I died to two invading BP's last night and was unable to summon any blue ones. (I see a lot less blue soul signs lately.)
Although I try to use my blue eye stone somewhat, I've also noticed a lack of blue phantoms online. It could be that I might be too high level for one area that there wouldn't be any players in my level range, or it might be more likely that people just aren't willing to team up as much nowadays. It could be more and more people are drawn to the lure of Black Phantomdom
Working on 3-1 right now, after clearing all of world 2 (the archdemon there has awesome boss music) and killing the second boss in world 1. Those mind flayers can get somewhat annoying :x
I also saw a walkthrough of 1-3, and frankly I'm scared. Two Red-Eye Knights at once? More than one fight like that?
My question to y'all is how does one pronounce the word falchion? I've been told that the "ch" is hard but I say it softly, like "falshion." Am I doing this wrong? It would get annoying to verbally explain to people that my Crescent Falshion +1 is so awesome.
No. It's impossible to be in body form in 1-1 before you beat the Phalanx.
No it isn't. You can pick up 2 stones of ephemeral eyes in the nexus right away and you always start in body form in NG+.
Also it is possible to beat the tutorial boss and start 1-1 in NG with a body.
I've summoned blue phantoms in 1-1 actually I just zoned in in body form and I saw like 3 blue stones and I thought what the hell I grabbed 2 of them and it was probably the most hilariously easy thing ever in the game.
No. It's impossible to be in body form in 1-1 before you beat the Phalanx.
No it isn't. You can pick up 2 stones of ephemeral eyes in the nexus right away and you always start in body form in NG+.
Also it is possible to beat the tutorial boss and start 1-1 in NG with a body.
I've summoned blue phantoms in 1-1 actually I just zoned in in body form and I saw like 3 blue stones and I thought what the hell I grabbed 2 of them and it was probably the most hilariously easy thing ever in the game.
Oh, right, well, NG+ is something completely different. Of course you can do it there.
No. It's impossible to be in body form in 1-1 before you beat the Phalanx.
No it isn't. You can pick up 2 stones of ephemeral eyes in the nexus right away and you always start in body form in NG+.
Also it is possible to beat the tutorial boss and start 1-1 in NG with a body.
I've summoned blue phantoms in 1-1 actually I just zoned in in body form and I saw like 3 blue stones and I thought what the hell I grabbed 2 of them and it was probably the most hilariously easy thing ever in the game.
Oh, right, well, NG+ is something completely different. Of course you can do it there.
But you can't do it in a NG.
What? Sure beating the tutorial boss is a stretch for a beginner but anyone can easily pick up either of the two Stones of Ephemeral eyes in the nexus.
Nearly at the end. Just need to beat 1-4.
Think I might start a new character and spec them for PVP rather than going into NG+, though.
I know the wiki says Penetrating Sword is a poor choice of weapon, but I'm oddly tempted. Anyone think it'd be viable for a dex build if upgraded?
No. It's impossible to be in body form in 1-1 before you beat the Phalanx.
No it isn't. You can pick up 2 stones of ephemeral eyes in the nexus right away and you always start in body form in NG+.
Also it is possible to beat the tutorial boss and start 1-1 in NG with a body.
I've summoned blue phantoms in 1-1 actually I just zoned in in body form and I saw like 3 blue stones and I thought what the hell I grabbed 2 of them and it was probably the most hilariously easy thing ever in the game.
Er, what? No you can't. You can beat Vanguard, true, but then you get falcon punched by the Old One. Dying in the tutorial is necessary to introduce you into the Nexus.
No. It's impossible to be in body form in 1-1 before you beat the Phalanx.
No it isn't. You can pick up 2 stones of ephemeral eyes in the nexus right away and you always start in body form in NG+.
Also it is possible to beat the tutorial boss and start 1-1 in NG with a body.
I've summoned blue phantoms in 1-1 actually I just zoned in in body form and I saw like 3 blue stones and I thought what the hell I grabbed 2 of them and it was probably the most hilariously easy thing ever in the game.
Oh, right, well, NG+ is something completely different. Of course you can do it there.
