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Team Fortress 2: TF2 IS NO longer $2.50: YOU MISSED IT

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Posts

  • TheySlashThemTheySlashThem Registered User regular
    edited October 2009
    mrflippy wrote: »
    So is there some trick to staying alive long enough to charge uber as medic without hanging back behind all of the fighting? :(

    jump around like a spastic puppy

    run the fuck away when things start to get out of hand

    TheySlashThem on
  • Raoulduke20Raoulduke20 Registered User regular
    edited October 2009
    mrflippy wrote: »
    So is there some trick to staying alive long enough to charge uber as medic without hanging back behind all of the fighting? :(

    Move erratically. Stay behind corners and any cover available while still being close enough to the front to keep mans up. Also, learn to move back and forth behind your target when in the open, so you can use them as a shield from projectiles. It mostly comes down to dodging well and yelling at people when they push forward those few seconds too soon.

    Raoulduke20 on
    signatureih.jpg
  • mrflippymrflippy Registered User regular
    edited October 2009
    I'm apparently pretty bad at dodging I guess.

    mrflippy on
  • BlueDestinyBlueDestiny Registered User regular
    edited October 2009
    davincie wrote: »

    Thanks for marking that as NSFW.

    Wait...

    BlueDestiny on
  • PMAversPMAvers Registered User regular
    edited October 2009
    in case anyone cares, i've got the Themes plugin up and running. (Hence the change of the name of the server.) If anyone wants to check it out.

    stormy night hydro's pretty cool, actually.

    PMAvers on
    persona4celestia.jpg
    COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
  • Edith UpwardsEdith Upwards Registered User regular
    edited October 2009
    Please tell me it's a ZF map.

    Edith Upwards on
  • TheySlashThemTheySlashThem Registered User regular
    edited October 2009
    gonna quote some SE++ TF2 posts because I doubt anyone who actually runs the PA servers ever goes over there
    redhead wrote: »
    PA server is good, but

    having the map switch after two rounds regardless of map is pretty silly

    2 rounds of granary or freight took us about 10 minutes

    2 rounds of gravelpit took about 30

    I can't imagine how long steel took
    it really should move to an "after x amount of time, change after end of current round" system

    also I've seen anti-steamroll set-ups where if the round ends in less than x amount of time the teams scramble

    I'd like to see that on PA as well

    the one I've seen had like, two minutes for 5 point push maps, so it'd have to be ridiculously one-sided to trigger

    TheySlashThem on
  • Eric_ResEric_Res Registered User regular
    edited October 2009
    gonna quote some SE++ TF2 posts because I doubt anyone who actually runs the PA servers ever goes over there
    redhead wrote: »
    PA server is good, but

    having the map switch after two rounds regardless of map is pretty silly

    2 rounds of granary or freight took us about 10 minutes

    2 rounds of gravelpit took about 30

    I can't imagine how long steel took
    it really should move to an "after x amount of time, change after end of current round" system

    also I've seen anti-steamroll set-ups where if the round ends in less than x amount of time the teams scramble

    I'd like to see that on PA as well

    the one I've seen had like, two minutes for 5 point push maps, so it'd have to be ridiculously one-sided to trigger

    The people on SE++ are barely human anyways.

    Eric_Res on
    QdEHg.png
  • NuzakNuzak Registered User regular
    edited October 2009
    mrflippy wrote: »
    I'm apparently pretty bad at dodging I guess.

    well the main thing you need to dodge is snipers. anything else requires cover and team support- like incoming rockets, scouts and pyros

    Nuzak on
  • BlindPsychicBlindPsychic Registered User regular
    edited October 2009
    I've suggested that a few times dude.

    BlindPsychic on
  • mrflippymrflippy Registered User regular
    edited October 2009
    Nuzak wrote: »
    mrflippy wrote: »
    I'm apparently pretty bad at dodging I guess.

    well the main thing you need to dodge is snipers. anything else requires cover and team support- like incoming rockets, scouts and pyros

    Even when I dodge snipers, I still get hit. I blame the network.

    mrflippy on
  • TheySlashThemTheySlashThem Registered User regular
    edited October 2009
    have you considered having a smaller head

    TheySlashThem on
  • NuzakNuzak Registered User regular
    edited October 2009
    I've suggested that a few times dude.

    nothing counts when you say it

    well it does count but in a negative way

    propositions become less attractive when you suggest them

    the ground cracks beneath your feet

    wildlife withers in your radius

    Nuzak on
  • GoombaGoomba __BANNED USERS regular
    edited October 2009
    A better idea would be removing dustbowl and, yes, all payload maps.

