So, i was wondering about the skills like traps, tactics, and combat, etc.
For my melee guys who focus on strength, I maxed out combat stuff. I could go for tactics, but I am a pause machine and it is worthless. I could do survival, but I am not sure what attribute governs it. Are any of the other skills like trap-making or herbalism good for these guys? I would imagine most rely on willpower, dexterity, or something.
I also think Sten is my favorite party member. *snip*
Fuck you you contrarian bastard.
Sten Influence +20
No honestly, how DO you get Sten to open up more to you?
I'm not entirely sure, I think he responds well to flattery. For example when you ask what he was doing in the cage and he answers "sitting, as you observed" if you answer "very funny" you get a big influence boost. Its weird.
I also think Sten is my favorite party member. *snip*
Fuck you you contrarian bastard.
Sten Influence +20
No honestly, how DO you get Sten to open up more to you?
I'm not entirely sure, I think he responds well to flattery. For example when you ask what he was doing in the cage and he answers "sitting, as you observed" if you answer "very funny" you get a big influence boost. Its weird.
Give Sten a bunch of gifts and eventually you can tease out of him the backstory on why he murdered those people and what he wants to do about it. It's very Green Mile, plus his quest yields tangible rewards and a unique encounter.
The_Scarab on
0
Mostlyjoe13Evil, Evil, Jump for joy!Registered Userregular
Give Sten a bunch of gifts and eventually you can tease out of him the backstory on why he murdered those people and what he wants to do about it. It's very Green Mile, plus his quest yields tangible rewards and a unique encounter.
Give Sten a bunch of gifts and eventually you can tease out of him the backstory on why he murdered those people and what he wants to do about it. It's very Green Mile, plus his quest yields tangible rewards and a unique encounter.
I also think Sten is my favorite party member. *snip*
Fuck you you contrarian bastard.
Sten Influence +20
No honestly, how DO you get Sten to open up more to you?
I'm not entirely sure, I think he responds well to flattery. For example when you ask what he was doing in the cage and he answers "sitting, as you observed" if you answer "very funny" you get a big influence boost. Its weird.
He likes paintings. I don't know why. Each one you give him gives you (10 - x) approval, where x is the number of gifts you've given him. Give him enough and he'll open up, then you can do his companion quest.
This involves traveling around to try and find his sword. He can't go back home without it, or he'd be killed immediately on sight.
Sten doesn't like it when you do anything else other than moving towards fighting the Archdemon.
After I defeated the boss, I was immediately returned to the tower's entrance. I went all the way back up the tower because I figured the boss might've dropped some loot. Imagine my suprise as I enter the final room and see the boss alive and well, charging at me. Unfortunately I failed to defeat him this time for some reason, even though he had no minions.
By the way, how was I supposed to used that scroll to prevent him from controlling the mages during the fight? I couldn't figure it out.
After I defeated the boss, I was immediately returned to the tower's entrance. I went all the way back up the tower because I figured the boss might've dropped some loot. Imagine my suprise as I enter the final room and see the boss alive and well, charging at me. Unfortunately I failed to defeat him this time for some reason, even though he had no minions.
By the way, how was I supposed to used that scroll to prevent him from controlling the mages during the fight? I couldn't figure it out.
Scroll is under your advanced tactics menu, at least thats where it was on the 360.
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
After I defeated the boss, I was immediately returned to the tower's entrance. I went all the way back up the tower because I figured the boss might've dropped some loot. Imagine my suprise as I enter the final room and see the boss alive and well, charging at me. Unfortunately I failed to defeat him this time for some reason, even though he had no minions.
By the way, how was I supposed to used that scroll to prevent him from controlling the mages during the fight? I couldn't figure it out.
On the 360, it's pause -> advanced -> at the bottom. Took me halfway through the fight to find it.
Blurbl on
0
Iron WeaselDillon!You son of a bitch!Registered Userregular
After I defeated the boss, I was immediately returned to the tower's entrance. I went all the way back up the tower because I figured the boss might've dropped some loot. Imagine my suprise as I enter the final room and see the boss alive and well, charging at me. Unfortunately I failed to defeat him this time for some reason, even though he had no minions.
By the way, how was I supposed to used that scroll to prevent him from controlling the mages during the fight? I couldn't figure it out.
In my game on the 360, the scroll automatically replaced one of my hot button items.
