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Video game sales thread: September's done. Use the new thread.

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  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited October 2009
    Can everyone agree that if all games were available as both physical and DD, there was only one SKU of whichever console we're talking about capable of using both, and there was a one use registration code with physical format games (like what Valve games have), allowing used physical games while also letting the original user re-download that game if they want, that would be ideal?

    Hell of a run on sentence, I know.

    No, because one of the major advantages of DD - cheaper game prices - only exists when the game is only available via DD.

    The hell are you talking about? When the game only exists on DD the price can be as high as they want ti to be. If anything, having a retail version should ensure its cheaper.

    DarkWarrior on
  • The_ScarabThe_Scarab Registered User regular
    edited October 2009
    Steam or Impulse are the models to follow for DD.

    Publishers having their own individual stores like EA or Ubisoft is not going to pay dividends for them I don't think. But having just one DD store (Steam) is also bad for the consumer in the long run.

    Personally, I wouldn't mind if we had Impulse become a bigger platform. There are deals to be found there and Steam is already overcharging my European ass.


    On the other hand, I can find no fault at all with Steam, other than IE integration or the extremely fickle patching system for some games.

    The_Scarab on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited October 2009
    Can everyone agree that if all games were available as both physical and DD, there was only one SKU of whichever console we're talking about capable of using both, and there was a one use registration code with physical format games (like what Valve games have), allowing used physical games while also letting the original user re-download that game if they want, that would be ideal?

    Hell of a run on sentence, I know.

    No, because one of the major advantages of DD - cheaper game prices - only exists when the game is only available via DD.

    The hell are you talking about? When the game only exists on DD the price can be as high as they want ti to be. If anything, having a retail version should ensure its cheaper.

    No.

    This is not true.

    Have you ever even been on Steam or XBLA? They have sales all the damn time because they are the only format selling those particular games.

    Now try Games on Demand on 360, the one that sells retail 360 games. They stay at full price because they don't want to undercut retailers.

    UnbreakableVow on
  • LewiePLewieP Registered User regular
    edited October 2009
    I am not going to make a post about how Steam allows publishers to price discriminate between regions.

    LewieP on
  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited October 2009
    The_Scarab wrote: »
    Steam or Impulse are the models to follow for DD.

    Publishers having their own individual stores like EA or Ubisoft is not going to pay dividends for them I don't think. But having just one DD store (Steam) is also bad for the consumer in the long run.

    Personally, I wouldn't mind if we had Impulse become a bigger platform. There are deals to be found there and Steam is already overcharging my European ass.


    On the other hand, I can find no fault at all with Steam, other than IE integration or the extremely fickle patching system for some games.

    Or stuff not unlocking on time or unlocking on time stopping you ever finding stuff early.

    DarkWarrior on
  • LitanyLitany Registered User regular
    edited October 2009
    Nope, sorry, they will have made plenty of money off these games as is, theres no excuse for those prices. A NES game should be £2 at best, AT BEST.

    Really? Should Chrysler sell the a perfectly working Minivan for peanuts because they've "made plenty of money" already? Those new Beatles remasters? Hell, I've spent a lot of money on bread as is, a loaf of Wonderwhite should be two cents, AT BEST.

    And the "better games" sold at a premium slides down a slippery slope. Mario 3 and Total Recall (I hated that game as a kid, you see) both took the same amount of effort to port over, so where's the difference in price reflected?
    LewieP wrote: »
    Whilst I don't think VC pricing is too bad, I certainly would spend a lot more on them if they were cheaper. Now, I only have a few games that are the games I know I want to replay. If they were cheaper, I would probably buy more.

    This applies to all games everywhere.

    I would buy way more 360 games if they were cheaper!

    But this comes back to lack of competition and thus Nintendo making the prices. You can get 360 games for ridiculous prices, next-gen HD games that are cheaper than 25 year old NES games is where you start going wrong on your online monopoly pricing.

    Silly argument is silly. Use your voodoo magic and buy NES games for your NES at the same rock bottom prices your get your 360 games for your 360. Or should Burnout Paradise and Fable be free because I can get them at really low prices for the physical disc?

