Kinda disappointed about it for one reason though:
The dragon didn't do SHIT. Just kinda sat there and took it. The dragon did more damage to the orcs (or whatever they are) than to the party of adventurers. Also sword to the side was like going through semi-cold butter.. somewhat stupid.
Still the best thing, though.
That was a baby dragon. Calling it right now.
The_Scarab on
0
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
edited October 2009
Polearms are really cool. If animators are inventive they have some of the most interesting animations (and conceptually they are often very interesting, not to mention multi-purpose).
Kinda disappointed about it for one reason though:
The dragon didn't do SHIT. Just kinda sat there and took it. The dragon did more damage to the orcs (or whatever they are) than to the party of adventurers. Also sword to the side was like going through semi-cold butter.. somewhat stupid.
Still the best thing, though.
That was a baby dragon. Calling it right now.
Also
Why did the mage lady keep sneering? Seriously her face was locked in that expression the whole time. Was she born like that?
EA pulled the video because it wasn't the final version apparently. Maybe her face is one of the things they'll work on.
Xeddicus on
"For no one - no one in this world can you trust. Not men. Not women. Not beasts...this you can trust."
0
Alfred J. Kwakis it because you were insultedwhen I insulted your hair?Registered Userregular
edited October 2009
If weapons like spears or haldberds in RPGs actually gave the player a range advantage over other weapon classes and wouldn't just be purely cosmetic, then hell yeah, I'd be all over it.
That reminds me of how low-magic BG2 was in terms of items. The things that it took most of the game to find and piece together would always be like +4, +20% chance to do extra damage.
Edit: Mage-Lady is the angry person whose mother was killed for being a witch. I'm guessing sneers just come naturally when you are so very angry.
Also, I'm guessing that video is the intro vid. There's no way a fight of any kind is done in a cutscene.
Kinda disappointed about it for one reason though:
The dragon didn't do SHIT. Just kinda sat there and took it. The dragon did more damage to the orcs (or whatever they are) than to the party of adventurers. Also sword to the side was like going through semi-cold butter.. somewhat stupid.
Still the best thing, though.
That was a baby dragon. Calling it right now.
Also
Why did the mage lady keep sneering? Seriously her face was locked in that expression the whole time. Was she born like that?
That reminds me of how low-magic BG2 was in terms of items. The things that it took most of the game to find and piece together would always be like +4, +20% chance to do extra damage.
And in the end it wasn't even really that worthwhile compared to other, easier to obtain two handed weapons.
SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
edited October 2009
I'll be honest. Polearms in general tend to get the shaft stat-wise, but fuck do I just want to whirl around with a halberd and do cool shit.
Anyway, a little LTTP. I saw the vids awhile back (when Commoner was still in), but to be honest combat looked a little slow/uninspired. Since I don't really care *that* much about casters, any more interesting details come out on what you can do in melee combat? Or is it just mostly hit things, press a button to stun/knockdown every now and again?
Alternatively, when can we expect to see info on Champion, Duelist, and Arcane Warrior?
What I wanna know is what the Templar and Berserker warrior prestige classes are like
I'd presume the Templar has anti-magic powers
One would think so.
Also, I haven't seen this anywhere, but I may have just overlooked it, but anyone know if every class just have a generic energy/blue bar for their skills or are there different mechanics depending on the class i.e. rage/energy/mana bars WoW style?
chrono_traveller on
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. ~ Terry Pratchett
The Shapeshifting of the mages section has some sweet pics of the mage as a giant Spider too! Can't wait for that. And elludes there are more shapes then I thought (Bear, Cat, Spider) that I'll be able to change into.
Didn't really feel the trailer rocked all that much... dudes fighting usually doesn't do it for me unless something really dramatic happens. DoW 1 was a good example of a good cutscene-trailer-intro thing, and possibly that Starcraft 2 one.
So whats this about the 360 and PC versions having significant differences?
I would hope that the PC version will have the ability to function like the consoles when a controller is plugged in or something.
The PC version has the ability to function like the console version all the time, actually. Because the only significant change in the console version is the elimination of the strategic viewpoint. So on the consoles, it plays like Mass Effect, only you can switch characters and alter party AI. On the PC, it plays like BG2, unless you want to play it like Mass Effect.
Supposedly the console version has better ally ai to make up for the more difficult to control aspects. I'll wait for reviews to see if thats true or it means "They don't die as fast..."
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
Supposedly the console version has better ally ai to make up for the more difficult to control aspects. I'll wait for reviews to see if thats true or it means "They don't die as fast..."
You can script commands on both, but you only get a couple 'gambit slots' to begin with, and you have to spend skill points to get more. Also, they said that they made fewer, tougher enemies, or put them in multiple waves as opposed to a single wave in the PC version
Finally pre-ordered Dragon Age now that I have the money for it. Gamestop was out of the limited edition, but oh well.