But you can't do it in a NG.
What? Sure beating the tutorial boss is a stretch for a beginner but anyone can easily pick up either of the two Stones of Ephemeral eyes in the nexus.
I'm reasonably certain they don't appear until after you beat Phalanx the first time.
Nearly at the end. Just need to beat 1-4.
Think I might start a new character and spec them for PVP rather than going into NG+, though.
I know the wiki says Penetrating Sword is a poor choice of weapon, but I'm oddly tempted. Anyone think it'd be viable for a dex build if upgraded?
It really depends on how you define viable. It's far from the best option and to many people when PVPing anything that isn't the best wouldn't be called viable for PVP. I imagine you'll still be able to beat able to beat less skilled players but equally or better skilled players with better gear would probably prove challenging. Though most good PVP gear don't need colorless souls so you wouldn't lose much by upgrading it to try it out.
The only thing I really consider an important use of colorless souls for PVP is the adjudicators shield since you can offhand that while you 2hand another weapon and benefit from it's passive health regeneration.
Does anyone know if the Dark Silver Shield blocks the damage from the Large Sword of Moonlight? The moonlight sword is supposed to ignore shields but the dark silver shield reduces magic damage when blocking to 0.
Celix on
XBL: Celix 360 only
PSN: Celix78 PS3 and PS4
Steam: Hirojinx
Does anyone know if the Dark Silver Shield blocks the damage from the Large Sword of Moonlight? The moonlight sword is supposed to ignore shields but the dark silver shield reduces magic damage when blocking to 0.
Oh man it's like what would happen if the Juggernaut collided with the Blob.
Edit: I'm 100% sure it will still ignore the shield.
The point is: if you need to summon a blue phantom in 1-1, you're in for one hell of a bad time.
Who the hell would want to play with friends who just got the game? (was why I was asking)
Don't tell me that on your first play through you were able to kill the red eye knight guarding the Old Kings door? :P I wont believe it!
EDIT: I also thought of another reason for summoning. Killing the dragons.
A Royal can take down the red eyed knight relatively easily. Soul Arrow is ridiculous for the early parts of the game.
Alternatively, any class can beat him at the start by luring him to the opposite end(the tower where you get the cling ring). The knights are ridiculously easy to make fall over the edge of stair wells, and the drop will kill him. Easy as pie.
The point is: if you need to summon a blue phantom in 1-1, you're in for one hell of a bad time.
Who the hell would want to play with friends who just got the game? (was why I was asking)
Don't tell me that on your first play through you were able to kill the red eye knight guarding the Old Kings door? :P I wont believe it!
EDIT: I also thought of another reason for summoning. Killing the dragons.
A Royal can take down the red eyed knight relatively easily. Soul Arrow is ridiculous for the early parts of the game.
Alternatively, any class can beat him at the start by luring him to the opposite end(the tower where you get the cling ring). The knights are ridiculously easy to make fall over the edge of stair wells, and the drop will kill him. Easy as pie.
Alternatively, any class can beat him at the start by luring him to the opposite end(the tower where you get the cling ring). The knights are ridiculously easy to make fall over the edge of stair wells, and the drop will kill him. Easy as pie.
Now that's just not sportsmanlike. :P
I gave up all notions of sportsmanship when I met the giants in world 5.
Question about a possible...exploit? With Invading....
Demon's Souls wiki says this
If the invading player fails to kill the host, because they somehow die by the environment of the stage (falling, rolling ball trap in 1-x, but not killed by the host or a blue phantom player) your Soul Level will decrease, deducting a level from your highest stat.
Seems like this could be a pretty cheap way to experiment with different builds.....
Or pump up a lagging stat a bit easier, as it will be 'cheaper'
Question about a possible...exploit? With Invading....
Demon's Souls wiki says this
If the invading player fails to kill the host, because they somehow die by the environment of the stage (falling, rolling ball trap in 1-x, but not killed by the host or a blue phantom player) your Soul Level will decrease, deducting a level from your highest stat.
Seems like this could be a pretty cheap way to experiment with different builds.....
