Anyone have any decent tactics for rotface? People are being dumb and we can't seem to get him past 17% on our best attempts and 60% on our worst attempts.
bowen on
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
Anyone have any decent tactics for rotface? People are being dumb and we can't seem to get him past 17% on our best attempts and 60% on our worst attempts.
Its an easy fight as long as everyone knows how to do slimes. You have to scream at the dumb people until they realize "hey I should run to the slime kiter when I have green on me".
Jephery on
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"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
Our biggest issue is that some people are joining slimes to other slimes because they're dumb. And then they kite their slimes into the big slime, but also either stand there, or go directly into the middle of it instead of kitting the slime at an angle so you take minimal damage.
bowen on
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
Our biggest issue is that some people are joining slimes to other slimes because they're dumb. And then they kite their slimes into the big slime, but also either stand there, or go directly into the middle of it instead of kitting the slime at an angle so you take minimal damage.
Same issue we had. Have someone dedicate themselves to calling out people who get the slime debuff if people aren't good at paying attention to themselves, and keep yelling at them to run to the slime kiter, not the big slime.
It sounds like you know what has to be done. The hard part is just getting 24 other people to do the extremely easy mechanic correctly.
Jephery on
}
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
It's funny how 2 dps and a healer can severely fuck up a 10 man then.
We can't even get past deathwhisper in 25s because, well, it's pretty bad when the bulk of your dps does 7k in ToC's anub and then turns around does 2k on marrowgar.
bowen on
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
It's funny how 2 dps and a healer can severely fuck up a 10 man then.
We can't even get past deathwhisper in 25s because, well, it's pretty bad when the bulk of your dps does 7k in ToC's anub and then turns around does 2k on marrowgar.
Oh, you might be having a dps problem then, because the slimes are like Globbulus's injection - the longer the fight goes, the more you get.
But if you were able to get Festergut down, or even to ~20%, you should have the dps for Rotface if you get the slime handling right.
Jephery on
}
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
Yeah festergut is no problem at all for us. We hit 4 minutes on that fight though and that's probably a bit too long. We've tried it with 2 healers but that's even worse.
bowen on
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
Rotface is basically the same as Globbulus thinking about it. In both fights you get hit by a debuff and have to run out of the raid. Except this time you kite a slime around and bring the debuff to the slime kiter.
Jephery on
}
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
It's funny how 2 dps and a healer can severely fuck up a 10 man then.
We can't even get past deathwhisper in 25s because, well, it's pretty bad when the bulk of your dps does 7k in ToC's anub and then turns around does 2k on marrowgar.
Most people's DPS won't be as high in the first few fights in ICC because of the mechanics of the fights. However, if they are doing 2k on marrowgar they are doing something wrong. Even if you got impaled every time you should be doing more DPS than that.
It's funny how 2 dps and a healer can severely fuck up a 10 man then.
Rotface, unfortunately, is one of those horrible, horrible fights where you can't carry anyone.
Everyone has to do their job.
The worst part is that the job is insanely easy and they still fail.
Jephery on
}
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
Unless they're all like, mages or something and constantly having to move out of fire.
Even constantly moving out of fire and being impaled every single time, they should be doing more than 2k.
by using Auto Attack
We had a warlock who was doing 2k on Marrowgar in our guilds 25man alt/pug run. He would stand near the tanks, instead of with the other DPS like we told him. He was in vent and we told him multiple times to move and he didn't. We told him to DPS the spikes and he didn't.
I looked at recount to see what he was casting. He had cast 17 Rain of Fires during the fight and still only did ~2500 damage (total!!!) to bone spikes. He was demonology specced and didn't cast a single thing you'd expect one to use.
He then won the roll on the caster dagger. Instead of getting it, we gave it to the next guy and told him he was getting kicked out.
We had a warlock who was doing 2k on Marrowgar in our guilds 25man alt/pug run. He would stand near the tanks, instead of with the other DPS like we told him. He was in vent and we told him multiple times to move and he didn't. We told him to DPS the spikes and he didn't.
I looked at recount to see what he was casting. He had cast 17 Rain of Fires during the fight and still only did ~2500 damage (total!!!) to bone spikes. He was demonology specced and didn't cast a single thing you'd expect one to use.
He then won the roll on the caster dagger. Instead of getting it, we gave it to the next guy and told him he was getting kicked out.
Poor guy.
To be fair if he'd been running a five man he'd be topping meters, such is the stupidity of the Wrath dungeon experience,
Unless they're all like, mages or something and constantly having to move out of fire.
