For those who may have missed out on the history of the demonic apocalypse...
Before we begin, a prelude...
It has been thirty years since the now-legendary Toaster,
accompanied by his beloved Paula,
saved the world from the machinations of the hateful Messians
and the warmongering Gaians.
Yet, all is not well.
Several decades after the Great Destruction...
While cultivating the wilderness, fighting off packs of demons,
and through countless deaths, humanity survived...
But people were not strong enough to survive without someone
or something to cling to or rely on...
The Messian religion preached the advent of a savior, gathered
together believers, and built a new city at the site of the Old Cathedral...
This city came to be known as
Welcome back to the world of Shin Megami Tensei.
Where demons are your best friends, and gods are your worst enemies.
SMTII was released for the Super Famicom/SNES two years after its classic predecessor.
It takes place in a world that regards SMT1's neutral ending as canon.
Toaster and Paula successfully founded a land where the people could live freely.
Naturally, that meant they proceeded to screw it all up.
Specifically, they were fooled by the Messians. Again.
The Lawful run the show.
And it is in this land, Tokyo Millenium
that a new group will rise to fight the tide of evil with a demonic army.
could name them.
In order of appearance, presumably.
A resident of Tokyo Millenium, trained to compete as a gladiator.
Has no memory of his past.
The Hero's Acquaintance
He claims to know the hero somehow.
She swears to always be by the hero's side. Surely that won't end badly.
A mysterious woman from the Center, the Messian base of operations.
A representative from the Order of Messiah.
Some jerk who struts around town, proclaiming to be The Messiah.
He loathes the Hero, making him a prime candidate for demon chow.
(Note: I'm not entirely certain all of them can be named. But I'm pretty sure they can be!)
The first update will begin within a few days or so, ideally.
-This will be a blind LP
. I've never played SMT2 before.
improves on SMT1's sadistic gameplay.
Automapping is easier, there is more variety to fusion(such as skill inheritance), dungeon movement is more fluid, combat is better presented, the list goes on and on.
Will it be more difficult, have equally sadistic maps, and the same amazing plot?
Only time will tell.