I have kept up with absolutely nothing about this game. No lore, no classes, no character development. All I know is that it's a spiritual successor to BG2, it is coming out later than I thought it was, and that EA has had a terrible marketing campaign for it.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
Well better AI is difficult to qualify, I've yet to run into a game where the players AI helpers seem to be worth shit.
If they move out of the way out of big nasty attacks I'll be pleased, gambit system or not. Unless there is a gambit that says "IF BIG UGLY REARS UP RUN AWAY!"
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
Yeah, I don't understand how "better" is even a quality you can ascribe to AI that you can modify. I suppose they could have more command types on the 360, although that would definitely be an odd decision.
Well better AI is difficult to qualify, I've yet to run into a game where the players AI helpers seem to be worth shit.
If they move out of the way out of big nasty attacks I'll be pleased, gambit system or not. Unless there is a gambit that says "IF BIG UGLY REARS UP RUN AWAY!"
FFXII.
It's in fact so good I got bored.
But that's probably more a symptom of equipping Ashe with the Zodiac Spear and making her gambits like:
Health < 70% -> Heal
Status? -> Cure it
Self -> Berserk
Yeah, I don't understand how "better" is even a quality you can ascribe to AI that you can modify. I suppose they could have more command types on the 360, although that would definitely be an odd decision.
Well again guessing, but I think it might have to do with movement, because of the lack of the iso view on the 360 it would be harder to move 4 guys around in a fight, even with pausing (I believe the 360 version doesnt let you pick movement points during a pause where as the pc will be able to).
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
Why would they withhold better AI from the pc version just because it has an additional feature over the console version?
Yeah that kind of sounds like bullshit.
So you wanna buy the better version so you can play it like the not as awesome version, but then they won't support the less efficient control method for this particular game because KBaM lets you actually employ the oh so fucking cool tactical view and "pause command" features that make the PC version better in the first place, and that also is the major bullet point for the game since they started making it 5 or more years ago?
Well better AI is difficult to qualify, I've yet to run into a game where the players AI helpers seem to be worth shit.
If they move out of the way out of big nasty attacks I'll be pleased, gambit system or not. Unless there is a gambit that says "IF BIG UGLY REARS UP RUN AWAY!"
FFXII.
It's in fact so good I got bored.
But that's probably more a symptom of equipping Ashe with the Zodiac Spear and making her gambits like:
Health < 70% -> Heal
Status? -> Cure it
Self -> Berserk
and watching her dice up pretty much everything.
You forgot Telekinesis for out of range enemies. And auto-casting of Haste.
Well better AI is difficult to qualify, I've yet to run into a game where the players AI helpers seem to be worth shit.
If they move out of the way out of big nasty attacks I'll be pleased, gambit system or not. Unless there is a gambit that says "IF BIG UGLY REARS UP RUN AWAY!"
FFXII.
It's in fact so good I got bored.
But that's probably more a symptom of equipping Ashe with the Zodiac Spear and making her gambits like:
Health < 70% -> Heal
Status? -> Cure it
Self -> Berserk
and watching her dice up pretty much everything.
You forgot Telekinesis for out of range enemies. And auto-casting of Haste.
I'll be honest. Polearms in general tend to get the shaft stat-wise, but fuck do I just want to whirl around with a halberd and do cool shit.
Anyway, a little LTTP. I saw the vids awhile back (when Commoner was still in), but to be honest combat looked a little slow/uninspired. Since I don't really care *that* much about casters, any more interesting details come out on what you can do in melee combat? Or is it just mostly hit things, press a button to stun/knockdown every now and again?
Alternatively, when can we expect to see info on Champion, Duelist, and Arcane Warrior?
Why would they withhold better AI from the pc version just because it has an additional feature over the console version?
Yeah that kind of sounds like bullshit.
So you wanna buy the better version so you can play it like the not as awesome version, but then they won't support the less efficient control method for this particular game because KBaM lets you actually employ the oh so fucking cool tactical view and "pause command" features that make the PC version better in the first place, and that also is the major bullet point for the game since they started making it 5 or more years ago?
Yeah, those assholes are really full of bullshit.
What? That first "sentence"...... Your second makes it sound like you are being sarcastic, but without any discernible context its kind of hard to tell.
Lets see if I can decipher this.
So you wanna buy the better version (okay referring to me saying I want the PC Version) so you can play it like the not as awesome version (me saying I want over the shoulder mode), but then they won't support the less efficient control method (okay not supporting 360 controller) for this particular game because KBaM lets you actually employ the oh so fucking cool tactical view (mouse and keyboard is cool)and "pause command" features that make the PC version better in the first place, and that also is the major bullet point for the game since they started making it 5 or more years ago?
