightier. These fixes go live in 1.6, you'll see them on PTS and will be included in the console release.
More player separation fixes: we've gone back through quests and reduced the phasing as much as possible that results in players being separated from one another.
Re-balancing player abilities to be more consistent and better balanced across different builds
The crown shop WILL include experience boosters and other "time savers" but will not have equipment. There will be costumes that match equipment sets, however. Also they are working on a way to dye costumes.
1.6 will be the last update before console release. After 1.6 a focus will be on content because they've messed with the systems a ton and now they want to let them play out a little. New updates will also be fewer than they have been, they claim it's not because of any perceived issues with b2p but rather just having to make sure everything is working on all systems. Another item regarding DLC is that any content will scale, they want to move away from level gating ANY content. They have talked about adjusting the current content to be more like this but it would be a huge change and not likely to happen anytime soon.
Imperial City isn't ready yet but they're aware it's in high demand.
Thieves Guild and Dark Brotherhood are going to be DLC now. They wouldn't confirm about IC one way or the other.