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remnants of Relic, the brilliant devs of Homeworld 2 and the stunning Company of Heroes are back with a spiritual successor to Homeworld franchise in the same vein of Bioshock, similar but not breaching any contracts.
Called Sins of a Solar Empire, it borrows heavily on its Homeworld roots. Gameplay is a cross between Rome Total War and Homeworld, where the meta game world map is a galaxy, where you develop planets and mine asteroids and stuff, and fleet battles are a real time RTS fully rotational 3d space combat.
Gamespot has a great preview up at the mo, ill link the best stuff. Ive been following it for a while it looks like it is really coming together now. With Relic still schtum on the Homeworld license we might not need to wait long for the next in the series, well, in spirit if not in name.
Much more detailed than Homeworlds simplistic rock/paper/scissors combat this allows you to customise every individual ship, both looks and outfitting. Create behemoth motherships to lead your hordes across the galaxy, have special characters develop RPG style to command these ships and turn the tide for your fleets.
at the moment the graphics look at bit choppy but its still a little from release. bear in mind the fleet batles will be huge, and zooming in on ships a la EVE online is unfair as it plays much more like an RTS.
Thoughts on this? Homeworld 3 officially will be in development soon, Relic havent confirmed or denied rumours they repurchased the homeworld license, and currently working on the first xpac for CoH (British faction yay!) it will be more like 2009 if they do make an official Homeworld 3.
Space based RTS games are few and far between, this looks stellar.