Or pump up a lagging stat a bit easier, as it will be 'cheaper'
I'm pretty sure that's by design. You can also lose a soul level if someone hits you with a soulsucker attack.
One time when I was going through 1-3, someone invaded and I got a message telling me they just wanted to die so they could lose a soul level, so people are definitely using it.
Question about a possible...exploit? With Invading....
Demon's Souls wiki says this
If the invading player fails to kill the host, because they somehow die by the environment of the stage (falling, rolling ball trap in 1-x, but not killed by the host or a blue phantom player) your Soul Level will decrease, deducting a level from your highest stat.
Seems like this could be a pretty cheap way to experiment with different builds.....
Or pump up a lagging stat a bit easier, as it will be 'cheaper'
Not sure what you mean by "cheaper". The cost of upgrading a stat is the same for all stats, and I'm fairly positive that this only increases with how many times you increase a stat. So if it cost you X souls to upgrade any stat last time, it will cost you X+Y souls to upgrade any stat next time, even if you happen to go down any number of soul levels.
The only point of losing soul levels on purpose is to readjust your stats while keeping all the gear you've collected. Doing so requires a lot of grinding, but might not take as long as starting a new character.
I guess you can call it cheap if someone finishes the game and gets a northern regalia, then delevels and distributes his points in such a way to be the minimum to use the sword and puts the rest in vitality. Then you've got a level 20 or so BP with pure black tendency invading low levels and slaughtering them with a sword that does 500 damage.
Question about a possible...exploit? With Invading....
Demon's Souls wiki says this
If the invading player fails to kill the host, because they somehow die by the environment of the stage (falling, rolling ball trap in 1-x, but not killed by the host or a blue phantom player) your Soul Level will decrease, deducting a level from your highest stat.
Seems like this could be a pretty cheap way to experiment with different builds.....
Or pump up a lagging stat a bit easier, as it will be 'cheaper'
Not sure what you mean by "cheaper". The cost of upgrading a stat is the same for all stats, and I'm fairly positive that this only increases with how many times you increase a stat. So if it cost you X souls to upgrade any stat last time, it will cost you X+Y souls to upgrade any stat next time, even if you happen to go down any number of soul levels.
The only point of losing soul levels on purpose is to readjust your stats while keeping all the gear you've collected. Doing so requires a lot of grinding, but might not take as long as starting a new character.
I guess you can call it cheap if someone finishes the game and gets a northern regalia, then delevels and distributes his points in such a way to be the minimum to use the sword and puts the rest in vitality. Then you've got a level 20 or so BP with pure black tendency invading low levels and slaughtering them with a sword that does 500 damage.
The cost to go from Level X to level Y is Z, regardless of how many times you've levelled past Y and then delevelled below X.
Question about a possible...exploit? With Invading....
Demon's Souls wiki says this
If the invading player fails to kill the host, because they somehow die by the environment of the stage (falling, rolling ball trap in 1-x, but not killed by the host or a blue phantom player) your Soul Level will decrease, deducting a level from your highest stat.
Seems like this could be a pretty cheap way to experiment with different builds.....
Or pump up a lagging stat a bit easier, as it will be 'cheaper'
Not sure what you mean by "cheaper". The cost of upgrading a stat is the same for all stats, and I'm fairly positive that this only increases with how many times you increase a stat. So if it cost you X souls to upgrade any stat last time, it will cost you X+Y souls to upgrade any stat next time, even if you happen to go down any number of soul levels.
The only point of losing soul levels on purpose is to readjust your stats while keeping all the gear you've collected. Doing so requires a lot of grinding, but might not take as long as starting a new character.
I guess you can call it cheap if someone finishes the game and gets a northern regalia, then delevels and distributes his points in such a way to be the minimum to use the sword and puts the rest in vitality. Then you've got a level 20 or so BP with pure black tendency invading low levels and slaughtering them with a sword that does 500 damage.
The cost to go from Level X to level Y is Z, regardless of how many times you've levelled past Y and then delevelled below X.
Hopefully that makes sense.
