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[D&D 4E, OOC] Legends of Novus - The Air Convoy - Important New Info Inside!

TalonrazorTalonrazor Registered User regular
edited August 2010 in Critical Failures
“Are you ready, Maker Dwini?”

Daco Dwini opened his eyes. The cart had jostled to a stop, they must have had arrived. He lifted his short, bulky frame up slightly and pulled back the canvas cover. The elven pillowhouse was right in front of them. They had gotten this far, success was close. Daco turned his squat head to view the dwarf who had spoken.

“I am ready, Maker Katzor. We are all ready.”

The four other dwarves grunted in agreement. They all wore the thick brown wool robes with large hoods and Daco was already sweating from the four hour ride in the rickety cart. The colossal amount of gear strapped to him underneath the robe was causing him to overheat severely. Sweat dampened the rest of the dwarves as well. Daco clawed at the itchy robe, nicking the brooch that signified he was a member of the halfing merchant Peninsula Trading Company. One his companions were twisting something in the back of cart, causing a faintly audible clacking sound. Daco tried to shift the massive warhammer strapped to his back to the side, easing the pain in his posterior.

“We are ready, Descendants. Let us go forth.”

Daco nodded and he dropped the wagon tailgate. It clanged against the large merchant wagon as Daco tried to jump out. Almost falling over as he did, he quickly straightened up and helped down the other five. The cobblestone street was fairly full with delicate elven carriages and human traveling vans. A group of halfing children ran down a sidewalk, laughing. On their side of the street the pillowhouse loomed, opulent and decadent in the advertisement of what it offered. If the information had been right, their timing would be perfect. Daco prayed that it was.

The six dwarves moved quickly across the street, toddling in their burden. The extravagantly decorated door of the pillowhouse opened with a slight push and the six went in. Daco quickly surveyed the lobby from deep underneath his hood. There were two elves in the lobby, a male standing next to a door in a fancy suit and a beautiful female behind the counter in a sheer silken gown that offered no concealment. She smiled at the six.

“Welcome, my little masters. The House of Lilali is always a friend of halfings from the Trading Company. Are you wanting special services or do you want to join the floor?”

Next to Daco, Maker Baener moved with sudden speed and a small ax whirled from his robes. It split the female’s head in neatly from her forehead down to her nose, drenching the gown in blood. The male elf managed a slight cry of surprise as a second ax caught him near his left eye, ripping a massive trench. The four others bolted to the doors, quickly tying intricate knots with the strong braided rope they had brought. Daco had already vaulted the counter and was dragging the female into a cuboared. She gasped for a moment, the axe hadn’t sunk deep enough, and Daco twisted her neck. Baener bumped up against him as he shoved the male’s body underneath the counter.

“Sealed,” a dwarf called low as the doors were locked.

One of the dwarves grunted as the other three moved towards the large round door the male had been standing to previously. Daco scanned the small lobby again as the dwarves put back on their hoods. He nodded at Maker Katzor. So far, so good. The alarm hadn’t been raised. Katzor pushed open the round door and waddled into the next room, Daco close behind.

The room was circular and very large, with purple and gold colors and intricate designs on the walls and ceilings. The middle of the room was sunken down and filled with massive, ornate pillows. And many, many naked bodies. It was a writhing mass of flesh and cries and heaving. The air was thick with the smell of bodies and elven drugs. Around the room were tables and chairs and nude beings sat and smoked long pipes. It was mostly elves in the room, with the occasional human and halfing thrown in. Most disregarded the robed figures as they spread themselves around the perimeter of the room, too involved or high or drunk to notice that more had joined. Somewhere, elf maidens were playing flute and harps and two human females in collars and leather were moving about with platters of alcohol.

Daco was filled with a sense of joy as he gazed at the scene. There were more here than they had dared hoped. Across the room, Katzor made a motion and the dwarves reached into their robes and made small adjustments. A slight ticking could be heard, almost in unison, from each dwarf. Daco breathed in heavily, tasting the elven decadent and folly. He viewed their revelry, their utter hedonism with hatred. A raging fire burned deep within him. These are the ones who murdered my people, my ancestors. Who destroyed what was ours. These are the enemy. He closed his eyes and chanted a prayer, his hands within the robe gripping at tools and weapons. The moment was close.

Everything slowed for a moment and Daco was aware of everything. Of the sweat on a human male’s back as he grappled with elven female. Of the taste of the burning crystals of the elven drugs. Of the slave girls enduring jeers and advances as they served their drinks. Of the noise, the waste. He was aware of everything, could smell everything, hear everything. The six dwarves stood on the brink, enjoying the moment before they slipped into the abyss.

