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Old 03-10-2009, 08:35 PM
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This may be the only time in the game that Weapon is recognized as multiple entities, and even now it’s still just “Weapon” and not “Weapons.” Throughout the rest of the game, the dialogue acts as if there’s only one monster called Weapon, which I always found really odd.
In the original Japanese release of the game, the optional WEAPONs (Ruby and Emerald) hadn't been added, which could explain residual dialogue describing only one.
I was thinking of that too, but regardless, there were still Diamond, Ultima, and the Weapon that gets its head blown off at Junon. So there were always multiple Weapons.
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Old 03-10-2009, 08:37 PM
Some of those images, that other people are posting aren't showing up at all
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Old 03-10-2009, 08:43 PM
Dranyth wrote: View Post
Vulpine wrote: View Post
Adus wrote: View Post
This may be the only time in the game that Weapon is recognized as multiple entities, and even now it’s still just “Weapon” and not “Weapons.” Throughout the rest of the game, the dialogue acts as if there’s only one monster called Weapon, which I always found really odd.
In the original Japanese release of the game, the optional WEAPONs (Ruby and Emerald) hadn't been added, which could explain residual dialogue describing only one.
I was thinking of that too, but regardless, there were still Diamond, Ultima, and the Weapon that gets its head blown off at Junon. So there were always multiple Weapons.
That's Sapphire WEAPON
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Old 03-10-2009, 09:17 PM
elliotw2 wrote: View Post
Some of those images, that other people are posting aren't showing up at all
I'll try and fix mine when I get home from work tomorrow, if I remember. Looks like the site I found them on doesn't like linking to it...

...And I've had a second thought about what Xenogears of Bore said, and I find it slightly hard to believe that the damage overflow crept in solely for the International version (i.e. JP version with US/EU stuff added)... but whatever, I've found a code to put Vincent's kills up to maximum, so I'll test that tomorrow anyway... assuming that my Gelnika save file hasn't fought Emerald already. If it has, I'll most likely have the fun of wading through the debug rooms...

...And yes, even though it's never actually mentioned in-game, Sapphire WEAPON is the one that Rufus and Heidegger go "BOOM HEADSHOT!" to. In fact, I've probably just ruined Adus' next update by typing "BOOM HEADSHOT!"...
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Old 03-11-2009, 12:30 AM
excluding those two there's still diamond, Sapphire (even though i never remember it being called such in game. but its the one that is involved in the junon fmv) and Ultima. So that's still 3 weapons in the game. I always assumed Weapon was a title for them as a whole so you could plural it either as Weapon or weapons.

I don't know. I haven't played the game in a long time... the only thing i still haven't done in there is beat ruby... but this is from sketchy memory.

EDIT: damn you "quick" reply getting beat by like 4 other posts
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Old 03-11-2009, 04:34 AM
BlitzAce1981 wrote: View Post
...And yes, even though it's never actually mentioned in-game, Sapphire WEAPON is the one that Rufus and Heidegger go "BOOM HEADSHOT!" to. In fact, I've probably just ruined Adus' next update by typing "BOOM HEADSHOT!"...
Damn, I knew that joke would be too obvious!
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Old 03-11-2009, 10:06 AM
Sapphire had the creepiest design of all five.
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Old 03-11-2009, 11:38 AM
Fixed the images, for those who couldn't see them. Now, I'm off to see if Xenogears of Bore is right or not... because to be absolutely honest, I've never tried getting the overflow, only heard of it.
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Old 03-11-2009, 11:50 AM
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Only thing I recall getting from that was underwater breathing materia for fighting emerald.

Then I found you could mime Knights of the round and it all became a bit irrelevant. Sigh.
That's strange, considering you can only get the Underwater materia from the guy in Kalm, after morphing one of those ship enemies outside the underwater reactor in Junon (or occasionally as Battle #8 in Battle Square)...

...I've played this game too much.

Mime is horrendously broken though, since you don't have to pay the MP cost... even if you try to mime a failed spell (e.g. Sneak Attack-KOTR fails because you don't have the MP, but Mime will still result in KOTR being used; a good way of getting away with having low MP characters. Of course, then you take it much further and link as many Mimes with Counters as you can, resulting in Emerald dying the second he decides to attack...). The only things that are even more broken are Barret's Missing Score and Vincent's Death Penalty, since they can kill Emerald in one hit with some extra help.
I thought the place you did the thing that got the item you traded with the traveller for underwater was the same as gelnika - if wrong, then I've never been there :p

[edited] Not that I have barretts ultimate weapon - i missed the chest and cannae go back.
 