So you're saying the opposite. Even if you've been to level 100, if you delevel back to level 10, it will cost you the same amount of souls to go to level 11 as it did the first time you did it?
So I just beat Tower Knight and remember that I killed the Dragon on the bridge, so I go back to 1-1 to get the Purple Flame Shield. I check the upper right corner and see that Boletarian Palace is full white. Huh. I walk over to the closed gate just a few steps away from the 1-1 archstone and lo and behold it's open! I've seen this area before from the start of 1-1 but never could access it so I'm hopping in my seat like a school girl. I walk in and see a bunch of dead guy with items an-OH FUCK THREE BLACK PHANTOMS. Actually, they were not that hard to beat but they just popped in and freaked the shit out of me. Kill them, get items. It's a lot of souls by the way. Then I see you can go higher in this area, so I go higher. FIVE MORE BLACK PHANTOMS. Kill them, grab another soul. There is a small stairway into a low dungeon into the castle, so I follow it and walk in and AS SOON as I get my arm into the door, motherfucking Executioner Miralda jumps out of the shadows and starts wailing on me. Now I'm really freaking out. I calm down and start blocking her and watching what she does and figure out a way to begin to chip her down. All goes well until I block too much instead of backing off and I die. Fuck.
I respawn, go back, beat all the phantoms again, pull her out to the courtyard, do what I was doing before and kill her. Fuck yes, I just got the best light armor set for my character in the game at soul level 19.
Question about a possible...exploit? With Invading....
Demon's Souls wiki says this
If the invading player fails to kill the host, because they somehow die by the environment of the stage (falling, rolling ball trap in 1-x, but not killed by the host or a blue phantom player) your Soul Level will decrease, deducting a level from your highest stat.
Seems like this could be a pretty cheap way to experiment with different builds.....
Or pump up a lagging stat a bit easier, as it will be 'cheaper'
Not sure what you mean by "cheaper". The cost of upgrading a stat is the same for all stats, and I'm fairly positive that this only increases with how many times you increase a stat. So if it cost you X souls to upgrade any stat last time, it will cost you X+Y souls to upgrade any stat next time, even if you happen to go down any number of soul levels.
The only point of losing soul levels on purpose is to readjust your stats while keeping all the gear you've collected. Doing so requires a lot of grinding, but might not take as long as starting a new character.
I guess you can call it cheap if someone finishes the game and gets a northern regalia, then delevels and distributes his points in such a way to be the minimum to use the sword and puts the rest in vitality. Then you've got a level 20 or so BP with pure black tendency invading low levels and slaughtering them with a sword that does 500 damage.
The cost to go from Level X to level Y is Z, regardless of how many times you've levelled past Y and then delevelled below X.
Hopefully that makes sense.
So you're saying the opposite. Even if you've been to level 100, if you delevel back to level 10, it will cost you the same amount of souls to go to level 11 as it did the first time you did it?
Ah, Demon's Souls. Such an amazing game, though admittedly it took a back seat when Dragon Age came out. I did play the everloving shit out of it though. Mostly offline because I didn't want to deal with the completely random shifts in World Tendency that can fuck over your attempts to get Pure anything.
Once I completed all the various World Tendency events though, I started to jump online. I was, needless to say, a bit disappointed with how laggy many of the hosts were. It made backstabbing with my rogue extremely difficult, and parrying, which I was really good at during offline mode, virtually impossible. Parrying online is pretty much a roll of the dice that tends to not be worth it because you're more likely to take a shot to the face, even though on your end it LOOKS like you're timing it correctly.
I mostly ran around with a low to mid 30's Soul Level character. I remember the first time I got invaded, it was someone decked out in complete Dark Silver, wielding the Dragon Bone Smasher while I was in world 2-1. I fought him in a hallway where his sword would collide with the wall, which allowed me to skewer him with my Gripless with impunity. Put a smile on my face.
I also remember the first time I ended up as the Old Monk. Oh, that was so much fun. I've yet to lose a battle as him, even when the player walks in with 1 or 2 Blue Phantoms. Put on the Cling Ring when you become the Monk, it combines with the HP boost you get from being a boss and you end up with an absurd amount of HP.