As for the whole end-of-the-encounter thing, that is a bit wacky. When I finished that fight, I had the opportunity to look around the room before returning to the entrace.
I left a couple of thing of things unfinished in the Mage's Tower (never checked out the basement, and I want to try Level Four summoning); it's possible to go back inside the Tower proper after the quest is over, right?
Also, I found a gift called 'Steel Bracers'. They are apparently adorned with etchings of Mabari Warhounds. Who would enjoy receiving them?
Iron Weasel on
Currently Playing:
The Division, Warframe (XB1)
GT: Tanith 6227
After I defeated the boss, I was immediately returned to the tower's entrance. I went all the way back up the tower because I figured the boss might've dropped some loot. Imagine my suprise as I enter the final room and see the boss alive and well, charging at me. Unfortunately I failed to defeat him this time for some reason, even though he had no minions.
By the way, how was I supposed to used that scroll to prevent him from controlling the mages during the fight? I couldn't figure it out.
On the 360, it's pause -> advanced -> at the bottom. Took me halfway through the fight to find it.
Took me twice to realize you have to use it more than once. Usually them unique, quest things are a one time use. I couldn't figure out why it wasn't working.
After I defeated the boss, I was immediately returned to the tower's entrance. I went all the way back up the tower because I figured the boss might've dropped some loot. Imagine my suprise as I enter the final room and see the boss alive and well, charging at me. Unfortunately I failed to defeat him this time for some reason, even though he had no minions.
By the way, how was I supposed to used that scroll to prevent him from controlling the mages during the fight? I couldn't figure it out.
That is a bit wacky. When I finished that fight, I had the opportunity to look around the room before returning to the entrace.
I left a couple of thing of things unfinished in the Mage's Tower; it' spossible to go back inside the Tower proper after the quest is over, right?
Also, I found a gift called 'Steel Bracers'. They are apparently adorned with etchings of Mabari Warhounds. Who would enjoy receiving them?
Yes, you can go back. I went back through afterward to do the summoning and ritual quests.
ToyD on
0
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
edited November 2009
Nothing deals as much single target dps provided you have a status effect in place to assure auto-crits.
If it's PC just stick it on your bar and click it.
I'm doing my second play through on Hard running with myself (duel wielding dwarf warrior, Shale, Sten and Morrigan) Holy balls this game is so much harder when you're not rocking 3 mages+ Allister.
After I defeated the boss, I was immediately returned to the tower's entrance. I went all the way back up the tower because I figured the boss might've dropped some loot. Imagine my suprise as I enter the final room and see the boss alive and well, charging at me. Unfortunately I failed to defeat him this time for some reason, even though he had no minions.
By the way, how was I supposed to used that scroll to prevent him from controlling the mages during the fight? I couldn't figure it out.
On the 360, it's pause -> advanced -> at the bottom. Took me halfway through the fight to find it.
Took me twice to realize you have to use it more than once. Usually them unique, quest things are a one time use. I couldn't figure out why it wasn't working.
Oh, one other thing I noticed about the scroll:
Even if you're too late to prevent the mage from turning, using the scroll seems to seriously weaken the abominations; I was able to one-shot them as a S/S warrior after using the Litany on them.
Iron Weasel on
Currently Playing:
The Division, Warframe (XB1)
GT: Tanith 6227
0
AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
edited November 2009
Yea, I'm thinking this run through I'm going to run myself (healbot), Shale, dwarf, and maybe Sten. No CoC is going to be interesting.
Nothing deals as much single target dps provided you have a status effect in place to assure auto-crits.
Welllll
most you can do as a melee character mebbe
What spell does upward of 140 to 160 single target dps maintained? I musta missed that spell Maybe Archers can do some cool stuff? I'll be honest, I haven't used the archery tree yet.
Well, I think I'm starting out (9 hours in) and loving it so far. Just a few questions:
- Is it true that Heavy Armor draws more agro? What should my DPS Warriors and Rogues use? Leather only?
- Also, how should I distribute my stats for my tank? I know I need Strength, Dex, Constitution and Willpower but is there any value I should target each of them?
- And finally, a bit plot related...
I decided to spare the Isolde's life and try to head for the Circle of Magi for some Lyrium. Will this bite me in the ass? Or should I've just let her sacrifice her life?
Is there a tactical pause in the XBOX 360 version like on the PC? I am not referring to the "Map View" of the game, I am fine with the over the shoulder view of the game, but is there a way to pause the game, assign actions to all of my group and then start the game?