Last edited by Teslan26; 03-11-2009 at 11:53 AM. Reason
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Old 03-11-2009, 12:59 PM
Just checked it with the help of some level and item codes, which got Barret to level 99, 255 strength, and about 2.5 million AP. After 4 Hero Drinks, Berserk status, and a critical hit, Emerald died, after being hit about 5 times before the critical, so the overflow is still in there.
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Old 03-11-2009, 02:09 PM
Teslan26 wrote: View Post
BlitzAce1981 wrote: View Post
Teslan26 wrote: View Post
Only thing I recall getting from that was underwater breathing materia for fighting emerald.

Then I found you could mime Knights of the round and it all became a bit irrelevant. Sigh.
That's strange, considering you can only get the Underwater materia from the guy in Kalm, after morphing one of those ship enemies outside the underwater reactor in Junon (or occasionally as Battle #8 in Battle Square)...

...I've played this game too much.

Mime is horrendously broken though, since you don't have to pay the MP cost... even if you try to mime a failed spell (e.g. Sneak Attack-KOTR fails because you don't have the MP, but Mime will still result in KOTR being used; a good way of getting away with having low MP characters. Of course, then you take it much further and link as many Mimes with Counters as you can, resulting in Emerald dying the second he decides to attack...). The only things that are even more broken are Barret's Missing Score and Vincent's Death Penalty, since they can kill Emerald in one hit with some extra help.
I thought the place you did the thing that got the item you traded with the traveller for underwater was the same as gelnika - if wrong, then I've never been there :p

[edited] Not that I have barretts ultimate weapon - i missed the chest and cannae go back.
gelinka is a crashed airplane that's in a little cove underwater right next to the desert where the golden saucer is... emerald weapon sometimes hangs out directly in front of it just waiting to f someone up
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Old 03-12-2009, 01:57 PM
Part 22: Breaking News: Emus are the Shit

Spoiler:

Last edited by Adus; 11-24-2009 at 07:15 AM.
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Old 03-12-2009, 02:21 PM
This game desperately needed a Chrono Trigger-esque 'clear the game without Cloud' path.


Also, no soldiers running from Sapphire image? That's my favorite part of that FMV.

The two look at each other then just high tail it.
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Old 03-12-2009, 02:23 PM
So wait. There's no battle with Sapphire? Or does it happen later.

Also, I'm confused about the Cloud/Squall story stuff. I suppose that train sequence at the beginning is a flashback?

Maybe it's party because we're missing some shots, but I find this story really REALLY confusing. As if it wasn't completely finished/fleshed out when the game went to print...
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Old 03-12-2009, 02:26 PM
Sapphire's toast. You only fight the other four.
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Old 03-12-2009, 02:34 PM
cj iwakura wrote: View Post
Sapphire's toast. You only fight the other four.
Lame.
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Old 03-12-2009, 02:35 PM
Cameron_Talley wrote: View Post
So wait. There's no battle with Sapphire? Or does it happen later.

Also, I'm confused about the Cloud/Squall story stuff. I suppose that train sequence at the beginning is a flashback?

Maybe it's party because we're missing some shots, but I find this story really REALLY confusing. As if it wasn't completely finished/fleshed out when the game went to print...
No battle with Sapphire. And I didn't get a screenshot of the guys running from him for some reason. I wanted it in there.

Anyways, Yes, it's a flashback. The dialogue describes it as right before the beginning of the game and the first reactor sequence. Yes, it's confusing, but what I believe it's implying Squall is a failed Sephiroth clone who somehow made his way to Sector 7 Midgar and messed up Lockheart's memories, taking parts of them for his own and making a personality for himself. She's confused because he knows things he shouldn't, and doesn't know things he should. The "Sephiroth clone" aspect of story is mostly explained and resolved in a very long sequence coming up soon that I'll do my best to summarize.
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Old 03-12-2009, 02:49 PM
I never really understood or believed it, but I was told sometimes ago that the giant crater in the bottom of the ocean was supposed to be where sapphire died. Sorta like how Ultima makes a giant crater when he dies.

