Oh. Well that changes things - thanks for the info.
Why would you put off playing an awesome game just because of achievements? I understand they're fun to work on, but it shouldn't ruin a game for you. Right?
Because my backlog is getting ridiculous and any excuse will do!
So many games have glitched Achievements these days. Really bloody annoying having done something waiting for patches to come out.
Currently glitched titles I'm waiting to have fixed; Left4Dead2, Game Room, Perfect Dark.
Hearing that Ghostbusters has messed up Achievements has put me off buying the game, it's just too irritating.
Bah!
Even if they fix it don't bother getting Ghostbusters. It was terrible.
Don't listen to this guy, Ghostbusters was a solid game. It wasn't the Second Coming of Jesus Christ like some people expected, but it was solid. And the bigger Ghostbusters fan you are, the more you'll like it.
So many games have glitched Achievements these days. Really bloody annoying having done something waiting for patches to come out.
Currently glitched titles I'm waiting to have fixed; Left4Dead2, Game Room, Perfect Dark.
Hearing that Ghostbusters has messed up Achievements has put me off buying the game, it's just too irritating.
Bah!
Even if they fix it don't bother getting Ghostbusters. It was terrible.
Don't listen to this guy, Ghostbusters was a solid game. It wasn't the Second Coming of Jesus Christ like some people expected, but it was solid. And the bigger Ghostbusters fan you are, the more you'll like it.
The only part that felt cool was wrangling bigger ghosts, and even that was screwed up because your dude is really slow to turn. It was an exercise in frustration with excellent window dressing. Completely mediocre game in a great package.
So many games have glitched Achievements these days. Really bloody annoying having done something waiting for patches to come out.
Currently glitched titles I'm waiting to have fixed; Left4Dead2, Game Room, Perfect Dark.
Hearing that Ghostbusters has messed up Achievements has put me off buying the game, it's just too irritating.
Bah!
Even if they fix it don't bother getting Ghostbusters. It was terrible.
Don't listen to this guy, Ghostbusters was a solid game. It wasn't the Second Coming of Jesus Christ like some people expected, but it was solid. And the bigger Ghostbusters fan you are, the more you'll like it.
The only part that felt cool was wrangling bigger ghosts, and even that was screwed up because your dude is really slow to turn. It was an exercise in frustration with excellent window dressing. Completely mediocre game in a great package.
Thanks for generically describing every fucking licensed game.
The real issue here is whether or not it's worth being a motherfucking Ghostbuster in a game filled with nearly every original cast member and Brian Doyle-Murray. For $20, the answer is, to put it mildly, 'yes'.
So many games have glitched Achievements these days. Really bloody annoying having done something waiting for patches to come out.
Currently glitched titles I'm waiting to have fixed; Left4Dead2, Game Room, Perfect Dark.
Hearing that Ghostbusters has messed up Achievements has put me off buying the game, it's just too irritating.
Bah!
Even if they fix it don't bother getting Ghostbusters. It was terrible.
Don't listen to this guy, Ghostbusters was a solid game. It wasn't the Second Coming of Jesus Christ like some people expected, but it was solid. And the bigger Ghostbusters fan you are, the more you'll like it.
The only part that felt cool was wrangling bigger ghosts, and even that was screwed up because your dude is really slow to turn. It was an exercise in frustration with excellent window dressing. Completely mediocre game in a great package.
Thanks for generically describing every fucking licensed game.
The real issue here is whether or not it's worth being a motherfucking Ghostbuster in a game filled with nearly every original cast member and Brian Doyle-Murray. For $20, the answer is, to put it mildly, 'yes'.
Unless you want good gameplay to go with your good window-dressing - which I do.
Yeah, God I'm terrible. How dare I make a recommendation when somebody talked about picking up a shitty game for achievements. I'm surprised I haven't been banned yet - clearly I am only here to be contrary.
Yeah, God I'm terrible. How dare I make a recommendation when somebody talked about picking up a shitty game for achievements. I'm surprised I haven't been banned yet - clearly I am only here to be contrary.
Settle down Santa - I was being constructive.