Katzor fired first. His dwarven powder pistol roared and deafened in the room. A elf standing in the center of the room collapsed as a hole was torn into him, splaying blood over several human males and an elven female. No one screamed, not yet. The shock was still settling in. It was when Garathat buried his ax deep into a human as he did the same thing to a elf that the screams started. Daco’s robe fell to the floor, revealing the weapons and implements strapped to his body and legs. He whirled the massive goblin blunderbuss off of his shoulder and aimed it into the deepest mass of bodies in the room. It belched fire and smoke as dozens of bullets ripped and tore.

The blunderbuss was hurled aside as he shrugged the warhammer into his hands. An elven male scrambling out of the pit caught his first blow, skull and brains mixing together into a gory shower. Another elf got hit in the stomach and vomited blood. A female was struck in the back, bones poking and snapping from skin. Baener’s twin pistols burped, one after another, as the two slave girls screamed and sunk as bloody stumps. Harkner hurled an ax and a human tried to pull it from his shoulder before he was cut down by Thadfurt. An elven female was behead as she rose from the ground, a human’s skull was split open by a dwarven bullet. Intestines and blood coated the floor. Screaming and crying individuals fell in their haste to avoid the massacre.

The music had been replaced by a different sound, a sound of death and anguish. The six dwarves were cutting a bloody circle around the orgy pit, moving steadily inwards. One or two managed to escape the encroaching ring but were quickly cut down by dwarven powder and goblin guncotton. Daco was soaked now in blood and entrails but he kept his destruction moving forward. He cut a swath of death through the naked bodies, now clothed in red. The ticking was getting louder and faster now. Some dropped to their knees and begged and were beheaded. Others tried to fight and were ripped apart. Some cried and cowered and were shot. There was no mercy, only cold hard killing machines.

Daco started to chant as the ticking become more frenzied. “We are the Iron Arm, the Iron Arm that shields, the Iron Arm that serves.”

Katzor had joined him now, his voice growing louder. “The Iron Arm does not break, The Iron Arm does not hesitate.”

Baener’s voice leaped in as the dwarves continued their attack on the trapped, seeming more like farmers with sickles at harvest then dwarves with axes at revenge. “We are the Iron Arm. For that which is dead. Can never die.”

They all were saying it now, the ticking reaching its zenith. Daco buried the warhammer into an elf and let go, raising his hands to the roof and closing his eyes.

“For that which is melted,” Daco whispered as the ticking suddenly stopped. “Is forever.”

The six dwarves exploded.
The dragons are dead, to begin with. Killed by betrayal, demons and man, the dragons are dead and with them gone, magic is fading from the land. Meanwhile, humanity shoulders on in the continuing quest of further enlightenment, knowledge and power. The elves hole up in the cities, worthless to other races as their only desire is the fulfillment of lust and hedonistic desires. The dwarves plot bloody revenge and conduct terrifying resistance against those who have wronged them. The age of adventures is thought to be over, with the progress of man's kingdoms into the wild world. Civility is coming to the wild. Or so they say. Real watchers of the world know it is not as it may seem. The forces of darkness and evil, the undead and damned, they are gathering their power to break the chains... This is the world of Novus, where man is civilization, knowledge is power, the undead rise and airships soar.


Legends of Novus
Prologue Adventure I: The Airship Convoy

So I have decided to run my Legends of Novus game, again. Last time, I got bogged down with a bunch of crap all of a sudden and wasn't online for a long time. However, I still have all these notes and I am itching to run it, finally. There is a slight problem in that I am taking off for US Army Medic training here in a few months and will be gone for six months. Since there are so few games open right now, and some people have expressed interest, I have decided to run an adventure or two with the option that those who enjoyed it can return to the campaign when I get back next May. These adventures will lay the groundwork to a larger campaign I'd like to run next year, one that I've been planning for awhile.

This all takes place in a homebrew setting I've come up that is basically a giant amalgamation of a bunch of different things. Here is a link to the old game thread so you can see what it was like. And here is a link to the old Starter Guide I developed for the old game. I am in the middle of putting it all together on this Obsidian Portal website with a completed and fleshed wiki, it will take some time.

The In Character thread will be up tonight or tomorrow morning. We are finishing up the party selection. The party will start off as a Private Venturing Company on board the Silver Fortune, a Peninsula Trading Company halfing merchant airship heading towards Pascony from the exotic Marathi Empire.

