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[4e House Rules] Piercings & Tattoos for D&D 4e

NeuroglyphNeuroglyph Registered User regular
edited October 2009 in Critical Failures
Was inspired last night to write a blog on my site for some House Rules about turning piercings and tattoos into magic items in D&D 4e - Piercings & Tattoos in D&D 4e - hope folks will check it out and tell me what they think o_O

Neuroglyph on

Posts

  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    edited October 2009
    Isn't there a tattoo section in the Character builder already? Also, you could just flavor stuff like neck slot items as piercings or whatnot.

    Fencingsax on
  • IAmUnawareIAmUnaware Registered User regular
    edited October 2009
    Fencingsax wrote: »
    Isn't there a tattoo section in the Character builder already?

    Yes, there are magic tattoos in Adventurer's Vault 2.

    IAmUnaware on
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