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Old 01-25-2009, 04:11 PM
Akira wrote: View Post
I'm kind of convinced the Apothecary is overpowered now. The healing is strong by itself but with unit experience it becomes even more important to keep them alive. He can also beat most other heroes 1v1 just by healing himself continuously, at least early game before anyone has upgrades which is the only time you'd see a 1v1 really anyway.

This might just be because the meta game right now puts a lot of focus on the early infantry game, especially 1v1 you don't even see any vehicles half the time, and this is when the Apothecary is strongest.
I killed one in five seconds. I am not overexaggerating at all.

In other news, warp spiders make things explode.
Spoiler:


Also, I agree with this tip.
  | #2226
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Old 01-25-2009, 04:11 PM
Fiaryn wrote: View Post
Zen Vulgarity wrote: View Post
So, army painter guys.

Can I make my marines pretty yet?


?
Where the HELL is that from?!
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| #2227
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Old 01-25-2009, 04:13 PM
http://1d4chan.org/wiki/Pretty_Marines

The arch-enemy of the Angry Marines.
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Old 01-25-2009, 04:15 PM
Goomba wrote: View Post
Akira wrote: View Post
I'm kind of convinced the Apothecary is overpowered now. The healing is strong by itself but with unit experience it becomes even more important to keep them alive. He can also beat most other heroes 1v1 just by healing himself continuously, at least early game before anyone has upgrades which is the only time you'd see a 1v1 really anyway.

This might just be because the meta game right now puts a lot of focus on the early infantry game, especially 1v1 you don't even see any vehicles half the time, and this is when the Apothecary is strongest.
I killed one in five seconds. I am not overexaggerating at all.

In other news, warp spiders make things explode.
Spoiler:


Also, I agree with this tip.
I think the Apothecary would become the support hero it's supposed to be if it's heal ability didn't work on itself. It would make him a backline support hero rather than a forward assault hero, but that's what he's supposed to be, right? Maybe increase the range of it a bit to compensate.
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Old 01-25-2009, 04:16 PM
DeadOnArrival wrote: View Post
Goomba wrote: View Post
Akira wrote: View Post
I'm kind of convinced the Apothecary is overpowered now. The healing is strong by itself but with unit experience it becomes even more important to keep them alive. He can also beat most other heroes 1v1 just by healing himself continuously, at least early game before anyone has upgrades which is the only time you'd see a 1v1 really anyway.

This might just be because the meta game right now puts a lot of focus on the early infantry game, especially 1v1 you don't even see any vehicles half the time, and this is when the Apothecary is strongest.
I killed one in five seconds. I am not overexaggerating at all.

In other news, warp spiders make things explode.
Spoiler:


Also, I agree with this tip.
I think the Apothecary would become the support hero it's supposed to be if it's heal ability didn't work on itself. It would make him a backline support hero rather than a forward assault hero, but that's what he's supposed to be, right?

If they do that they should switch his top weapon upgrade to something with a bit more DAKKA DAKKA
  | #2230
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Old 01-25-2009, 04:16 PM
Man, Tek just can't catch a break.

First everyone in DnD thinks he's retarded... Now.








Also, I really just can't wait for this game. I didn't play the original Dawn of War all that much, but this one looks awesome.
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Old 01-25-2009, 04:16 PM
I never knew he could heal himself. That didn't stop my nine win streak.
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Old 01-25-2009, 04:17 PM
sparkle gland
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face | zune | last.fm | steam
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Old 01-25-2009, 04:18 PM
Fiaryn wrote: View Post
http://1d4chan.org/wiki/Pretty_Marines

The arch-enemy of the Angry Marines.
4chan go away.
  | #2234
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Old 01-25-2009, 04:25 PM
Can someone link me to those Angry Marine models? The commissar, the librarian and the chapter leader. I can't find em (not the art, the actual painted models)
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Old 01-25-2009, 04:26 PM
Computer Generated Faggotry wrote: View Post
I never knew he could heal himself. That didn't stop my nine win streak.
I got a 13-win streak whilst not knowing the Mekboy could teleport.

So there!
  | #2236
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Old 01-25-2009, 04:27 PM
Every time I try to 3v3 it ends with somebody disconnecting or crashing or what have you, but 1v1 has never had the slighest problem. What's up with that?
  | #2237
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Old 01-25-2009, 04:28 PM
Eff-eh wrote: View Post
Every time I try to 3v3 it ends with somebody disconnecting or crashing or what have you, but 1v1 has never had the slighest problem. What's up with that?
With 3v3 you have 4 more armies for clients and servers to keep track of. Bad things can happen really quickly that may not happen in 1v1.
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Old 01-25-2009, 04:31 PM
Orks seem powerful against marines. I find it difficult to maintain map control against competent ork players.
 