    Litany on
    Steam: Litany || PSN: Litany- || Nintendo Network ID: Litany
  • slash000slash000 Registered User regular
    edited October 2009
    Question: how many days will the Wii have been $200 for this Sept NPD?

    slash000 on
  • toxk_02toxk_02 Registered User regular
    edited October 2009
    slash000 wrote: »
    Question: how many days will the Wii have been $200 for this Sept NPD?
    One week.

    toxk_02 on
    OTP.jpg
  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited October 2009
    Litany wrote: »
    Nope, sorry, they will have made plenty of money off these games as is, theres no excuse for those prices. A NES game should be £2 at best, AT BEST.

    Really? Should Chrysler sell the a perfectly working Minivan for peanuts because they've "made plenty of money" already? Those new Beatles remasters? Hell, I've spent a lot of money on bread as is, a loaf of Wonderwhite should be two cents, AT BEST.

    And the "better games" sold at a premium slides down a slippery slope. Mario 3 and Total Recall (I hated that game as a kid, you see) both took the same amount of effort to port over, so where's the difference in price reflected?
    LewieP wrote: »
    Whilst I don't think VC pricing is too bad, I certainly would spend a lot more on them if they were cheaper. Now, I only have a few games that are the games I know I want to replay. If they were cheaper, I would probably buy more.

    This applies to all games everywhere.

    I would buy way more 360 games if they were cheaper!

    But this comes back to lack of competition and thus Nintendo making the prices. You can get 360 games for ridiculous prices, next-gen HD games that are cheaper than 25 year old NES games is where you start going wrong on your online monopoly pricing.

    Silly argument is silly. Use your voodoo magic and buy NES games for your NES at the same rock bottom prices your get your 360 games for your 360. Or should Burnout Paradise and Fable be free because I can get them at really low prices for the physical disc?

    A car requires money to break even. They dont appear for free out of thin air ready to be sold. I imaigne those NES games are running on an emulator and took very little effort to 'port' over.

    Silly response is silly. Did I say they should be free because I can obtain them cheap? Or did I suggest they should probably be priced more reasonably in line with what they can be obtained physically with extras (manual, case, nice cover)?

    DarkWarrior on
  • UncleSporkyUncleSporky Registered User regular
    edited October 2009
    PS1 games for $6 is a great deal. Virtual Console is not as good a deal as that but still a great deal. Both are far better than PSP Go games which cost full price for even older games, without a case/manual, or ability to trade it in.

    UncleSporky on
    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • slash000slash000 Registered User regular
    edited October 2009
    Thanks Tox.

    Man I'll be in class for the big NPD reveal.

    Oh well. Probably better than I avoid the swarm of posts for the initial few hours.


    Everyone get their PS3 party hats on!

    slash000 on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited October 2009
    Really hope Beatles Rock Band outsells GH5 in the States.

    Otherwise I am moving to Caspiar.

    UnbreakableVow on
  • toxk_02toxk_02 Registered User regular
    edited October 2009
    NDS 524.2K (-24.2% MoM)
    PS3 491.8K (+87.4%)
    Wii 462.8K (+33.5%)
    360 352.6K (+31%)
    PSP 190.4K (+8.6%)
    PS2 146.0K (-1%)


    HALO 3: ODST 360 MICROSOFT (CORP) Sep-09 1.52M 1
    WII SPORTS RESORT W/ WII MOTION PLUS WII NINTENDO OF AMERICA Jul-09 442.9K
    MADDEN NFL 10 360 ELECTRONIC ARTS Aug-09 289.6K
    MARIO & LUIGI:BOWSER'S INSIDE STORY NDS NINTENDO OF AMERICA Sep-09 258.1K
    THE BEATLES:ROCK BAND* 360 MTV GAMES/ELECTRONIC ARTS Sep-09 254.0K
    MADDEN NFL 10 PS3 ELECTRONIC ARTS Aug-09 246.5K
    MARVEL:ULTIMATE ALLIANCE 2 360 ACTIVISION BLIZZARD (CORP) Sep-09 236.0K
    BATMAN:ARKHAM ASYLUM* PS3 SQUARE ENIX INC (CORP) Aug-09 212.5K
    GUITAR HERO 5* 360 ACTIVISION BLIZZARD (CORP) Sep-09 210.8K
    THE BEATLES:ROCK BAND* WII MTV GAMES/ELECTRONIC ARTS Sep-09 208.6K