I tried turning the radial menu to a toggle which is helpful, but it still starts the game up immediately when I select the action for the one character. How do I stop the game, assign actions to all 4 characters before the game starts up again?
metfansc on
0
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
edited November 2009
What spell does upward of 140 to 160 single target dps maintained? I musta missed that spell Maybe Archers can do some cool stuff? I'll be honest, I haven't used the archery tree yet.
With 3 mages with death hex and death cloud you can 2-3 shot most bosses in the game in around 6-7 seconds.
Largest hit so far is about 1300.
Edit: it isn't maintained, exactly, but then again it doesn't need to be!
Is there a tactical pause in the XBOX 360 version like on the PC? I am not referring to the "Map View" of the game, I am fine with the over the shoulder view of the game, but is there a way to pause the game, assign actions to all of my group and then start the game?
I tried turning the radial menu to a toggle which is helpful, but it still starts the game up immediately when I select the action for the one character. How do I stop the game, assign actions to all 4 characters before the game starts up again?
From what I read, no. It is one of the reasons why the tactics options are so thorough, so that a no pausing or console player can be effective.
Anyone know what is a good skill (trap making, survival, etc) for my strength based melee fighters? They maxed out combat.
- Also, how should I distribute my stats for my tank? I know I need Strength, Dex, Constitution and Willpower but is there any value I should target each of them?
Generally 2 STR, 1 CON. DEX when you need it for shield talent requirements. WIL when you get to the teens and only if you really need it; previous levels benefit more from the other attributes for talent requirements.
Dashui on
Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
What spell does upward of 140 to 160 single target dps maintained? I musta missed that spell Maybe Archers can do some cool stuff? I'll be honest, I haven't used the archery tree yet.
With 3 mages with death hex and death cloud you can 2-3 shot most bosses in the game in around 6-7 seconds.
Largest hit so far is about 1300.
Edit: it isn't maintained, exactly, but then again it doesn't need to be!
Is it even possible to do the high damage achievement for I think 200+ in a single hit with a melee fighter?
The_Scarab on
0
AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
edited November 2009
360 users really can't pause? Wow, I feel so sorry for these players.
And I think for melee fighters it's possible with those stamina draining one-hit talents that add your stamina damage to attack. Haven't tried it though. And maybe a debuff from a mage.
What spell does upward of 140 to 160 single target dps maintained? I musta missed that spell Maybe Archers can do some cool stuff? I'll be honest, I haven't used the archery tree yet.
With 3 mages with death hex and death cloud you can 2-3 shot most bosses in the game in around 6-7 seconds.
Largest hit so far is about 1300.
Edit: it isn't maintained, exactly, but then again it doesn't need to be!
That's crazy. Er...don't you get resists a lot on some fights? And let's be honest here, if you're running 3 mages the last thing you're worrying about is dps :P
Cheesemonger.
Lanrutcon on
Currently playing: GW2 and TSW
0
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
edited November 2009
Is it even possible to do the high damage achievement for I think 200+ in a single hit with a melee fighter?
I would imagine so for a 2-hander wielder. Stack all your buffs up, nix the targets armour, wind up something like final blow
EDIT: Just because you asked that I'm going to try and make the most logically ridiculous 2-hander wielding melee fighter.
That's crazy. Er...don't you get resists a lot on some fights? And let's be honest here, if you're running 3 mages the last thing you're worrying about is dps
The best part is that I have 3 mages to spam cast the debuffs, so VICTOREE EES MIEN
and even if the scum monsters interferes with the cunning plan, it's focused on a force fielded shale, so I can just sit around and watch my nails for 60 secs until all the moves come back up.
surrealitycheck on
0
QuirkyLittleTyrantA Mug Featuring Pichu On A CloudRegistered Userregular
Anyone know what is a good skill (trap making, survival, etc) for my strength based melee fighters? They maxed out combat.
Coercion if you like dialog options and it's you; trap making is pretty nice if you have a stealthed rogue with you who can lay a billion traps at the spawn point of a boss, but they should have it anyway. Just one point in survival lets you see most mobs before they see you, allowing you to AoE through walls more effectively if you so desire and have a mage. You can do tactics if you really want, I guess, but it's pretty unncessary on the fighters and if you're a compulsive pauser micomanager (like I am).
