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[Phalla] Dissidia: Phinal Phallacy - Close call, narrow village victory

TehSlothTehSloth Hit Or MissI Guess They Never Miss, HuhRegistered User regular
edited November 2009 in Critical Failures
Dissidia: Phinal Phallacy

dissidia_logo_white.jpg%22


Welcome to the world of Dissidia: Phinal Phallacy, a world torn asunder by the endless struggle between the forces of Harmony and Discord. However, the power of Harmony is fading, and the stage is set for a final resolution as Chaos, God of Discord leads his armies to crush what remains of the forces of light. Although knowledge of the game is unnecessary, I've tried to translate the combat mechanics from the game into a form that will at least somewhat agree with phalla. This game will have loads of fancy shmancy HP, attack mechanics available to everyone, and a rough approximation of the "bravery" system. That said, people farmiliar with the game will know all to well how quickly things like "breaks" can cause damage to ramp up quickly, but the lethality of the game will largely be left to the players, and shouldn't get to out of hand.

MECHANICS:
Stats - There's 2 main things you need to keep track of, HP, and Bravery. HP is, unsurprisingly enough, how much health your character has, if it drops to 0, you die. Bravery is a measure of your strength, and shows how much damage you deal when you attack another players HP. If it drops to 0 at any time, you will enter the "Break" state, and whoever caused you to go into that state will get a sizeable bonus to their bravery. Each player will also get a speed value, this is used to determine order of actions.

Actions - Each night, you can choose to take one of four actions:
  • HP Attack: Attack a target and deal HP damage equal to your bravery. On a successful attack, your bravery is decreased by the amount of damage you dealt - 1, but will start refilling to your base bravery value, and will finish refilling after your next action (Your bravery will not be available for use in attacks on the following night). Also inflicts minor brave damage.
  • Brave Attack: Attack a target and leach bravery from them. This will cause no HP damage, but will lower their bravery and increase yours.
  • Dodge: You will attempt to dodge all incoming attacks. 70% base chance to dodge an incoming attack.
  • Block: You attempt to block all incoming attacks. 70% chance of blocking and reducing HP and Bravery damage by half. 20% of all blocks are perfect blocks which will cause you to take no damage, and cause the opponent to lose their ability to act on the next night.

This section thieved from Mr.Blarney's Dr. Lucky Phalla OP:

Game Days / Vote Close / Action Close

Vote closes and all actions are due at 7PM PDT / 10PM EDT / 2AM UTC. Any actions or votes made before the hour (x:59) will count, while actions or votes made on the hour or later (x:00) will not count.


Signups

Post in bold lime your intent to sign up for the game. This game is intended to be played with 64 players, although there's some downwards flexibility. After 64 players have signed up reserves will be taken.

Inactivity

The fate of the world is resting on YOUR shoulders... don't squander this golden opportunity to be a hero. Failure to submit any actions will result in taking no action, and a warning if no vote was made. After 2 warnings, Inactivus will gladly feast upon your soul in the void.

Clarifications

Any questions about the game's rules may be made by highlighting the question in bold orange text. Questions specific to individual abilities or items may be asked privately via PM to TehSloth. Please note that there may be mechanics or details which will not be answered and kept hidden until the end of the game.


Other Rules

Standard Phalla rules apply: no sharing of host-provided PMs via screenshots and direct quotation. However, information may be shared indirectly, such as through rephrasing. No anonymous contact is allowed. All messages must be traceable to a player in the game. Play nice.

If any players create 'proboards' for private communication, please send a link for it to the host.


Questions and Answers
wrote:
on blocks:

is it 70% for 1/2 damage and 20% for no damage making it 90% something block vs 10% hit or is it 50% block + 20 % complete block = 70% overall block?

Block is determined first at 70%, then if the block is successful then there's a 20% chance of it being a perfect block.
How much information will we learn if we are attacked or targeted by some other ability?

You will know that you were attacked and how damage was done, attacks may not be given in the order they occurred.
How much bravery will be gained with a brave attack?

Brave attacks will leach half of your base Bravery value (rounded-down).

This game is currently designed around having 64 players.

5. simonwolf
7. garroad_ran
14. jdarksun
16. Nocturne
19. Matatat
34. Jaenther
38. [strike]Lucedes[/strike] Rawkking Goodguy
41. pigeonking
43. Ringo
50. Mr. Defecation

1. Delmain
2. Dogbone33
3. Zandracon
4. lonelyahava
6. kime
8. Toxic Toys
9. Dunadan019
10. Infidel
11. Fatal3RR0R
12. Arivia
13. Tiphareth
15. oaklore
17. warban
18. samurai6966
20. Gumpy
21. vagrant_winds
22. Kistra
23. Burnage
24. That Dave Fella
25. Daius
26. adventfalls
27. Cleonicus
28. ShadowThomas
29. Romantic Undead
30. dunedainjedi
31. TheLawinator
33. Ebfan
35. cj iwakura
35. Shalmelo
36. Typhus733
37. Hippie
39. Obbi
40. Slicer
42. Fluffy, Our Beloved Flopsy Bunny Friend
44. Asiina
45. Kias
46. FunkyWaltDogg
47. Jobastion
48. MrBlarney
49. [strike]DasUberEdward[/strike] enlightenedbum
51. kuhlmeye

Reserves:
1. Micro
2. enlightenedbum

Day 0
Night 1
Night 2
Night 3
Night 4
Night 5
Night 6
Night 7
Night 8

FC: 1993-7778-8872 PSN: TehSloth Xbox: SlothTeh
twitch.tv/tehsloth
TehSloth on
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Posts

  • ZandraconZandracon Registered User regular
    edited October 2009
    Arrrghhh. Damn Chaooosss.

