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Surprise it's the [Final Fantasy Thread] FF12 Retrospective

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Posts

  • Zephyr_FateZephyr_Fate Registered User regular
    edited November 2009
    jothki wrote: »
    Kuja is actually a pretty interesting villain if you put some thought into it. He's kind of let down by the game's dialogue. Actually, most of FFIX could use a remix, it has some interesting themes built into it that were either insufficiently or hamhandedly expressed.
    From what I can gather or extrapolate, Kuja spent all of his life being a mere tool for Garland, doing everything he was told to do knowing that at the end, he was just going to be discarded. He hated it, and desperately wanted to be something more, to be the master of his own destiny, to not be doomed to be thrown away when his time was up. In order to do so he plotted to gain power, and hypocritically used the Black Mages his own tools, seeing himself as worth more than them. He hid away his tail because it was a reminder to himself that he was a servant, rather than a master.

    However, when he actually gained enough power to overthrow Garland, he learned that he was still doomed, that no matter how much power he gained, the universe was still eventually going to cast him aside. He was still a mere tool, the same as the ones that he had used and that he had convinced himself that he was superior to. Rather than accept that he was worthless and that the universe would continue without him and eventually completely forget him, he decided to use his newfound power to destroy everything, to make a mark that could never possibly be undone.

    If existance is a play (and I use this metaphor intentionally, the game seems to be attempting to say this as well), Kuja is a character who desperately wants to be an actor, to have some meaning outside of the lines he is reciting, to go on existing after the curtain has fallen. Rather than simply let the play end and be gone forever, he decides to destroy the entire stage.
    You and DarkDragoon perfectly summarize what was going on behind the main plot about FFIX, and why it was so memorable. It wasn't just a fantasy story, it was a fantasy story that attempted to be more than itself, to question the very foundations of 'narrative' itself by having the characters subtly break that fourth wall between 'actors' and 'stage', or even to extrapolate, 'characters' and the 'world' they inhabit.

    Zephyr_Fate on
  • jothkijothki Registered User regular
    edited November 2009
    Now I want to see a real play where the characters rail against their nature, and eventually burst from the stage and seriously attempt to kill members of the audience. It would be the most postmodern thing ever.

    For now, we're stuck with throwing an additional layer of abstraction on top.

    jothki on
  • Zephyr_FateZephyr_Fate Registered User regular
    edited November 2009
    We're in neomodernism now, and we may see some abstraction of that level soon. I would love that sort of narrative destruction on-stage like that.

    I just wrote a novel for NaNoWriMo where the narrative actually lies to you. What is truth and what isn't is entirely up to you.

    Zephyr_Fate on
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited November 2009
    New thread idea: ( I put this in the OP as well)

    From now until the end of the thread I'm going to spend a day talking about various FF games in detail. Feel free to correct any mistakes I made and to add any good fan art, song choices, or opinions as we go along. I plan to do one a day or so until the end of the thread. So here we go.

    Final Fantasy

    FF1_USA_boxart.jpg

    Release Dates:
    NES
    JP December 18, 1987
    NA July 12, 1990

    MSX2
    JP June 1, 1989

    WonderSwan Color
    JP December 9, 2000

    PlayStation
    JP October 31, 2002
    PAL March 14, 2003
    NA April 8, 2003

    Game Boy Advance
    JP July 29, 2004
    AUS November 18, 2004
    NA November 29, 2004
    EU December 3, 2004

    Mobile phones
    JP March 1, 2004

    PlayStation Portable
    JP April 19, 2007
    NA June 26, 2007
    EU February 8, 2008
    AUS February 28, 2008

    Virtual Console
    JP May 26, 2009
    NA October 5, 2009

    What's the Deal?

    Well, it's the first one. One of the first JRPGs with character creation, make your party, give them stupid four character names, and set off. Starts the whole good guys on the right bad guys on the left, take turns based on stats battle system. Not very linear at all. Hard as balls. Fantastic music for the NES, and pretty decent graphics too, especially considering the first release was 1987.

    The basic story is that [strike] Ninjas [/strike]Garland captured the [strike] president [/strike] Princess Sara and that you the [strike] Bad Dudes [/strike] Four Light Warriors have been sent out to get [strike] the president [/strike] her back. Oh and then some nonsense about relighting the four Orbs (Crystals these days) to stop the earth from rotting, get the wind blowing again, the seas alive again, and the fires from going out, possibly by killing Fiends and Chaos or some such.

    What sucks about it?

    Oh people have some complaints about good old FF1. Only four characters in English to name someone sucks. Also if you aimed an attack on an enemy that dies it doesn't hit, a semi realistic but frustrating proposition. Roughly a third of all the spells are useless, bugged, or both. Running away is bugged, and Houses don't work properly.

