Yea just tried it out and I see how it works. Now my brothers and I have more shit to shoot in the face!
This game is really awesome, but that font bug is crazy bad. You can tell a lot of stuff is weirdly hard-coded because on the 360 if you split screen play you can't see the whole menu. You have to like, slide the menu around when they could have just made it smaller but they didn't probably for font reasons that are still messing up other stuff. I wonder how much good stuff I sold because it didn't look all that good.
So last night I braved some untested waters and joined a random game. This was on PT2, so I think it was a little "safer" than just joining some schmuck Fresh off the Bus. That is, people generally knew what the hell they were doing. In fact, we were actually going a little too fast. It varied between 3 and 4 people the entire night. Man, some of the fights were just insane. We were in the Lost Cave for a while, and just taking down hundreds of badass elemental skags. I went up 3 levels and several proficiencies just in that little section. The "grind" to Lv 50 is going to be a lot shorter than I expected.
Even with 4 players I can't say that we got any super amazing loot tho. With the exception of an artifact or two not for my class, there were no oranges. I guess we were still pretty early in this playthrough, just getting to New Haven. Think I'll do some chest runs until I get a nice shotgun. It's the weakest link of my arsenal right now. My Volcano sniper is definitely my most used weapon. It feels a little weird to snipe everything with Brick, but without that we would have been seriously hosed.
Red flavour text - hidden effects that cost no item "points". Read OP for more info.
All other text - effects that cost item "points", based on quality and level.
So last night I braved some untested waters and joined a random game. This was on PT2, so I think it was a little "safer" than just joining some schmuck Fresh off the Bus. That is, people generally knew what the hell they were doing. In fact, we were actually going a little too fast. It varied between 3 and 4 people the entire night. Man, some of the fights were just insane. We were in the Lost Cave for a while, and just taking down hundreds of badass elemental skags. I went up 3 levels and several proficiencies just in that little section. The "grind" to Lv 50 is going to be a lot shorter than I expected.
Even with 4 players I can't say that we got any super amazing loot tho. With the exception of an artifact or two not for my class, there were no oranges. I guess we were still pretty early in this playthrough, just getting to New Haven. Think I'll do some chest runs until I get a nice shotgun. It's the weakest link of my arsenal right now. My Volcano sniper is definitely my most used weapon. It feels a little weird to snipe everything with Brick, but without that we would have been seriously hosed.
The Lost Cave, for a handful of levels (in both playthroughs), is just fantastic exp. You can hammer through high reward enemies, and you will gain those 2-3 levels.
someone asked earlier about the best loot box we've found. found 2 Volcano sniper rifles in the same red chest in New Haven in a multiplayer game (xbox). they were different by 0.1 firing rate and accuracy.
Man this game kicks so much ass. And I went siren so now I kick so much ass.
I'm having difficulty getting good multiplayer going though. I'm level 30 right now. I've joined one or two good cooperative games, but for the most part I'm stuck doing quests I've already finished, alongside people who don't communicate so we can't work on same quests, and they don't work with one another at all. I try making my own games, but no one ever joins them (I have no idea why).
I enjoy single-player, but it's a shit-ton easier than 4 person, and I like that sort of challenge. I'd run through the story-line and avoid the side-quests in single-player, but I'm afraid that 1. I'll miss out on some non-item quest rewards and 2. I'll be fucked when I hit the bosses, who actually are difficult despite the rest of the game not being so hard.
someone asked earlier about the best loot box we've found. found 2 Volcano sniper rifles in the same red chest in New Haven in a multiplayer game (xbox). they were different by 0.1 firing rate and accuracy.
DrakeEdgelord TrashBelow the ecliptic plane.Registered Userregular
edited November 2009
Hmm, there are rumors of an announcement this week concerning a patch. That would be awesome stuff. It would be a big mistake if the PC didn't get some quick support and refinement. This game is just sooo close, just a little more polish is all it needs.
SenshiBALLING OUT OF CONTROLWavefrontRegistered Userregular
edited November 2009
Sledge's shotgun with Magazine Capacity upgrades (TO THE MAX) gives it five shots. Duel someone, have them jump, fire.
Watch them soar. Had fun sending some friends off the map this way the other night. Turns out the area underneath Crazy Earl's Scrapyard is just endless wasteland.
I have a similar mercenary mod to the one posted earlier (though slightly weaker. Same skill mods, but only +52% damage and +19 ammo regen). Yeah, with my double anarchy and my malevolent stinger I can handle just about anything, and those are non-elemental SMGs. I also have a hellfire for when I just want to watch the world burn.
I joined up with two of my friends who've finished play 2 so we could take on level 50-51 bosses. They were making the earlier posted "make it rain" video while I told them I was going to take on mothrakk. Moments later they saw 16000 exp pop up, and they both asked "did you just kill mothrakk? Solo? WITHOUT DYING?"
Yeah, the heavy weapons guy approach to this game works REALLY well. Lots and lots of boolets.
Kasanagi on
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MonkeyConQuesoNo more MH ClawHappy handsRegistered Userregular
edited November 2009
I never used ARs until Playthrough 2 right before the vault with all the Guardians - one dropped RIGHT at the beginning with x2 shock, and I went from 0 skill to 16 at the end. Insane gun, and didn't have burst! I should have taken a screenshot of it before I sold it.
my soldier is all AR/CR proficient, so I know exactly what you mean. When you're firing so many bullets around, it doesn't matter if it's only x1 or x2 elemental, shit just MELTS.
Out of curiosity, does anyone know the cap for weapon proficiencies?
50 I believe.
Man I must switch weapons too much. On PT1 I don't think I got a weapon over 12, and now early on in PT2 I have a couple weapons in the high teens. A similarly leveled guy (about 41) in my group last night was getting his SMG to 34. I guess he never used anything else? Or it's also possible someone helped him power level it elsewhere . . .
You only get proficiency points when you earn XP from kills, at a proportion equal to the XP amount (you don't even have to kill an enemy, other people can do it... you just have to be holding the weapon in your hand). In Playthrough 1, if you are being thorough, you can easily reach a point early on where you only get a handful of XP from each kill and every quest is trivial to you. This gimps your proficiencies pretty hard on the first playthrough. Thank goodness you can run around with zero proficiencies and still kick ass in playthrough 1.
If you cut to the chase and don't do side quests, you'll actually find your weapon proficiencies to be higher compared to your level at the end of the game, mostly because you're always fighting enemies higher level than you are. This doesn't mean you'll have a level 30 SMG on a level 25 character, but they will be higher than on another character who basically quested their way to their level.
I wonder if a little bit of it was being Brick. What I mean is when action gets crazy (badasses, bosses) I'm in Berserk mode when they finally go down. In that case, do I earn proficiency to the gun I had when I went Berserk or do I get zero proficiency? The latter would explain a lot.
EdS25 on
Currently Playing : FE:Awakening, AC:NL
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SenshiBALLING OUT OF CONTROLWavefrontRegistered Userregular
edited November 2009
see, that's why I play Roland. I kill shit with the gun in my hands
I wonder if a little bit of it was being Brick. What I mean is when action gets crazy (badasses, bosses) I'm in Berserk mode when they finally go down. In that case, do I earn proficiency to the gun I had when I went Berserk or do I get zero proficiency? The latter would explain a lot.
I'm not sure, but I don't ever remember earning proficiency levels while in Berserk (I'll have to double check at some point with screen caps). Keep in mind, my Brick is only level 15-ish currently, so YMMV.
I guess my proficiencies will probably stay low then - I let my Scorpio Turret to a lot of talking for me.
Incorrect. You don't have to get ANY kills with that weapon to get weapon proficiencies. You just have to earn XP from kills while holding the weapon. You can have other people and your turret killing things, and you'll earn the same amount of proficiency points as if you shot things actively with your gun.
The Brick problem is that technically, he's not holding a gun when he uses his action skill (if you have Melee bonus damage on your weapon, for example, it doesn't apply to your fists).
I wonder if a little bit of it was being Brick. What I mean is when action gets crazy (badasses, bosses) I'm in Berserk mode when they finally go down. In that case, do I earn proficiency to the gun I had when I went Berserk or do I get zero proficiency? The latter would explain a lot.
I'm not sure, but I don't ever remember earning proficiency levels while in Berserk (I'll have to double check at some point with screen caps). Keep in mind, my Brick is only level 15-ish currently, so YMMV.
What you are saying about doing side quests makes sense as well. I did everything I could find (I think I only missed about 3 in the entire game). So most quests were normal or trivial to me. The hardest part was definitely Old Haven, and that's when my proficiencies really started going up.
I guess my proficiencies will probably stay low then - I let my Scorpio Turret to a lot of talking for me.
You get skill credit for all kills that happen while you have a weapon equipped, even if it's your turret that does the killing. I've skilled up a weapon from killing something with my Bloodhawk. The only exception might be Brick's Berserk skill, since he puts his weapons away when he 'zerks. If you have a level 50 friend with access to playthrough 2 Eridian Promontory, you can skill up unused weapon skills very easily. I went from 8 or 9 Sniper skill to 25 in I think three runs with my friend playing his level 50 Roland. I'd just hang back with a sniper rifle equipped; going from 8 to 14 was like, 9 kills.
someone asked earlier about the best loot box we've found. found 2 Volcano sniper rifles in the same red chest in New Haven in a multiplayer game (xbox). they were different by 0.1 firing rate and accuracy.
twenty brazillion weapons
Make sure you test fire all of your weapons first after comparing the stats. A gun that looks better on paper may have a crappier scope, more weapon sway, slower bullets, etc. I once ditched a Volcano sniper that was 100 points better in damage than my current one at the time because it had godawful sway and way slower projectile velocity and reload time. Weird shit can happen, and it's not listed in the stat sheet.
Here's another question - did I just get really lucky or are the TV scopes super awesome in terms of how much your view sways while holding them?