Map of the World!
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Talonrazor on
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  • Options
    SquintsSquints Registered User regular
    edited July 2010
    I'm interested, but have never played via IRC.

    Squints on
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    Crimson PhantomCrimson Phantom Registered User regular
    edited July 2010
    Don't even know what IRC is...only thing I can think of is In Real Character, but I bet that's wrong.

    Crimson Phantom on
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    3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited July 2010
    Don't even know what IRC is...only thing I can think of is In Real Character, but I bet that's wrong.

    Internet Relay Chat

    The original chat client.

    3cl1ps3 on
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    interrobanginterrobang kawaii as  hellRegistered User regular
    edited July 2010
    Well, well, well...

    We meet again, Talonrazor.

    interrobang on
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    KamikazeCommunistKamikazeCommunist Registered User regular
    edited July 2010
    Where are the applications to be submitted?

    KamikazeCommunist on
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    WoogityWoogity Registered User regular
    edited July 2010
    interesting im curious about how the game works on this as well. what nights would be played, and what hours? also how is the map and everything hosted?

    lvl 5 is my favorite starting point btw always fun for the character building, and gives a little wiggle room on how epic your back story can be.

    Woogity on
    Rad Anvilspit hp 23/29 surge value 7 surges 1/10 17:ac 16:fort 12: ref 13: will

    Henry Teach, human cutthroat

    the game assassino_O
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    Curly_BraceCurly_Brace Robot Girl Mimiga VillageRegistered User regular
    edited July 2010
    Consider my interest piqued! I am happy to play a human or a dragonborn character, though I have other character concepts stewing in my mind. How would we generate our characters and/or submit them? WHEN would we play, i.e. what time of day?

    EDIT: Okay, I have two character concepts, but I'd like to check them out with you and I have some questions about the world, should I PM, Talonrazor?

    Curly_Brace on
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    TalonrazorTalonrazor Registered User regular
    edited July 2010
    Time wise, I am looking at during the weekdays, around 2pm to 6 or 7pm East Coast Time. I know that is kinda weird times but I work during the weekends and live in Alaska, so I have goofed up times availible. Does that work for anyone? Maps would be hosted via MapTool, games would be done via IRC.

    Submit Apps with a brief background and personality blurb and a link to an Orokos or Mythweaver sheet. If you got questions, jump on the IRC channel #criticalfailures. I hang out there most of the time.

    Talonrazor on
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    KayKay What we need... Is a little bit of PANIC.Registered User regular
    edited July 2010
    Talonrazor wrote: »
    Time wise, I am looking at during the weekdays, around 2pm to 6 or 7pm East Coast Time.

    You have no idea how tempting this now is for me. (GMT, the time suits me perfectly.)

    Kay on
    ew9y0DD.png
    3DS FCode: 1993-7512-8991
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    TalonrazorTalonrazor Registered User regular
    edited July 2010
    Kay wrote: »
    Talonrazor wrote: »
    Time wise, I am looking at during the weekdays, around 2pm to 6 or 7pm East Coast Time.

    You have no idea how tempting this now is for me. (GMT, the time suits me perfectly.)

    Yea, I figured this is probably more ideal for my European friends then anyone else. Be sure to flip through the Starter Guide, this setting is a tad different then FR or PoL.

    Talonrazor on
    sig4.jpg
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    Curly_BraceCurly_Brace Robot Girl Mimiga VillageRegistered User regular
    edited July 2010
    Talonrazor wrote: »
    Time wise, I am looking at during the weekdays, around 2pm to 6 or 7pm East Coast Time. I know that is kinda weird times but I work during the weekends and live in Alaska, so I have goofed up times availible. Does that work for anyone? Maps would be hosted via MapTool, games would be done via IRC.

    Submit Apps with a brief background and personality blurb and a link to an Orokos or Mythweaver sheet. If you got questions, jump on the IRC channel #criticalfailures. I hang out there most of the time.

    Alas that is the EXACT time during the week I'd be unavailable to play. :? Oh well.

    Curly_Brace on
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    TalonrazorTalonrazor Registered User regular
    edited July 2010
    Hey, I will be at work today pulling overwatch on a runway but I have my BlackBerry and will be on IRC if people want to ask me questions or shoot the shit about the game. Log onto irc.slashnet.org and look up #criticalfailures. I will be chilling in there during my shift!

    I still haven't received too many apps so I am thinking if I can't find a group that can play during those times I might have to wait until later or convert this to a PbP.

    Talonrazor on
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    RainfallRainfall Registered User regular
    edited July 2010
    If you switch this to a PbP I'd be in, since we had a good crew last time, but my schedule's way too unpredictable to settle for IRC, sorry.

