Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Beartranaut as Shipsinger Gary
Dubh as First Mate Dubh Stubblylegs
Speed Racer as Speed Adept Speed Rider
Antimatter as Security Officer Matt
FlatEric as Covert-Ops Specialist Erick
Fort1tude as Pyro Adept Farthitude
Tommy2Hands as Wilderness Adept Tommy Wings
LockOut as Mortis Adept Locth D'Out
and introducing Morkath as a Skrool
High above the once peaceful waters of Starfish Cove, beside an ancient keep now turned to rubble and ruin, a battle rages. In the city below, the townsfolk stand, too shocked to move, staring up in a mixture of horror and wonder as two gods battle on the outstretched arm of the bay.
A scatological god given form, a monstrosity of writhing tentacles and flapping wings, sits in the air above the once impressive keep - his humanoid face the only trace of his mortal origin.
Facing him, a ship of steel and speed - a streamlined vessel wrapped in a protective shield of crackling energy. Aboard the ship, a handful of brave adventurers stand, chosen by destiny to stop the monster before them.
They battle here, above the once peaceful blue-green waters, shit and sparks raining down on the town below with each earth-trembling blow, the fate of the city, and possibly the world, hanging in the balance.
Wow, we actually made it to a hundred, nice.
Alright, you know the deal - New round. Crew of the Ursa Major move first.