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Left 4 Dead 1 and 2: Chocolate Helicopters* (Helicopters banned in Australia/Germany)

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Posts

  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited November 2009
    Dual pistols is absolutely terrible when you're down, couldn't get a boomer from a mile away waddling it's way up to my body.
    Alegis
    You don't need to aim
    image.php?u=13605&dateline=1246904545
    Location: you just need to fire more boolitz


    Oh also the melee weapons make it laughably easy to kill entire hoards without doing anything more than getting your suit messy.

    Flippy_D on
    p8fnsZD.png
  • AlegisAlegis Impeckable Registered User regular
    edited November 2009
    You may have won this round, Penny Arcade, but I'll be back!

    I'll be baaaaack!


    I'll try melee some more, seems like I was mistaken with FF damage.

    Alegis on
  • Unearthly StewUnearthly Stew Registered User regular
    edited November 2009
    I'm not really certain why they limited the friendly fire damage on melee weapons. I mean, I'm happy that they are a fairly safe alternative, but still, a machete to the face should also be an instant incap...

    Unearthly Stew on
  • MelksterMelkster Registered User regular
    edited November 2009
    I'm not really certain why they limited the friendly fire damage on melee weapons. I mean, I'm happy that they are a fairly safe alternative, but still, a machete to the face should also be an instant incap...

    You mean, instant decap.
    :lol:

    Melkster on
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited November 2009
    I'm not really certain why they limited the friendly fire damage on melee weapons. I mean, I'm happy that they are a fairly safe alternative, but still, a machete to the face should also be an instant incap...

    It should be, but for some reason its not and it means they have a gigantic advantage over firearms. I don't know about the axe, katana and chainsaw though.

    Edit: Also melee weapons have different slash factors. A guitar, nightstick and such don't do much against multiple zombies as much as the machete. One machete swing clears your entire screen of zombies just about.

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • Unearthly StewUnearthly Stew Registered User regular
    edited November 2009
    Melkster wrote: »
    I'm not really certain why they limited the friendly fire damage on melee weapons. I mean, I'm happy that they are a fairly safe alternative, but still, a machete to the face should also be an instant incap...

    You mean, instant decap.
    :lol:

    Hey fellas, doya'll know what decap the head means? 'Cause one time I came down here with Keith...

    The guitar has been my favorite weapon so far. Every time I use it I yell, "El Kabong!"

    Unearthly Stew on
  • subediisubedii Registered User regular
    edited November 2009
    Melkster wrote: »
    I'm not really certain why they limited the friendly fire damage on melee weapons. I mean, I'm happy that they are a fairly safe alternative, but still, a machete to the face should also be an instant incap...

    You mean, instant decap.
    :lol:

    Hey fellas, doya'll know what decap the head means? 'Cause one time I came down here with Keith...

    The guitar has been my favorite weapon so far. Every time I use it I yell, "El Kabong!"

    "Here's a little song I wrote, you might want to sing it note for note..."

    If I could have that as my theme song for when the guitar comes out, I would.

    subedii on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited November 2009
    Ellis should tell a story of Keith's demise and break into blubbering sobs.

    DeMoN on
    Steam id : Toxic Cizzle
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  • Roland_tHTGRoland_tHTG Registered User regular
    edited November 2009
    Aegeri wrote: »
    I'm not really certain why they limited the friendly fire damage on melee weapons. I mean, I'm happy that they are a fairly safe alternative, but still, a machete to the face should also be an instant incap...

    It should be, but for some reason its not and it means they have a gigantic advantage over firearms. I don't know about the axe, katana and chainsaw though.

    Edit: Also melee weapons have different slash factors. A guitar, nightstick and such don't do much against multiple zombies as much as the machete. One machete swing clears your entire screen of zombies just about.

    The weirdest thing is that the guitar does 7 ff damage and the machete does 5.