Last edited by CanisAquilus; 01-25-2009 at 04:33 PM.
| #2239
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Old 01-25-2009, 04:33 PM
Spoiler:


ALWAYS ANGRY
| #2240
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Old 01-25-2009, 04:34 PM
So... Puck, Gachnar, and I were playing 3v3 ranked today, when this game happened...

http://www.gamereplays.org/dawnofwar...tails&id=66179

... when we came back and won dispite losing at first with 4-426...

oh, did I mentioned? We came back and won with 4 points remaining when the other side had 426!!
  | #2241
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Old 01-25-2009, 04:35 PM
Can you watch gamereplays via something other than the client?
| #2242
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Old 01-25-2009, 04:37 PM
Zen Vulgarity wrote: View Post
Can you watch gamereplays via something other than the client?
As far as I know, no, your going to have to wait untill it's open to all...

and there is no army painter for beta...
  | #2243
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Old 01-25-2009, 04:37 PM
Foefaller wrote: View Post
So... Puck, Gachnar, and I were playing 3v3 ranked today, when this game happened...

http://www.gamereplays.org/dawnofwar...tails&id=66179

... when we came back and won dispite losing at first with 4-426...

oh, did I mentioned? We came back and won with 4 points remaining when the other side had 426!!
Not as good as when Puck and Astns had a 1v1 and Astns held on at 0 VPs (yes that's 0 remaining, you have to go into negative figures to lose proper) for like 5 minutes.
  | #2244
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Old 01-25-2009, 04:39 PM
Foefaller wrote: View Post
Zen Vulgarity wrote: View Post
Can you watch gamereplays via something other than the client?
As far as I know, no, your going to have to wait untill it's open to all...

and there is no army painter for beta...
BOOOOOOOOOOOOO
| #2245
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Old 01-25-2009, 04:39 PM
Foefaller wrote: View Post
Zen Vulgarity wrote: View Post
Can you watch gamereplays via something other than the client?
As far as I know, no, your going to have to wait untill it's open to all...

and there is no army painter for beta...
Yes, in beta there is no replay saving or painting of mans. Dosn't stop it from being awsome.
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Old 01-25-2009, 04:40 PM
Zen Vulgarity wrote: View Post
Spoiler:


ALWAYS ANGRY
You're a god among men.

The wiki entry for the Angry Marines is fuck awesome.
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| #2247
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Old 01-25-2009, 04:41 PM
DeadOnArrival wrote: View Post
Foefaller wrote: View Post
So... Puck, Gachnar, and I were playing 3v3 ranked today, when this game happened...

http://www.gamereplays.org/dawnofwar...tails&id=66179

... when we came back and won dispite losing at first with 4-426...

oh, did I mentioned? We came back and won with 4 points remaining when the other side had 426!!
Not as good as when Puck and Astns had a 1v1 and Astns held on at 0 VPs (yes that's 0 remaining, you have to go into negative figures to lose proper) for like 5 minutes.
yeah, I noticed that today on this very match, as I held my breath in disbelief before screaming at the top of my lungs (not on vent, of course)
  | #2248
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Old 01-25-2009, 04:43 PM
TekDragon wrote: View Post
DeadOnArrival wrote: View Post
Goomba wrote: View Post
Akira wrote: View Post
I'm kind of convinced the Apothecary is overpowered now. The healing is strong by itself but with unit experience it becomes even more important to keep them alive. He can also beat most other heroes 1v1 just by healing himself continuously, at least early game before anyone has upgrades which is the only time you'd see a 1v1 really anyway.

This might just be because the meta game right now puts a lot of focus on the early infantry game, especially 1v1 you don't even see any vehicles half the time, and this is when the Apothecary is strongest.
I killed one in five seconds. I am not overexaggerating at all.

In other news, warp spiders make things explode.
Spoiler:


Also, I agree with this tip.
I think the Apothecary would become the support hero it's supposed to be if it's heal ability didn't work on itself. It would make him a backline support hero rather than a forward assault hero, but that's what he's supposed to be, right?

If they do that they should switch his top weapon upgrade to something with a bit more DAKKA DAKKA
I was thinking that about the heal not working on himself, half the time I hold him back anyway but it is really handy having another melee unit especially early game to tie stuff up. If you just kept everything as-is but made it not work on him he'd probably end up being underpowered instead, but if you increased range and/or healing strength and gave him a bolter, changed his "stance" to ranged it might work. He'd be a lot less interesting and accurate to the lore though.
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Old 01-25-2009, 04:44 PM
| #2250
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