In the First Age, there was a great war between the gods and their creators, the Primordials. Ruled and led by their king, Malfeas, who could not conceive of defeat, the Primordials were nonetheless overthrown by their traitorous children. The gods had empowered their own children, the Exalted, and gifted them with the strength and power to overthrow the Primordials, though at great cost. The greatest of the Exalted, children of the Unconquered Sun, were called the Solar Exalted, and through treachery and a betrayal of the order of Creation, the Solars cast down the Primordials and committed the ultimate crime against the creators of their world: they murdered several of the Primordials, beings who could not conceive of death.
Malfeas saw this and knew that they had lost, knew that he had failed to protect his subjects, and once again did the unthinkable: the king of the universe surrendered. He was cast down, his component souls turned inside out and forced to become the prison of the Primordials, within which all the beings now known as “demons” would exist. In rage and despair, Malfeas had nearly given up on ever finding release.
But then one of his brothers, the Ebon Dragon, came unto him and spoke of a great master plan: the Reclamation. It would require cooperation, and vision, but it would find them freedom. Along with Adorjan, also called the Silent Wind, Cycelene, and She Who Lives In Her Name, with assistance from Kimbery, The Sea That Marched Against The Flame, the five Primordials contacted their slain bretheren, the Neverborn, and concocted a plan that would earn them all release.
They assisted the Neverborn’s servants, the Deathlords, in freeing some of the broken Solar Exaltations from their Jade Prison, in return for a portion of these Essences for their own use. Fifty in all, the Primordials reshaped them for their own use, creating new servants out of old enemies. They called these servants the Infernal Exalted… and these servants are you.
This here is going to be an Exalted 2nd Edition game focusing on a coven of Infernal Exalted (who you guys will play!) The focus will be on
Reclamation-oriented Infernals and all of the baggage that comes with that; dealing with life in Hell, and Hellish politics, and hanging out with demons will all be important themes.
That said, I want to run a
character-centric game -- I want interesting and fun characters to tell stories about and with!
I'm looking for
four to five players, with
three to four Infernals and
one Sidereal Akuma or one Abyssal (with the caveat that there has to be a Fiend in the group if there's going to be an Abyssal.)
The game will
be rated PG-13 to R, which is to say, there will be violence and terrible activities and the occasional boobs and maybe some people will knock boots off-screen.
You
must have access to Exalted 2e and Manual of Exalted Power: Infernals for this. Normally I'm willing to help people out with systems if they don't know them, but Exalted is too involved and Infernals is too different from Solars for someone without either book to really get by.
We will be using the
errata from Glories of the Most High as well as incorporating the
Defend Other and
Blockade Movement actions from those books.
Past that: I take a very open approach to Exalted. The game's a sandbox, and I like that. Make your character with the themes you like in mind, and I'll do my best to make sure they're important to the game. I don't expect the PCs to be working together as a party 100% of the time -- you'll all have your own interests and motivations to tend to as well as group stuff with the coven.
Some things I'd rather
not focus on, though, are warstriders and robots etc, as well as the fair folk. Warstriders don't really interest me, and I don't have Graceful Wicked Masques.
Who's interested?
Characters:
Thanatos, playing Hakun Joral a Sidereal Akuma in service of She Who Lives In Her Name, Chosen of SecretsKrataLightblade, playing Fasara, Fiend in service of the Ebon DragonHotran, playing Walker on Shards of Beauty, Slayer in service of MalfeasAdventFalls, playing Ano Akina, Malefactor in service of Cecylene Rainfall, playing Rihanis, the Dancing Wind, Fiend in service of the Ebon Dragon
Posts
My character will probably, unless there are major problems here, be Fasara, a Fiend serving the Ebon Dragon. He's a slick manipulator, seducer, and all around schemer, and he'll work a lot behind the scenes to make sure things go as smoothly as possible.
He prefers to lie with the truth rather than speak direct falsehoods, but he's not above doing things the other way either. He goes to great pains to hide his Infernal nature whenever possible, preferring only to reveal it when it would do the most harm to someone else's reputation, and even then only under disguise so he won't be recognized later, but he'll do whatever is needful whenever it is so.
He'll also be happy to liase with any Abyssals we have working with us, naturally, though he'll probably do his best to ensure that the Infernals have the advantage whenever possible in any dealings with their deathknight cousins.
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Nope, I'll arbitrarily close applications when I've got enough people who are willing to make characters who can interact in a reasonable way that I like.
Alternatively, if four of my friends join, in which case everyone I don't know is screwed. :P
I'm going to go edit the OP to mention that people should be willing to make characters who can interact meaningfully (IE, not a bunch of Total Loners).
Also, people who are interested, if you say what you're interested in playing, it'll help everyone involved.
I'll be the Malefactor with the kickass armor.
EDIT: Provided I can make an Infernal. I thought making a Solar was hard...
Hope this takes off so I can steal ideas from you.
Any special rules for character creation, INNS?
Not 100% on what her urge would be, I'm just not sure what would be a good fit, but she tends towards the high 'compassion' end of the scale, with the typically skewed views of Adorjani exalts.