    Rainfall on
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    TalonrazorTalonrazor Registered User regular
    edited July 2010
    Rainfall wrote: »
    If you switch this to a PbP I'd be in, since we had a good crew last time, but my schedule's way too unpredictable to settle for IRC, sorry.

    I am actually thinking about just swapping it to PbP at this point. I am starting a tabletop game as well and managing both campaigns with meets might be a bit much.

    In fact, that is what I am going to do. I will just switch this over to PbP, with the caveat that sometime next year we might swap over to IRC once I get back from my Army school. How does that sound to everyone?

    Talonrazor on
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    RainfallRainfall Registered User regular
    edited July 2010
    Well that's just snazzy! Now, to just re-submit Miss, or to make something new?

    Hmmm.

    Rainfall on
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    Crimson PhantomCrimson Phantom Registered User regular
    edited July 2010
    Now I may have to join this

    Crimson Phantom on
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    KamikazeCommunistKamikazeCommunist Registered User regular
    edited July 2010
    Yeah, the times and IRC didn't really work for me. Now that it's PbP, I may have to cook something up.

    KamikazeCommunist on
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    interrobanginterrobang kawaii as  hellRegistered User regular
    edited July 2010
    If you're doing this PbP I'm seriously gonna re-submit my Artificer.

    She was rad.

    interrobang on
  • Options
    TalonrazorTalonrazor Registered User regular
    edited July 2010
    Got a few PMs about this so I thought I would update here:

    Character creation is standard. 22 point buy system with standard GP and magic items. However, be warned that any true "magic" items or classes from arcane power source will result in being hunted down in the civilized parts of the world and even having bounty hunters and Inquisitors tracking you down.

    You can still have magic items, just reflavor them to something non-magicy like clockwerk or expertly made, yadda yadda. Anything this overtly magical and can't be reflavor reasonably will still be considered magic. I am not dissuading anyone from having items or being arcane, just forewarning.

    Talonrazor on
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    Crimson PhantomCrimson Phantom Registered User regular
    edited July 2010
    I understand that true magic is hunted down. But how about fake magic? Like if you went to a carnival and you had somebody who does sleight of hand, or small magic tricks that he can prove are fake?

    Crimson Phantom on
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    KamikazeCommunistKamikazeCommunist Registered User regular
    edited July 2010
    I give you Gathrax, the Kobold Barbarian!
    kobold2ndrev.jpg

    A fiesty, short-tempered little Kobold who doesn't take lightly to comments on his size or draconic likeness. You could ask those who found out the hard way, if they were still alive. Having killed a group of patrons at a bar over such comments he is now an outlaw on the run, keeping a low profile and disposing of those who intend to collect the bounty on his head.

    KamikazeCommunist on
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    TalonrazorTalonrazor Registered User regular
    edited July 2010
    Hey peeps, hoping to wrap up submissions by tomorrow evening so if anyone wants to drop an app, please do so soon!

    Talonrazor on
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    RainfallRainfall Registered User regular
    edited July 2010
    Miss, Revenant Assassin
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    There was so much blood. The walls, the ceiling, the floor, dripping with the red stuff. She reached out a shaking hand to touch it, and then she felt it, trickling from the hundreds of wounds in her body. The traitors had not taken her easily.

    Darkness swam around her, engulfing her in sweet coldness, a refreshing change from the hot, angry wounds that were tormenting her dying body. In the last moment of her life, she felt her body changing one last time, becoming another nameless victim that nobody would investigate too closely. The Fraternity already knew of her death, so her reflexes did not trigger to warn them of a threat by marking her corpse.

    The Fraternity had ordered her death. Betrayal.

    Miss closed her eyes, for the last time.


    Awaken.

    You have a duty.


    The night and shadows wrapped around Miss like an old friend as she awoke, her unknown duty calling to her once again, keeping her from sleep. Miss rarely slept, her desire for vengeance and The Stranger's dark duty calling to her constantly. Only when exhaustion completely overwhelmed her did she let old mortal weakness overwhelm her.

    And then, always the same dream. Ritt, stabbing her again and again, her deft hands no match for his experience and guile. Whatever they had said before the battle was gone, only his parting remark as she left her to drown in her own blood stuck with her. "Your brothers and sisters say goodbye, Miss."

    Now, it was simply a matter of vengeance, and her duty to The Stranger. Vengeance came first.

    Rainfall on
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    WoogityWoogity Registered User regular
    edited July 2010
    yay pbp now! haha ill make an app!

