Instead of the standard guy-clutches-chest-and-falls-forward death animation that every humanoid enemy gets, Ragdoll physics allow the enemy model to collapse where they are naturally or, more entertainingly, get thrown all over the damn place limbs flailing and end up draped over the scenery.
My Force character can't wait for this. I wanna see guys getting their heads stuck in chain link fences and bodies draped on telephone wires.
Hehe that looks a lot like my Voodoo Doughnuts favorite. Guess everyone recognizes the penultimate cereal's greatness.
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Overwatch: TomFoolery#1388 Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
Thanks guys, you just saved me a bunch of money on lunch.
blaaaarrghrgrhrgh
Blasphemer!
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Overwatch: TomFoolery#1388 Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
Hey guys! Coworker brought in Psycho Donuts, I got a Captain Crunch donut! http://twitpic.com/lmore
Also how's it going?
That is ... uh ... how do I put it ... interesting to say the least.
So, I googled psycho donuts to see what this thing is about, and it does have some very interesting looking donuts. Then I looked a couple links down and found this link. And I facepalmed.
Anyways, the new powerhouse is pretty nice, but I haven't gotten to try it out much yet.
chrono_traveller on
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. ~ Terry Pratchett
Instead of the standard guy-clutches-chest-and-falls-forward death animation that every humanoid enemy gets, Ragdoll physics allow the enemy model to collapse where they are naturally or, more entertainingly, get thrown all over the damn place limbs flailing and end up draped over the scenery.
like a ragdoll. its pretty damn silly to watch especially when limbs contort in unnatural directions
[The powerhouse] is great until you are playing with more than one power choice. I swear I spent more time loading last night than actually testing.
On the bright side I actually found a build possibly worth play testing, as soon as I can think up a theme anyway.
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Overwatch: TomFoolery#1388 Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
[The powerhouse] is great until you are playing with more than one power choice. I swear I spent more time loading last night than actually testing.
On the bright side I actually found a build possibly worth play testing, as soon as I can think up a theme anyway.
Tag, when was the last time you've been outside the powerhouse? There is a world to save, you know.
I had to leave it briefly when they put in the new one... I loaded into a desolate original PH. <.<
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Overwatch: TomFoolery#1388 Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
Man, I was under the impression that the Heal over Time proc in the arcane shield (when you use the resistance aura) would actually, you know, heal me over time instead of just once. I am disappointed.
Edit: On the plus side thank you for pointing out Catalyst/Atomic/LolMelee. I am now a god.
The now powerhouse is nice, but it'd be really neat if they added trainers in all the sub-rooms that you could use to do the normal power upgrading.
And a dummies selection in the battle room. And maybe a holo-grond so that we can see how builds fare vs. legendary/cosmics.
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Overwatch: TomFoolery#1388 Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
Hehe I'm tempted to make that the name of my new hero.
"Cosmic Dummy... is not very good at English"
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Overwatch: TomFoolery#1388 Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
0
Just_Bri_ThanksSeething with ragefrom a handbasket.Registered User, ClubPAregular
Blood Moon Playtest Costume Unlock!
Posted by Blue_Fire
Participate in the Blood Moon Playtest on the Public Test Server and receive a Road Cone Hat costume unlock! Just spend one hour or more testing between either one or both of the two test times tomorrow (Friday, October 16th, 11am-2pm and 5-8pm PDT) to receive the costume piece. And don't forget to provide us with your feedback in the PTS forums!
Bah my build was great but gets foiled by the old "limited ways to do single target damage" thing. I like that there are so many ways to gank worthless henchmen, but I hate that there are almost no creative ways to pick apart the fights that matter.
CC's having at least some effect against them would be nice, even though I don't expect a full on hold. Or at least having the holds put a worthless debuff on them that still allows you to proc hold based powers; or at the very minimum not letting them get the shield from the force powers ;P
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Overwatch: TomFoolery#1388 Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
kinda of pissed at the limited times for this. i hope i get home in time. AND i have to be in it for an hour at least? bah. so I have to be home 8-11am (nope), or 2-5pm (hopefully).
CC's having at least some effect against them would be nice, even though I don't expect a full on hold. Or at least having the holds put a worthless debuff on them that still allows you to proc hold based powers; or at the very minimum not letting them get the shield from the force powers ;P
I'd just be happy if those damn immunity timers applied to players as well. Getting chain-held by those fucking Leader Drones makes me bite table.
Bleh I just hope I get home before 7 tonight to get that hour in. Have to download the client too I guess.
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Overwatch: TomFoolery#1388 Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
You know what costume piece I wish they would add? A firefighter's coat and a firefighter's hat. We have a billion western hats and cop hats, but not a single firefighter's hat. Also an emblem that says "MCFD" (and one that says "MCPD") would be nice.
My alien fire master (really mainly recolored ego) looks so sparse with only firefighter pants and a t-shirt.
I don't understand why you can only have capes with just the tights upper body portion. That doesn't make sense. It's not a big deal but I want to make a knight/gladiator using the chest piece and have a cape. Is that so much to ask?
Also, the colors white and black for color tinting.
kinda of pissed at the limited times for this. i hope i get home in time. AND i have to be in it for an hour at least? bah. so I have to be home 8-11am (nope), or 2-5pm (hopefully).
Oh good. My hard drive died. So now I'm at work trying to install windows 7, all the drivers, and install/update CO all while doing work. Yar.
kinda of pissed at the limited times for this. i hope i get home in time. AND i have to be in it for an hour at least? bah. so I have to be home 8-11am (nope), or 2-5pm (hopefully).
Oh good. My hard drive died. So now I'm at work trying to install windows 7, all the drivers, and install/update CO all while doing work. Yar.
The obvious solution is to not do work.