    That and the story has a very confusing, very poorly explained Time Loop at it's core.

    Which Version to Play?

    This one isn't as clear cut as most. MSX2 version is right out because it sucks ass. Most of us don't have Japanese cell phones or Wonderswans, so you can leave that one out too. So we've got NES, PSX, GBA, and PSP left.

    NES-All the bugs, but also all of the 8bit charm, including the immense early difficulty if you don't know what you are doing.

    PSX-Improved Wonderswan graphics, same content, bug fixed, with new music and more letters two name your dudes. You can turn on and off various "improvements" like auto retargetting and MP instead of the D&D esque pyramid of spells.

    GBA-All of the PSX improvements, plus additional content. Easy mode only though.

    PSP-GBA version with better graphics. Same additional Dawn of Souls Content.

    I personally vote for: NES original. There is something special about the original presentation of the game. This ain't nostalgia talking either, as I didn't play FF1 to completion on the NES until 2003, maybe 5 months before the Collection came out on the PSX. GBA and PSP versions may look good and have fun additional content, but the MP system makes the game just too damn easy. They quadrupled Chaos' HP and he still dies on turn two or three!

    Fun Facts:

    What's in a Name: Named Final Fantasy because it was going to be Square's last project if it bombed. It rode DQ III's coattails to popularity and started the mega franchise we know today.

    Peninsula of Power: East and North of Provoka there is a two by six area that wraps around the world, and has monsters from the inaccessible without a canoe area of the Elfland continent. Most are undead, and those that aren't are weak to fire, so a few good uses of Hrm 2 and Fir2 can start you on a path to tremendous amounts of Gold and Exp...if you can survive.

    Sliding Puzzle Minigame: Get on your ship, hold a and press b a whole bunch. Get some quick cash. Good for low level/ single party member games. In the modified versions you get items, and really good ones if you do it fast.

    Monk/Master Defense Glitch: Every character recalculates their stats every level up. Monk/Master have natural armor that improves only if equipment isn't equipped, but if you set them up right at higher levels and never go to that screen again you can equip them with ribbons and pro rings and gain the benefit of your unarmored defense. Likewise earlier in the game you should always visit the equip screen after level up.

    Run Glitch: Instead of speed, luck, voodoo magic or what have you, running is instead glitched to look at the status of the character two slots below you. If the third slotted character has status condition normal (standing up) then character one will have a 100% success rate at fleeing as long as the monster can be run from.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • ZerokkuZerokku Registered User regular
    edited November 2009
    I think my record for beating FF1 is something like 5 and a half hours (Albeit that was the easy as pie GBA version). I'm pretty sure I've replayed it more than any other game in the franchise, despite it being one of the last ones I played.

    Zerokku on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited November 2009
    Exactly why I brought up Roy Batty from Blade Runner as a great analog; both were 'created', and are searching for their ultimate purpose in life, and in the end accept that no matter how much they kill, they will die inevitably, and death scares them. Just like tears in the rain...

    Hahahahaha

    Sound more emo

    See Blade Runner, fuckstick. It's a god damn quote from Roy Batty.

    I actually own Blade Runner, but yet have to watch it.

    But if it's full of ankle-deep faux poetry dialogue like that, I suddenly don't want to anymore.

    UnbreakableVow on
  • Vincent GraysonVincent Grayson Frederick, MDRegistered User regular
    edited November 2009
    Man, I remember taking my FF1 strategy guide with me everywhere. I probably had most of the monster stats memorized at one point. I loved that goddamn game so much.

    To this day, I can't see snow falling without thinking immediately of school closings and playing the game while wrapped in a warm blanket.

    Vincent Grayson on
  • Zephyr_FateZephyr_Fate Registered User regular
    edited November 2009
    Exactly why I brought up Roy Batty from Blade Runner as a great analog; both were 'created', and are searching for their ultimate purpose in life, and in the end accept that no matter how much they kill, they will die inevitably, and death scares them. Just like tears in the rain...

    Hahahahaha

    Sound more emo

    See Blade Runner, fuckstick. It's a god damn quote from Roy Batty.

    I actually own Blade Runner, but yet have to watch it.

    But if it's full of ankle-deep faux poetry dialogue like that, I suddenly don't want to anymore.
    Wow, you've gone from troll to full blown idiot. It's existential angst. And that's not even a fraction of what the movie is about.

    Zephyr_Fate on
  • DarkDragoonDarkDragoon Registered User regular
    edited November 2009
    On the subject of FFIX, I love the soundtrack and am listening to it now.