    *Includes limited, collectors', instrument bundles


    Beatles Wii: 208.6k
    Scribblenauts: 194k
    Beatles PS3: 132.4k
    GH5 Wii+PS3+PS2: 289k
    Batman: Arkham Asylum - 202,034 (Xbox 360) (DOES NOT INCLUDE LE/CE, the above list does)
    Wii Fit W/ Balance Board - 133,930 (Wii)

    From creamsugar, the infamous NPD leaker:

    MURAMASA > 35K
    Kingdom Hearts 358/2 Days > 201K
    GT > 18K
    GT PSN cards > 1k
    Soul Calibur: Broken Destiny > 26K
    Dead Space Extraction > 9K
    Motorstorm Arctic Edge < 3k
    Spyborgs < 1k
    Wired wrote:
    NPD added that The Beatles: Rock Band outsold Guitar Hero 5, saying that MTV’s Beatles game sold 595,000 units in total across the three platforms while Activision’s sequel sold 499,000 copies in total across its four platforms (which include PlayStation 2).

    In an email, MTV said that it sold 100,000 downloads of the song “All You Need Is Love” in September.
    http://games.ign.com/articles/103/1036545p1.html
    http://ds.ign.com/articles/103/1036643p1.html

    toxk_02 on
    OTP.jpg
  • UnbreakableVowUnbreakableVow Registered User regular
    edited October 2009
    YEAH SUCK A DICK GUITAR HERO WOOOOOOO

    UnbreakableVow on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited October 2009
    Also hurray for the PS3! Outselling the Wii? Hot damn.

    UnbreakableVow on
  • Shady3011Shady3011 Registered User regular
    edited October 2009
    PS3 winning is magical. So is Beatles.

    Shady3011 on
  • lowlylowlycooklowlylowlycook Registered User regular
    edited October 2009
    Hmmmm, isn't The Beatles number also quite low for, you know, The Beatles?

    lowlylowlycook on
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    (Please do not gift. My game bank is already full.)
  • Shady3011Shady3011 Registered User regular
    edited October 2009
    Also, holy shit at Mario and Luigi. I'm pretty sure Partner's in Time didn't do this well.

    Shady3011 on
  • Shady3011Shady3011 Registered User regular
    edited October 2009
    Hmmmm, isn't The Beatles number also quite low for, you know, The Beatles?

    Probably true but in terms of revenue (includes SE units) it'll be enough to make Viacom happy.

    Shady3011 on
  • ZerokkuZerokku Registered User regular
    edited October 2009
    Shady3011 wrote: »
    Also, holy shit at Mario and Luigi. I'm pretty sure Partner's in Time didn't do this well.

    PiT wasn't nearly as good of a game though either.

    Zerokku on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited October 2009
    Hmmmm, isn't The Beatles number also quite low for, you know, The Beatles?

    I'm guessing those are software only. I'm sure quite a few of the giant bundles were sold.

    I'm surprised, though. Despite 360 being the lead platform, I was certain that B:RB would sell better on the Wii.

    UnbreakableVow on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited October 2009
    Also Batman in the top ten for PS3, but not 360. Guess that DLC had some staying power.

    UnbreakableVow on
  • darleysamdarleysam On my way to UKRegistered User regular
    edited October 2009
    YEAH SUCK A DICK GUITAR HERO WOOOOOOO

    I agree with this sentiment.

    Fab 5 indeed.

    darleysam on
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  • Shady3011Shady3011 Registered User regular
    edited October 2009
    Zerokku wrote: »
    Shady3011 wrote: »
    Also, holy shit at Mario and Luigi. I'm pretty sure Partner's in Time didn't do this well.

    PiT wasn't nearly as good of a game though either.

