Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
I've never played Valkyria Chronicles. I have a slightly odd relationship with SRPGs but I'm usually willing to give them a try. A demo is too much to hope for but can someone compare it briefly to something I might be more familiar with? I love me a bit of XCOM, really dug the first GBA Fire Emblem, but really struggled to get on with games like FFT, Tactics Ogre and Disgaea.
It's basically more or less like modern XCOM except you can aim the guns. Not like, actual real FPS elements but aim at head or glowy weak point instead of the body type stuff. The "turns" are more like AP based turns rather than just move and attack.
More story based than XCOM though. Story characters can't die but non-plot ones can die permanently. Has some basic "research and management" stuff between fights to upgrade classes and gear.
So, I don't know much about Alien: Isolation, but it looks neat. Can someone sum it up by answering in the form of "If ____ and ____ had a baby, it would be Alien: Isolation?"
Outlast and the movie Alien, more or less. Better than Outlast though as it isn't as scripted. Also toss in some Last of Us with the whole crafting shit, distracting enemies, and sometimes firearm options.