    <3 Feel My Blade <3

    DarkDragoon on
  • PureauthorPureauthor Registered User regular
    edited November 2009
    Exactly why I brought up Roy Batty from Blade Runner as a great analog; both were 'created', and are searching for their ultimate purpose in life, and in the end accept that no matter how much they kill, they will die inevitably, and death scares them. Just like tears in the rain...

    Hahahahaha

    Sound more emo

    See Blade Runner, fuckstick. It's a god damn quote from Roy Batty.

    I actually own Blade Runner, but yet have to watch it.

    But if it's full of ankle-deep faux poetry dialogue like that, I suddenly don't want to anymore.

    You are hereby no longer allowed to have an opinion.

    Pureauthor on
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  • RustRust __BANNED USERS regular
    edited November 2009
    Pureauthor wrote: »
    Exactly why I brought up Roy Batty from Blade Runner as a great analog; both were 'created', and are searching for their ultimate purpose in life, and in the end accept that no matter how much they kill, they will die inevitably, and death scares them. Just like tears in the rain...

    Hahahahaha

    Sound more emo

    See Blade Runner, fuckstick. It's a god damn quote from Roy Batty.

    I actually own Blade Runner, but yet have to watch it.

    But if it's full of ankle-deep faux poetry dialogue like that, I suddenly don't want to anymore.

    You are hereby no longer allowed to have an opinion.

    i'm pretty sure he's just doing this to get zephyr riled up, it is pretty easy

    anyway, FFI!

    my experiences with it are awful!

    my dad first got it way back when he still played video games and i couldn't even get past garland, but he, on the other hand, apparently cruised all the way to chaos and then gave up

    many years later (i was 11 or 12), i started it again, got all the way to chaos and then gave up

    that cure4 spell can just burn forever and ever

    Rust on
  • PureauthorPureauthor Registered User regular
    edited November 2009
    On the subject of FFIX music:

    Criminally underrated track:

    http://www.youtube.com/watch?v=bxmgjddikwk

    FFI: White Mage is a dude!

    Pureauthor on
    SS FC: 1334 0950 5927
    Platinum FC: 2880 3245 5111
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    edited November 2009
    Seems the PS3 just updated with Adhoc party, which can allow online play through the PSP.

    So, we can have some online Dissidia battles now?

    Soon as I figure out how to do that, I'd be more than happy to get some lobbies going.

    Professor Snugglesworth on
  • DarkDragoonDarkDragoon Registered User regular
    edited November 2009
    Pureauthor wrote: »
    On the subject of FFIX music:

    Criminally underrated track:

    http://www.youtube.com/watch?v=bxmgjddikwk
    Not only does it harken back to the pre-PSX era FF music, it also has that silent film music style that makes the Trueno theme so lovable.

    DarkDragoon on
  • ElvenshaeElvenshae Registered User regular
    edited November 2009
    Final Fantasy 1 is, without doubt, the game which I have played and beaten the most often in my entire gaming life.

    I remember the first time I'd ever heard of it: I was at a pep rally / other school function in the gym and was sitting next to one of my friends, who had the strategy guide. Instead of paying attention to whatever was going on on-stage, we spent the entire hour flipping through it. I asked him what it was like, and he couldn't really describe it* - I left with the impression that it was somehow like a Mario game where Mario got better? And it involved a rat tail, somehow. And you could ... buy? ... fire flowers, or something like that.

    I'm basically a Final Fantasy 1 sucker. I've bought it every time it's been released for any system I've ever owned. I've got, basically, 4 copies of the same damn game at home, and I love all of them. None of the remakes have ever been as hard as the original, though - I still remember the Swamp Cave, and finally getting my hands on that crown after the We-Swear-They-Aren't-Mindflayers fight, only to have to fight my way back out of that poison-filled craphole.

    And failing at it (generally through running out of useful spells), at least once or twice, before I managed to pull it off. It's a feeling of videogame accomplishment that, honestly, I've really only felt a couple times since - the most recent being in Demon's Souls, which is one of the reasons that game rocks so hard. In subsequent versions' playthroughs, that dungeon is never as hard as it used to be (especially with the move to spellpoint / mana systems, which are much more forgiving - one Fire 2 is almost always more useful than three or four Fire 1s, so the upcharge is never enough to offset the increased utility; this is a weakness of basically all point-based RPG mechanics).

    And yet, I still play it, and I still have a great time telling Chaos to sit down and shut up.

    Final Fantasy 1 is the game which kick-started my love for roleplaying games; they're still, absolutely, my favorite games - PC, console, tabletop.