    Woogity on
    Rad Anvilspit hp 23/29 surge value 7 surges 1/10 17:ac 16:fort 12: ref 13: will

    Henry Teach, human cutthroat

    the game assassino_O
  • Options
    KelorKelor Registered User regular
    edited July 2010
    Out of curiousity do characters get an expertise feat for free or take it themselves?

    Kelor on
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    interrobanginterrobang kawaii as  hellRegistered User regular
    edited July 2010
    artificer.jpg

    Background:
    Born smack dab in the middle of Nuemar, Shreya was the daughter of a whore and a poet, and she spent most of her early childhood raised in an opium den. Distracting herself from the pervasive debauchery of her surroundings through borrowed books and self-taught tinkering, her career - some would say her vocation - began when she was thirteen. A trade wagon broke down just outside her home, and when a passing member of the Imperial Cult saw the little elf girl repair its engine as professionally as any independent mechanic would, her place among the Cult was assured. The Altarsmith explained Shreya's gift to her parents as "the Spark", explaining her talent and her destiny; her parents heard it as "we'll get this brat out of your hair forever so you can get high whenever you want." Shreya advanced quickly in her education, being trained at the Seminary of Dwarven Engineering, and she became an Altarsmith at the comparably young age of twenty after discovering a new, superior method of tellerline manufacture. The high elf seemed well on her way to being ordained a Prophet of Tek...

    ... and then she got into the Imperial Archives. Generally considered off-limits to Hands and Altarsmiths, Shreya was granted limited access due to her natural skill. Awestruck by the ceiling-high piles of thick dusty tomes, her attention was drawn to a neatly-stacked sheaf of texts kept under thick glass. Closer examination revealed these to be ancient Dwvemer schematics, pages and pages of plans for wondrous technology the likes of which the world had not seen for centuries. "We have to build these! Think of how these devices could serve Nuemar!" she would protest to the Prophets. "No, child. They are holy relics to be revered, not picked apart for our own selfish use," they would reply. Shreya refused to accept this - if the Cult truly worshiped technology as they said they did, they would be more willing to learn from such relics. One early morning, before dawn, while all the Temple still slept, she smashed open the case with a well-placed hammer and fled, texts in hand, determined to ensure that the works detailed on these scrolls would see the light of day somehow.

    It's been five years since then, and Shreya has come a long way. A handful of the texts have revealed their secrets to her, and she's built herself a nice little personal arsenal of Dwvemer weaponry. To help keep herself safe from the restless agents of the Cult that hunt her to this day to recover their property, she's spent the better part of half a year traveling the country, taking work where she can find it and hoping against hope that she finds something stable enough to sustain her.

    Mannerisms:
    Shreya is a thinker; she scrutinizes and analyzes and theorizes everything, which often causes her to second-guess her decisions... but she's just as prone to second-guess anyone else she's with, which lends itself well to planning and logistics. She's managed to avoid most of the trappings of high elf arrogance, but the key word here is "most". She has an insufferable habit of drumming her fingers on things when she's brainstorming, and is an accomplished pen-twirler.

    I gave her a spear this time, 'cause spears are cool.

    interrobang on
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    Fondor_YardsFondor_Yards Elite Four Member: Hydra Registered User regular
    edited July 2010
    Kallon - Dragonborn Warden
    Kallon.jpg

    Kallon sighed as he walked past awe-struck children. He didn't need to check behind him to know they would now be following him for the rest of the day, if not the rest of his stay in the village. Yet another reason to collect his pay and be on his way. Getting the attention of every human he walked past had long since lost it's charm.

    Walking out of town, Kallon couldn't let his foul mood prevent him from breaking a little smile. He patted the now full bag of gold hanging from his belt, and chuckled slightly. Humans overpaying for a dragonborn's service, would not be getting old any time soon.

    The humans around here aren't too strong like back home but they sure are rich. All I need now is a few more good jobs like that and I can quit being a gloried errand boy and find me some real work worth doing. Maybe even find me a nice girl so mother can some disapproving of me from the grave...


    Heh one thing at a time.

    Fondor_Yards on
    Secrets, lies, and tragedy. The trifecta.
    3DS Code: 5043-2172-1361
    Xbone Tag: Salal al Din
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    RainfallRainfall Registered User regular
    edited July 2010
    That's an amazing picture and I love it. So... absurd!

