I found out about this game after reading a review in PC Gamer, and tried the demo and loved it. So I was surprised that I couldn't find any mention of this game on these boards, even for being an indie title. So I felt the need to make a thread for it.
What is it?
AI War could best be summed up as a 2d Space 4x RTS Tower Defense game. Its all about amassing huge armies to conquer huge galaxies while regularly fighting off progressively huger waves of AI ships coming to wreck your shit, conveniently monitored by an AI Progress statistic that goes up as you piss them off more. The goal is to find and destroy 2 AI opponents homeworlds amidst a procedurally generated galaxy consisting of 10 to 120 planets. It sounds simple, but it gets pretty epic fast. To be honest I have only played the demo, but its enough to convince me that I want to buy the game.
Oh, and it has co-op up to 8 players, but no competitive play. It is called AI War after all.
Where can I try this aforementioned demo?
The developer, Arcen Games, has the 90mb demo on
their website. It lets you play through the tutorials, and up to 1 game hour of the campaign mode previously described. The Intermediate Tutorial included is basically a small guided non-random 10 planet Campaign and is fairly lengthy, which gives you a decent feel for the idea behind the game.
When does it come out?
It already is! Currently already available on GamersGate and Impulse, or on the developers website, its 20 bucks. However its also coming to Direct2Drive and Steam by the end of the month. Only reason I haven't bought it yet is because I am waiting for the Steam release with steam achievements and everything. I just like buying my shit on Steam when given the option.
The Pictures!
Trailer!http://www.youtube.com/watch?v=Gr_oSOSTfbA
Make with the discussion!
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Could be fun, I'll try the demo later if my laptop can handle it.
Also, keep in mind that it's not really a demo where you can just "give it a shot." The tutorial takes a couple of hours and I doubt you'd come away impressed from anything less than that kind of time investment, unless he's changed something.
I haven't really dug into it so I can't comment on the game in general, but it's waiting to be played sometime soon.
Yeah, I tend to do that when I see inbound links and people have questions. I don't think I've used my PA username since 2003 or so, and I've changed email providers since, so I had to register an account. Kinda funny, since I've been reading PA since before Mike proposed to his wife through the comic. I think Red vs Blue was still a thing last time I was on these forums, whenever that was. But it's good to be back!
Yeah, it's not a five minute demo, that's for sure. Most people really seem to enjoy the fourth one, the guided simulated campaign, though. I get a lot of emails/posts on my own forums from people who bought it while that was still in progress, because that's when they were sold on it. But YMMV, of course.
An interview I did at The Reticule might also be of interest, it has a different focus from the Co-Optimus one (though both are informative): Part One, Part Two
Yeah, thats what sold me on the game. Also played through the 1 hour of Campaign a couple times to try out some different ships after I had finished the Intermediate Tutorial, which took me a few hours to go through but it was worth it. I am looking forward to putting in some quality time in campaign mode with the full version once its up on Steam.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
http://www.youtube.com/watch?v=PG01JWJNF9I
They also have a sale on the base game for 9.99 right now on their website or Direct 2 Drive. CD keys can be used with Steam regardless of where you purchase it. Though also of note, they released Version 3.0 of AI War alongside the expansion and its not up on Steam yet either.
I also set combat style to fast & dangerous, and I like it already. The game feels more brisk, even though I only have an hour into this second try. In the first game I was at the 5 or 6 hour mark with 3 or 4 planets, and completely stuck without tricky maneuvers since I let the AI build up too long.
For the love of god tho, use the tutorials. This is not a pick up and play game, it has a Dominions 3-esque learning curve.
I tend to skip tutorials. Most of the time they just go over shit I already assumed.
Robots Will Be Our Superiors (Blog)
http://michaelhermes.com
Possibly beside the point, but the expansions for GalCiv are so good, you are doing a disservice to yourself by not getting them. Each one is a massive upgrade for the game.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
That's what I was afraid of. Race-specific tech trees DO sound pretty tempting...
Robots Will Be Our Superiors (Blog)
http://michaelhermes.com
And the GalCiv2 xpacs are so totally worth it. There should be a bundle for them up on Impulse which is a decent deal.