I can't say I've really had much of a World Tendency or Lag issue online. But that's just my experience.
Shorn Scrotum Man on
0
TrynantManiac BrawlerRank 20.100 and full WildRegistered Userregular
edited December 2009
I found the Scraping Spear last night. In the hands of a Black Phantom. Who not only killed me, but broke all the weapons and armor I was using. Meaning not only did I lose my souls, I had a huge repair bill on my hands.
Ah yes, Scraping Spear and Acid Cloud are the bane of online play for most people.
My last character I decided to make a "Monk", which ended up translating into a guy who ran around with a Blessed Mirdan Hammer wearing nothing but a Silver Circlet, Saint's Pants, Wrists and Boots. He could also only use Miracles. I focused on Faith, Health and Stamina. This worked well for me because really, all I had was my weapon to worry about, so when they would toss in their Acid Cloud and whip out the Scraping Spear I wasn't too worried. And in the rare event they broke my hammer, I'd just whip out a Wrath of God and call it a day.
HalibutPassion FishSwimming in obscurity.Registered Userregular
edited December 2009
Edit: I'm an idiot, thought you were talking about start of 1-4. Well, I'll leave the strategy here anyway.
Best strategy for that guy that I've found.
Cast warding and equip a powerful weapon. Don't block him and just run in and hack away until your health gets low. He moves really slowly, so you can easily run away and heal when you need to. Cast warding again if it wears off. I don't think he ever heals himself, so you can just run away when things get too intense. Also, if you can, kill the other 2 BPs before you tackle him, as fighting more than 1 BP is a bitch.
The first time I fought him, I was like you (except I didn't die, had another weapon once my first one broke). He broke all my stuff about halfway through the fight, and I was very luck to kill him.
In NG+ I employed the above strategy and wiped the floor with him. Although, now that I think about it, he might be easier in NG+ since I don't think the scraping spear scales damage with stats and my phys def stat was a lot higher at that point. YMMV.
First I killed off the other two (with the thiefs ring it's possible to pull the sword dude without alerting the other two, then I just raced up and killed the archer, the spear guy didn't even have a chance to react). Then I summoned in a Blue Phantom. I distracted the BP and my helper blasted him in the back with magic until he died.
Posts
No. It's impossible to be in body form in 1-1 before you beat the Phalanx.
Although I try to use my blue eye stone somewhat, I've also noticed a lack of blue phantoms online. It could be that I might be too high level for one area that there wouldn't be any players in my level range, or it might be more likely that people just aren't willing to team up as much nowadays. It could be more and more people are drawn to the lure of Black Phantomdom
Working on 3-1 right now, after clearing all of world 2 (the archdemon there has awesome boss music) and killing the second boss in world 1. Those mind flayers can get somewhat annoying :x
I also saw a walkthrough of 1-3, and frankly I'm scared. Two Red-Eye Knights at once? More than one fight like that?
My question to y'all is how does one pronounce the word falchion? I've been told that the "ch" is hard but I say it softly, like "falshion." Am I doing this wrong? It would get annoying to verbally explain to people that my Crescent Falshion +1 is so awesome.
Aces Wild is a pretty stellar game.
Blog, Playing Rules; Let's Play Demon's Souls; My Backlog
I found myself dying twice to Leechmonger despite using the usual sniping spot, its projectiles were somehow hitting me.
Also I saw both Maneater lifebars as soon as I stepped into the room.
hard "ch" sound, not soft. it's like the ch in "check" or "cherry"
No it isn't. You can pick up 2 stones of ephemeral eyes in the nexus right away and you always start in body form in NG+.
Also it is possible to beat the tutorial boss and start 1-1 in NG with a body.
I've summoned blue phantoms in 1-1 actually I just zoned in in body form and I saw like 3 blue stones and I thought what the hell I grabbed 2 of them and it was probably the most hilariously easy thing ever in the game.
Oh, right, well, NG+ is something completely different. Of course you can do it there.
But you can't do it in a NG.