    I don't think Bowser's Inside Story being better is the reason it sold so well.

    Shady3011 on
  • JragghenJragghen Registered User regular
    edited October 2009
    Huh.

    360 didn't benefit a hell of a lot from the price drop, such as it was.

    Jragghen on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited October 2009
    Jragghen wrote: »
    Huh.

    360 didn't benefit a hell of a lot from the price drop, such as it was.

    Oh holy shit, I didn't even notice.

    That's definitely odd, especially considering ODST hit that month and sold so well.

    UnbreakableVow on
  • toxk_02toxk_02 Registered User regular
    edited October 2009
    Hmmmm, isn't The Beatles number also quite low for, you know, The Beatles?

    I'm guessing those are software only. I'm sure quite a few of the giant bundles were sold.
    It's all forms: standalone, instrument bundles, whatever.
    *Includes limited, collectors', instrument bundles

    Also Batman in the top ten for PS3, but not 360. Guess that DLC had some staying power.
    Ah the ol' top 10 fallacy.

    toxk_02 on
    OTP.jpg
  • LitanyLitany Registered User regular
    edited October 2009
    Litany wrote: »
    Nope, sorry, they will have made plenty of money off these games as is, theres no excuse for those prices. A NES game should be £2 at best, AT BEST.

    Really? Should Chrysler sell the a perfectly working Minivan for peanuts because they've "made plenty of money" already? Those new Beatles remasters? Hell, I've spent a lot of money on bread as is, a loaf of Wonderwhite should be two cents, AT BEST.

    And the "better games" sold at a premium slides down a slippery slope. Mario 3 and Total Recall (I hated that game as a kid, you see) both took the same amount of effort to port over, so where's the difference in price reflected?
    LewieP wrote: »
    Whilst I don't think VC pricing is too bad, I certainly would spend a lot more on them if they were cheaper. Now, I only have a few games that are the games I know I want to replay. If they were cheaper, I would probably buy more.

    This applies to all games everywhere.

    I would buy way more 360 games if they were cheaper!

    But this comes back to lack of competition and thus Nintendo making the prices. You can get 360 games for ridiculous prices, next-gen HD games that are cheaper than 25 year old NES games is where you start going wrong on your online monopoly pricing.

    Silly argument is silly. Use your voodoo magic and buy NES games for your NES at the same rock bottom prices your get your 360 games for your 360. Or should Burnout Paradise and Fable be free because I can get them at really low prices for the physical disc?

    A car requires money to break even. They dont appear for free out of thin air ready to be sold. I imaigne those NES games are running on an emulator and took very little effort to 'port' over.

    Silly response is silly. Did I say they should be free because I can obtain them cheap? Or did I suggest they should probably be priced more reasonably in line with what they can be obtained physically with extras (manual, case, nice cover)?

    Your argument wasn't about costs, it was about money made. But I'll humor you anyways. CD's cost less than a dollar to package and produce, and that loaf of bread isn't expensive either. Hell, on to vidja games; Mario Kart DS has sold tonnes of copies, easily recouping what ever was spent on development, producing, shipping and made a very tidy profit. It's sold more most NES games. Should it be two pounds, AT BEST?

    So Digitally Distributed software shouldn't sell at the MRSP, but rather the cheapest available price because you have the option of buying elsewhere? Shopping online for the best deal is an outlier market that's always going to beat your price, whereas as long as you're inline with the MRSP you're providing the same content for the same price. NES games can be had without buying them on the VC, just like [most] DD'd games. Shop around if you want to.

    Litany on
    Steam: Litany || PSN: Litany- || Nintendo Network ID: Litany
  • Shady3011Shady3011 Registered User regular
    edited October 2009
    I'd like to present MUA2 as evidence that inferior sequels still sell well on brand name alone.

    Shady3011 on
  • JragghenJragghen Registered User regular
    edited October 2009
    Jragghen wrote: »
    Huh.

    360 didn't benefit a hell of a lot from the price drop, such as it was.

    Oh holy shit, I didn't even notice.

    That's definitely odd, especially considering ODST hit that month and sold so well.