Even constantly moving out of fire and being impaled every single time, they should be doing more than 2k.
by using Auto Attack
Yeah, but sometimes you get really bits where you get to do almost nothing. I had a couple fights where it was like
"cast cast cast oops better move out of this fire. cast cast spiked. cast stupid fire!. ca-- damnit! fine I'll just blink over here. ca- arggghh fire!"
I like being geared to the point where I don't have to use cooldowns on festergut10.
Bullshit alarm is going off.
As far as I'm aware I haven't clicked shield wall to date on festergut10. I've gotten to 10% of my life before, but we have really, really awesome healers. Healers that deserve better.
bowen on
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
I like being geared to the point where I don't have to use cooldowns on festergut10.
Bullshit alarm is going off.
As far as I'm aware I haven't clicked shield wall to date on festergut10. I've gotten to 10% of my life before, but we have really, really awesome healers. Healers that deserve better.
I imagine the healers are using their cooldowns on you, however.
I like being geared to the point where I don't have to use cooldowns on festergut10.
Bullshit alarm is going off.
As far as I'm aware I haven't clicked shield wall to date on festergut10. I've gotten to 10% of my life before, but we have really, really awesome healers. Healers that deserve better.
I imagine the healers are using their cooldowns on you, however.
That could be. Either way, this has everything to do with his healers and not his gear. Or the other tank is taking over for the third inhale.
I could see a tank in full or near full TOGC25 and ICC25 gear, with similarly geared healers, not needing cooldowns for Festergut-10 3 inhales - you're basically 32 ilvls above the content (ICC10 only needing ilvl232 gear to get through).
Jephery on
}
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
Very well could be, none of them have said anything to that effect though. They usually tell me when I'm paying attention to other stuff to help them with a cooldown though.
However, I have a smattering of ICC25 and the other tank is less geared than I -- he does have to use shieldwall during it though.
bowen on
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
I like being geared to the point where I don't have to use cooldowns on festergut10.
Bullshit alarm is going off.
As far as I'm aware I haven't clicked shield wall to date on festergut10. I've gotten to 10% of my life before, but we have really, really awesome healers. Healers that deserve better.
So you're just making your healers work harder than they need to because not using your CDs gives you a big dick.
That is exactly what I said. It's like, you can read minds or tell the future or something. Want to touch it?
FYI, we've done most of ICC without checking a strategy to date, rotface and princes being the only ones so far. So me not blowing my cooldowns because I didn't know when, but yet we downed him through other means isn't something I guess I want to take shit for. Oh well.
bowen on
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
I could see a tank in full or near full TOGC25 and ICC25 gear, with similarly geared healers, not needing cooldowns for Festergut-10 3 inhales - you're basically 32 ilvls above the content (ICC10 only needing ilvl232 gear to get through).
I don't see how a character who hasn't cleared past Deathwhisper 25 is going to outgear it, though. Even well-geared tanks get hit for over 25k with no cooldowns, once per second.
If you've only downed him once, I could see just getting lucky.
So we started Blood Prince Council attempts, and didn't get more than three attempts in before a DC cut the night short.
Just how desirable is it to have one of the two MTs handle the ranged-tanking duty instead of a ranged? Seems like our ranged was getting blown up too fast at the start before he could get enough nuclei going. (Partly the healers faults for not anticipating that he'd be taking lots of damage even though I said he would.) Any thoughts on the superior strategy here?
We used a warlock for the kill but now use me (feral druid) to tank Keleseth. I sit on him and build threat until he becomes active, only gathering the nuclei that spawn near him until he is empowered. Then I run around the room gathering them as they come to reduce the empowered shadow bolts to nothing. I think the highest hit I took from an empowered bolt on wednesday night was 700.
Our first time downing princes in 10 man we used a lock, after a few wipes because he died we finally got him to respec destro tanking with soul link and we killed them the next attempt. We use a spriest in pvp gear in 25 man, he has 38k buffed hp and pops dispersion on the pull to buy time to grab nuclei, and uses dispersion whenever Keleseth gets empowered.
When I'm tanking 10man Festergut 3rd inhale I hit barkskin at the start but probably don't even need it. I run with a tree and a holy pally so there aren't really any healer cds to speak of, but I am a little bit geared.
I like being geared to the point where I don't have to use cooldowns on festergut10.
Bullshit alarm is going off.
As far as I'm aware I haven't clicked shield wall to date on festergut10. I've gotten to 10% of my life before, but we have really, really awesome healers. Healers that deserve better.
So you're just making your healers work harder than they need to because not using your CDs gives you a big dick.
