As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
We're funding a new Acquisitions Incorporated series on Kickstarter right now! Check it out at https://www.kickstarter.com/projects/pennyarcade/acquisitions-incorporated-the-series-2

[TF2] Team Fortress 2. Fuck you Enders

1434446484962

Posts

  • InfestedGnomeInfestedGnome Registered User regular
    edited October 2009
    rak demoman is op and pyro(backburner) is underpowerd I'm sorry to be the one to break the news to you
    Well I know demo is OP, but that doesn't mean anyone can use demo (unless you're pretentious and camp the enemy spawn the whole damn game)

    The same simply can't be said about pyro.

    Fixed. heh.

    InfestedGnome on
    IGsig.jpg
    AKA [PA]Ilovepandas :D
  • GoombaGoomba __BANNED USERS regular
    edited October 2009
    I still think that the flare gun should do more damage the longer it flies and get minicrits if it doesn't fly long enough to get the damage bonus.

    Goomba on
    [SIGPIC][/SIGPIC]
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited October 2009
    ok thanks for that that was a wonderful TANGENT as in has nothing to do with what was being talked about.

    Also, woefully false.

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • rakuenCallistorakuenCallisto Registered User, __BANNED USERS regular
    edited October 2009
    rak demoman is op and pyro(backburner) is underpowerd I'm sorry to be the one to break the news to you
    Well I know demo is OP, but that doesn't mean anyone can use demo (unless you're pretentious and camp the enemy spawn the whole damn game)

    The same simply can't be said about pyro.

    Fixed. heh.

    hahaha so damn true.

    rakuenCallisto on
    cbtswoosig.png
  • Quaz and WallyQuaz and Wally Registered User regular
    edited October 2009
    On a pub, I finally got a level 3 overlooking defense's spawn on gravelpit. It was surprisingly easy, and got 5 kills without me babysitting it. Also, somehow, despite this, the rest of my team couldn't take B while this was going on. I guess that's pubs for you.

    Quaz and Wally on
  • xzzyxzzy Registered User regular
    edited October 2009
    On a pub, I finally got a level 3 overlooking defense's spawn on gravelpit. It was surprisingly easy, and got 5 kills without me babysitting it. Also, somehow, despite this, the rest of my team couldn't take B while this was going on. I guess that's pubs for you.

    After the video that was posted a week or two ago, I went on a pub that was running Badwater and got a sentry up above the second CP, after offense unlocked that spawn room. It got a half dozen kills before the offense could even figure out where the fire was coming from.

    Then there was that confusion period where people panic trying to figure out what to do, and then I got backstabbed. 12 easy kills before I was stopped, and they never did recover from it because the rest of my team took the opportunity to push forward.

    xzzy on
  • rakuenCallistorakuenCallisto Registered User, __BANNED USERS regular
    edited October 2009
    On a pub, I finally got a level 3 overlooking defense's spawn on gravelpit. It was surprisingly easy, and got 5 kills without me babysitting it. Also, somehow, despite this, the rest of my team couldn't take B while this was going on. I guess that's pubs for you.
    The best was when you could go UNDER gravelpit C and make sentries pointing at spawn.

    That shit was the best.

    Now I want to play gravelpit when I get home and setup a lvl 3 outside of spawn.

    rakuenCallisto on
    cbtswoosig.png
  • Quaz and WallyQuaz and Wally Registered User regular
    edited October 2009
    It's all I do on gravelpit, try to set up spawncamping sentryguns.

    Quaz and Wally on
  • BethrynBethryn Unhappiness is Mandatory Registered User regular
    edited October 2009
    (unless you're pretentious and use the sticky gun the whole damn game)
    Then this happens to you.

    kayoh.jpg

    Bethryn on
    ...and of course, as always, Kill Hitler.
  • xzzyxzzy Registered User regular
    edited October 2009
    It's all I do on gravelpit, try to set up spawncamping sentryguns.

    The PDQ will make it so much more fun.

    Sure you lose out on the level 3, but you can get a new gun up in between spawn waves and cause some real havoc.

    xzzy on
  • GoombaGoomba __BANNED USERS regular
    edited October 2009
    It's all I do on gravelpit, try to set up spawncamping sentryguns.
    Quaz and Worthless. :|

    Goomba on
    [SIGPIC][/SIGPIC]
  • Quaz and WallyQuaz and Wally Registered User regular
    edited October 2009
    It almost always seems to work too, even on the PA servers.

    Edit: Although on the PA servers, the spawn camping gun usually only gets one or two people before I have to actually try helping cap the next point.