Question: I finished Operation Stranglehold (the one where you go fight Menton), but where is the optional part located at? In the quest text, it says the "ridge above the prison entrance" but the only thing above the entrance is the prison tower and even behind the prison, there is no one up there. I is confused.
chrono_traveller on
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. ~ Terry Pratchett
I don't understand why you can only have capes with just the tights upper body portion. That doesn't make sense. It's not a big deal but I want to make a knight/gladiator using the chest piece and have a cape. Is that so much to ask?
Also, the colors white and black for color tinting.
I'm not the biggest fan of the combinations that are allowed either - plus, I really wish we could have the option to resize/move costume parts instead of having it as a one size/one placement option.
kinda of pissed at the limited times for this. i hope i get home in time. AND i have to be in it for an hour at least? bah. so I have to be home 8-11am (nope), or 2-5pm (hopefully).
Oh good. My hard drive died. So now I'm at work trying to install windows 7, all the drivers, and install/update CO all while doing work. Yar.
The obvious solution is to not do work.
Question: I finished Operation Stranglehold (the one where you go fight Menton), but where is the optional part located at? In the quest text, it says the "ridge above the prison entrance" but the only thing above the entrance is the prison tower and even behind the prison, there is no one up there. I is confused.
If you're facing the door to the stranglehold, turn around and head that way. The ridge that looks straight at the door, that has the ramp right infront of it, will have 2 guys and an antenna on it. You can call in airstrikes from this point.
Been reading up in the forums... is Regen not a tanking passive now?!
It's (unsurprisingly) not a tanking passive for tanking the big bosses. Those require mitigation (invuln, defiance, and especially LR) with heals from another source to survive the big hits. Its fine for everything up to them though.
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Overwatch: TomFoolery#1388 Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
Been reading up in the forums... is Regen not a tanking passive now?!
It's (unsurprisingly) not a tanking passive for tanking the big bosses. Those require mitigation (invuln, defiance, and especially LR) with heals from another source to survive the big hits. Its fine for everything up to them though.
Whew! That's a relief. I had been enjoying my constantly swelling green bar a lot... I don't know if I'm quite yet ready to give it up.
Heh, pick up Circle of Primal Dom...inion? ination?.... CoPD from the primal sorc tree and laugh as you become nigh unkillable with regen while standing in it
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Overwatch: TomFoolery#1388 Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
Are there only certain combinations of power sets that work? I mean, could I make an electric/martial arts character even though they have completely different primary stats?
Posts
My Force character can't wait for this. I wanna see guys getting their heads stuck in chain link fences and bodies draped on telephone wires.
Also how's it going?
Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
blaaaarrghrgrhrgh
Blasphemer!
Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
That is ... uh ... how do I put it ... interesting to say the least.
So, I googled psycho donuts to see what this thing is about, and it does have some very interesting looking donuts. Then I looked a couple links down and found this link. And I facepalmed.
Anyways, the new powerhouse is pretty nice, but I haven't gotten to try it out much yet.
like a ragdoll. its pretty damn silly to watch especially when limbs contort in unnatural directions
On the bright side I actually found a build possibly worth play testing, as soon as I can think up a theme anyway.
Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
Tag, when was the last time you've been outside the powerhouse? There is a world to save, you know.
I had to leave it briefly when they put in the new one... I loaded into a desolate original PH. <.<
Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
Edit: On the plus side thank you for pointing out Catalyst/Atomic/LolMelee. I am now a god.
3DS FC: 2148-8300-8608 WiiU: AgahnimD
And a dummies selection in the battle room. And maybe a holo-grond so that we can see how builds fare vs. legendary/cosmics.
Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
NO! Cosmic dummies!
"Cosmic Dummy... is not very good at English"
Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
Doing well. Waiting for the end of October to roll around to see what you guys have been working on.
chair to Creation and then suplex the Void.
Oh, you'll see..
You'll all see...
Please tell me that whatever zone-wide events are involved happen more than once an hour.
Because that aspect of the Qularr invasion event sucked.
CC's having at least some effect against them would be nice, even though I don't expect a full on hold. Or at least having the holds put a worthless debuff on them that still allows you to proc hold based powers; or at the very minimum not letting them get the shield from the force powers ;P
Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
Yeah, I'm gonna fucking make that.
Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
Wait, the Halloween event involves zombies in road cone hats and heroes getting a new light-based powerset?
Folks, we're not playing Champions Online.
We're playing Plants Vs. Zombies Online.
My alien fire master (really mainly recolored ego) looks so sparse with only firefighter pants and a t-shirt.
Also, the colors white and black for color tinting.
The obvious solution is to not do work.
Question: I finished Operation Stranglehold (the one where you go fight Menton), but where is the optional part located at? In the quest text, it says the "ridge above the prison entrance" but the only thing above the entrance is the prison tower and even behind the prison, there is no one up there. I is confused.
I'm not the biggest fan of the combinations that are allowed either - plus, I really wish we could have the option to resize/move costume parts instead of having it as a one size/one placement option.
If you're facing the door to the stranglehold, turn around and head that way. The ridge that looks straight at the door, that has the ramp right infront of it, will have 2 guys and an antenna on it. You can call in airstrikes from this point.
It's (unsurprisingly) not a tanking passive for tanking the big bosses. Those require mitigation (invuln, defiance, and especially LR) with heals from another source to survive the big hits. Its fine for everything up to them though.
Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf
Whew! That's a relief. I had been enjoying my constantly swelling green bar a lot... I don't know if I'm quite yet ready to give it up.
Black Desert: Family Name: Foolery. Characters: Tome & Beerserk.
(Retired) GW2 Characters (Fort Aspenwood): Roy Gee Biv
(Retired) Let's Play: Lone Wolf