    Rainfall on
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    TalonrazorTalonrazor Registered User regular
    edited July 2010
    No on the expertise feats and I am excited to see Shreya and Miss back! And I am liking that Warden! Just to let people know, I would like to see some underplayed classes represented. A seeker or a runepriest would be nifty! Maybe even a Battlemind or something. For the controller role, a seeker/ranger is a great striker-oriented controller type or a warlock with a controller build. I would like to start the game Tuesday morning so people on the edge, get your characters in soon so I can pick apps out tomorrow night/early Tues morning. I might allow a sixth player if they promise to post quickly to not bog down combat and has a cool character.

    Talonrazor on
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    Crimson PhantomCrimson Phantom Registered User regular
    edited July 2010
    I think I may have something made for this...

    Crimson Phantom on
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    AlphaboomerangAlphaboomerang Registered User regular
    edited July 2010
    Root, Razorclaw Shifter Seeker

    Background:
    Root was famous among his fellow shifters in the Leafscar clan, though he did not wish to be. Accolades were never among his prized possessions. He was simply a shifter with a bow, a shifter who loved to hunt, to catch prey unaware. He was a shifter heaped with blessings from the predatory primal spirits, the Panther and the Serpent, among others. His arrows flew true, his footsteps went unheard. The game he brought to the tents was twice that of any other hunter, and in better condition. Feasts were held in his name, though he barely joined the revelries. Shallow pleasures indeed, compared to the joy of the hunt.

    Like many before him, though, his fame became his undoing. A younger Shifter, named Talon, framed Root for a crime punishable by excommunication.

    Root cared little. His ties to the Leafscars were superficial, dictated by a family he barely spoke to. He wandered into the wild, with his large bow strapped to his back, and the spirits at his side.

    Personality:
    Root is a hunter, through and through. He never stops until he eliminates his quarry. He is supremely confident in his abilities to bring a swift and stealthy demise to those he hunts. In conversation he is mostly quiet, but when pressed he will speak.

    Alphaboomerang on
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    KelorKelor Registered User regular
    edited July 2010
    Shul Al'taq, the Desert Blade. (Human Brawler Fighter)
    40.jpg

    Background/Personality:
    Of the retainers in the court of the Kingdom of Swadia, Al'taq is at the same time both one of the most mysterious and exactly what he appears to be. While his name and manner of dress would indicate he hails from the deserts of Cypta the name is so common as to prove nothing, if anything it is an obvious pseudonym and clothing can be purchased anywhere. The coarse, jet black hair, green eyes and tanned features visible through his clothing are not uncommon of the area but his complexion is unusual for an inhabitant of the region. What is certain is that he has a purpose or role to play, even if he has yet to find exactly what that is.

    Certainly his arrival at King Pelindar's court was the cause of much speculation. After a brief audience with Pelindar's advisor he was summoned by the King to his private sitting room and from the following day became a fixture of the court. The nobility and several scores of knights took umbrage at the presumptuousness of this stranger and he was rarely seen within the hallways of the castle for the first few days due to the number of duels issued to him. What was not in doubt afterwards is that Shul Al'taq's style of fighting is undeniably Cyptian, no holds barred and most certainly lacking any of the finesse that a knight of any order would be willing to adopt. Later one of his opponent's bitterly called him "the dirtiest fighter to ever emerge from that wretched pit.....and there is no shortage of dirt in Cypta."

    While the man's past is mysterious, he himself is not, both open, friendly and honest. (at times too much so for the nobility) His manners and bearing speak of a higher education than is usual and observant types have noted his speech lacks some of the characteristics of the native Cyptian and he moves with the unspoken confidence of a man with little left to prove to himself.

    Summary:
    ====== Created Using Wizards of the Coast D&D Character Builder ======
    Shul Al'taq, level 5
    Human, Fighter
    Fighter: Combat Superiority
    Fighter Talents: Brawler Style
    Versatile Expertise: Versatile Expertise (Heavy Blade)
    Versatile Expertise: Versatile Expertise (Unarmed)
    Background: Auspicious Birth (Auspicious Birth Benefit)

    FINAL ABILITY SCORES
    Str 18, Con 10, Dex 18, Int 10, Wis 13, Cha 8.

    STARTING ABILITY SCORES
    Str 15, Con 10, Dex 17, Int 10, Wis 13, Cha 8.