Yeah. I buy 'don't get it, it's terrible' as constructive. Not that it took somebody else saying you were full if it to get you to elaborate in any significant way. And even then 'slow to turn' hardly sounds like 'game is terrible'.
This is a thread about achievements and/or how to get them. You chimed in to dump on a game you didn't like. Start a new thread next time.
Yeah, God I'm terrible. How dare I make a recommendation when somebody talked about picking up a shitty game for achievements. I'm surprised I haven't been banned yet - clearly I am only here to be contrary.
Settle down Santa - I was being constructive.
Yeah. I buy 'don't get it, it's terrible' as constructive. Not that it took somebody else saying you were full if it to get you to elaborate in any significant way. And even then 'slow to turn' hardly sounds like 'game is terrible'.
This is a thread about achievements and/or how to get them. You chimed in to dump on a game you didn't like. Start a new thread next time.
Also, your opinion is wrong anyway.
You know what'd be super? If we left modding to the mod staff.
jclast on
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ZephosClimbin in yo ski lifts, snatchin your people up.MichiganRegistered Userregular
edited March 2010
I don't know what ghostbusters game he played but man I loved the hell out of it. Me and a few PAers were busting nearly every night there for a while.
but yes, a few of the online achievements were bugged, single player were fine though i managed to get 800 or 900 something points about it.
I dunno, I tried the ghostbuster's demo, it was an alright game, looks like a very interactive movie more than anything, the kind where you play the game to see what happens next. Mind, the controls weren't bad but nothing to write home about.
edit: On topic, I hate games which skew your achievements even if you don't have the DLC which contains them. Brutal Legend, Fable 2 and Ninja Gaiden 2 do this, they have their achievement count upped even though you don't have the DLC.
edit: On topic, I hate games which skew your achievements even if you don't have the DLC which contains them. Brutal Legend, Fable 2 and Ninja Gaiden 2 do this, they have their achievement count upped even though you don't have the DLC.
Most games do this. It's just a 'fact of life'. About the only way to prevent this from happening is to basically not play a game after it released DLC achievements that has DLC you don't want.
I thought they updated even without you playing them. Like, you go look at your profile on xbox.com and it has DLC achievements just hanging out at the bottom regardless of whether you played it before or after the DLC dropped.
Xbox.com updates no matter what. But the console won't generally do it unless you play the game. The numbers for max gamerscore do not match on about a handful of my games that I haven't booted since DLC was released.
The difficult achievements in MM10 can all be done on easy (except beat the game on hard). This is incredibly lame.
I'm finishing up the hunts in FF13 (have 5 starred them all up to 60). That leaves the max-characters and all-items which are ridiculously grindy for no real reward so I will be skipping those.
I picked up DA Awakening to start after and it shows a clear weakness in Microsoft's X DLC achievements per year or whatever since it's a full expansion but barely has any achievements.
I picked up DA Awakening to start after and it shows a clear weakness in Microsoft's X DLC achievements per year or whatever since it's a full expansion but barely has any achievements.
Any game is allowed up to 250 points per quarter up to a maximum total of 750 extra points. If Awakening has fewer than 250 points, that's because BioWare still doesn't know shit about how to create achievements.
DA:O is now 1375 max. I think that means Awakening did add 250 points but I wouldn't be able to look for sure without checking which of my missing secret achievements are new. That's not much for a $40, 15-20 hour game.
That still means it's Bioware's fault. I can only think of one game I'd be willing to spend $40 for DLC and it would have to be a specific amount of content. (For the record, it's Bully and it would need to be a whole second year of Bullworth adventure.)
But that any company would create such an expansive...expansion is not the fault of Microsoft's standards regarding DLC gamerscore. I mean, for $40, I can buy both DLC packs for GTAIV and get twice as many points for about the same amount of extra content. BioWare still doesn't know how to make worthwhile DLC.
I picked up DA Awakening to start after and it shows a clear weakness in Microsoft's X DLC achievements per year or whatever since it's a full expansion but barely has any achievements.