    Fighter, Red Mage, White Mage, Black Mage fo' life.

    * We were D&D illiterate at the time, which would have changed the description somewhat had that been different!

    Elvenshae on
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited November 2009
    I still have the first Nintendo Power FF1 guide.

    The art is... interesting.
    IMG_4589.jpg

    IMG_4585.jpg

    cj iwakura on
    y3H3Fa4.png
  • DarkDragoonDarkDragoon Registered User regular
    edited November 2009
    One of these days, I should get back to my Four Monks playthrough of the NES version.

    DarkDragoon on
  • ZombiemamboZombiemambo Registered User regular
    edited November 2009
    Monks fuckin' rock. Although 4 may be too many. I played it on the PSP first, used a Fighter, Monk, White Mage and Red Mage.

    Zombiemambo on
    JKKaAGp.png
  • AdusAdus Registered User regular
    edited November 2009
    I have it on GBA. I've tried a number of times to play it but... It's just too dated now. Also surprisingly hard at the beginning.

    Adus on
  • DarkDragoonDarkDragoon Registered User regular
    edited November 2009
    Monks fuckin' rock. Although 4 may be too many.

    Honestly, one is probably too many. Though they have their perks, they are probably the worst class in the game. At the very least, I can't think of any class combination that's worse than four monks.

    DarkDragoon on
  • Zephyr_FateZephyr_Fate Registered User regular
    edited November 2009
    Pureauthor wrote: »
    On the subject of FFIX music:

    Criminally underrated track:

    http://www.youtube.com/watch?v=bxmgjddikwk

    FFI: White Mage is a dude!

    Those two are ridiculous and hilarious.

    Zephyr_Fate on
  • Radikal_DreamerRadikal_Dreamer Registered User regular
    edited November 2009
    Great, now I'm listening through tons of FFIX music when I should really be getting ready to go to sleep...

    They really REALLY REALLY need to put FFIX up on the PSN. I want to play it through again on my PSP so badly....

    Edit: One of the most epic, awesome songs in the whole series:

    http://www.youtube.com/watch?v=MaQ9ppIpdsI

    Radikal_Dreamer on
    theincidentsig.jpg
  • LoveIsUnityLoveIsUnity Registered User regular
    edited November 2009
    Monks fuckin' rock. Although 4 may be too many.

    Honestly, one is probably too many. Though they have their perks, they are probably the worst class in the game. At the very least, I can't think of any class combination that's worse than four monks.

    They always seem to get ridiculously powerful at around the halfway mark both times I've played through the game. I think my core party is usually fighter, monk, black mage, and white mage. I don't think I've ever used the thief or the red mage.

    LoveIsUnity on
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  • ZombiemamboZombiemambo Registered User regular
    edited November 2009
    Monks fuckin' rock. Although 4 may be too many.

    Honestly, one is probably too many. Though they have their perks, they are probably the worst class in the game. At the very least, I can't think of any class combination that's worse than four monks.

    An unarmed Monk does 999 damage 4 times per attack.

    Zombiemambo on
    JKKaAGp.png
  • Zephyr_FateZephyr_Fate Registered User regular
    edited November 2009
    Great, now I'm listening through tons of FFIX music when I should really be getting ready to go to sleep...

    They really REALLY REALLY need to put FFIX up on the PSN. I want to play it through again on my PSP so badly....

    Edit: One of the most epic, awesome songs in the whole series:

    http://www.youtube.com/watch?v=MaQ9ppIpdsI

    That's really called Assault of the Silver Dragons, but god damn it's so awesome. I love it when the Red Rose and the Hilda Garde III are owning dragons left and right.

    Zephyr_Fate on
  • PureauthorPureauthor Registered User regular
    edited November 2009
    Worse than 4 Monks..

    From an enjoyment standpoint, I'm gonna say 4 White Mages.

    Pureauthor on
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  • chrono_travellerchrono_traveller Registered User regular
    edited November 2009
    Pureauthor wrote: »
    Worse than 4 Monks..

    From an enjoyment standpoint, I'm gonna say 4 White Mages.

    4 Thieves would be a nightmare too.

    Is monk the same as black belt?

    chrono_traveller on
    The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. ~ Terry Pratchett
  • Xenogears of BoreXenogears of Bore Registered User regular
    edited November 2009
    http://www.youtube.com/watch?v=kmi_7udjaSE

    I can't believe I forgot to post this.

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • Vincent GraysonVincent Grayson Frederick, MDRegistered User regular
    edited November 2009
    cj iwakura wrote: »
    I still have the first Nintendo Power FF1 guide.

