Might as well make one of these cos I'll probably be needing it as the fall wears on. The following is spoiler'd because it's a lot of blah blah blah most people aren't gonna care about YEAH!
I finished up my second major (studio art) last May and was lucky enough to get an art-related job fresh out of school, at which I've been working for almost a year and a half. While it's given me invaluable experience, it makes me very unhappy and unsatisfied and is absolutely not something I want to continue to do for any longer than I have to. So, a couple months ago I decided to try to get into an MFA program for next fall where I can focus on my craft for a while and come out with credentials that might snag me a better day job more conducive to getting my own projects done and gradually building up a freelance base on the side.
Unfortunately, my portfolio is far from adequate, so while I pick schools and look for scholarships and try to make sense of the many and varied application processes, I need to try to minimize the suckage as much as I can before the supplementary materials deadlines. Most of what I did in school was figure drawing, and no MFA admissions panel wants to see a portfolio full of plain figure drawings. Everybody does those. And I never took painting, so not only do I have next to no fully composed pieces, I have almost no paintings. Just three color acrylic figure studies from my drawing classes. While I do draw pretty regularly, it's almost entirely digital (which I feel is somewhat looked down upon) and even my commissioned pieces are hardly illustrations because I'm a lazy bum with an aversion to environments so I don't even have that.
Edit: Most of the programs I'm applying to are interdisciplinary, but in most cases I'll need to enter through a specific department, and I don't really have enough metalsmithing pieces (yet) to get in through there, so I'm going to be trying to appeal to the drawing/painting dept.
tl;dr: I'm trying to beef up my portfolio for grad school, so I'll be posting things here for feedback from you crazy awesome dudes and dudettes. I have a hodgepodge portfolio kinna thing going on here
in case you want to see the kind of stuff I already have. I'll tune it as I go. Don't laugh too hard D;
First up is this thing Tam posted in the doodle thread that lured be back to the AC, which is a Mucha inspired gaming poster (neeeeeeerd):
(rough comp sketch
, for those who are interested)
Unless you can somehow convince me there's something I can do to this that would drastically improve it, I'm probably not going to touch it again. I MIGHT do a little tidying once I've finished more pieces. Maybe. But for all intents and purposes, it's finished.
This one's still a WIP, though. Getting close to done, but it needs halp:
(colored comp sketch
I'd like to flesh out her arms more--they're really twiggy compared to the rest of her--and work on the light refraction on the water so it looks more like water and less like I ran a shitty difference clouds filter over it (which I didn't, but if it looks like I did I might as well have) among other things. The water really looks godawful on screen, put it prints real nice. Gotta find some kind of happy medium.
After I'm done with that (or maybe while I'm still working on it, I'm kind of impatient) I'm going to take a stab at doing this thing I posted in the doodle thread in oils:
I was originally going to do it as a grungy digital painting, but I think it would be good practice and beneficial to my portfolio to try to do more work in traditional mediums.
So... there's some stuff I guess. Thoughts and crits welcome :> More to come later as I have time to work on it.