    AC: 23 Fort: 22 Reflex: 18 Will: 15
    HP: 57 Surges: 9 Surge Value: 14

    TRAINED SKILLS
    Endurance +7, Intimidate +6, Heal +8, Athletics +11

    UNTRAINED SKILLS
    Acrobatics +7, Arcana +2, Bluff +1, Diplomacy +1, Dungeoneering +3, History +2, Insight +3, Nature +3, Perception +3, Religion +2, Stealth +6, Streetwise +1, Thievery +6

    FEATS
    Human: Inescapable Hold
    Level 1: Pin Down
    Level 2: Headsman's Chop
    Level 4: Versatile Expertise

    POWERS
    Bonus At-Will Power: Knockdown Assault
    Fighter at-will 1: Footwork Lure
    Fighter at-will 1: Grappling Strike
    Fighter encounter 1: Bash and Pinion
    Fighter daily 1: Villain's Menace
    Fighter utility 2: Pass Forward
    Fighter encounter 3: Slamming Rush
    Fighter daily 5: Rain of Steel

    ITEMS
    Learning Scimitar +1, Summoned Drakescale Armor +2, Acrobat Boots (heroic tier), Spiked gauntlet, Frostwolf Pelt +1
    ====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

    I was messing around with the character builder last night tinkering with a fighter/hybrid when I tried throwing some brawler moves into it. They ended up being too much fun so I eventually ended up dropping the rogue entirely as brawler builds look to be a blast to play. I would be super excited to try him out.

    Kelor on
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    RainfallRainfall Registered User regular
    edited July 2010
    Just a note, nobody's submitted a Controller yet. I strongly recommend you do so!

    Rainfall on
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    interrobanginterrobang kawaii as  hellRegistered User regular
    edited July 2010
    Rainfall wrote: »
    Just a note, nobody's submitted a Controller yet. I strongly recommend you do so!

    Seekers don't count.
    I'm kidding
    Or am I
    Yes I am

    interrobang on
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    KelorKelor Registered User regular
    edited July 2010
    Everyone knows Seekers aren't real people.

    Kelor on
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    RainfallRainfall Registered User regular
    edited July 2010
    Oh well that's silly :D

    Rainfall on
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    Crimson PhantomCrimson Phantom Registered User regular
    edited July 2010
    Allow me to submit 2 candidates, 1 controller and 1 striker...

    Puck Milamber "Grand Wizard and Entertainer"
    Image:
    Standing Around:
    873282-jace_beleren__001__01__super.png

    Casting an awesome spell!
    JaceBeleren.jpg


    Background:
    Another day...hopefully another gold coin
    Puck thought as he walked through the streets of another magic hating town. Nobody likes wizards, not since the purge began. Magic was considered evil Puck knew it, and so did everybody else. As thoughts of the day wandered into Puck's mind he absentmindedly pet his dragonling as it wrapped his tail around Puck's arm and let out a low growl in happiness.
    "Yes I know you need to be fed too don't ya...you fat lizard" Puck chuckled as his familiar looked at him as it puffed up in response to his master's joke.
    As Puck walked through the town he caught the stares of countless children and the disgusting looks of their parents. With a quick smile and a wave of his Puck can turn most of the frowns to smiles as he uses the gifts he was given for the entertainment of the masses.
    "How many times do you think we'll get inspected today? Two? Three?" Puck mused almost to himself.

    It wasn't even noon and Puck has already been taken to the nearest depot to be inspected for magic. All of his vials were opened and he was even forced to divulge the secrets of his tricks that he shows. The disappearing coin, wand-to-flowers, and a few of the other mundane tricks were easy. It's always hard to explain how he does his finale, thankfully a vial of sparkly powder and a few creative lies about the origin of his dragonling he can usually get away with all his stuff.

    Put let out a sly grin as he walked away...

    Sometimes the best place to hide, is in plain sight

    His dragonling echoed his thoughts as it yawned at him and promptly fell asleep on his arm

    Submission Number 2 is less of a controller and is another striker...like we don't have enough already:
    Revan Malak
    Revan sighed as he walked into town.
    Why do people ALWAYS stare at my horns! Revan thought as he noticed a pack of children pointing at him with mouths wide open. He contemplated scaring them but decided against it as he just wanted to keep a somewhat low profile. He could feel the anger and the rage of the world as he passed through it. He stuck his hands inside his pockets and for a brief second let the darker side of his mind take over as he imagined the torment he could inflict upon this small section of the world.
    Revan sighed...again...as he resigned himself to the fact that he actually was trying to better himself, even in a world that hated every fiber of his being. He may not have been the most obident of students, but after he saw his master hunted down and killed he knew that he had to do something to change the world, because he was sure as hell wasn't going to put up with this until the day he dies.

    I didn't give either of them equipment because I forgot what the rules were for 5th level characters, and I don't have my books on me. I can, however add the equipment fairly fast as soon as I know what the rules are.