    Roland_tHTG on
  • angrylinuxgeekangrylinuxgeek Registered User regular
    edited November 2009
    can't support a product advertised by clutch

    canceling my pre-order

    angrylinuxgeek on
    sQwJu.png
  • ZypheruZypheru Registered User regular
    edited November 2009
    can't support a product advertised by clutch

    canceling my pre-order

    Um...maybe I missed something but, er...why now?

    Zypheru on
    "Kill all sons of bitches. That's my 'ficial instructions" -- Ellis
  • SuMa.LustreSuMa.Lustre Registered User regular
    edited November 2009
    it's just the same game with sprinkles on top

    but the sprinkles are so delicious

    i told myself i wouldn't get it

    now i'm thinking i will

    damn you valve

    SuMa.Lustre on
  • SorensonSorenson Registered User regular
    edited November 2009
    So I finally got myself a bile jar when a tank shows up, and man, it did jack squat worth of value. Or at least I don't think it did. By the time the horde showed up the others managed to kill it conventionally.

    Sorenson on
  • BloodySlothBloodySloth Registered User regular
    edited November 2009
    it's just the same game with sprinkles on top

    but the sprinkles are so delicious

    i told myself i wouldn't get it

    now i'm thinking i will

    damn you valve

    See I thought the same thing when the sequel was first announced, but it's just not true. I mean, I guess the core gameplay and graphics are mostly the same, but there's so much variation thrown in now that I can't conscionably call it the same game with a new dressing. New characters, twice as many special infected types, a set of new campaigns that's as large as the original, a total weapon roster that's about 3 times as large as the first game's, in addition to weapon upgrades, of which the first game had none... I just don't understand how it's "the same game with sprinkles on top."

    BloodySloth on
  • undeinPiratundeinPirat Registered User regular
    edited November 2009
    Sorenson wrote: »
    So I finally got myself a bile jar when a tank shows up, and man, it did jack squat worth of value. Or at least I don't think it did. By the time the horde showed up the others managed to kill it conventionally.

    The times I've successfully used a bile bomb is when there was a horde out and I needed a distraction real quick and I didn't have a pipe. Gauntlet and rushing to get a shotty or medkit. I had the same experience with the tank as you; didn't really pan out as planned.

    Hopefully it's more useful in the full game.

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited November 2009
    I have never seen the bile be worth it to use. It just summons way too many zombies.

    edit: Not counting the gauntlet

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
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  • RonaldoTheGypsyRonaldoTheGypsy Yes, yes Registered User regular
    edited November 2009
    I was underwhelmed by the demo.

    RonaldoTheGypsy on
  • LaCabraLaCabra MelbourneRegistered User regular
    edited November 2009
    The demo was underwhelmed by you.

    LaCabra on
  • RonaldoTheGypsyRonaldoTheGypsy Yes, yes Registered User regular
    edited November 2009
    LaCabra wrote: »
    The demo was underwhelmed by you.

    I only let it play one and a half of my levels. It'll have to wait until I am released to get the full experience of me.

    RonaldoTheGypsy on
  • LaCabraLaCabra MelbourneRegistered User regular
    edited November 2009
    I suggest you play Shotgun Sunrise in the interim.

    LaCabra on
  • Evil MultifariousEvil Multifarious Registered User regular
    edited November 2009
    i don't understand what else a sequel could offer beyond new campaigns, new weapons, new gameplay modes, new characters, new infected, etc.

    fundamental changes to the nature of gameplay, updated physics/graphics engines, a drastic change in style of narrative, maybe - but such things are not necessary, nor are they possible in such a short time. and they are not requested for other sequels, nor are they usually missed. nor are they always positive.

    i would be interested to see what people would claim makes Gears of War 2 a "real" sequel, or CoD3 versus CoD2, or other games that are extremely similar with minor, systemic improvements and a bunch of new content that is exactly equivalent to L4D2's new content.

    Evil Multifarious on
  • RonaldoTheGypsyRonaldoTheGypsy Yes, yes Registered User regular
    edited November 2009
    LaCabra wrote: »
    I suggest you play Shotgun Sunrise in the interim.