    The art is... interesting.
    IMG_4589.jpg

    IMG_4585.jpg

    Tell me one of you guys remembers when Nintendo Power had the Final Fantasy contest where the winner and 3? friends got to go to an island for a Final Fantasy adventure of some sort.

    Vincent Grayson on
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited November 2009
    $3.50 for a strategy guide.

    So much for that.


    And I do kind of remember that contest.

    cj iwakura on
    y3H3Fa4.png
  • GodfatherGodfather Registered User regular
    edited November 2009
    Great, now I'm listening through tons of FFIX music when I should really be getting ready to go to sleep...

    They really REALLY REALLY need to put FFIX up on the PSN. I want to play it through again on my PSP so badly....

    Edit: One of the most epic, awesome songs in the whole series:

    http://www.youtube.com/watch?v=MaQ9ppIpdsI

    That's really called Assault of the Silver Dragons, but god damn it's so awesome. I love it when the Red Rose and the Hilda Garde III are owning dragons left and right.

    Man, I gotta say, Kuja is stupid fun to play as in Dissidia, but dear God that wardrobe.


    just



    man

    Godfather on
  • PureauthorPureauthor Registered User regular
    edited November 2009
    It just goes to show you that he is extremely secure in his sexual orientation.

    ...Whatever that is.

    Pureauthor on
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  • jothkijothki Registered User regular
    edited November 2009
    Just bear in mind that he isn't the Final Fantasy villain most likely to be a hermaphrodite.

    jothki on
  • LoveIsUnityLoveIsUnity Registered User regular
    edited November 2009
    Pureauthor wrote: »
    It just goes to show you that he is extremely secure in his sexual orientation.

    ...Whatever that is.

    I'd hit it.

    LoveIsUnity on
    steam_sig.png
  • EriosErios Registered User regular
    edited November 2009
    cj iwakura wrote: »
    I still have the first Nintendo Power FF1 guide.

    The art is... interesting.
    IMG_4589.jpg

    IMG_4585.jpg

    Tell me one of you guys remembers when Nintendo Power had the Final Fantasy contest where the winner and 3? friends got to go to an island for a Final Fantasy adventure of some sort.

    I just remember a Power Staff was involved :).

    Erios on
    Steam: erios23, Live: Coconut Flavor, Origin: erios2386.
  • TheManiac_614TheManiac_614 Registered User regular
    edited November 2009
    Pureauthor wrote: »
    It just goes to show you that he is extremely secure in his sexual orientation.

    ...Whatever that is.

    I'm going with Metro sexual

    he seems fairly straight with the creepy attraction to Dagger but he's in touch with his feminine side to say the least

    TheManiac_614 on
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  • APZonerunnerAPZonerunner Registered User regular
    edited November 2009
    Great, now I'm listening through tons of FFIX music when I should really be getting ready to go to sleep...

    They really REALLY REALLY need to put FFIX up on the PSN. I want to play it through again on my PSP so badly....

    Edit: One of the most epic, awesome songs in the whole series:

    http://www.youtube.com/watch?v=MaQ9ppIpdsI

    That's really called Assault of the Silver Dragons, but god damn it's so awesome. I love it when the Red Rose and the Hilda Garde III are owning dragons left and right.

    Obligatory:
    http://www.youtube.com/watch?v=Q9xRxzUtI2M

    APZonerunner on
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  • Xenogears of BoreXenogears of Bore Registered User regular
    edited November 2009
    Start thinking about FF 2 everyone, that retrospective is coming up next.

    Yeah, I know, not much to talk about there. I'm sure some of you have actually played it besides me and aren't just pretending to have gone through the hassle. It is the only character driven NES FF game, and it does start the trend of side characters dying en masse and it does have the brutal final dungeon, so it's not an entirely lost cause. Passwords was a good idea too, I guess, and it does actually have kicking rad graphics.

    Yes, it's also the game where punching yourself, going unarmed and unarmored the entire game, swapping life with a goblin, and selecting and deselecting commands are viable methods of leveling. So what I say?

    Xenogears of Bore on
    3DS CODE: 3093-7068-3576
  • lionheart_mlionheart_m Registered User regular
    edited November 2009
    If it wasn't for FF2 I don't think we would've gotten the SaGa series (oh I miss you so much!). I wish we could get another SaGa game soon; too bad it doesn't seem we'll get a SaGa game during this gen.

    lionheart_m on
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  • PureauthorPureauthor Registered User regular
    edited November 2009
    Like I said before:

    FF2 was the game that started the jRPG reputation for being 'emo' because cutting yourself was the best way to proceed.

    Pureauthor on
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This discussion has been closed.