Whatever you want, really.
QuirkyLittleTyrant on
PSN ID: Khrysocome
Steam: ZappRowsdower
0
AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
edited November 2009
I'd probably end up using tactics more if they were better for mages.
But I really don't enjoy the AI freezing the rest of my party solid whenever there's 2 or more enemies in view.
Even with Wynne, she typically wastes all of her damn mana.
Is there a tactical pause in the XBOX 360 version like on the PC? I am not referring to the "Map View" of the game, I am fine with the over the shoulder view of the game, but is there a way to pause the game, assign actions to all of my group and then start the game?
I tried turning the radial menu to a toggle which is helpful, but it still starts the game up immediately when I select the action for the one character. How do I stop the game, assign actions to all 4 characters before the game starts up again?
Toggle open the radial menu, then use RB/LB to move through all the chars to assign actions, then close it.
ToyD on
0
AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
edited November 2009
Also, I cannot believe there is not an AI option for "Attack seen enemies in range, but don't stray far from the controlled PC". There is however a:
"Don't attack until controlled party member specifically targets an enemy." (which means that, since I open with cone spells, the rest of my party doesn't attack until half a minute later); or
"Attack seen enemies who are through the wall over there and chase them through the million other enemies."
with eagle eye view as well. LAwls, :P. This game is final fantasy 12, except with a more involved role playing experience and more fun fights. But ff12 had some way more fantastic settings.
Is there a tactical pause in the XBOX 360 version like on the PC? I am not referring to the "Map View" of the game, I am fine with the over the shoulder view of the game, but is there a way to pause the game, assign actions to all of my group and then start the game?
I tried turning the radial menu to a toggle which is helpful, but it still starts the game up immediately when I select the action for the one character. How do I stop the game, assign actions to all 4 characters before the game starts up again?
Toggle open the radial menu, then use RB/LB to move through all the chars to assign actions, then close it.
I thought that the moment you selected an action it would immediately unpause?
Is there a tactical pause in the XBOX 360 version like on the PC? I am not referring to the "Map View" of the game, I am fine with the over the shoulder view of the game, but is there a way to pause the game, assign actions to all of my group and then start the game?
I tried turning the radial menu to a toggle which is helpful, but it still starts the game up immediately when I select the action for the one character. How do I stop the game, assign actions to all 4 characters before the game starts up again?
Toggle open the radial menu, then use RB/LB to move through all the chars to assign actions, then close it.
I thought that the moment you selected an action it would immediately unpause?
Mine doesn't, but then again, I don't have the toggle option on. I am holding LT the whole time and it doesn't unpause until I let go.
Posts
For my melee guys who focus on strength, I maxed out combat stuff. I could go for tactics, but I am a pause machine and it is worthless. I could do survival, but I am not sure what attribute governs it. Are any of the other skills like trap-making or herbalism good for these guys? I would imagine most rely on willpower, dexterity, or something.
I gave him some gifts and he still didn't want to talk. All he talks with me about is the damn question he came here to answer.
I'm not entirely sure, I think he responds well to flattery. For example when you ask what he was doing in the cage and he answers "sitting, as you observed" if you answer "very funny" you get a big influence boost. Its weird.
Give Sten a bunch of gifts and eventually you can tease out of him the backstory on why he murdered those people and what he wants to do about it. It's very Green Mile, plus his quest yields tangible rewards and a unique encounter.
What sort of Gifts does he like?
Paintings.
He likes paintings. I don't know why. Each one you give him gives you (10 - x) approval, where x is the number of gifts you've given him. Give him enough and he'll open up, then you can do his companion quest.
Sten doesn't like it when you do anything else other than moving towards fighting the Archdemon.
By the way, how was I supposed to used that scroll to prevent him from controlling the mages during the fight? I couldn't figure it out.
Battle.net: Fireflash#1425
Steam Friend code: 45386507
Scroll is under your advanced tactics menu, at least thats where it was on the 360.
pleasepaypreacher.net
On the 360, it's pause -> advanced -> at the bottom. Took me halfway through the fight to find it.
As for the whole end-of-the-encounter thing, that is a bit wacky. When I finished that fight, I had the opportunity to look around the room before returning to the entrace.
I left a couple of thing of things unfinished in the Mage's Tower (never checked out the basement, and I want to try Level Four summoning); it's possible to go back inside the Tower proper after the quest is over, right?