    The only shooting I have been doing is Mass Effect lately, and it's mostly activate marksman fire infinite pistol rounds into faces and drop a singularity or stasis if necessary.

    RonaldoTheGypsy on
  • SorensonSorenson Registered User regular
    edited November 2009
    Sorenson wrote: »
    So I finally got myself a bile jar when a tank shows up, and man, it did jack squat worth of value. Or at least I don't think it did. By the time the horde showed up the others managed to kill it conventionally.

    The times I've successfully used a bile bomb is when there was a horde out and I needed a distraction real quick and I didn't have a pipe. Gauntlet and rushing to get a shotty or medkit. I had the same experience with the tank as you; didn't really pan out as planned.

    Hopefully it's more useful in the full game.
    You'd think it'd at least slow the fucker down or at least give us the wonderful imagery of the tank turning commons into a thin paste or sending them flying in all directions. Meh, maybe we'll get a spit jar that'll prove more useful.

    Sorenson on
  • MelksterMelkster Registered User regular
    edited November 2009
    With Flippy and Lagnar and... Crap.. Someone else, we did awesomely with a bile jar on a tank. The tank went down purdy quick. Oh, and the tank was on fire.

    Melkster on
  • carmofincarmofin Registered User regular
    edited November 2009
    hmmm, not bad at all, tried the demo and liked it (though, having played L4D1 only for a few hours I could barely make out relevant differences, aside from cosmetics).
    i passed on the original L4D simply because I felt theres not enough content for a full game and I think the same fate awaits the sequel, but knowing valve i wont have to wait long until i can snatch both together for the price of one, so thats when ill strike.
    to me it feels like both games together exactly make one perfect full game.

    carmofin on
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  • CyrixdCyrixd Registered User regular
    edited November 2009
    I don't know if it's been mentioned here, but does anyone else have a lot more difficulty running the L4D2 demo than L4D1? I'm on an aging gaming laptop that can run L4D1 on medium-high settings at 1280x800 well above 30fps, but I have trouble staying above 20-25fps on low settings at the same resolution with the demo. My friend's non-gaming laptop, which inexplicably can play L4D1, can't go over 5fps with the demo. Which sucks, since he went in on a 4-pack with me, and he has little intention of getting a new computer.

    I'm hoping it's just due to an unoptimized demo, which will hopefully be tightened up for release, but I don't know if that makes sense.

    Cyrixd on
    Nintendo ID/PSN: CyrixD
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  • Unearthly StewUnearthly Stew Registered User regular
    edited November 2009
    Melkster wrote: »
    With Flippy and Lagnar and... Crap.. Someone else, we did awesomely with a bile jar on a tank. The tank went down purdy quick. Oh, and the tank was on fire.

    I had a good one once. There kind of has to be a decent amount of zombies around already. I did notice that trying to shoot the tank only cleared the path for the tank to get to me though...

    Unearthly Stew on
  • Local H JayLocal H Jay Registered User regular
    edited November 2009
    bilebombing the tank only made the tank furious and made all the zombies in the immediate area very close to us, neither which improved the situation.

    Local H Jay on
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  • LaCabraLaCabra MelbourneRegistered User regular
    edited November 2009
    L4D2 demo runs a lot better than L4D1 for me for some reason

    LaCabra on
  • ZypheruZypheru Registered User regular
    edited November 2009
    I just died like some odd 30 times straight in expert online. At first I thought it was me and the team not coordinating as was the case in some other games. But then, fed up with it, I went offline with bots and cleared the whole expert level in the time it would take me and others to reach the first blessed safe house. Never once died, never once shot my teammates, never once was shot, and it was basically a lag-free, non team killing, enjoyable experience.

    Hooray for bots. And boomer bile.

    Zypheru on
    "Kill all sons of bitches. That's my 'ficial instructions" -- Ellis
  • MasumeMasume Creator Caprica, FloridaRegistered User regular
    edited November 2009
    Man I love this demo...but I'm already tired of it, I want more!

