I'd rather have awesome race physics and hilarious clown car crashes than shitty race physics and realistic car crashes.
I mean, if you can't laugh at a wreck, why bother wrecking?
xzzy on
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Triple BBastard of the NorthMARegistered Userregular
edited October 2009
I was just about to come in here and ask if anyone's tried the Veyron yet. Holy shit, that thing is a fucking dreamboat. Took it for a hot lap on the 'Ring last night before I went to bed, and my God, man...that's as close to a religious experience as you'll ever have driving a car. After I finished, I took the Lambo Reventon for a lap against the Veyron's ghost that I'd just completed, and it was no contest. The only car in the game I can see staying within a mile of the Veyron is the Cerbera Speed 12. I'll have to try again and see if I can keep up in the TVR.
I'm starting to notice more and more that I'm getting faults flashing up on straight parts of a track, presumably from my car bottoming out. I can't see or hear it happen, but it seems the only real possibility. What's strange is it's happening with cars where I haven't even tweaked the ride height. Is there any obvious way to avoid this that I'm missing outside of adjusting the ride height? It's making getting certified laps with certain cars a real pain.
I know someone linked a list of actions that would trigger a fault, one of them being drafting behind another car while going over 100MPH. I was doing an oval last night and was way behind the lead car and every lap was a fault because I must have been close enough to catch a draft off him.
Then again I was getting faults for a lap or 2 after gaining first place with a car behind me so I can't say for sure.
Going >100 mph while in front of another car also decertifies the lap. (Within, I don't know, 800 or 1000 feet or something.)
mspencer on
MEMBER OF THE PARANOIA GM GUILD
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
This game really needs an option for an AI car garage - it would be really nice to be able to take a tune and paint job, flag it, and have it pop up as a random car in quick race or as multiplayer AI fillers.
A cool option would be to have an option for the AI to Quick Upgrade their cars to match your PI when in free play mode. It'd be cool to race against 7 other cars all with the PI of the car you choose, especially if it threw in a few wild cards upgraded from the lower classes.
After some delays in customs we finally started to send the pre-june orders by USPS to US and Canadian customers. EU orders will be shipped tomorrow (29.10.) if there are no further delays. Please note that you will notget any tracking numbers.
There are some issues with the pedal adapter cables but we are working on solving these issues quickly.
The first containers for sea shipment (post June orders) will leave China this week as well according to the current production plan.It will take between 3-4 weeks to arrive in the distribution centers and another week to be delivered to you if everything goes perfect.
Wow, the guy who made the Captain America Z06 said it took 4 hours from start to finish to make. It's taken me two hours now just to make a fairly poor attempt at an arcade cabinet style Pac-Man logo.
Right, other than cockpit view. I'm a sucker for car interiors (I know, weird) and really like the viewing experience of using the right thumbstick. Unfortunately it doesn't let you angle down, which sucks. I'd really like to check out the shifter arrangements, window switches, etc between cars.
Right, other than cockpit view. I'm a sucker for car interiors (I know, weird) and really like the viewing experience of using the right thumbstick. Unfortunately it doesn't let you angle down, which sucks. I'd really like to check out the shifter arrangements, window switches, etc between cars.
Have you tried setting your field of view to the max it will go? Then you could at least see more of the interior from the standard cockpit view.
Right, other than cockpit view. I'm a sucker for car interiors (I know, weird) and really like the viewing experience of using the right thumbstick. Unfortunately it doesn't let you angle down, which sucks. I'd really like to check out the shifter arrangements, window switches, etc between cars.
Have you tried setting your field of view to the max it will go? Then you could at least see more of the interior from the standard cockpit view.
Good tip. No, I hadn't done that yet. I do wish I could look around the cockpit freely though. I'' just hope for a patch (like that'll happen).
I really wish the screenshots that we can take would look as good as the screenshots at the end of the OP.
F'in jpg compression, I swear.
I think I played that game! Was that the racing game on the Amiga where you'd upgrade your engine by "actually unscrewing" the head bolts and disassembling the motor and stuff? You had like 31 days to make a set amount of money or something along those lines.
Ah, well that'll be it then. Sounds exactly like what's causing my problem. Guess I should leave trying to get good certified times to hotlapping.
Out of interest why would going fast in front of another car be giving you an advantage?
If you have a higher class car bumping you to faster speeds.
It sounds like you're describing actual physical contact. That sucks if true, because we were discussing drafting. As in, the other car is a couple hundred feet behind you and yet it's still making you go a bit faster. Which happens and is a real thing.
mspencer on
MEMBER OF THE PARANOIA GM GUILD
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
Ah, well that'll be it then. Sounds exactly like what's causing my problem. Guess I should leave trying to get good certified times to hotlapping.
Out of interest why would going fast in front of another car be giving you an advantage?