    Zandracon on
  • lonelyahavalonelyahava Mortius is correct Move to New ZealandRegistered User regular
    edited October 2009
    !ME ME ME

    lonelyahava on
  • simonwolfsimonwolf there was a silence you took to mean somethingRegistered User regular
    edited October 2009
    Hua HA HA HA HA HA HA!

    simonwolf on
  • kimekime Queen of Blades Registered User regular
    edited October 2009
    Yeyy

    kime on
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  • garroad_rangarroad_ran Registered User regular
    edited October 2009
    This is so nice to come home to

    garroad_ran on
  • Toxic ToysToxic Toys Registered User regular
    edited October 2009
    Oh hell yes!

    Toxic Toys on
    3DS code: 2938-6074-2306, Nintendo Network ID: ToxicToys, PSN: zutto
  • Dunadan019Dunadan019 Registered User regular
    edited October 2009
    I SIGN DOWN UP LEFT RIGHT WHATEVER GETS ME ON THE LIST

    Dunadan019 on
  • Dunadan019Dunadan019 Registered User regular
    edited October 2009
    on blocks:

    is it 70% for 1/2 damage and 20% for no damage making it 90% something block vs 10% hit or is it 50% block + 20 % complete block = 70% overall block?

    Dunadan019 on
  • InfidelInfidel Heretic Registered User regular
    edited October 2009
    Fuck yeah, I hate you all!

    Infidel on
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  • Fatal3RR0RFatal3RR0R Registered User
    edited October 2009
    This is going to be awesome!

    Fatal3RR0R on
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  • M.D.M.D. and then what happens? Registered User regular
    edited October 2009
    Sadly I can't play in this game, as I don't know when I could devote time to it. (Only have internet at work and on my iphone)

    Also if you block you are dumb, dodge for life

    M.D. on
  • TehSlothTehSloth Hit Or Miss I Guess They Never Miss, HuhRegistered User regular
    edited October 2009
    Dunadan019 wrote: »
    on blocks:

    is it 70% for 1/2 damage and 20% for no damage making it 90% something block vs 10% hit or is it 50% block + 20 % complete block = 70% overall block?

    Block is determined first at 70%, then if the block is successful then there's a 20% chance of it being a perfect block.

    TehSloth on
    FC: 1993-7778-8872 PSN: TehSloth Xbox: SlothTeh
    twitch.tv/tehsloth
  • AriviaArivia Registered User
    edited October 2009
    maining ultimecia

    Arivia on
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  • TipharethTiphareth Registered User regular
    edited October 2009
    Sounds fantastic, I'm in

    Tiphareth on
  • oakloreoaklore Registered User regular
    edited October 2009
    Sign up for obligitory Kefka laughing.

    oaklore on
    orbit.gif
  • NocturneNocturne Registered User regular
    edited October 2009
    !I, Judge Magister, condemn you to oblivion!

    Nocturne on
  • warbanwarban Who the Hoof do you think we are? Registered User regular
    edited October 2009
    Signup for more chances to hate myself.

    warban on
    ACE ✰ PONY ✰ DETECTIVE!
  • samurai6966samurai6966 Registered User
    edited October 2009
    Can I be Cloud?

    samurai6966 on
    Echo wrote: »
    Yeah, some times I just want to get my farm in shape without being bothered by green explosive dildos.
  • NocturneNocturne Registered User regular
    edited October 2009
    TehSloth wrote: »
    Dunadan019 wrote: »
    on blocks:

    is it 70% for 1/2 damage and 20% for no damage making it 90% something block vs 10% hit or is it 50% block + 20 % complete block = 70% overall block?

    Block is determined first at 70%, then if the block is successful then there's a 20% chance of it being a perfect block.

    So a dodge has a 70% chance of losing no HP or Bravery

    And a block has a 70% chance of reducing the HP/Bravery loss by half, as well as a 14% chance of losing no HP/Bravery and roleblocking the attacker on the next night?


    I mean I'm no gambling man, but I'm just wanting to make sure I understand this correctly. Because it seems like the odds might be slightly unbalanced between the two actions. Unless there are other abilities in play here that I don't know about at this point, in which case, carry on good sir.