Heh. I've been on this side of it before as a healer. You finish a fight, and everyone's like "Wow, that wasn't as bad as I thought. No one died!" Meanwhile, I've sweated through my shirt and have a pulse just slightly above 200...
But back to the comment in question. Unless people are linking armory profiles, it's just Internet BS. Even then, it's probably just Internet BS. I could be adamant that I tanked Festegut in loincloth and fishing pole, with no CD's as a Enha Shammie, and there's really no way to prove I didn't. Other than the every other person on the forum knowing that post is full of shit.
I could see a tank in full or near full TOGC25 and ICC25 gear, with similarly geared healers, not needing cooldowns for Festergut-10 3 inhales - you're basically 32 ilvls above the content (ICC10 only needing ilvl232 gear to get through).
I don't see how a character who hasn't cleared past Deathwhisper 25 is going to outgear it, though. Even well-geared tanks get hit for over 25k with no cooldowns, once per second.
If you've only downed him once, I could see just getting lucky.
4 times. Our healers are seriously top shit. Though it's just a resto druid and paladin (8k heals/s wut???). The shaman heals for 800-1.2k hps. That's kara level and we're thinking about switching her to the fail team because the only reason she's there is because her boyfriend is a 8k+ dps rogue which is just gravy.
Ugh.
And I still don't see why there'd be reason to doubt 'I haven't used shield wall yet on that fight', but whatever. Believe it's bullshit all you want, that's not an absurd amount per second to be dealt. Maybe it's my 19% dodge olol wut.
bowen on
not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
I like being geared to the point where I don't have to use cooldowns on festergut10.
Bullshit alarm is going off.
As far as I'm aware I haven't clicked shield wall to date on festergut10. I've gotten to 10% of my life before, but we have really, really awesome healers. Healers that deserve better.
I imagine the healers are using their cooldowns on you, however.
Dont see much of a problem healing festergut as a healer either tho. Me as the pally solo heal the tank(s). And really i dont have any cd's other than divine plea/avenging wrath, which i use in tandem or i will run out of mana or have the tank die if i do a straight divine plea. Our tanks are a paly mainly 232 geared and a DK. We have a holy priest heal the raid. No deaths. Hectic as heck tho, because i cant judge the damage, so its a massive Holy light/holy shock spam fest for the time being.
This fight is pretty much like 1 tank, 2 healing koralon/emalon.
*this is all 10 man tho*
If you wanna check my toon its Luccianna from Alexstrasza.
** Honestly.. what should be the dps requirements for an icc10 run? Say toc25 geared. This is bugging me as, i think we as a guild have no issues with tanking/healing but it seems to be a dps issue. Most of the time we can outheal/survive the encounter, but its getting frustrating and frankly sucks when its always on the shoulders of the healers/tanks. We are stuck on rotface(slime guy?). Havent tried anything else yet other than just poking our heads in to see what its about and getting squished to a nice paste. **
I like being geared to the point where I don't have to use cooldowns on festergut10.
Bullshit alarm is going off.
As far as I'm aware I haven't clicked shield wall to date on festergut10. I've gotten to 10% of my life before, but we have really, really awesome healers. Healers that deserve better.
Since you aren't "aware" maybe you did use it and it was just a reflex action?:?;-)
Hellektro on
Iran is confirming a daughter of al-Qaeda leader Osama bin Laden is at the Saudi Embassy in Tehran.
Posts
And bear trap makes me giggle.
Alas, bears were not meant to pop out of bear trap.
I've seen it, and it's awesome, but I don't think anyone has posted a picture, so everyone might not know.
Falric (from HoR) is worse.
Despair... So delicious.
Imagine hearing that voice behind you in a dark alleyway.
Then I hope he would also enjoy the smell of soiled pants.
Its an easy fight as long as everyone knows how to do slimes. You have to scream at the dumb people until they realize "hey I should run to the slime kiter when I have green on me".
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
Same issue we had. Have someone dedicate themselves to calling out people who get the slime debuff if people aren't good at paying attention to themselves, and keep yelling at them to run to the slime kiter, not the big slime.
It sounds like you know what has to be done. The hard part is just getting 24 other people to do the extremely easy mechanic correctly.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
We can't even get past deathwhisper in 25s because, well, it's pretty bad when the bulk of your dps does 7k in ToC's anub and then turns around does 2k on marrowgar.
Oh, you might be having a dps problem then, because the slimes are like Globbulus's injection - the longer the fight goes, the more you get.
But if you were able to get Festergut down, or even to ~20%, you should have the dps for Rotface if you get the slime handling right.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
Most people's DPS won't be as high in the first few fights in ICC because of the mechanics of the fights. However, if they are doing 2k on marrowgar they are doing something wrong. Even if you got impaled every time you should be doing more DPS than that.