    Goomba on
    [SIGPIC][/SIGPIC]
  • mrflippymrflippy Registered User regular
    edited October 2009
    have you considered having a smaller head

    Yes. Didn't work.

    mrflippy on
  • NuzakNuzak Registered User regular
    edited October 2009
    Goomba wrote: »
    A better idea would be removing dustbowl and, yes, all payload maps.

    you can take badwater basin from me when you pry it from my charred, smoking corpse

    Nuzak on
  • SithDrummerSithDrummer Registered User regular
    edited October 2009
    mrflippy wrote: »
    So is there some trick to staying alive long enough to charge uber as medic without hanging back behind all of the fighting? :(

    jump around like a spastic puppy

    run the fuck away when things start to get out of hand
    Remember flip, it's not "running away", it's "looking for people to heal that may have just spawned"

    SithDrummer on
  • SithDrummerSithDrummer Registered User regular
    edited October 2009
    Nuzak wrote: »
    Goomba wrote: »
    A better idea would be removing dustbowl and, yes, all payload maps.

    you can take badwater basin from me when you pry it from my charred, smoking corpse
    more like nowater basin

    SithDrummer on
  • AntithesisAntithesis Registered User regular
    edited October 2009
    Okay, my 5 minutes of jack-o-lanterning:
    Scary pyro.

    daHaakS.jpeg
    Absolutely no shame:

    wVoyKXr1.jpeg
    RUN, COWARDS!

    r7RIXQef.jpeg
    Serious heavy is serious.

    rGRxJS4J.png

    Antithesis on
  • Edith UpwardsEdith Upwards Registered User regular
    edited October 2009
    There needs to be a payload map with rolling hills and large pools of water.

    Edith Upwards on
  • SuMa.LustreSuMa.Lustre Registered User regular
    edited October 2009
    awesome game on badlands today gentlemen

    too bad it hit 5 PM and then it's time for some sweet deep squats in the gym

    SuMa.Lustre on
  • NuzakNuzak Registered User regular
    edited October 2009
    is that a synonym for gay sex

    Nuzak on
  • KupiKupi Registered User regular
    edited October 2009
    mrflippy wrote: »
    So is there some trick to staying alive long enough to charge uber as medic without hanging back behind all of the fighting? :(

    Hi, welcome to why the Medic is boring.

    Kupi on
    My favorite musical instrument is the air-raid siren.
  • GoombaGoomba __BANNED USERS regular
    edited October 2009
    Nuzak wrote: »
    you can take badwater basin from me when you pry it from my charred, smoking corpse
    Pry I will.

    Goomba on
    [SIGPIC][/SIGPIC]
  • RobmanRobman Registered User regular
    edited October 2009
    I hate my wireless network so much

    Charged behind a crowd of fools with my crench out like a busta

    lagged

    Just killed one heavy

    Was very sad

    Robman on
  • TK-42-1TK-42-1 Registered User regular
    edited October 2009
    Nuzak wrote: »
    is that a synonym for gay sex

    is it wrong that I, too, went there after reading that?

    TK-42-1 on
    sig.jpgsmugriders.gif
  • PMAversPMAvers Registered User regular
    edited October 2009
    Thanks for those who came out to test the plugin (and didn't complain the entire time), by the way.

    Probably going to tinker with it a bit, and leave it set up like that for a few days, in case anyone wants to try to get a full game going with it running.