    Quaz and Wally on
  • rakuenCallistorakuenCallisto Registered User, __BANNED USERS regular
    edited October 2009
    It almost always seems to work too, even on the PA servers.

    Edit: Although on the PA servers, the spawn camping gun usually only gets one or two people before I have to actually try helping cap the next point.
    Next time you play let's do this.

    It just seems gpit is rarely played in PA.

    I'll definitely rush C with you at beginning of round and setup a lvl 3 with you in like 5 seconds.

    We can most certainly keep up the nest for a good 3 minutes before anyone destroys it.

    Trick is, you need a sentry looking AT the spawn at C and another one flush with the wall where the spawn is, looking AWAY from spawn. This creates a barrage of bullets/rockets and if they try to peak their heads out to kill the one flush with the wall, the one looking at spawn will get them.

    All we need to do is keep up teleporters on the staircase next to spawn and protect the sentry pointing at spawn and we have the map.

    rakuenCallisto on
    cbtswoosig.png
  • Quaz and WallyQuaz and Wally Registered User regular
    edited October 2009
    Truly a noble endeavor. We will squash defense with our steeling wrenches.

    Quaz and Wally on
  • SithDrummerSithDrummer Registered User regular
    edited October 2009
    putting one up on top of C on that roof opposite the point seems like a good idea
    hard to get explosives up there without charging up

    SithDrummer on
  • rakuenCallistorakuenCallisto Registered User, __BANNED USERS regular
    edited October 2009
    putting one up on top of C on that roof opposite the point seems like a good idea
    hard to get explosives up there without charging up
    Yea that's a good idea and all, but they can kill that without it detecting anyone until they get to the top of the ramp.

    The whole point is to keep people in spawn, or at least taking damage.

    rakuenCallisto on
    cbtswoosig.png
  • SithDrummerSithDrummer Registered User regular
    edited October 2009
    i thought its LOS extended to the doors

    SithDrummer on
  • The_ScarabThe_Scarab Registered User regular
    edited October 2009
    The flaregun should do damage proportional to flight time.

    The_Scarab on
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited October 2009
    yeah

    less

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • RobmanRobman Registered User regular
    edited October 2009
    The_Scarab wrote: »
    The flaregun should do damage proportional to flight time.

    I very much support this - it gives the pyro a neat role in suppressing snipers and rocket sniping soldiers, and really amps up the harassment role of the class.

    Robman on
  • rakuenCallistorakuenCallisto Registered User, __BANNED USERS regular
    edited October 2009
    i thought its LOS extended to the doors
    you might be right, don't quote me.

    I'll test this out next time on gpit.

    rakuenCallisto on
    cbtswoosig.png
  • RamiRami Registered User regular
    edited October 2009
    Eh, it doesn't need it. 30 damage + 60 from the dot is enough. ~45 initial if you've already hit them once.

    Rami on
    Steam / Xbox Live: WSDX NNID: W-S-D-X 3DS FC: 2637-9461-8549
    sig.gif
  • rakuenCallistorakuenCallisto Registered User, __BANNED USERS regular
    edited October 2009
    Can we seriously stop talking about pyro?

    It's literally 80% of the discussion in here. Literally. It's all we talk about.

    The other 20% is goomba, and most of that 20% leads INTO discussing pyro.

    rakuenCallisto on
    cbtswoosig.png
  • RobmanRobman Registered User regular
    edited October 2009
    Can we seriously stop talking about pyro?

    It's literally 80% of the discussion in here. Literally. It's all we talk about.

    The other 20% is goomba, and most of that 20% leads INTO discussing pyro.

    How about dem hats

    I want a bowler :winky:

    Robman on
  • GoombaGoomba __BANNED USERS regular
    edited October 2009
    Rami wrote: »
    Eh, it doesn't need it. 30 damage + 60 from the dot is enough. ~45 initial if you've already hit them once.
    Because that dot always lasts more than half a second.

    Goomba on
    [SIGPIC][/SIGPIC]
  • Quaz and WallyQuaz and Wally Registered User regular
    edited October 2009
    So let's talk about how cool the new sandvich is and how shotgun users are inferior and selfish.

    Quaz and Wally on
  • RobmanRobman Registered User regular
    edited October 2009
    Shotgun is better on high mobility maps

    Robman on
  • SithDrummerSithDrummer Registered User regular
    edited October 2009
    The best is being at half health and finding a heavy gorging himself


    now it's a race against time to steal his sandwich

    SithDrummer on
  • KupiKupi Registered User regular
    edited October 2009
    If a Heavy plans to self-heal he absolutely must do it while in a corner facing outward. Anything less is instant death from the Spy that's been following him the entire time.