What? Sure beating the tutorial boss is a stretch for a beginner but anyone can easily pick up either of the two Stones of Ephemeral eyes in the nexus.
Think I might start a new character and spec them for PVP rather than going into NG+, though.
I know the wiki says Penetrating Sword is a poor choice of weapon, but I'm oddly tempted. Anyone think it'd be viable for a dex build if upgraded?
Er, what? No you can't. You can beat Vanguard, true, but then you get falcon punched by the Old One. Dying in the tutorial is necessary to introduce you into the Nexus.
I'm reasonably certain they don't appear until after you beat Phalanx the first time.
It really depends on how you define viable. It's far from the best option and to many people when PVPing anything that isn't the best wouldn't be called viable for PVP. I imagine you'll still be able to beat able to beat less skilled players but equally or better skilled players with better gear would probably prove challenging. Though most good PVP gear don't need colorless souls so you wouldn't lose much by upgrading it to try it out.
The only thing I really consider an important use of colorless souls for PVP is the adjudicators shield since you can offhand that while you 2hand another weapon and benefit from it's passive health regeneration.
Oh I could of sworn I picked all of them up when I explored the nexus straight up but if that's the case I stand corrected.
That's why the boss is so easy.
Who the hell would want to play with friends who just got the game? (was why I was asking)
Don't tell me that on your first play through you were able to kill the red eye knight guarding the Old Kings door? :P I wont believe it!
EDIT: I also thought of another reason for summoning. Killing the dragons.
Possible spoiler about killing dragons in 1-1:
It's impossible to kill the dragons in 1-1 and you're not supposed to fight the knight until much, much later.
Also, I know about the red knight. See previous post again.
You can kill the red one in 1-2, actually. Makes it a lot easier.
A Royal can take down the red eyed knight relatively easily. Soul Arrow is ridiculous for the early parts of the game.
PSN: Celix78 PS3 and PS4
Steam: Hirojinx
Oh man it's like what would happen if the Juggernaut collided with the Blob.
Edit: I'm 100% sure it will still ignore the shield.
Alternatively, any class can beat him at the start by luring him to the opposite end(the tower where you get the cling ring). The knights are ridiculously easy to make fall over the edge of stair wells, and the drop will kill him. Easy as pie.
Now that's just not sportsmanlike. :P
I gave up all notions of sportsmanship when I met the giants in world 5.
All is fair in love and war!
Demon's Souls wiki says this
Seems like this could be a pretty cheap way to experiment with different builds.....
Or pump up a lagging stat a bit easier, as it will be 'cheaper'
I'm pretty sure that's by design. You can also lose a soul level if someone hits you with a soulsucker attack.
One time when I was going through 1-3, someone invaded and I got a message telling me they just wanted to die so they could lose a soul level, so people are definitely using it.
Not sure what you mean by "cheaper". The cost of upgrading a stat is the same for all stats, and I'm fairly positive that this only increases with how many times you increase a stat. So if it cost you X souls to upgrade any stat last time, it will cost you X+Y souls to upgrade any stat next time, even if you happen to go down any number of soul levels.
The only point of losing soul levels on purpose is to readjust your stats while keeping all the gear you've collected. Doing so requires a lot of grinding, but might not take as long as starting a new character.
I guess you can call it cheap if someone finishes the game and gets a northern regalia, then delevels and distributes his points in such a way to be the minimum to use the sword and puts the rest in vitality. Then you've got a level 20 or so BP with pure black tendency invading low levels and slaughtering them with a sword that does 500 damage.
Man I never thought of that.... So tempting. :P
Although, a level 60-70 meat cleaver focused build is pretty insane outright. I can one shot 90% of the blue phantoms and about half the hosts.
The cost to go from Level X to level Y is Z, regardless of how many times you've levelled past Y and then delevelled below X.
Hopefully that makes sense.
So you're saying the opposite. Even if you've been to level 100, if you delevel back to level 10, it will cost you the same amount of souls to go to level 11 as it did the first time you did it?