    PMAvers on
    persona4celestia.jpg
    COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
  • jonxpjonxp [E] PC Security Registered User regular
    edited October 2009
    gonna quote some SE++ TF2 posts because I doubt anyone who actually runs the PA servers ever goes over there
    redhead wrote: »
    PA server is good, but

    having the map switch after two rounds regardless of map is pretty silly

    2 rounds of granary or freight took us about 10 minutes

    2 rounds of gravelpit took about 30

    I can't imagine how long steel took
    it really should move to an "after x amount of time, change after end of current round" system

    also I've seen anti-steamroll set-ups where if the round ends in less than x amount of time the teams scramble

    I'd like to see that on PA as well

    the one I've seen had like, two minutes for 5 point push maps, so it'd have to be ridiculously one-sided to trigger

    On my server it is "best two out of three" for 5 point maps as an anti-steamroll measure. It doesn't require scrambles (which people REALLY complain about), and moves along to the next map if one team is obviously winning. I don't like maps to hit their time limit, I prefer a "winning condition", but I still put a 30 minute limit on 5-points. A/D maps are always two rounds. CTF is always one round/30 minutes.

    jonxp on
    Every time you write parallel fifths, Bach kills a kitten.
    3DS Friend Code: 2707-1614-5576
    PAX Prime 2014 Buttoneering!
  • crucialityfactorcrucialityfactor Registered User regular
    edited October 2009
    gumberculees is officially my new favorite player. Greatest Uber Spy Ever.

    crucialityfactor on
  • SuMa.LustreSuMa.Lustre Registered User regular
    edited October 2009
    that was scary

    SuMa.Lustre on
  • Delicious SteveDelicious Steve Registered User regular
    edited October 2009
    gumberculees is officially my new favorite player. Greatest Uber Spy Ever.

    Oh shit that was so amazing, six backstabs

    Delicious Steve on
  • Quaz and WallyQuaz and Wally Registered User regular
    edited October 2009
    WHY IS SPAWN SO FUCKING BIG ON EGYPT!?!?

    WHY!?!?

    Edit: Science also has a bad spawn.

    Quaz and Wally on
  • SuMa.LustreSuMa.Lustre Registered User regular
    edited October 2009
    why are you people taunting me with your playing

    i have work to do and I just glance to the servers list and see it full

    ffffff

    SuMa.Lustre on
  • shadydentistshadydentist Registered User regular
    edited October 2009
    why are you people taunting me with your playing

    i have work to do and I just glance to the servers list and see it full

    ffffff

    one of us

    one of us

    shadydentist on
    Steam & GT
    steam_sig.png
    GT: Tanky the Tank
    Black: 1377 6749 7425
  • nealcmnealcm Alvarian AlvarianRegistered User regular
    edited October 2009
    Nuzak wrote: »
    Goomba wrote: »
    A better idea would be removing dustbowl and, yes, all payload maps.

    you can take badwater basin from me when you pry it from my charred, smoking corpse

    i think it would've worked better if you had said cold dead hands, because that would imply he would have to be something other than pyro to kill you while you are not on fire

    nealcm on
    19ZUtIw.png
  • Quaz and WallyQuaz and Wally Registered User regular
    edited October 2009
    Vikings is a bad map and all of you are bad people.

    Also you people lied to me, healing other people with a sandvich doesn't count as healing done. It just gives half a point.

    Quaz and Wally on
  • SithDrummerSithDrummer Registered User regular
    edited October 2009
    More points than you would have gotten by healing that much!

    SithDrummer on
  • nealcmnealcm Alvarian AlvarianRegistered User regular
    edited October 2009
    Vikings is a bad map and all of you are bad people.

    Also you people lied to me, healing other people with a sandvich doesn't count as healing done. It just gives half a point.

    Oh, I knew that I had seen "healing" on my heavy's stat sheet at the end of a round, so I guess it only counts your own healing with the Sandvich... but I really thought I watched somebody eat my sandvich and me gain healing. Whatevs.

    nealcm on
    19ZUtIw.png
  • Quaz and WallyQuaz and Wally Registered User regular
    edited October 2009
    But I want to know how much I've healed.

    And I know for sure because I put out Melk twice and healed him quite a bit with two sandviches, and I only had the healing from the sandvich I ate.

    Also I killed three people with a KGB uber. I wish a heavy would do that for me, I still need that punching achievement.

    Quaz and Wally on
  • TheySlashThemTheySlashThem Registered User regular
    edited October 2009
    Erich Zahn wrote: »
    There needs to be a payload map with rolling hills and large pools of water.

    oh shit

    is there a pl map where the cart has to go through some water

    because if not there should be

    TheySlashThem on
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