    The melle weapons are fun, but honestly you seem better off with duals or the magnum, since when you drop those are the only things keeping your arse alive.

    Still on for a 4 pack btw, if anyone needs another to go in.

    Runs great for me, but yeah multi core needs to come off. It was the same on the first game and it didn't really hinder anything. Then again I have 4 gigs of RAM and a Core 2 e8500, so even with the 8800GTS I can max the game out like there's no tommorow. >,>

    Masume on
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  • SenshiSenshi BALLING OUT OF CONTROL WavefrontRegistered User regular
    edited November 2009
    Downloading the demo now. Looking forward to playing it.

    Still gonna wait until the game goes on sale, though.

    Senshi on
  • Snake101stSnake101st Registered User regular
    edited November 2009
    Masume wrote: »
    Man I love this demo...but I'm already tired of it, I want more!

    The melle weapons are fun, but honestly you seem better off with duals or the magnum, since when you drop those are the only things keeping your arse alive.

    Still on for a 4 pack btw, if anyone needs another to go in.

    Runs great for me, but yeah multi core needs to come off. It was the same on the first game and it didn't really hinder anything. Then again I have 4 gigs of RAM and a Core 2 e8500, so even with the 8800GTS I can max the game out like there's no tommorow. >,>

    Im in for a 4 pack too, let me know if you find one :)

    Snake101st on
    Snakesig123.gif
  • LaCabraLaCabra MelbourneRegistered User regular
    edited November 2009
    Senshi wrote: »
    Downloading the demo now. Looking forward to playing it.

    Still gonna wait until the game goes on sale, though.

    quick man it's on sale right now

    LaCabra on
  • Flippy_DFlippy_D Digital Conquistador LondonRegistered User regular
    edited November 2009
    I am almost certain that the end of The Parish will be have human opposition in some form or another. 'Carriers' as a concept is too important, coupled with what that dev said.

    Flippy_D on
    p8fnsZD.png
  • iowaiowa Registered User regular
    edited November 2009
    well, you hear the soldier say 'jesus christ they're on the bridge' or something when the chick uses the radio in the trailer. my guess would be that the crescendo ends with contacting the soldier to stop it. it'd be cooler if they continued to bomb despite that though.

    it would be pretty disappointing to firefight against the army, i think. it's kind of cliche, but I like the fact that you have yet to see any other humans in l4d.

    iowa on
  • BloodySlothBloodySloth Registered User regular
    edited November 2009
    What is the issue with multicore? Isn't the entire point of multicore rendering to make the game run better?

    BloodySloth on
  • ronyaronya Arrrrrf. the ivory tower's basementRegistered User regular
    edited November 2009
    iowa wrote: »
    well, you hear the soldier say 'jesus christ they're on the bridge' or something when the chick uses the radio in the trailer. my guess would be that the crescendo ends with contacting the soldier to stop it. it'd be cooler if they continued to bomb despite that though.

    it would be pretty disappointing to firefight against the army, i think. it's kind of cliche, but I like the fact that you have yet to see any other humans in l4d.

    Church guy :P

    There's also all the assorted people who shuttle you between campaigns in the extended storyline.

    ronya on
    aRkpc.gif
  • RonaldoTheGypsyRonaldoTheGypsy Yes, yes Registered User regular
    edited November 2009
    iowa wrote: »
    well, you hear the soldier say 'jesus christ they're on the bridge' or something when the chick uses the radio in the trailer. my guess would be that the crescendo ends with contacting the soldier to stop it. it'd be cooler if they continued to bomb despite that though.

    it would be pretty disappointing to firefight against the army, i think. it's kind of cliche, but I like the fact that you have yet to see any other humans in l4d.

    Well, there are other humans, the apc driver, the heli pilot (his infection notwithstanding) the boat driver and the airplane pilot were all people they just weren't modelled and I bet it was cheaper to not model them.

    RonaldoTheGypsy on
  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited November 2009
    The Helicopter Pilot does have a model. He's next to the helicopter with a bullet through his head in Crash Course, but he is there :P

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
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