The problem with this though, is that the underwater crater is on the other side of the ocean (sea?). Closer to Gold Saucer than Junon.
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Old 03-12-2009, 03:02 PM
Thanks for the explanations...since I've never played the game and don't have a Playstation, I'm pretty much playing through this LP...Enjoy the updates!
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Old 03-12-2009, 05:38 PM
Blitz's Obligatory Post For The Update :

ShinRa are retards. That is all.

I will say one thing though... they never explain why the forest near Fort Condor is replaced by a crater. I guess you could argue that Sapphire's beam hit ground there, but watching the cutscene, it hits nothing but Junon.

That said, Heidegger and Scarlet probably just nuked it on a whim.
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Old 03-12-2009, 06:32 PM
Previous Weapon attacks? They do say they've been rampaging around for a week by then.
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Old 03-12-2009, 07:11 PM
Strange realization/question:

If the planet essentially lives on its lifeforce/mako, and the weapons exist to defend the planet, what sense does it make for them to run around pot-marking the globe with giant craters? That seems like "This man has lost a lot of blood from being stabbed in the heart. Quick, nurse! Get me a scalpel so I can stab him a few times to help him get better."

The only explanation I can come up with is that each living creature has an independent lifestream that the planet absorbs highlander-style whenever something dies. This would provide a reason for the weapons to rampage about, killing all who stand before them in an attempt to get the planet more mako...but that's a pretty douche-y thing for the planet to do.


Tangentially: how's the planet going to die anyway (crack apart randomly?)? The black materia summons meteor, but it seemed to be in danger of dying well before Sephiroth comes around (I think there's something about Sephiroth finding the gaping wound at the North Crater and sitting himself between the heart of the planet and the stream of mako coming in so he can deify himself or something, but I don't remember where that huge initial wound came from).


I should probably note that I haven't played FF7 since ... around 2000...maybe... So my memory may simply have some lapses as to the rationale behind all of that.
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Old 03-12-2009, 07:30 PM
It doesn't make sense for them to just make holes in the planet, but you could argue they were the result of battles with Weapon, rather than Weapon just deciding to do some planetary Feng Seui.

It was in danger of dying due to Shinra sucking up all the Mako energy. Sephiroth certainly isn't helping by summoning Meteor, but I think it's safe to say if he became the god he planned on being, Shinra wouldn't be around much longer to continue to kill the planet. Then again, the rest of the population may not be either. He's pretty much just insane. There isn't a lot of logic behind his actions other than making a world for him and "mother" to live in with them as gods.

It's implied that if all the energy is sucked out of the planet, then yeah, it would pretty much just crack apart. At least that's what happens in Bugenhagen's simulation. It could have just been an exaggeration to prove the point, but at the very least, it would stop supporting life.

The Northern Crater is a result of Jenova's landing on the planet. Jenova is an alien being mistaken for an Ancient. The planet is constantly trying to heal the wound, but according to Ifalna in Gast's report, it can never fully heal until Jenova is defeated.
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Old 03-12-2009, 08:29 PM
If I remember right, Weapon considers Shinra the most dire threat to the planet, so they make blowing up all their locations priority one.
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Old 03-13-2009, 11:04 AM
Adus wrote: View Post
Cameron_Talley wrote: View Post
So wait. There's no battle with Sapphire? Or does it happen later.

Also, I'm confused about the Cloud/Squall story stuff. I suppose that train sequence at the beginning is a flashback?

Maybe it's party because we're missing some shots, but I find this story really REALLY confusing. As if it wasn't completely finished/fleshed out when the game went to print...
No battle with Sapphire. And I didn't get a screenshot of the guys running from him for some reason. I wanted it in there.

Anyways, Yes, it's a flashback. The dialogue describes it as right before the beginning of the game and the first reactor sequence. Yes, it's confusing, but what I believe it's implying Squall is a failed Sephiroth clone who somehow made his way to Sector 7 Midgar and messed up Lockheart's memories, taking parts of them for his own and making a personality for himself. She's confused because he knows things he shouldn't, and doesn't know things he should. The "Sephiroth clone" aspect of story is mostly explained and resolved in a very long sequence coming up soon that I'll do my best to summarize.
Theory on the memory confusion (can't remember if we've seen these parts yet in this LP):
Spoiler:


A bunch of the above is explained in a flashback when you go back to the Nibelheim mansion during Disc 3. I got a refresher from the plot analysis here.
 

Last edited by Hexocet; 03-13-2009 at 11:22 AM.
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