If you have a higher class car bumping you to faster speeds.
It sounds like you're describing actual physical contact. That sucks if true, because we were discussing drafting. As in, the other car is a couple hundred feet behind you and yet it's still making you go a bit faster. Which happens and is a real thing.
But people would do exactly that in FM1/FM2. They'd put a dude in a low-PI beater and literally get pushed around the track by a U999 1000 horsepower monster, just so they could enjoy a high time on the leaderboards.
Ah, well that'll be it then. Sounds exactly like what's causing my problem. Guess I should leave trying to get good certified times to hotlapping.
Out of interest why would going fast in front of another car be giving you an advantage?
If you have a higher class car bumping you to faster speeds.
It sounds like you're describing actual physical contact. That sucks if true, because we were discussing drafting. As in, the other car is a couple hundred feet behind you and yet it's still making you go a bit faster. Which happens and is a real thing.
It happens but not at a couple hundred feet. More like a car length or two at best. And as far as the bump drafting, if they invalidate based on contact, that's all that's needed. Not this ridiculous "a car following a half mile behind you is drafting: INVALID" crap. It's pretty clear they never intended for you to set leaderboard times outside of the hotlap mode.
The problem i have with the way they've done things is bottoming out the car counts as invalid contact and that some of the corners have invalid zones that extend onto the track.
SiliconStew on
Just remember that half the people you meet are below average intelligence.
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Triple BBastard of the NorthMARegistered Userregular
edited October 2009
So I was feeling frisky today. I finished an event, and was prompted to enter the A-Class World Championship. I decided on the spot that I was not content to use one of the cars I'd already been using, and instead wanted to buy--and upgrade--a new one to a suitable level to compete. I settled on the '96 Corvette GrandSport for my base car, and after a few upgrades I ended up with a PI of 597 and well over 600hp. The major thing I did was, uh...kinda...putting the ZR1 engine in it.
I won the first race of the Championship event--handily outrunning such monsters as the C6 Z06 and the R8--and decided to take a bit of a break. Shortly thereafter, I did a quick race on Laguna just so I could get some pics of this unforgiving beast. Note: I ended up with a much more difficult field for the quick race than I had faced in the Championship race. Observe:
The field negotiating the corkscrew. I'd overtaken all but the F40 at this point.
And now I'm overtaking the F40.
Here are a few shots from earlier in the race.
I'm having such a fucking blast with this. The game, this particular car...all of it. It's enough to turn an atheist into a baptist. In summation:
I think in this game it really does help though. Things invalidate your time when the game's simulation model could plausibly shave even a few thousandths of a second off of your time. Even if it's unrealistic for real life, that's what's in the game. You can really feel the difference if someone is only a few car lengths behind you, say 50 to 100 feet. (That's not fear of being passed that's making you go faster.) I think the difference is present but difficult to perceive if they're further back, say 100 to 500 feet.
If there's parts of the track that are visibly "normal driving surface" that the game punishes you for driving on -- so you have all four tires on identical pavement, not touching any colored or bumpy or grassy parts -- but the game acts as if you drove off the track, that's a bug to me and should be fixed. Now is that true? That seems demonstrable enough that someone would've made a video.
mspencer on
MEMBER OF THE PARANOIA GM GUILD
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
I'm shattered tonight after spending all day up at the hospital with my youngest, but tomorrow I will venture online and try a proper race.
Also, I fucking hate Sedona, that track has some of the most godawful, off camber and uphill corners I have ever seen.
Loving the Catalunya circuit though.
Sorry for double posting this, but I really want to know. Is anyone else having trouble getting into online races? I haven't managed to find a single one yet.
I've played with people from this thread but the couple of times I've tried matchmaking it hasn't been able to find me a race. It just sits me in a lobby by myself. Saw a total of two people pop into the room before leaving seconds later.
It took me a few tries the other night, like four or five, but eventually I got into a lobby with people in it. It started off at just three or four players but eventually expanded to the full eight. Besides the expected lagging/warping weirdness (and the glitch in my video earlier), it worked fine once it was going. You can veto a track just like vetoing levels in Halo 3; majority vote moves it to another track which you're stuck with.
Only trouble was everyone stuck with R1 cars only. They're fun, but more variation would've been nice.
Oh yeah, I was going to post about this but forgot.
I looked at the car auction thing for the first time. People are selling Bugatti Veyrons for ridiculously cheap -- but after bidding on some and getting outbidded, it seems a couple sellers are bidding on and winning every single one. They're like ticket scalpers. X__X
I was curious what this was like for FM2, so I loaded that back up and hit the car auction part of that site. Browsed around a bit. Apparently FM2's auction house is full of some . . . extremely awesome designs, a bit too awesome for anything less than an M rating. This leaves me wondering, (a) am I at risk of being banned from Live if I buy one of those cars? and (b) why doesn't FM3 have designs like those? :-)
mspencer on
MEMBER OF THE PARANOIA GM GUILD
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
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and its not broken if thats what would actually happen
Bottoming out causing a fault just seems really weird. It's not like it gives you any advantage like cutting a corner or riding a wall.