    Kupi on
    My favorite musical instrument is the air-raid siren.
  • xzzyxzzy Registered User regular
    edited October 2009
    The best is being at half health and finding a heavy gorging himself


    now it's a race against time to steal his sandwich

    We ran a "test" on Zissou last night.. a heavy eating sandvich cannot be killed by a level 1 sentry.

    xzzy on
  • RobmanRobman Registered User regular
    edited October 2009
    The best is being at half health and finding a heavy gorging himself


    now it's a race against time to steal his sandwich

    It's too bad the sandvich taunt isn't just the heavy saying "OM NOM NOM" while pulling out his fists.

    That way you could fake out some scoot by pulling out sandvich, running around the corner, and playing nobody expects the KGB when they run over with their bat out

    Robman on
  • TheySlashThemTheySlashThem Registered User regular
    edited October 2009
    oh hey, I've done that before

    just standing in front of a level one and eating sandvich over and over

    the engineer and I just kept laughing until a pyro came in and ruined our fun

    TheySlashThem on
  • InsanityInsanity Registered User regular
    edited October 2009
    Robman wrote: »
    It's too bad the sandvich taunt isn't just the heavy saying "OM NOM NOM" while pulling out his fists.

    That way you could fake out some scoot by pulling out sandvich, running around the corner, and playing nobody expects the KGB when they run over with their bat out

    http://www.youtube.com/watch?v=-tNu6El3bW0

    Insanity on
    gBpkw.jpg
  • RobmanRobman Registered User regular
    edited October 2009
    10/10

    Robman on
  • davinciedavincie Registered User regular
    edited October 2009
    Lets talk some more about offensive engineering. It owns, there is nothing as fun as sneaking past the enemy lines and building a base right behind their spawn so your team can swiftly and mercilessly slaughter them (spawncamp if you are mean) them.

    davincie on
    20qx2bp.jpg
  • xzzyxzzy Registered User regular
    edited October 2009
    davincie wrote: »
    Lets talk some more about offensive engineering. It owns, there is nothing as fun as sneaking past the enemy lines and building a base right behind their spawn so your team can swiftly and mercilessly slaughter them (spawncamp if you are mean) them.

    Let's not, because it just means I will spend more time wishing valve would put the PDQ in.

    xzzy on
  • kaliyamakaliyama Left to find less-moderated fora Registered User regular
    edited October 2009
    Insanity wrote: »
    Robman wrote: »
    It's too bad the sandvich taunt isn't just the heavy saying "OM NOM NOM" while pulling out his fists.

    That way you could fake out some scoot by pulling out sandvich, running around the corner, and playing nobody expects the KGB when they run over with their bat out

    http://www.youtube.com/watch?v=-tNu6El3bW0
    hahahhahah

    kaliyama on
    fwKS7.png?1
  • nealcmnealcm Alvarian AlvarianRegistered User regular
    edited October 2009
    Man, you guys know how I got that pyro Pilot Light achievement a few days ago as a sniper? I just broke another one. I got Pyrotechnics (kill 3 people as a pyro while uber'd) without the uber.

    It was the Kritz you get from capping a flag.

    Though this seems like it'd be common so you probably all knew already.

    nealcm on
    19ZUtIw.png
  • GoombaGoomba __BANNED USERS regular
    edited October 2009
    nealcm wrote: »
    Man, you guys know how I got that pyro Pilot Light achievement a few days ago as a sniper? I just broke another one. I got Pyrotechnics (kill 3 people as a pyro while uber'd) without the uber.

    It was the Kritz you get from capping a flag.

    Though this seems like it'd be common so you probably all knew already.
    I can't wait for you to get pyromancer through fire arrows.

    Goomba on
    [SIGPIC][/SIGPIC]
  • rakuenCallistorakuenCallisto Registered User, __BANNED USERS regular
    edited October 2009
    davincie wrote: »
    Lets talk some more about offensive engineering. It owns, there is nothing as fun as sneaking past the enemy lines and building a base right behind their spawn so your team can swiftly and mercilessly slaughter them (spawncamp if you are mean) them.
    There's a difference between setting up shop outside of spawn and having dedicated demos sticky trapping every person that comes out of spawn.

    rakuenCallisto on
    cbtswoosig.png
Sign In or Register to comment.