    Crimson Phantom on
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    WoogityWoogity Registered User regular
    edited July 2010
    Lucius AragonHuman Runepriest, and former Hound of the Inquisition.


    Background
    “In the age following the supposed extinction of the abominable Dragons, Human civilization began to spread. Snuffing out the arcane and and the primal in one fell swoop. Sacred order is coming to our world and as its vanguard we the Holy Inquisitus, shall shield our precious civilization by seeking out and bringing to justice those most chaotic and reckless practitioners of the blasphemous arcane arts. The gods are at our back and in their name and the name of civilization we shall be victorious. I hereby pledge my loyalty, my faith, and my life to the Holy Inquisitus, may we the instruments of divine progress be sift and unrelenting in our charge.”

    The oath of the Holy Inquisition...Hah what a fool I was the day that those words escaped my lips. I drank deeply from the chalice of their fear and misunderstanding and to this day the deeds done to fulfill that oath haunt my dreams and consciousness alike.

    To hunt down and cleanse the practitioners of the arcane... for order...for civilization...how pretentious we were. Tho my eyes were not always opened to the truths of their blasphemy...No, long was I the loyal dog, The long arm of the Inquisition, my unit, all of us the noble Hounds of the Inquisition. Her hunters, we were charged with the disposal of those heretics who were considered “Unfit for Reeducation.” We were killers, all of us... Not a single mark of ours long survived our meeting, despite their boldest efforts. Divine runes were our weapons, and our shields, and along with our numbers and organization, the arcanes as we called them, were simply overwhelmed...

    That’s ancient history now though...good laugh if you think on what caused the break up of the hounds actually...hah! Always a woman, am I right?...Quelenna... a beauty I shall not soon forget...how could I?! I can still remember our first meeting, that tavern, after the hunt, if she had known me for the monster I was, things would never have come to pass as they did. She didn’t see me for the scars or gore that often adorned my cloak and armor...no to her I was just a man in love with an idea, Prosperity for my people...It was some time 2 years if I recall from our first meeting that our forbidden affair met with its untimely end...and at the hands of my own unit, my own brothers in arms...

    The Hounds had been called in, of course I had no idea, you could imagine the conflict of interests, to have to bring in my own finance...what man could do that?! I was betrayed twofold that day once by my bride to be, in secret a sorceress, incapable of controlling the power she had been cursed with at birth, because of the lack of those who could teach her control, largely the result of my past actions...and then again by my brothers, she had no control, she was afraid and her abilities spun out of control....lethal force was merited, that’s what the handbook read at least... The bastards, despite my best efforts I was unable to intervene as my beautiful Quelenna was run through... my brothers said as a parting gift they would allow me to walk away not subject to the persecution that typically befalls cohorts of the arcanes...

    Let me walk free?...hardly...not now that my eyes were opened to the way of things...how could one control the arcane, when anyone who might teach them was dead, or too afraid to make their presence known?....our charge was not containing monsters, it was creating them...to stem the flow of innocent bloodshed, this hound is become a wolf with the radiant fangs of Erathis's justice!




    Mannerism's/Appearance
    Lucius has spent enough time hunting the practitioners of arcane magics to know how to remain well hidden and avoid drawing attention to himself, as while his brothers in the hounds unit have allowed him to escape, the greater inquisition would still bring him in given the chance. He also attempts to remain hidden to hid his scars from the battles of his past, of which he is highly embarrassed knowing that they were created hunting the fearful and helpless. He also avoids doing things if possible with his left hand. The hounds were given symbiotic tangleworms to aid them in the restraining and capturing of the arcanes, which he was unable to remove after his flight from their service. He tends to speak in short meaningful statements, and avoids speaking if he doesn't have something important to say. He is easily irritated by those who are loud or boisterous.


    Image
    wl_01.jpg

    i like this one except the sword should be a hammer, and he should have a full sleve on his left arm.

    Woogity on
    Rad Anvilspit hp 23/29 surge value 7 surges 1/10 17:ac 16:fort 12: ref 13: will

    Henry Teach, human cutthroat

    the game assassino_O
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    BrodyBrody The Watch The First ShoreRegistered User regular
    edited July 2010
    Well, I really would like to aim for a controllery warlock, but I have to go to work. If apps are still open when I get home, awesome, if not, will love following this.

    Brody on
    "I will write your name in the ruin of them. I will paint you across history in the color of their blood."

    The Monster Baru Cormorant - Seth Dickinson

    Steam: Korvalain
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    licwidcakelicwidcake Registered User regular
    edited July 2010
    I'm in the same boat as Brody. I'll try to get one in tonight.

    licwidcake on
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