SoogaGames Blog
And a couple of crashes. The one with the 962 was a glitch in multiplayer, the Veyron wasn't but it's actually cartwheeling.
Here's the videos of those two crashes.
http://www.youtube.com/watch?v=n4YpF9-mggo
http://www.youtube.com/watch?v=7uOr3eXuYRY
Steam | XBL
So far Grid wins on crash physics. Why can't Forza do what Grid did?
SoogaGames Blog
I mean, if you can't laugh at a wreck, why bother wrecking?
I know someone linked a list of actions that would trigger a fault, one of them being drafting behind another car while going over 100MPH. I was doing an oval last night and was way behind the lead car and every lap was a fault because I must have been close enough to catch a draft off him.
Then again I was getting faults for a lap or 2 after gaining first place with a car behind me so I can't say for sure.
Steam: Kemlo
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
Out of interest why would going fast in front of another car be giving you an advantage?
SoogaGames Blog
Steam: Kemlo
SoogaGames Blog
If you have a higher class car bumping you to faster speeds.
Right, other than cockpit view. I'm a sucker for car interiors (I know, weird) and really like the viewing experience of using the right thumbstick. Unfortunately it doesn't let you angle down, which sucks. I'd really like to check out the shifter arrangements, window switches, etc between cars.
Rusted bumblebee, spoilered for huge
i wish we could change hoods like we could in forza 2
Have you tried setting your field of view to the max it will go? Then you could at least see more of the interior from the standard cockpit view.
Good tip. No, I hadn't done that yet. I do wish I could look around the cockpit freely though. I'' just hope for a patch (like that'll happen).
F'in jpg compression, I swear.
I think I played that game! Was that the racing game on the Amiga where you'd upgrade your engine by "actually unscrewing" the head bolts and disassembling the motor and stuff? You had like 31 days to make a set amount of money or something along those lines.
Those are the American Racing rims I want for my car, damnit.
It sounds like you're describing actual physical contact. That sucks if true, because we were discussing drafting. As in, the other car is a couple hundred feet behind you and yet it's still making you go a bit faster. Which happens and is a real thing.
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
But people would do exactly that in FM1/FM2. They'd put a dude in a low-PI beater and literally get pushed around the track by a U999 1000 horsepower monster, just so they could enjoy a high time on the leaderboards.
It happens but not at a couple hundred feet. More like a car length or two at best. And as far as the bump drafting, if they invalidate based on contact, that's all that's needed. Not this ridiculous "a car following a half mile behind you is drafting: INVALID" crap. It's pretty clear they never intended for you to set leaderboard times outside of the hotlap mode.
The problem i have with the way they've done things is bottoming out the car counts as invalid contact and that some of the corners have invalid zones that extend onto the track.
I won the first race of the Championship event--handily outrunning such monsters as the C6 Z06 and the R8--and decided to take a bit of a break. Shortly thereafter, I did a quick race on Laguna just so I could get some pics of this unforgiving beast. Note: I ended up with a much more difficult field for the quick race than I had faced in the Championship race. Observe:
And now I'm overtaking the F40.
Here are a few shots from earlier in the race.
I'm having such a fucking blast with this. The game, this particular car...all of it. It's enough to turn an atheist into a baptist. In summation:
If there's parts of the track that are visibly "normal driving surface" that the game punishes you for driving on -- so you have all four tires on identical pavement, not touching any colored or bumpy or grassy parts -- but the game acts as if you drove off the track, that's a bug to me and should be fixed. Now is that true? That seems demonstrable enough that someone would've made a video.
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
Also, I fucking hate Sedona, that track has some of the most godawful, off camber and uphill corners I have ever seen.
Loving the Catalunya circuit though.
Seems private is the way to go in this game.
SoogaGames Blog
Only trouble was everyone stuck with R1 cars only. They're fun, but more variation would've been nice.
Steam | XBL
I looked at the car auction thing for the first time. People are selling Bugatti Veyrons for ridiculously cheap -- but after bidding on some and getting outbidded, it seems a couple sellers are bidding on and winning every single one. They're like ticket scalpers. X__X
I was curious what this was like for FM2, so I loaded that back up and hit the car auction part of that site. Browsed around a bit. Apparently FM2's auction house is full of some . . . extremely awesome designs, a bit too awesome for anything less than an M rating. This leaves me wondering, (a) am I at risk of being banned from Live if I buy one of those cars? and (b) why doesn't FM3 have designs like those? :-)
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )