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[Fallout 3] Wubba harrrrglb? JAMBAAGLR

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Posts

  • MichaelLCMichaelLC In what furnace was thy brain? ChicagoRegistered User regular
    edited December 2009
    Alazull wrote: »
    It gets a lot harder to keep him aroud Fawkes. Mainly because of the pathing issues for companions, I've had Fawkes roast poor Dogmeat no less than twenty times, most recently in the basement of the Dunwich building.

    Thank god for my paranoid saving and the Puppies! perk.

    Is THAT what happened? I lost Dogmeat/the puppies a good half dozen times or so in my playthrough, usually with him offscreen. I had Fawkes as the companions, so I bet that did him in. I mean, according to a lot of people, Dogmeat was supposed to get nigh-invulnerable by the upper levels.

    They fixed Dogmeat with Broken Steel; made him grow exponentially with the player.

    edit: According to the wiki, if you get him before installing BS, it doesn't update.

    [tiny]Still dies from a live frag on his collar, though.[/tiny]

    MichaelLC on
  • LucascraftLucascraft Registered User regular
    edited December 2009
    The Phantom Stranger is the best companion. He has his own theme song.

    Lucascraft on
  • thorpethorpe Registered User regular
    edited December 2009
    Best part of mysterious stranger is getting a unique dialogue option in Mothership Zeta.

    thorpe on
    [SIGPIC][/SIGPIC]
  • mr-razzcocksmr-razzcocks Registered User regular
    edited December 2009
    So I guess my 360 has stopped loading my DLC since the last system update. Can't get onto the DLC on either my primary account or my second account for achievements. This is some annoying shit.

    mr-razzcocks on
  • queen6queen6 Registered User new member
    edited December 2009
    LeCaustic wrote: »
    Strikor wrote: »
    I hope you have the PC version so you can make him invincible. Otherwise I hope you keep a lot of saves.

    he can die???o_O That's cruel!

    And yes, I have the PC version

    /goes to make dogmeat invincible

    Any of your companions can die. Most times though, they die because they get stupid and fall off a cliff or go toe to toe with a Super Mutant Behemoth or a Feral Ghoul Reaver or something.

    A friend of mine was telling me about how Fawkes committed suicide on him. He was wandering around on the highway overpass near the NW satcom station with Fawkes in tow. Fawkes saw some mirelurks in the water below and calmly walked off the edge of the overpass to go get them, shooting all the way down until...splat. "Fawkes is dead."

    I haven't played with Dogmeat yet. I like Charon.

    queen6 on
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited December 2009
    Can't you have Dogmeat plus one other party member? I can't honestly remember since I have been using companion mods for ages now.

    Axen on
    A Capellan's favorite sheath for any blade is your back.
  • queen6queen6 Registered User new member
    edited December 2009
    Axen wrote: »
    Can't you have Dogmeat plus one other party member? I can't honestly remember since I have been using companion mods for ages now.

    Yup. I don't remember how to do it, but it can be done.

    queen6 on
  • Clint EastwoodClint Eastwood My baby's in there someplace She crawled right inRegistered User regular
    edited December 2009
    farbekrieg wrote: »
    LeCaustic wrote: »
    So my character is a dick. Left Brian Wilkins (or whatever that kids' name is) alone and 3 DAAAAAAAAAAAAAAAWG made a point of mentioning how much of a dick I was on the radio. :lol:

    I was too busy looking for dogmeat to give a shit.

    Remember to let 3 dog know what you think of him assassinating your character by assassinating his face with a super sledge.

    We take slander very seriously in the DC wastes.

    Being a wasteland desperado... serious business.

    If you really want to be a dick, you'll sell Brian to the slavers like me.

    Clint Eastwood on
  • augustaugust where you come from is gone Registered User regular
    edited December 2009
    queen6 wrote: »
    Axen wrote: »
    Can't you have Dogmeat plus one other party member? I can't honestly remember since I have been using companion mods for ages now.

    Yup. I don't remember how to do it, but it can be done.

    Dogmeat just doesn't count as a companion as far as I remember.

    EDIT: You also don't have to worry much about companion mortality if you have Broken Steel.

    august on
  • AlazullAlazull Your body is not a temple, it's an amusement park. Enjoy the ride.Registered User regular
    edited December 2009
    august wrote: »
    queen6 wrote: »
    Axen wrote: »
    Can't you have Dogmeat plus one other party member? I can't honestly remember since I have been using companion mods for ages now.

    Yup. I don't remember how to do it, but it can be done.

    Dogmeat just doesn't count as a companion as far as I remember.

    EDIT: You also don't have to worry much about companion mortality if you have Broken Steel.

    Yeah, while it is true that BS increases your companions' survivability, if Dogmeat keeps running into a low wall and Fawkes keeps shooting at that exact spot for about three minutes while I try to get to the other side to shoot the goddamn sentry bot they are attempting to take out, Dogmeat tends to die.

    Alazull on
    User name Alazull on Steam, PSN, Nintenders, Epic, etc.
  • LeCausticLeCaustic Registered User regular
    edited December 2009
    Cloudman wrote: »
    farbekrieg wrote: »
    LeCaustic wrote: »
    So my character is a dick. Left Brian Wilkins (or whatever that kids' name is) alone and 3 DAAAAAAAAAAAAAAAWG made a point of mentioning how much of a dick I was on the radio. :lol:

    I was too busy looking for dogmeat to give a shit.

    Remember to let 3 dog know what you think of him assassinating your character by assassinating his face with a super sledge.

    We take slander very seriously in the DC wastes.

    Being a wasteland desperado... serious business.

    If you really want to be a dick, you'll sell Brian to the slavers like me.

    MOTHER FUCKER! He was another one on the list! Damn it. I should've paid attention to that list and I would've received XP! (I know, I am a dick)

    LeCaustic on
    Your sig is too tall. -Thanatos
    kaustikos.png
  • Dr SnofeldDr Snofeld Registered User regular
    edited December 2009
    Reinstalled. It crashed instantly. Is there an error log or anything? I'm using FOSE if that matters.

    EDIT: Nevermind, I had an Anchorage compatibility mod active by accident, when I don't have Anchorage.

    Dr Snofeld on
    l4d_sig.png
  • ButtcleftButtcleft Registered User regular
    edited December 2009
    one of these days I need to do my evil play through.

    I've never been able to get past megaton on my evil runs

    Buttcleft on
  • Darth NathanDarth Nathan Registered User regular
    edited December 2009
    GOTY edition of F3 is on Steam now. Barring any weird modding issues the Steam version may have (not sure about FOSE compatibility with it), this is a good way to get the game if you don't have it yet.

    Darth Nathan on
    camo_sig2.png
  • farbekriegfarbekrieg Registered User regular
    edited December 2009
    Cloudman wrote: »
    farbekrieg wrote: »
    LeCaustic wrote: »
    So my character is a dick. Left Brian Wilkins (or whatever that kids' name is) alone and 3 DAAAAAAAAAAAAAAAWG made a point of mentioning how much of a dick I was on the radio. :lol:

    I was too busy looking for dogmeat to give a shit.

    Remember to let 3 dog know what you think of him assassinating your character by assassinating his face with a super sledge.

    We take slander very seriously in the DC wastes.

    Being a wasteland desperado... serious business.

    If you really want to be a dick, you'll sell Brian to the slavers like me.

    brian is nothing
    get the boogie man mask for selling lamplight children :P

    not sure if we are still spoilering or not, games been out awhile

    farbekrieg on
  • Dr SnofeldDr Snofeld Registered User regular
    edited December 2009
    beauh906 wrote: »
    Dr Snofeld wrote: »
    Reinstalled. It crashed instantly. Is there an error log or anything? I'm using FOSE if that matters.

    EDIT: Nevermind, I had an Anchorage compatibility mod active by accident, when I don't have Anchorage.

    I dont have an Anchorage compatibility mode active but it still crashes. D:

    Unfortunately it's often a case of systematically deactivating mods and seeing what fixes it.

    Dr Snofeld on
    l4d_sig.png
  • freakish lightfreakish light butterdick jones and his heavenly asshole machineRegistered User regular
    edited December 2009
    GOTY edition of F3 is on Steam now. Barring any weird modding issues the Steam version may have (not sure about FOSE compatibility with it), this is a good way to get the game if you don't have it yet.

    there aren't any

    FOSE runs without modifying the executable - and has for a long time - and that's the only bar to working with Steam. it's identical in all other respects.

    freakish light on
  • JJJJ DailyStormer Registered User regular
    edited December 2009
    I was thinking of getting the GOTY PS3 edition. Has anyone else played it on PS3? Is there frequent framerate problems or other technical issues? I have a lot on my plate so I'm removing potential buys by how janky they are.

    JJ on
  • MichaelLCMichaelLC In what furnace was thy brain? ChicagoRegistered User regular
    edited December 2009
    JJ wrote: »
    I was thinking of getting the GOTY PS3 edition. Has anyone else played it on PS3? Is there frequent framerate problems or other technical issues? I have a lot on my plate so I'm removing potential buys by how janky they are.

    I've still got issues on my 60GB model; lockups, mostly. Video will randomly freeze while audio will still be going. Seems to increase a lot after I finished the main plot.

    So, yes, and yes.

    MichaelLC on
  • ButtcleftButtcleft Registered User regular
    edited December 2009
    Someone needs to make a mod that allows you to walk through companions, like you can walk through teammates in Team Fortress 2.

    Because Fuck Fawkes or dogmeat blocking a door and just standing there being HUHDURRR

    Buttcleft on
  • Just Like ThatJust Like That Registered User regular
    edited December 2009
    I really love this game, even with its flaws. If I had to give some advice to someone playing it for the first time though:

    - Your "Pip-Boy" computer has a map that will show you where you need to go and what quests you have. I know this is kinda obvious to most, but I have to say it because I've heard people complain that they just wandered around not knowing what to do.
    - Lockpicking is pretty damn useful, you probably want to put points into it
    - I didn't find Science to be very useful, so if you're having a hard time and are wondering if you will need Science, put points into guns or something instead.
    - Don't get the Swift Learner perk, especially if you don't have the Broken Steel DLC which raises the level cap. You level fast enough as it is. Same with the Here and Now perk, don't need it.
    - The combat outside of VATS is kind of clunky and difficult, so you might wanna invest in agility and VATS related perks. Agility gives you more action points which gives you more shots in VATS. Slow motion headshots are awesome anyway.
    - Don't expect quests to lead you to all the cool places in the game, do some exploring. Many of the coolest places in the game are places you just have to find yourself.

    Personally, I would recommend getting the Broken Steel DLC just to raise the level cap, but I can't actually recommend the extra content that it adds after the original ending of the game. I just couldn't bring myself to play it because it didn't fit my idea of what would happen after you do the ending stuff. Without giving anything away, the extra content comes after the cutscene with the voiceover (which is where the original game ends).

    To explain my position to the people who already beat the game:
    I felt like everyone in the wasteland should have considered me a hero for all I had done, or at least have been more enthused. Most of the NPCs in the game still acted like nothing had changed. The guy who wakes you up (I forget his name) should have been like "Holy shit!! You did it!" instead of "Good job, but now you need to do this other stuff"

    Just Like That on
  • AntihippyAntihippy Registered User regular
    edited December 2009
    JJ wrote: »
    I was thinking of getting the GOTY PS3 edition. Has anyone else played it on PS3? Is there frequent framerate problems or other technical issues? I have a lot on my plate so I'm removing potential buys by how janky they are.

    It's ok.

    Froze up on me 2 times with some minor framerate problems. Though from what i've heard I seem to have been lucky.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • stigweardstigweard Registered User regular
    edited December 2009
    So, FWE is great fun. However, it's not a good idea to mix meds

    stigweard on
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited December 2009
    I really love this game, even with its flaws. If I had to give some advice to someone playing it for the first time though:

    - Your "Pip-Boy" computer has a map that will show you where you need to go and what quests you have. I know this is kinda obvious to most, but I have to say it because I've heard people complain that they just wandered around not knowing what to do.
    - Lockpicking is pretty damn useful, you probably want to put points into it
    - I didn't find Science to be very useful, so if you're having a hard time and are wondering if you will need Science, put points into guns or something instead.
    - Don't get the Swift Learner perk, especially if you don't have the Broken Steel DLC which raises the level cap. You level fast enough as it is. Same with the Here and Now perk, don't need it.
    - The combat outside of VATS is kind of clunky and difficult, so you might wanna invest in agility and VATS related perks. Agility gives you more action points which gives you more shots in VATS. Slow motion headshots are awesome anyway.
    - Don't expect quests to lead you to all the cool places in the game, do some exploring. Many of the coolest places in the game are places you just have to find yourself.

    Personally, I would recommend getting the Broken Steel DLC just to raise the level cap, but I can't actually recommend the extra content that it adds after the original ending of the game. I just couldn't bring myself to play it because it didn't fit my idea of what would happen after you do the ending stuff. Without giving anything away, the extra content comes after the cutscene with the voiceover (which is where the original game ends).

    To explain my position to the people who already beat the game:
    I felt like everyone in the wasteland should have considered me a hero for all I had done, or at least have been more enthused. Most of the NPCs in the game still acted like nothing had changed. The guy who wakes you up (I forget his name) should have been like "Holy shit!! You did it!" instead of "Good job, but now you need to do this other stuff"

    I disagree with your comment about Science. Being able to hack terminals is more or less just as useful as lockpicking; and in many situations it allows you to bypass lockpicking; it also gives you more dialogue options with some NPC's making various quests easier, or getting you extra crap. There are also a few robot related perks that you can only get with high enough science that are terribly useful. It is gonna be more useful than things like Big Weapons through the vast majority of the game; and you should be picking one or two weapon types to "specialize" in until you're a higher level and can just go nuts with skills anyway so you're not trying to spread your skill points among all your weapon types at low levels.

    Also, the thing with Swift Learner is, at the lower levels the other perk options are pretty much useless "+5 to small arms" skills that typically offer no extra benefit aside from the skill points, which by the end of the game you actually have to try to not be able to max out every skill. Might as well take swift learner instead to get through those early painful levels. Swift Learner is useful to level 30. Those "+5" skills will become useless probably far before that.

    Lastly, I'm not sure what you expected with the end of Broken Steel. I mean, as nice as it is to give the Capital Wastelands
    clean water
    , it's not like you set up a government, saved society or culture, or removed 99% of the other harsh and terrible things out there that are gonna rape and murder most of the inhabitants. You just made things a bit more bearable; it's not exactly something worthy of having everyone worship you.

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • CarcharodontosaurusCarcharodontosaurus Registered User regular
    edited December 2009
    Err, I'm having a weird graphical glitch with the PC version of Fallout 3 and I'm wandering if anyone knows how to fix it. Basically, I'm wearing T-51b Power Armor while using a Power Fist, and it clips through the arm of the Power Armor pretty badly.

    I'm using Echo_UseYourGloves if that helps anyone.

    Carcharodontosaurus on
    steam_sig.png
  • dowondowon Registered User regular
    edited December 2009
    Chris Avellone is currently working as a senior designer on Fallout: New Vegas.
    Short Bio: Obsidian has been around since 2004, and has created games such as Star Wars: Knights of the Old Republic II: The Sith Lords, Neverwinter Nights 2, and Alpha Protocol. We're also currently working on Fallout: New Vegas, which features Josh Sawyer as Project Director and Chris Avellone, one of Obsidian's owners, as a Senior Designer...

    Chris Avellone: I'd been working on Van Buren for a few years on-and-off at Black Isle, but Icewind Dale and Baldur's Gate III (canceled) drafted me at various points so I wasn't able to devote my time fully to F3. It didn't really expand the team beyond just myself until BG3 got canceled and we had an entire team to roll onto it. I got to work with Josh on it as Creative Lead, which was great (and now we get to do it again, except I work as a senior designer reporting to Josh)...

    Chris Avellone: I'm all done with Alpha Protocol now, it's in good shape. While I work on almost all the projects at Obsidian in some capacity as a Creative Director, Fallout New Vegas is my current focus now. It's great to be working directly on one of my favorite franchises, and it's great to be working with Josh again - he's got great stuff planned, and I think players are going to have a lot of fun in New Vegas...

    dowon on
  • LoveIsUnityLoveIsUnity Registered User regular
    edited December 2009
    dowon wrote: »
    Chris Avellone is currently working as a senior designer on Fallout: New Vegas.
    Short Bio: Obsidian has been around since 2004, and has created games such as Star Wars: Knights of the Old Republic II: The Sith Lords, Neverwinter Nights 2, and Alpha Protocol. We're also currently working on Fallout: New Vegas, which features Josh Sawyer as Project Director and Chris Avellone, one of Obsidian's owners, as a Senior Designer...

    Chris Avellone: I'd been working on Van Buren for a few years on-and-off at Black Isle, but Icewind Dale and Baldur's Gate III (canceled) drafted me at various points so I wasn't able to devote my time fully to F3. It didn't really expand the team beyond just myself until BG3 got canceled and we had an entire team to roll onto it. I got to work with Josh on it as Creative Lead, which was great (and now we get to do it again, except I work as a senior designer reporting to Josh)...

    Chris Avellone: I'm all done with Alpha Protocol now, it's in good shape. While I work on almost all the projects at Obsidian in some capacity as a Creative Director, Fallout New Vegas is my current focus now. It's great to be working directly on one of my favorite franchises, and it's great to be working with Josh again - he's got great stuff planned, and I think players are going to have a lot of fun in New Vegas...

    This is old news, but it's still exciting as fuck.

    LoveIsUnity on
    steam_sig.png
  • LucascraftLucascraft Registered User regular
    edited December 2009
    I'm hoping they start giving some concrete details on the game. What sort of new systems and improvements will we see in the game? Will there be romance options? Will companions be more interactive and interesting than simply being mobile turrets? Are the perks going to be primarily the same, or can we expect to see a variety of new perks and builds to keep the game fresh? Will there be strippers? (It is Vegas afterall).

    These are the questions I have.

    Lucascraft on
  • LoveIsUnityLoveIsUnity Registered User regular
    edited December 2009
    Lucascraft wrote: »
    I'm hoping they start giving some concrete details on the game. What sort of new systems and improvements will we see in the game? Will there be romance options? Will companions be more interactive and interesting than simply being mobile turrets? Are the perks going to be primarily the same, or can we expect to see a variety of new perks and builds to keep the game fresh? Will there be strippers? (It is Vegas afterall).

    These are the questions I have.

    I just hope I get to pull the same type of shenanigans I could in New Reno in Fallout 2. (Or was it the original Fallout? They blur together after how many times I've played through them.)

    LoveIsUnity on
    steam_sig.png
  • AyulinAyulin Registered User regular
    edited December 2009
    Hey guys. Just got the GOTY on Steam, and having some issues. I'm currently at the birthday party (such progress!) but... well, yeah.

    I've got the following mods, which I'm positive I haven't installed properly:

    FOOK2
    VATS - MCE
    FallDamage101
    Praise Atom
    Real Physics
    NPC Height Randomizer

    I've got FOOM and FOSE, and ArchiveInvalidation Invalidated!. The last one gave me something about possible issues running with the game installed in Program Files, but it's through Steam, so...