    Arcades must make up the lion's share of 360 sales, I guess?

    I mean, I finally got one, but I picked up one of the pricedropped Pros.

    Jragghen on
  • DarkWarriorDarkWarrior __BANNED USERS regular
    edited October 2009
    Jragghen wrote: »
    Huh.

    360 didn't benefit a hell of a lot from the price drop, such as it was.

    Oh holy shit, I didn't even notice.

    That's definitely odd, especially considering ODST hit that month and sold so well.

    I imagine the kind of person who'd buy ODST had already bought a 360 for Halo 3.

    DarkWarrior on
  • ZerokkuZerokku Registered User regular
    edited October 2009
    Shady3011 wrote: »
    Zerokku wrote: »
    Shady3011 wrote: »
    Also, holy shit at Mario and Luigi. I'm pretty sure Partner's in Time didn't do this well.

    PiT wasn't nearly as good of a game though either.

    I don't think Bowser's Inside Story being better is the reason it sold so well.

    No it sold well because the DS has a much larger install base now than it did then.

    Zerokku on
  • UncleSporkyUncleSporky Registered User regular
    edited October 2009
    So when did the Wii and DS's big hits fall off? Has it been a few months now?

    I'm talking Wii Play, Mario Kart Wii and DS, Wii Fit...

    Or was it just a pretty big month and we should be back on schedule next time?

    UncleSporky on
    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    edited October 2009
    It seems my post got lost in the last thread when everyone came over here, but really....a mix of both is best. Basically what has already been said.

    cooljammer00 on
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  • Shady3011Shady3011 Registered User regular
    edited October 2009
    Did the 360 knock out the Wii from first/second place when Halo 3 dropped? Otherwise, this is the first time the Wii hasn't been in first/second place.

    Shady3011 on
  • LitanyLitany Registered User regular
    edited October 2009
    It seems my post got lost in the last thread when everyone came over here, but really....a mix of both is best. Basically what has already been said.

    This is flat out true. There's no need for it to be either or, and getting a good deal is always in my best interest. :P

    Litany on
    Steam: Litany || PSN: Litany- || Nintendo Network ID: Litany
  • UnbreakableVowUnbreakableVow Registered User regular
    edited October 2009
    toxk_02 wrote: »
    Hmmmm, isn't The Beatles number also quite low for, you know, The Beatles?

    I'm guessing those are software only. I'm sure quite a few of the giant bundles were sold.
    It's all forms: standalone, instrument bundles, whatever.
    *Includes limited, collectors', instrument bundles

    Also Batman in the top ten for PS3, but not 360. Guess that DLC had some staying power.
    Ah the ol' top 10 fallacy.

    What fallacy?

    Batman for PS3 was right below the 360 version last month.

    Now only the PS3 version is in the top 10.

    UnbreakableVow on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited October 2009
    So when did the Wii and DS's big hits fall off? Has it been a few months now?

    I'm talking Wii Play, Mario Kart Wii and DS, Wii Fit...

    Or was it just a pretty big month and we should be back on schedule next time?

    The second one.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • cooljammer00cooljammer00 Hey Small Christmas-Man!Registered User regular
    edited October 2009
    Did people just want to play as the Joker that badly? Or did they not want to have to pay for DLC? I assume it wasn't free on Xbox.

    cooljammer00 on
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  • toxk_02toxk_02 Registered User regular
    edited October 2009
    toxk_02 wrote: »
    Also Batman in the top ten for PS3, but not 360. Guess that DLC had some staying power.
    Ah the ol' top 10 fallacy.

    What fallacy?

    Batman for PS3 was right below the 360 version last month.

    Now only the PS3 version is in the top 10.
    You're ignoring #11 - #100000000000. We don't know what they are, but say B:AA for 360 is #11 at 200k. Or #14 at 191k. I guess I don't see a major DLC victory, yet (B:AA could be #100 for all we know).

    The other thing to consider is this stuff doesn't happen in a vacuum. Looking at just the top 10 because that's all we have so far, 360 owners seem a little preoccupied buying Halo 3 and band games.

    toxk_02 on
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