Any game is allowed up to 250 points per quarter up to a maximum total of 750 extra points. If Awakening has fewer than 250 points, that's because BioWare still doesn't know shit about how to create achievements.
That's not quite true. The Dawn of War II xpac (Chaos Rising) adds 1,000 points. And I'm not sure it's been out for 4 quarters yet either.
I picked up DA Awakening to start after and it shows a clear weakness in Microsoft's X DLC achievements per year or whatever since it's a full expansion but barely has any achievements.
Any game is allowed up to 250 points per quarter up to a maximum total of 750 extra points. If Awakening has fewer than 250 points, that's because BioWare still doesn't know shit about how to create achievements.
That's not quite true. The Dawn of War II xpac (Chaos Rising) adds 1,000 points. And I'm not sure it's been out for 4 quarters yet either.
And I believe the Orange Box achievements also broke the 'limit' to the total number achievements possible. Microsoft will waive their rules from time to time. But two titles out of however many doesn't mean that the limit isn't 250 per quarter up to a maximum of 750. Unless they've recently changed that again.
That still means it's Bioware's fault. I can only think of one game I'd be willing to spend $40 for DLC and it would have to be a specific amount of content. (For the record, it's Bully and it would need to be a whole second year of Bullworth adventure.)
But that any company would create such an expansive...expansion is not the fault of Microsoft's standards regarding DLC gamerscore. I mean, for $40, I can buy both DLC packs for GTAIV and get twice as many points for about the same amount of extra content. BioWare still doesn't know how to make worthwhile DLC.
It's not just DLC though. In fact, I'm not even 100% sure if it's downloadable on the 360. It's a full boxed expansion.
I vastly prefer expansions to piece-meal DLC releases anyway.
That still means it's Bioware's fault. I can only think of one game I'd be willing to spend $40 for DLC and it would have to be a specific amount of content. (For the record, it's Bully and it would need to be a whole second year of Bullworth adventure.)
But that any company would create such an expansive...expansion is not the fault of Microsoft's standards regarding DLC gamerscore. I mean, for $40, I can buy both DLC packs for GTAIV and get twice as many points for about the same amount of extra content. BioWare still doesn't know how to make worthwhile DLC.
It's not just DLC though. In fact, I'm not even 100% sure if it's downloadable on the 360. It's a full boxed expansion.
I vastly prefer expansions to piece-meal DLC releases anyway.
Which? The GTA stuff? Um... They're both available for download for $20 each.
That still means it's Bioware's fault. I can only think of one game I'd be willing to spend $40 for DLC and it would have to be a specific amount of content. (For the record, it's Bully and it would need to be a whole second year of Bullworth adventure.)
But that any company would create such an expansive...expansion is not the fault of Microsoft's standards regarding DLC gamerscore. I mean, for $40, I can buy both DLC packs for GTAIV and get twice as many points for about the same amount of extra content. BioWare still doesn't know how to make worthwhile DLC.
It's not just DLC though. In fact, I'm not even 100% sure if it's downloadable on the 360. It's a full boxed expansion.
I vastly prefer expansions to piece-meal DLC releases anyway.
You can download Awakening on 360. I'd assume the same holds true for PS3, but I know for sure it is available as both disc and DLC on the Xbox.
I picked up DA Awakening to start after and it shows a clear weakness in Microsoft's X DLC achievements per year or whatever since it's a full expansion but barely has any achievements.
Any game is allowed up to 250 points per quarter up to a maximum total of 750 extra points. If Awakening has fewer than 250 points, that's because BioWare still doesn't know shit about how to create achievements.
That's not quite true. The Dawn of War II xpac (Chaos Rising) adds 1,000 points. And I'm not sure it's been out for 4 quarters yet either.
And I believe the Orange Box achievements also broke the 'limit' to the total number achievements possible. Microsoft will waive their rules from time to time. But two titles out of however many doesn't mean that the limit isn't 250 per quarter up to a maximum of 750. Unless they've recently changed that again.
Oh for sure - I just thought it was interesting that they broke the rule after changing it to account for Halo 3 and Fallout 3 (and probably some other games that I don't know about with > 1250 gamerscore available).