Also, I found a gift called 'Steel Bracers'. They are apparently adorned with etchings of Mabari Warhounds. Who would enjoy receiving them?
The Division, Warframe (XB1)
GT: Tanith 6227
Took me twice to realize you have to use it more than once. Usually them unique, quest things are a one time use. I couldn't figure out why it wasn't working.
Yes, you can go back. I went back through afterward to do the summoning and ritual quests.
Welllll
most you can do as a melee character mebbe
I'm doing my second play through on Hard running with myself (duel wielding dwarf warrior, Shale, Sten and Morrigan) Holy balls this game is so much harder when you're not rocking 3 mages+ Allister.
Hooboy.
The Division, Warframe (XB1)
GT: Tanith 6227
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
What spell does upward of 140 to 160 single target dps maintained? I musta missed that spell
Currently playing: GW2 and TSW
Ohh you can do obscene dps with a melee character. Except in order to do this you need a mage to debilitate your target with debuffs.
- Is it true that Heavy Armor draws more agro? What should my DPS Warriors and Rogues use? Leather only?
- Also, how should I distribute my stats for my tank? I know I need Strength, Dex, Constitution and Willpower but is there any value I should target each of them?
- And finally, a bit plot related...
I tried turning the radial menu to a toggle which is helpful, but it still starts the game up immediately when I select the action for the one character. How do I stop the game, assign actions to all 4 characters before the game starts up again?
With 3 mages with death hex and death cloud you can 2-3 shot most bosses in the game in around 6-7 seconds.
Largest hit so far is about 1300.
Edit: it isn't maintained, exactly, but then again it doesn't need to be!
From what I read, no. It is one of the reasons why the tactics options are so thorough, so that a no pausing or console player can be effective.
Anyone know what is a good skill (trap making, survival, etc) for my strength based melee fighters? They maxed out combat.
Generally 2 STR, 1 CON. DEX when you need it for shield talent requirements. WIL when you get to the teens and only if you really need it; previous levels benefit more from the other attributes for talent requirements.
Is it even possible to do the high damage achievement for I think 200+ in a single hit with a melee fighter?
And I think for melee fighters it's possible with those stamina draining one-hit talents that add your stamina damage to attack. Haven't tried it though. And maybe a debuff from a mage.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
That's crazy. Er...don't you get resists a lot on some fights? And let's be honest here, if you're running 3 mages the last thing you're worrying about is dps :P
Cheesemonger.
Currently playing: GW2 and TSW
I would imagine so for a 2-hander wielder. Stack all your buffs up, nix the targets armour, wind up something like final blow
EDIT: Just because you asked that I'm going to try and make the most logically ridiculous 2-hander wielding melee fighter.
The best part is that I have 3 mages to spam cast the debuffs, so VICTOREE EES MIEN
and even if the scum monsters interferes with the cunning plan, it's focused on a force fielded shale, so I can just sit around and watch my nails for 60 secs until all the moves come back up.
Coercion if you like dialog options and it's you; trap making is pretty nice if you have a stealthed rogue with you who can lay a billion traps at the spawn point of a boss, but they should have it anyway. Just one point in survival lets you see most mobs before they see you, allowing you to AoE through walls more effectively if you so desire and have a mage. You can do tactics if you really want, I guess, but it's pretty unncessary on the fighters and if you're a compulsive pauser micomanager (like I am).
Whatever you want, really.
Steam: ZappRowsdower
But I really don't enjoy the AI freezing the rest of my party solid whenever there's 2 or more enemies in view.
Even with Wynne, she typically wastes all of her damn mana.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Toggle open the radial menu, then use RB/LB to move through all the chars to assign actions, then close it.
"Don't attack until controlled party member specifically targets an enemy." (which means that, since I open with cone spells, the rest of my party doesn't attack until half a minute later); or
"Attack seen enemies who are through the wall over there and chase them through the million other enemies."
These do not help me.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Final Fantasy 12.
with eagle eye view as well. LAwls, :P. This game is final fantasy 12, except with a more involved role playing experience and more fun fights. But ff12 had some way more fantastic settings.
I thought that the moment you selected an action it would immediately unpause?
I will give you the belts, however.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Mine doesn't, but then again, I don't have the toggle option on. I am holding LT the whole time and it doesn't unpause until I let go.
have you played final fantasy 12? If you have yo uwould understand where im coming from.