Basically a diva wannabe, her motivation would be to dance before all creatures of Heaven, Creation, Malfeas, and the Underworld, so that all can see how perfect she is.
Mechanically, she'd be a martial artist, with more of a focus on Adorjani charms than the Ebon Dragon, although she'd take her excellencies from the ED. Most/all of her background dots would be sunk into Past Life and a Demon Ink Tattoo of Stanewald.
Of course, if you don't want to stack castes, I wouldn't want to steal Krata's idea. I'd be perfectly happy playing an Akuma Sidereal, since I actually quite adore the Siddy charmset.
Maybe I'll roll up both, see which one I like more. Dammit.
I'll completely understand though if you'd rather not have a mostly newb in the group.
Steam: TheArcadeBear
Fantastico, if you've got the books, I don't mind if you don't know the system inside and out. I just don't want to have to explain like charm by charm what people's options are and stuff.
Let's see...
Krata, Hotran, Adventfalls, Rainfall, Thanatos, Fantastico, Winds ... oh god, so many interests. Let's uh, let's close up the Who's Interested part now and see how you seven come through -- I'll probably have to snip the game down to about five players regardless, though, seven's more than I'd want to run with Exalted even at a tabletop.
Not using any special chargen rules, but if someone does want to roll up an Akuma, I might have to take a look at those, because they start off with like +30 bp and a bunch of mutations on top of their normal chargen.
I like the sound of this, and bonus credit for killing a second circle demon (kind of) during character creation
It'd make writing our urges a bit easier.
So if anyone has direction-tied Motivations or Urges, keeping them to the East will be easiest, but it's not too difficult for Infernals to get around Creation.
I don't have super-specific plans yet because, character-centric and all, I'm not certain what your characters will be interested in doing.
I only have personal experience playing Dragon Blooded and Lunars, but I've wanted to play an Infernal/Abyssal game for a long while.
...though a Lunar akuma is almost tempting, if not what you were asking for. :P
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A skeleton key, huh? That could probably be arranged.
So considering that as an attack option, could I do one of the following?
1. Spend a bonus point for a mutation that would allow Martial Arts attacks made with hair to deal Lethal damage(razor hair or something)
2. Weave very very sharp pieces of metal into her hair and gain weapons as per Tiger Claws.
Or, the least supported by mechanics but most preferable...
3. Spend a bonus point(or two) for a mutation that would allow me to make attacks with hair as per Tiger Claw stats. (because unarmed MA damage really blows.)
I included Sidereal Akuma and Abyssals in the 'also accepting these' bit because a renegade Sidereal serving as an evil vizier for a group of evilled up Solars and also an Abyssal working with eviled up Solars because of a deal between a Death Lord and the Ebon Dragon were ideas I liked.
I'm less interested in Lunars and their themes, though.
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I may pick up Silver-Voiced Nightingale Style if I can find a teacher at some point, but I doubt it.
Our players are going to be
KrataLightblade
Rainfall
Thanatos
AdventFalls
hotran
I'm sorry, vagrant and fantastico. I'd like to take you all, but seven players is more than I can handle. It was a very hard choice between you guys.
I know I said I'd see what everyone had in mind, but I decided to make the cut early so that people wouldn't be stuck making characters (which can take forever with Exalted) and being told to shelf them.
Only Walker made it back alive, and he bore the full weight of his unit's failure on his shoulders. After the briefest and showiest of show trials, he was imprisoned deep below the city. It was here that a servant of Malfeas found him, despondent over his failure, and the death of his comrades. The demon forced him to relive their agony for days, highlighting each of the ways Walker had fallen short; he forced him to watch the petty nobles that presided over his trial condemn him over and over again. When he was at his lowest, the demon offered Walker enough power to make sure that he never suffered such indignities again, and he jumped at the chance.
Now a slayer in the service of Malfeas, Walker revels in the absolute domination of his master's foes; never again will effete weaklings judge his actions, nor will cowards spoil his plans.
---Edit---
Ack, totally didn't see the above post. Thanks for the vote of confidence, INNS, hopefully I don't come up short.
Don't worry. If you do we'll kill you and eat you so you don't have to feel the shame for long.
::laughs:: wonderful; I would expect nothing less.
Oh well.
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Unfortunately for her, the incumbent mayor saw his poll numbers had taken a turn for the worse and that Ano actually had a good chance of winning the election.
On the eve of election, she discovered that her opponent had been funneling the town's money toward something else. Confident of her victory, she slept on it. The next morning, she discovered two things:
first, that she had lost the election, and second, that the money her opponent had been funneling had gone towards buying the election.
Distraught by her victory and knowing that she could no longer reveal her opponent's corruption, she turned her anger inward. He developed an unhealthy hatred of men, and the belief that men could not be trusted with power.
It was at this point she was approached by a servant of Cecelyne.
Now she is a Malefactor of Cecelyne, dedicated to using her newfound powers to create a matriarchy.
Backstory
Once upon a time, there was a beautiful young girl in the Threshold. Her parents were simple farmers, and they doted on her, giving her whatever she wanted as she danced in the fields, taking joy in the simple beauty of life.