That still means it's Bioware's fault. I can only think of one game I'd be willing to spend $40 for DLC and it would have to be a specific amount of content. (For the record, it's Bully and it would need to be a whole second year of Bullworth adventure.)
But that any company would create such an expansive...expansion is not the fault of Microsoft's standards regarding DLC gamerscore. I mean, for $40, I can buy both DLC packs for GTAIV and get twice as many points for about the same amount of extra content. BioWare still doesn't know how to make worthwhile DLC.
It's not just DLC though. In fact, I'm not even 100% sure if it's downloadable on the 360. It's a full boxed expansion.
I vastly prefer expansions to piece-meal DLC releases anyway.
Which? The GTA stuff? Um... They're both available for download for $20 each.
No... DA Awakening. It's a boxed expansion and as was just clarified also available for download.
It doesn't have anything to do with Bioware and "worthwhile" DLC unless worthwhile means smaller, cheaper increments, which I was saying wasn't my preference. The achievement model doesn't account for full expansions.
That still means it's Bioware's fault. I can only think of one game I'd be willing to spend $40 for DLC and it would have to be a specific amount of content. (For the record, it's Bully and it would need to be a whole second year of Bullworth adventure.)
But that any company would create such an expansive...expansion is not the fault of Microsoft's standards regarding DLC gamerscore. I mean, for $40, I can buy both DLC packs for GTAIV and get twice as many points for about the same amount of extra content. BioWare still doesn't know how to make worthwhile DLC.
It's not just DLC though. In fact, I'm not even 100% sure if it's downloadable on the 360. It's a full boxed expansion.
I vastly prefer expansions to piece-meal DLC releases anyway.
Which? The GTA stuff? Um... They're both available for download for $20 each.
No... DA Awakening. It's a boxed expansion and as was just clarified also available for download.
It doesn't have anything to do with Bioware and "worthwhile" DLC unless worthwhile means smaller, cheaper increments, which I was saying wasn't my preference. The achievement model doesn't account for full expansions.
I think Rockstar got it right - at least in Lost & Damned (haven't played Gay Tony yet). 80% of the new achievements were story milemarkers, the last was for kicking ass in the new races, and there were a hefty portion of the regular GTA IV achievements that you could get while playing tL&D.
I believe Sony allows you to still get a platinum trophy even if you don't get the DLC or any of the new trophies, which is great. Only original trophies count towards the platinum.
Oh for sure - I just thought it was interesting that they broke the rule after changing it to account for Halo 3 and Fallout 3 (and probably some other games that I don't know about with > 1250 gamerscore available).
They probably had lots of 'pressure' from devs to up the limit. Why it stops at 1750 is strange. Putting the max at twice retail wouldn't be a terrible idea.
I believe Sony allows you to still get a platinum trophy even if you don't get the DLC or any of the new trophies, which is great. Only original trophies count towards the platinum.
And Ghostbusters still rocks.
Correct, Platinums are only based on on-disc content.
I clocked in at 76.52 just 20 minutes ago. Even though Treasure Hunter was a bitch to collect for, I actually want more stuff to do in FFXIII, but all superbosses are defeated (if you could call The Doomherald or Long Gui that,
thought they were easier than I expected.) I want more hidden superbosses.
Posts
Because my backlog is getting ridiculous and any excuse will do!
Even if they fix it don't bother getting Ghostbusters. It was terrible.
Don't listen to this guy, Ghostbusters was a solid game. It wasn't the Second Coming of Jesus Christ like some people expected, but it was solid. And the bigger Ghostbusters fan you are, the more you'll like it.
Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
The only part that felt cool was wrangling bigger ghosts, and even that was screwed up because your dude is really slow to turn. It was an exercise in frustration with excellent window dressing. Completely mediocre game in a great package.
Thanks for generically describing every fucking licensed game.
The real issue here is whether or not it's worth being a motherfucking Ghostbuster in a game filled with nearly every original cast member and Brian Doyle-Murray. For $20, the answer is, to put it mildly, 'yes'.
Unless you want good gameplay to go with your good window-dressing - which I do.