So I just beat Tower Knight and remember that I killed the Dragon on the bridge, so I go back to 1-1 to get the Purple Flame Shield. I check the upper right corner and see that Boletarian Palace is full white. Huh. I walk over to the closed gate just a few steps away from the 1-1 archstone and lo and behold it's open! I've seen this area before from the start of 1-1 but never could access it so I'm hopping in my seat like a school girl. I walk in and see a bunch of dead guy with items an-OH FUCK THREE BLACK PHANTOMS. Actually, they were not that hard to beat but they just popped in and freaked the shit out of me. Kill them, get items. It's a lot of souls by the way. Then I see you can go higher in this area, so I go higher. FIVE MORE BLACK PHANTOMS. Kill them, grab another soul. There is a small stairway into a low dungeon into the castle, so I follow it and walk in and AS SOON as I get my arm into the door, motherfucking Executioner Miralda jumps out of the shadows and starts wailing on me. Now I'm really freaking out. I calm down and start blocking her and watching what she does and figure out a way to begin to chip her down. All goes well until I block too much instead of backing off and I die. Fuck.
I respawn, go back, beat all the phantoms again, pull her out to the courtyard, do what I was doing before and kill her. Fuck yes, I just got the best light armor set for my character in the game at soul level 19.
Still, congratulations! Beating Miralda that early makes things a lot easier.
That is correct.
Once I completed all the various World Tendency events though, I started to jump online. I was, needless to say, a bit disappointed with how laggy many of the hosts were. It made backstabbing with my rogue extremely difficult, and parrying, which I was really good at during offline mode, virtually impossible. Parrying online is pretty much a roll of the dice that tends to not be worth it because you're more likely to take a shot to the face, even though on your end it LOOKS like you're timing it correctly.
I mostly ran around with a low to mid 30's Soul Level character. I remember the first time I got invaded, it was someone decked out in complete Dark Silver, wielding the Dragon Bone Smasher while I was in world 2-1. I fought him in a hallway where his sword would collide with the wall, which allowed me to skewer him with my Gripless with impunity. Put a smile on my face.
I also remember the first time I ended up as the Old Monk. Oh, that was so much fun. I've yet to lose a battle as him, even when the player walks in with 1 or 2 Blue Phantoms. Put on the Cling Ring when you become the Monk, it combines with the HP boost you get from being a boss and you end up with an absurd amount of HP.
FFFFFUUUUUUUUUUUUUU-
I raged and kicked my TV :x
Scraping Spear, most annoying weapon ever?
Aces Wild is a pretty stellar game.
Blog, Playing Rules; Let's Play Demon's Souls; My Backlog
My last character I decided to make a "Monk", which ended up translating into a guy who ran around with a Blessed Mirdan Hammer wearing nothing but a Silver Circlet, Saint's Pants, Wrists and Boots. He could also only use Miracles. I focused on Faith, Health and Stamina. This worked well for me because really, all I had was my weapon to worry about, so when they would toss in their Acid Cloud and whip out the Scraping Spear I wasn't too worried. And in the rare event they broke my hammer, I'd just whip out a Wrath of God and call it a day.
Best strategy for that guy that I've found.
Cast warding and equip a powerful weapon. Don't block him and just run in and hack away until your health gets low. He moves really slowly, so you can easily run away and heal when you need to. Cast warding again if it wears off. I don't think he ever heals himself, so you can just run away when things get too intense. Also, if you can, kill the other 2 BPs before you tackle him, as fighting more than 1 BP is a bitch.
The first time I fought him, I was like you (except I didn't die, had another weapon once my first one broke). He broke all my stuff about halfway through the fight, and I was very luck to kill him.
In NG+ I employed the above strategy and wiped the floor with him. Although, now that I think about it, he might be easier in NG+ since I don't think the scraping spear scales damage with stats and my phys def stat was a lot higher at that point. YMMV.
First I killed off the other two (with the thiefs ring it's possible to pull the sword dude without alerting the other two, then I just raced up and killed the archer, the spear guy didn't even have a chance to react). Then I summoned in a Blue Phantom. I distracted the BP and my helper blasted him in the back with magic until he died.