Even constantly moving out of fire and being impaled every single time, they should be doing more than 2k.
-- Gnome mage enchantress and inscriptionologist... er scribbler --
Rotface, unfortunately, is one of those horrible, horrible fights where you can't carry anyone.
Everyone has to do their job.
by using Auto Attack
The worst part is that the job is insanely easy and they still fail.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
We had a warlock who was doing 2k on Marrowgar in our guilds 25man alt/pug run. He would stand near the tanks, instead of with the other DPS like we told him. He was in vent and we told him multiple times to move and he didn't. We told him to DPS the spikes and he didn't.
I looked at recount to see what he was casting. He had cast 17 Rain of Fires during the fight and still only did ~2500 damage (total!!!) to bone spikes. He was demonology specced and didn't cast a single thing you'd expect one to use.
He then won the roll on the caster dagger. Instead of getting it, we gave it to the next guy and told him he was getting kicked out.
Poor guy.
"cast cast cast oops better move out of this fire. cast cast spiked. cast stupid fire!. ca-- damnit! fine I'll just blink over here. ca- arggghh fire!"
As far as I'm aware I haven't clicked shield wall to date on festergut10. I've gotten to 10% of my life before, but we have really, really awesome healers. Healers that deserve better.
I imagine the healers are using their cooldowns on you, however.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
However, I have a smattering of ICC25 and the other tank is less geared than I -- he does have to use shieldwall during it though.
So you're just making your healers work harder than they need to because not using your CDs gives you a big dick.
FYI, we've done most of ICC without checking a strategy to date, rotface and princes being the only ones so far. So me not blowing my cooldowns because I didn't know when, but yet we downed him through other means isn't something I guess I want to take shit for. Oh well.
If you've only downed him once, I could see just getting lucky.
Just how desirable is it to have one of the two MTs handle the ranged-tanking duty instead of a ranged? Seems like our ranged was getting blown up too fast at the start before he could get enough nuclei going. (Partly the healers faults for not anticipating that he'd be taking lots of damage even though I said he would.) Any thoughts on the superior strategy here?
When I'm tanking 10man Festergut 3rd inhale I hit barkskin at the start but probably don't even need it. I run with a tree and a holy pally so there aren't really any healer cds to speak of, but I am a little bit geared.
Heh. I've been on this side of it before as a healer. You finish a fight, and everyone's like "Wow, that wasn't as bad as I thought. No one died!" Meanwhile, I've sweated through my shirt and have a pulse just slightly above 200...
But back to the comment in question. Unless people are linking armory profiles, it's just Internet BS. Even then, it's probably just Internet BS. I could be adamant that I tanked Festegut in loincloth and fishing pole, with no CD's as a Enha Shammie, and there's really no way to prove I didn't. Other than the every other person on the forum knowing that post is full of shit.
Either way, it doesn't really matter...
4 times. Our healers are seriously top shit. Though it's just a resto druid and paladin (8k heals/s wut???). The shaman heals for 800-1.2k hps. That's kara level and we're thinking about switching her to the fail team because the only reason she's there is because her boyfriend is a 8k+ dps rogue which is just gravy.
Ugh.
And I still don't see why there'd be reason to doubt 'I haven't used shield wall yet on that fight', but whatever. Believe it's bullshit all you want, that's not an absurd amount per second to be dealt. Maybe it's my 19% dodge olol wut.
Dont see much of a problem healing festergut as a healer either tho. Me as the pally solo heal the tank(s). And really i dont have any cd's other than divine plea/avenging wrath, which i use in tandem or i will run out of mana or have the tank die if i do a straight divine plea. Our tanks are a paly mainly 232 geared and a DK. We have a holy priest heal the raid. No deaths. Hectic as heck tho, because i cant judge the damage, so its a massive Holy light/holy shock spam fest for the time being.
This fight is pretty much like 1 tank, 2 healing koralon/emalon.
*this is all 10 man tho*
If you wanna check my toon its Luccianna from Alexstrasza.
** Honestly.. what should be the dps requirements for an icc10 run? Say toc25 geared. This is bugging me as, i think we as a guild have no issues with tanking/healing but it seems to be a dps issue. Most of the time we can outheal/survive the encounter, but its getting frustrating and frankly sucks when its always on the shoulders of the healers/tanks. We are stuck on rotface(slime guy?). Havent tried anything else yet other than just poking our heads in to see what its about and getting squished to a nice paste. **
Since you aren't "aware" maybe you did use it and it was just a reflex action?:?;-)
Tiger will nail her within a week.