But before that, in the long-forgotten First Age, a beautiful young man dealt with demons. He loved one, danced with her, and promised himself to Hell itself.
The young girl danced in the fields one day, and watched men approach. They killed her parents, her family, and burned the house. When they came for her, she did not speak or run, she simply cried.
But before that, a man watched his house crumble, his beautiful dance interrupted by war. He did not resist, he only shed a single gorgeous tear.
They took her to the Throne of Roses, home to a terrible man known as the Slug. He watched her dance, and asked her to his room for a night. In her heart, she dreamed of revenge, and held a dagger tight. But when the time came, she was afraid. The dagger dropped on the marble floor, and she went without resisting.
But before that, a man was taken off to be executed, mute with loss at the abandonment of his demonic lover, and the betrayal of his servants. He did not fight, and refused to break his silence to speak. But when he bowed his head for the executioner's axe, all knew he would return one day.
As she cried in her bedchambers, upon a couch scented by roses, the sound of harping tore her from her grief. A beautiful woman plucked music from the air with her long, delicate fingers, and she offered a chance for true revenge, to reclaim Creation for that which is beautiful and those who were right.. The girl accepted.
But before that, a beast freed the soul of the beautiful dancer, and brought it to new masters. A monstrous dragon, flaming spheres, and a silent wind.
When the young girl stepped into Malfeas, reshaped, made whole, filled with desire for revenge, the whispers of the past filled her mind. A demon, a lover, a friend, a dancer... she wanted her. She Who Lives In Her Name offered the demon in exchange for services. One favor each year, to be performed without question, and the demoness would be hers.
The young girl accepted, and bound the demoness into her flesh so they would never be apart, heedless of the others agony, driven by the fear of ancient memories, betrayal and abandonment.
And now the young girl laughs as she dances through the streets of the Demon City, never alone, for voices whisper in her mind, and never betrayed, for she trusts no-one.
Appearance:
Sheet:
Player: Rainfall
Concept: Dancing psychopath
Caste: Fiend
Motivation: Dance before all creatures of Creation, Malfeas, and Heaven(at the same time.)
Urge: Adorjani - Kill every ugly person she sees*
Anima: An Angyalkae standing behind her, long fingers reaching around, plucking at the air, shredding it into hellish red and green light, and removing other colors from the area
Intimiacies: She Who Lives In Her Name, The Ebon Dragon, Hating Sesus Nagezzer
*Does not consider demons/demonic mutations ugly. Only creation-born people can count as ugly.
Strength 2
Dexterity 5/6
Stamina 2
Charisma 3/4
Manipulation 3
Appearance 5/6
Perception 3
Wits 2
Intelligence 2
Martial Arts 4(Attacking with Hair +2), Integrity 1, Performance 5/6 (Dancing +3), Presence 3/4 Occult 1, Athletics 3, Awareness 2, Dodge 4/5, Larceny 1, Stealth 2, Bureaucracy 1, Linguistics 2, Socialize 3
Compassion 3 | Conviction 2 | Temperance 3 | Valor 1
Cult 1, Backing 1 (Ebon Dragon), Influence 1 (Demons of the Ebon Dragon), Past Life 4(Dancer In Light), Artifact 3 (Demon Ink Tattoo of Stanewald, Sapience 3)
First Ebon Dragon Excellency x2
Witness to Darkness
Seeing is Blindness
Loom-Snarling Deception
Wind-Borne Stride
Who Strikes The Wind?
Unimpeded Perfection of Exertion
Gravity-Rebuking Grace
Sacred Kamilla's Inhalation
Broken Silence Laughter Defense
Statblock:
Essence Pool: 12/12 Personal, 25/30 Peripheral (5 committed to Principle of Motion)
Willpower: 5/6 (one committed to principle of motion)
Health Levels: -0 -1 -1 -2 -2 Incapacitated Dying Dying
Soak 2B/1L
DDV 7
PDV 6
Attacks -
Hair - Speed 5 | Acc 14 | Dam 5L | Def 5 | Rate 3
Punch - Speed 5 | Acc 11 | Dam 2B | Def 6 | Rate 3
Stanewald's tattoo
Specialty – Dance +3
Abilities – Performance +1, Presence +1, Dodge +1
Attributes – Dexterity +1, Appearance +1, Charisma +1
Charms - Principle of Motion, Subtle Whisper, Worldly Illusion, Earth Dragon's Embrace, Affinity Earth Control, Shatter
Omen Weather – Tarnishes brass/silver at a touch, dark blood oozes from cracks in her presence
Urge: Destroy all stones around her, to soothe the pain of being trapped in a tattoo with the sweet sound of shattering rock.
Appearance: A depiction of Stanewald herself across the back, with slowly writhing ribbons of white silk wrapping around the rest of the torso and upper arms.
Bonus point expenditure -
Specialties - 1
Backgrounds – 4
Charms – 4
Demonic Mutation – Razorblade Hair – 2
I'm hella working on my character, but there's a ton of stuff in here. Really strongly leaning towards Scourge (Adorjan creates some fucking social juggernauts).
Just because it takes every single thing about charm concepts you've known and used to base your understanding off of and throws it out the window.
Then it throws you out the window.