Yeah, God I'm terrible. How dare I make a recommendation when somebody talked about picking up a shitty game for achievements. I'm surprised I haven't been banned yet - clearly I am only here to be contrary.
Settle down Santa - I was being constructive.
Yeah. I buy 'don't get it, it's terrible' as constructive. Not that it took somebody else saying you were full if it to get you to elaborate in any significant way. And even then 'slow to turn' hardly sounds like 'game is terrible'.
This is a thread about achievements and/or how to get them. You chimed in to dump on a game you didn't like. Start a new thread next time.
Also, your opinion is wrong anyway.
You know what'd be super? If we left modding to the mod staff.
but yes, a few of the online achievements were bugged, single player were fine though i managed to get 800 or 900 something points about it.
also what L4D2 achievements were bugged?
edit: On topic, I hate games which skew your achievements even if you don't have the DLC which contains them. Brutal Legend, Fable 2 and Ninja Gaiden 2 do this, they have their achievement count upped even though you don't have the DLC.
Most games do this. It's just a 'fact of life'. About the only way to prevent this from happening is to basically not play a game after it released DLC achievements that has DLC you don't want.
And if you care enough about meaningless things, it becomes obsession.
I think the preferable term is "passion" ;p
Starting to get the itch to just drop FF XIII and run through Just Cause 2. Are the achieves on that similar to the first?
I'm finishing up the hunts in FF13 (have 5 starred them all up to 60). That leaves the max-characters and all-items which are ridiculously grindy for no real reward so I will be skipping those.
I picked up DA Awakening to start after and it shows a clear weakness in Microsoft's X DLC achievements per year or whatever since it's a full expansion but barely has any achievements.
Any game is allowed up to 250 points per quarter up to a maximum total of 750 extra points. If Awakening has fewer than 250 points, that's because BioWare still doesn't know shit about how to create achievements.
But that any company would create such an expansive...expansion is not the fault of Microsoft's standards regarding DLC gamerscore. I mean, for $40, I can buy both DLC packs for GTAIV and get twice as many points for about the same amount of extra content. BioWare still doesn't know how to make worthwhile DLC.
That's not quite true. The Dawn of War II xpac (Chaos Rising) adds 1,000 points. And I'm not sure it's been out for 4 quarters yet either.
And I believe the Orange Box achievements also broke the 'limit' to the total number achievements possible. Microsoft will waive their rules from time to time. But two titles out of however many doesn't mean that the limit isn't 250 per quarter up to a maximum of 750. Unless they've recently changed that again.
It's not just DLC though. In fact, I'm not even 100% sure if it's downloadable on the 360. It's a full boxed expansion.
I vastly prefer expansions to piece-meal DLC releases anyway.
Which? The GTA stuff? Um... They're both available for download for $20 each.
You can download Awakening on 360. I'd assume the same holds true for PS3, but I know for sure it is available as both disc and DLC on the Xbox.
Oh for sure - I just thought it was interesting that they broke the rule after changing it to account for Halo 3 and Fallout 3 (and probably some other games that I don't know about with > 1250 gamerscore available).
No... DA Awakening. It's a boxed expansion and as was just clarified also available for download.
It doesn't have anything to do with Bioware and "worthwhile" DLC unless worthwhile means smaller, cheaper increments, which I was saying wasn't my preference. The achievement model doesn't account for full expansions.
I think Rockstar got it right - at least in Lost & Damned (haven't played Gay Tony yet). 80% of the new achievements were story milemarkers, the last was for kicking ass in the new races, and there were a hefty portion of the regular GTA IV achievements that you could get while playing tL&D.
And Ghostbusters still rocks.
They probably had lots of 'pressure' from devs to up the limit. Why it stops at 1750 is strange. Putting the max at twice retail wouldn't be a terrible idea.
thought they were easier than I expected.) I want more hidden superbosses.
Spent two hours getting into fights to try and finish the Casanova one, then it glitched.
And don't even get me started on High Diver.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
Isn't High Diver the "jump off the Eiffel Tower and survive" one? It's really easy.
Casanova and the cig smoking one are bullshit, though.
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