    Nocturne on
  • MatatatMatatat Registered User
    edited October 2009
    !Sign up

    Matatat on
  • GumpyGumpy There is always a greater powerRegistered User regular
    edited October 2009
    !Sign up

    Daius if you are reading this get Stew_Stick to play

    Also Ham

    Also Doug

    Gumpy on
  • DelmainDelmain Registered User regular
    edited October 2009
    Nocturne, I'm imagining your ability to increase your base block value will be higher than your ability to increase your base dodge value.

    Also, !Siggity-confirm number 1 slot

    Delmain on
    syndalis wrote: »
    Apple is a terrible company.
  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    edited October 2009
    !Fuck Yes

    Mained Bartz, Firion, & Kuja in the JPN version. Playing Firion and Cloud of Darkness currently in English (still haven't really decided on a main).

    vagrant_winds on
    // Steam: VWinds // LoL: VWinds // PSN: vagrant_winds //
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  • Dogbone33Dogbone33 State of ConfusionRegistered User regular
    edited October 2009
    Confirming number 2 slot

    Thanks for reserving me a slot Sloth

    I want to be Zidane. I don't even know if he is in Dissidia, but I'm currently playing FFIX and I want a tail dammit.

    Dogbone33 on
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  • KistraKistra Registered User regular
    edited October 2009
    !sign up

    Kistra on
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  • BurnageBurnage Registered User regular
    edited October 2009
    Hey, maybe this time I won't die on day one?

    Burnage on
  • DelmainDelmain Registered User regular
    edited October 2009
    Burnage wrote: »
    Hey, maybe this time I won't die on day one?

    I wouldn't count on it.

    Delmain on
    syndalis wrote: »
    Apple is a terrible company.
  • TehSlothTehSloth Hit Or Miss I Guess They Never Miss, HuhRegistered User regular
    edited October 2009
    Nocturne wrote: »
    TehSloth wrote: »
    Dunadan019 wrote: »
    on blocks:

    is it 70% for 1/2 damage and 20% for no damage making it 90% something block vs 10% hit or is it 50% block + 20 % complete block = 70% overall block?

    Block is determined first at 70%, then if the block is successful then there's a 20% chance of it being a perfect block.

    So a dodge has a 70% chance of losing no HP or Bravery

    And a block has a 70% chance of reducing the HP/Bravery loss by half, as well as a 14% chance of losing no HP/Bravery and roleblocking the attacker on the next night?


    I mean I'm no gambling man, but I'm just wanting to make sure I understand this correctly. Because it seems like the odds might be slightly unbalanced between the two actions. Unless there are other abilities in play here that I don't know about at this point, in which case, carry on good sir.

    Yes, it's basically a tradeoff of some damage mitigation vs. a 14% chance to roleblock your attacker. Risk vs. Reward.

    TehSloth on
    FC: 1993-7778-8872 PSN: TehSloth Xbox: SlothTeh
    twitch.tv/tehsloth
  • That Dave FellaThat Dave Fella Registered User regular
    edited October 2009
    !oh hell yes

    That Dave Fella on
    PSN: ThatDaveFella
  • crimsoncoyotecrimsoncoyote Registered User regular
    edited October 2009
    !Si--

    Screw you Sloth

    crimsoncoyote on
  • TehSlothTehSloth Hit Or Miss I Guess They Never Miss, HuhRegistered User regular
    edited October 2009
    !Si--

    Screw you Sloth

    Mwahahahahaha!

    TehSloth on
    FC: 1993-7778-8872 PSN: TehSloth Xbox: SlothTeh
    twitch.tv/tehsloth
  • BurnageBurnage Registered User regular
    edited October 2009
    Delmain wrote: »
    Burnage wrote: »
    Hey, maybe this time I won't die on day one?

    I wouldn't count on it.

    Hate

    Burnage on
  • DaiusDaius Registered User
    edited October 2009
    Gumpy wrote: »
    !Sign up

    Daius if you are reading this get Stew_Stick to play

    Also Ham

    Also Doug

    !Sign Up

    But I'm no miracle worker.

    Daius on
    bigbosssig.png
  • adventfallsadventfalls Why would you wish to know? Registered User regular
    edited October 2009
    In it to lose horribly.

    adventfalls on
    NintendoID: AdventFalls 3DS Code: 3454-0237-6080
  • CleonicusCleonicus Registered User regular
    edited October 2009
    Moogle!

    Cleonicus on
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  • vagrant_windsvagrant_winds Overworked Mysterious Eldritch Horror Hunter XX Registered User regular
    edited October 2009
    I want to be a Yan.

    Tonberries are evil.
    Yans are game over screen incarnate.

    vagrant_winds on
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  • ShadowThomasShadowThomas Registered User regular
    edited October 2009
    Signup

    ShadowThomas on
  • Romantic UndeadRomantic Undead Registered User regular
    edited October 2009
    I'm in and call Terra!

    Romantic Undead on
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  • iamtheaznmaniamtheaznman Registered User
    edited October 2009
    !Sure

    iamtheaznman on
  • dunedainjedidunedainjedi Registered User
    edited October 2009
    Totally In!

    dunedainjedi on
This discussion has been closed.