You got lucky, I think. I have noticed less zoomed-in sway the few times I had a TV scope (my current Volcano has a TV scope), but I'm sure that's purely anecdotal. My favorite scopes are still the green dot ones. For some reason, I crit more often with those than other scope types. I like anything but the default red crosshairs with that silly skull logo, really.
I'm lvl 30 with my Sniper in New Haven, and my sniper prof is 11, while my revolver proficiency is 8, as is my smg. Kinda hard to keep the sniper up on proficiency when you take a few shots, then switch for close up combat to clean up whatever the bird didn't kill off. But my revolver blows stuff to bits, literally, which is just plain fun.
Meanwhile, my Siren is lvl 16 or so and her SMG proficiency is somewhere around 8 I think iirc. It's pretty much all I use, she may have gotten 1 in pistols by now.
Posts
Yea just tried it out and I see how it works. Now my brothers and I have more shit to shoot in the face!
This game is really awesome, but that font bug is crazy bad. You can tell a lot of stuff is weirdly hard-coded because on the 360 if you split screen play you can't see the whole menu. You have to like, slide the menu around when they could have just made it smaller but they didn't probably for font reasons that are still messing up other stuff. I wonder how much good stuff I sold because it didn't look all that good.
no idea what it does, other than be loud
From the OP
EDIT red text bonuses don't count against the item stats, so it's extra powerful
its just pretty damn slow for a machine gun. 5.2? pfffff. at least I have metal storm
Even with 4 players I can't say that we got any super amazing loot tho. With the exception of an artifact or two not for my class, there were no oranges. I guess we were still pretty early in this playthrough, just getting to New Haven. Think I'll do some chest runs until I get a nice shotgun. It's the weakest link of my arsenal right now. My Volcano sniper is definitely my most used weapon. It feels a little weird to snipe everything with Brick, but without that we would have been seriously hosed.
Red flavour text - hidden effects that cost no item "points". Read OP for more info.
All other text - effects that cost item "points", based on quality and level.
The Lost Cave, for a handful of levels (in both playthroughs), is just fantastic exp. You can hammer through high reward enemies, and you will gain those 2-3 levels.
I get a nice fat orange AR every few minutes
Which I vendor because it isn't a SMG or shotgun 8-)
Also, GSID is mortalsky. Add me.
I'm having difficulty getting good multiplayer going though. I'm level 30 right now. I've joined one or two good cooperative games, but for the most part I'm stuck doing quests I've already finished, alongside people who don't communicate so we can't work on same quests, and they don't work with one another at all. I try making my own games, but no one ever joins them (I have no idea why).
I enjoy single-player, but it's a shit-ton easier than 4 person, and I like that sort of challenge. I'd run through the story-line and avoid the side-quests in single-player, but I'm afraid that 1. I'll miss out on some non-item quest rewards and 2. I'll be fucked when I hit the bosses, who actually are difficult despite the rest of the game not being so hard.
What do I do?
twenty brazillion weapons
Watch them soar. Had fun sending some friends off the map this way the other night. Turns out the area underneath Crazy Earl's Scrapyard is just endless wasteland.
I joined up with two of my friends who've finished play 2 so we could take on level 50-51 bosses. They were making the earlier posted "make it rain" video while I told them I was going to take on mothrakk. Moments later they saw 16000 exp pop up, and they both asked "did you just kill mothrakk? Solo? WITHOUT DYING?"
Yeah, the heavy weapons guy approach to this game works REALLY well. Lots and lots of boolets.
Destiny! : Warlock - Titan - Hunter
EDIT: No wait I got it.
50 I believe.
Takes about 10 kills to go from 0 to 8 for example.
Man I must switch weapons too much. On PT1 I don't think I got a weapon over 12, and now early on in PT2 I have a couple weapons in the high teens. A similarly leveled guy (about 41) in my group last night was getting his SMG to 34. I guess he never used anything else? Or it's also possible someone helped him power level it elsewhere . . .
If you cut to the chase and don't do side quests, you'll actually find your weapon proficiencies to be higher compared to your level at the end of the game, mostly because you're always fighting enemies higher level than you are. This doesn't mean you'll have a level 30 SMG on a level 25 character, but they will be higher than on another character who basically quested their way to their level.
or the one at my feet with the shield and aimbot
The Brick problem is that technically, he's not holding a gun when he uses his action skill (if you have Melee bonus damage on your weapon, for example, it doesn't apply to your fists).
What you are saying about doing side quests makes sense as well. I did everything I could find (I think I only missed about 3 in the entire game). So most quests were normal or trivial to me. The hardest part was definitely Old Haven, and that's when my proficiencies really started going up.
Meanwhile, my Siren is lvl 16 or so and her SMG proficiency is somewhere around 8 I think iirc. It's pretty much all I use, she may have gotten 1 in pistols by now.
It's not even funny how disgustingly good it is
My friend has a max'd out pistol hunter with the duelist mod of his dreams, shit just falls the fuck over when he walks around.