Anyway, next time I've got some spare cash, I'm picking this up.
I had an even bigger problem in my next game. I chose random easy enemies and ended up with the turtle and entrenched homeworlder, which like to have very well-defended planets. The game was absolute tedium toward the end (especially because there was a bug in 3.0 where turrets kept stacking on each other and I couldn't destroy the lightning turrets in time, but nevermind that).
I recommend not playing the turtle in your first game, and don't try to rush in the mid game. Slow and steady is the only way or you will get to a point where everything is unmanageable and not fun. My third campaign is a real joy though.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
I got through all the tutorials so I'd just say to make sure you've scouted the three adjacent planets.
I picked this up during the recent sale it's by far one of the best games I've played in a long time. I'm surprised you don't hear more about it. One thing is that this game is _long_. By the time I beat the intermediate tutorial I had already put 15 hours into the game (I'm more of TBS guy, so 90% of that is pause time). Not only is it an outstanding game, but the developer support is some of the best I've seen.
So I just picked this up from the Steam sale, and I'm playing the tutorials right now. So far so good, it looks like I'm going to enjoy my time with this.
Anyway, I'd like to hear about the expansion pack from someone around here. I'll most likely pick it up (it's only five bucks atm), unless you guys tell me it's horribly broken or something.
Robots Will Be Our Superiors (Blog)
http://michaelhermes.com
Expansion is bought. Who can say no to Dyson Spheres and ancient autonomous starships of massive power that can be captured and used against your enemies?
Robots Will Be Our Superiors (Blog)
http://michaelhermes.com
Indeedy. I grabbed the expansion and the game itself. Looks interesting.
The cool thing is, that if you preorder for $4.00 you get access to the beta. The preorder is only available through Arcen Games site, but Steam users can register the expansion once it is released on Steam.
I'll let Fiskbit, of Arcen Games explain.
The really cool part? All profits for this expansion go directly to Child's Play. So get an awesome expansion for a kick ass game for super cheap and help out our favorite charity in the process. Is that fucking cool or what?
Here are some key features lifted straight from the page I linked at the start of this very post!
Key Features:
* 36 new ships, including:
* 5 new ship classes with a variety of abilities.
* Enclave Starships and Regeneration Chambers for direct unlock.
* 6 new AI special weapons.
* 6 new AI Types.
* 3 Neinzul alien minor factions (NPCs).
* Devastating new Hybrid Hives AI plot.
* 3 new in-game music tracks.
* Two new map styles: X and Concentric Circles.
Remember, this is still in beta, so who knows how it will run or what it will do. The Arcen Games guys say it's going to get a release later this month though, so I expect it won't make goats blood boil out of your CPU or anything.
Robots Will Be Our Superiors (Blog)
http://michaelhermes.com
Heck, the amount of content Arcen has added to this game just in their regular updates probably amounts to a pretty big expansion. There's always new ships, guns, turrets and stuff showing up in the game. AI Wars is extremely well supported. It's a really amazing game. If you haven't tried it, take a night or two off from Starcraft 2 and check this out. This thing is different.
This is really scratching my space 4X itch, even though it's not a traditional style of 4X.
Really my only issue with it is that all the cool art gets hidden when you zoom to a decently playable distance. I think everything should be either sized up or a bit closer by default.
Spend some time with this if you like a game on a epic, massive scale. This is so much more than teching up and then rolling a blob over enemies.
This right here is exactly why I find most RTSs incredibly boring.
Robots Will Be Our Superiors (Blog)
http://michaelhermes.com
Same here. I spend a lot more time in this game thinking about which systems to take, which systems to raid, which of my own systems to defend. Scouting and probing for weaknesses, searching for the enemies flank and critical structures are a huge deal, requiring reconnaissance in force some times. Lots of depth to be found here. I can't believe I'm the only person on G&T playing this.
Is there a big learning curve?
Yeah, it's pretty steep. The tutorial has a guided campaign that teaches some of the more advanced strategic concepts. Once you play through that you'll know if the game is something you'll enjoy.