    Issues I've had (and have):

    The game not progressing past the One Year Later screen. This fixed itself.
    The UI appearing during the opening sequence (when you pick your gender, name, etc.)
    The game freezing after using the You're Special! book, then using it again. I think this is my fault.
    Everyone's hands are purple.

    Regarding the purple-ness, a quick Google search reveals that this has to do with a texture thing messing up. I'm thinking FOOK2 may have had something to do with it, but I really don't know.

    Any ideas?

    Ayulin on
    steam_sig.png
  • SkutSkutSkutSkut Registered User regular
    edited December 2009
    Pretty sure you have conflicting mods there,though I'm not sure what.

    SkutSkut on
  • MegaMekMegaMek Girls like girls. Registered User regular
    edited December 2009
    First off, what's FOOM, exactly?

    And the texture problem is probably FOOK, since thats the only mod on your list that should be changing any textures. But I don't use FOOK, so I couldn't be sure. Try looking up FOIP; it's a mod that fixes isues between a few conflicting mods.

    MegaMek on
    Is time a gift or punishment?
  • AyulinAyulin Registered User regular
    edited December 2009
    Oops. By FOOM I meant the mod manager. Don't know how that came out that way.

    Ayulin on
    steam_sig.png
  • ShogunShogun Hair long; money long; me and broke wizards we don't get along Registered User regular
    edited December 2009
    I can tell you for certain that on every playthrough of Fallout 3 I've done VATS MCE always caused my game to lock up. I tried loads of different combinations and whenever I turned that mod off I never had any problems. I don't understand it but I have never been able to run that mod.

    Shogun on
  • MegaMekMegaMek Girls like girls. Registered User regular
    edited December 2009
    Huh. MCE works for me just fine.

    In any case, Ayulin, are you trying to run FOSE and FOMM at the same time? Because you can launch FOSE right through FOMM (you still have to install FOSE). Also, FOMM can activate archive invalidation on its own, so you don't really need ArchiveInvalidation Invalidated I think.

    I know these are all really basic things, but I'm not sure how else these mods could be doing these things. Some of those problems could just be the game itself; Bethesda games are pretty buggy by nature. Speaking of which, did you install the patch? (well, you got it on Steam, so I suppose so)

    MegaMek on
    Is time a gift or punishment?
  • AyulinAyulin Registered User regular
    edited December 2009
    Wait a sec, do you need to keep FOMM running when you launch the game? Major doh if so.

    (At work posting from my phone, so I can't experiment yet.)

    Ayulin on
    steam_sig.png
  • ShogunShogun Hair long; money long; me and broke wizards we don't get along Registered User regular
    edited December 2009
    Ayulin wrote: »
    Wait a sec, do you need to keep FOMM running when you launch the game? Major doh if so.

    (At work posting from my phone, so I can't experiment yet.)

    You load FOMM and click on either launch Fallout or FOSE depending on if you have FOSE installed.

    Shogun on
  • MegaMekMegaMek Girls like girls. Registered User regular
    edited December 2009
    You launch the game through FOMM, yes. With FOSE installed, FOMM will give you the option to launch the game using FOSE as well.

    MegaMek on
    Is time a gift or punishment?
  • NAND NORNAND NOR Registered User regular
    edited December 2009
    You DO NOT have to launch the game through the Fallout Mod Manager. You can if you want, but it makes no difference to whether or not things work. Chances are, it's something conflicting with FOOK2.

    NAND NOR on
    moebius.jpg
  • ZephosZephos Climbin in yo ski lifts, snatchin your people up. MichiganRegistered User regular
    edited December 2009
    If you own this on the 360 all the mods today are only 400 Microsoft fun bucks or 5 real dollars as opposed to the normal 800 points or 10 bucks.

    This is obviously the case because I finally broke down and bought Mothership Zeta last night for the full price.

    It is today only though, part of their holiday sales.

    Zephos on
    Xbox One/360: Penguin McCool
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