Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Honestly, even if the fast was going away, which it isn't, I don't think it was ever as big a part of warframe as you though? Like, it's nice, but the core engagement of the endgame gameplay has been tackling massive amounts of super powerful enemies through clever use of crowd control and the most batshit insane guns you can get, and at least for me that was the best part of the game.
Some of my favorite aspects to the game were going stealthy, carefully taking down each enemy. I still prefer bows and throwing knives etc. though they don't perform well while trying to help a group succeed at most tasks. I don't care to go fast unless it's integral to the mission type, such as capture or whatnot.
Yeah, for me I like jumping around and meleeing and shooting dudes to death and looking like a fucking ninja badass. Speed, while fun, was never the focus for me. Besides that, I'm not even sure speed is going away with this change. Sure, you may not be able to go 1,000,000mph now but I'm willing to bet you can still go plenty fast (and the new parkour looks cool as shit too)
Remember how hyped everyone was about the release of archwing? Dark Sector rail conflicts? Kubrows?
Pepperidge farm remembers.
I don't remember anyone being hyped for rail conflicts and I like the other two things you mentioned.
But DE is literally Double Hitler and has never made anything anybody has liked and we didn't actually enjoy any of those things they've made. Armchair is just the only one here that can see the truth!