Now that I think I kind of understand what you are saying.... You think its silly that I want to use over-the shoulder controls. How is that even a response to what you quoted?
Posts
It comes with any new store bought copy, be it CE, Normal, or Digital Download.
That was a baby dragon. Calling it right now.
Also
Edit: Mage-Lady is the angry person whose mother was killed for being a witch. I'm guessing sneers just come naturally when you are so very angry.
Also, I'm guessing that video is the intro vid. There's no way a fight of any kind is done in a cutscene.
That time of the month?
And in the end it wasn't even really that worthwhile compared to other, easier to obtain two handed weapons.
White FC: 0819 3350 1787
Ahem.
http://www.gamebanshee.com/showshot.php?/baldursgateii/equipment/images/ravagerplus6.jpg
Sarevok with this? Hollllly shit.
Anyway, a little LTTP. I saw the vids awhile back (when Commoner was still in), but to be honest combat looked a little slow/uninspired. Since I don't really care *that* much about casters, any more interesting details come out on what you can do in melee combat? Or is it just mostly hit things, press a button to stun/knockdown every now and again?
Alternatively, when can we expect to see info on Champion, Duelist, and Arcane Warrior?
That's clearly the best class. None of this girly magic bollocks. Cut people up face to face, like a man.
I'd presume the Templar has anti-magic powers
White FC: 0819 3350 1787
One would think so.
Also, I haven't seen this anywhere, but I may have just overlooked it, but anyone know if every class just have a generic energy/blue bar for their skills or are there different mechanics depending on the class i.e. rage/energy/mana bars WoW style?
I wasn't aware we had much substantial info on any prestige class at all, beyond general gists.
White FC: 0819 3350 1787
Templar had some powers listed, at least. +mental resistance, AoE dispel, mana drain on hit, one other thing that I can't remember.
Has some info on Templars and Berserkers.
The Shapeshifting of the mages section has some sweet pics of the mage as a giant Spider too! Can't wait for that. And elludes there are more shapes then I thought (Bear, Cat, Spider) that I'll be able to change into.
White FC: 0819 3350 1787
I would hope that the PC version will have the ability to function like the consoles when a controller is plugged in or something.
The PC version has the ability to function like the console version all the time, actually. Because the only significant change in the console version is the elimination of the strategic viewpoint. So on the consoles, it plays like Mass Effect, only you can switch characters and alter party AI. On the PC, it plays like BG2, unless you want to play it like Mass Effect.
I'll probably play it over the shoulder ME style.
pleasepaypreacher.net
I have kept up with absolutely nothing about this game. No lore, no classes, no character development. All I know is that it's a spiritual successor to BG2, it is coming out later than I thought it was, and that EA has had a terrible marketing campaign for it.
- The Four Horsemen of the Apocalypse (2017, colorized)
Yeah that kind of sounds like bullshit.
If they move out of the way out of big nasty attacks I'll be pleased, gambit system or not. Unless there is a gambit that says "IF BIG UGLY REARS UP RUN AWAY!"
pleasepaypreacher.net
It's in fact so good I got bored.
But that's probably more a symptom of equipping Ashe with the Zodiac Spear and making her gambits like:
Health < 70% -> Heal
Status? -> Cure it
Self -> Berserk
and watching her dice up pretty much everything.
Well again guessing, but I think it might have to do with movement, because of the lack of the iso view on the 360 it would be harder to move 4 guys around in a fight, even with pausing (I believe the 360 version doesnt let you pick movement points during a pause where as the pc will be able to).
pleasepaypreacher.net
So you wanna buy the better version so you can play it like the not as awesome version, but then they won't support the less efficient control method for this particular game because KBaM lets you actually employ the oh so fucking cool tactical view and "pause command" features that make the PC version better in the first place, and that also is the major bullet point for the game since they started making it 5 or more years ago?
Yeah, those assholes are really full of bullshit.
You forgot Telekinesis for out of range enemies. And auto-casting of Haste.
// Switch: SW-5306-0651-6424 //
Self -> Haste above Self -> Berserk
someone else got stuck on Protect duty.
Gamespot article on skills for warriors and rogues. And the mage one too.
What? That first "sentence"...... Your second makes it sound like you are being sarcastic, but without any discernible context its kind of hard to tell.
Lets see if I can decipher this.
Now that I think I kind of understand what you are saying.... You think its silly that I want to use over-the shoulder controls. How is that even a response to what you quoted?
http://uk.gamespot.com/pc/rpg/dragonage/video/6232121/dragon-age-origins-wardens-keep-trailer
Oh and the trailer for Stone Prisoner as well (Free for any new retail purchases)
http://uk.gamespot.com/pc/rpg/dragonage/video/6232120/dragon-age-origins-stone-prisoner-trailer?tag=videos;title;15