Divine Hymn is a raid wide channeled heal that heals several people at once based on how much HP they have every few seconds. Hymn of Hope channels to restores mana like DH and temporarily boosts your total mana.
Speaking of which, has Divine Hymn been nerfed at all in the past 6 months or so? It seems weaker than it used to, could just be my imagination, it's not like I use it all that often.
Monkey Ball WarriorA collection of mediocre hatsSeattle, WARegistered Userregular
edited May 2010
From WowWiki:
Patch 3.3.0 (2009-12-08): Cooldown reduced from 10 minutes down to 8 minutes.
Patch 3.1.2 (2009-05-19): Healing and healing scaling reduced by 30%. Buff on affected players changed from 15% to 10%.
Monkey Ball Warrior on
"I resent the entire notion of a body as an ante and then raise you a generalized dissatisfaction with physicality itself" -- Tycho
I wonder if it works with more than one target. It would be pretty funny to have a high-mob encounter with a bunch of shadow priests in the raid. Apparitions everywhere.
Shadowy Apparition [PH] [NYI]
While moving or dealing damage with your Shadow Word: Pain, you will sometimes summon a Shadow version of yourself which will slowly move towards a target which is afflited by your Shadow Word: Pain. Once reaching that target, it will instantly deal damage equal to 31% of your Mind Blasts damage.
I really doubt they're going to fail to implement Life Grip dude. You and the few others that seem to think that are deluding yourselves. They've even got it implemented into Body and Soul. The negative uses it could be put toward are really minuscule and hardly anyone will use it for that, let's be realistic here.
So has anybody levelled a priest recently using the LFD system? I have a 51 priest, and I was wondering how fast I could level if I just did nothing but LFD as a healer. My soul hurts after doing my Paladin, Warrior, and Warlock to 80, Shaman has stalled at 75, and now I really want to heal as a priest for some reason. Just a general idea. I know in Outland questing I can usually do about a level per 2 or 3 hours with heirlooms, and in Northrend I think it's usually about 4 or 5 hours per level.
You shouldn't expect to level much faster chaining dungeons, but it will keep pace. As a healer (or tank) you will queue quickly enough that while you're LFD you will not be able to effectively quest most of the time, so do keep that in mind.
Thanks. I wasn't really expecting it would be way faster, but I would like to be able to chill and run 5 mans for exp for an hour or two and at least not lose pace of what I would be gaining if I was just questing.
If you go to the effort to collect all of the quests for a dungeon (or as many as possible) before you run it, it'll help contribute a very significant portion of your 1-60 xp.
Though at 51 you're likely going to be stuck with a bunch of Sunken Temple and BRD shit, so that advice may not be quite as good.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
If you go to the effort to collect all of the quests for a dungeon (or as many as possible) before you run it, it'll help contribute a very significant portion of your 1-60 xp.
Though at 51 you're likely going to be stuck with a bunch of Sunken Temple and BRD shit, so that advice may not be quite as good.
I strongly recommend questing to get past the ST/BRD levels, and starting Ramps at 58. Make sure you purchase and equip Outlands, BC item level BoE greens as soon as you can start wearing them. If you go trying to heal Ramps at 58 with old world gear (unless it's really good Classic gear) you will have a rough time of it.
I won't be doing any LFD until I'm in Outland. I have no interest in running the 5 mans that are appropriate for level 50 somethings. I figure I will just combine my heirlooms with HFP quest rewards until i'm about 60, then start queuing for ramps to mix it up.
LFD is an incredible way to level from the 20s to the early 40s or so. After that it's still good, but there is a very noticible drop in how much xp you get a run. You've get half a level to a third of a level in a 30-40 minute dungeon from 20 to 40, but thereafter it's usually 1/4 for a trash heavy run. In the 50s it's a lot less for a lot more work. I haven't run the Outland dungeons yet though, so couldn't say for them.
So, yeah, I'd just wait till you're geared for outland dungeon healing and just queue up while questing. Dire Maul and BRD are usually more headache than they are worth. BRD especially, because no one knows how to run it.
LFD is an incredible way to level from the 20s to the early 40s or so. After that it's still good, but there is a very noticible drop in how much xp you get a run. You've get half a level to a third of a level in a 30-40 minute dungeon from 20 to 40, but thereafter it's usually 1/4 for a trash heavy run. In the 50s it's a lot less for a lot more work. I haven't run the Outland dungeons yet though, so couldn't say for them.
So, yeah, I'd just wait till you're geared for outland dungeon healing and just queue up while questing. Dire Maul and BRD are usually more headache than they are worth. BRD especially, because no one knows how to run it.
Everytime i think to go explore that instance on my main to get a feel for it so i understand the layout i find an excuse not to. I taught myself Scholo, Strath, and ST that way, but the one time I tried to explore it (on my 70 rogue) i was hopelessly lost, even with a map. I did solo a couple bosses though, that was fun.
LFD is an incredible way to level from the 20s to the early 40s or so. After that it's still good, but there is a very noticible drop in how much xp you get a run. You've get half a level to a third of a level in a 30-40 minute dungeon from 20 to 40, but thereafter it's usually 1/4 for a trash heavy run. In the 50s it's a lot less for a lot more work. I haven't run the Outland dungeons yet though, so couldn't say for them.
Outland dungeons are pretty great xp doing constant randoms, but there's a slight problem: you'd better like Mana-Tombs and Auchenai Crypts a hell of a lot, since those are literally the only instances you will see from 64-68.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
Haha, Mother F that. I love Ramps and Blood Furnace, but I haaaaaaaaaatttttttttttteeeeeeeeeee Mana tombs and Auchenai Crypts. I will not be running those at all. God, the system of having to run the specific instances for specific reps instead of having tabards wrath style was so terrible.
Haha, Mother F that. I love Ramps and Blood Furnace, but I haaaaaaaaaatttttttttttteeeeeeeeeee Mana tombs and Auchenai Crypts. I will not be running those at all. God, the system of having to run the specific instances for specific reps instead of having tabards wrath style was so terrible.
From 64-68, I got Mana-Tombs 12 times and Auchenai Crypts 7. Out of those 19 runs, the only non-Auchindoun instance I got was a single run of Underbog.
It would be a lot better if you didn't have to go through the hoops of doing the quest to unlock Old Durnholde even nowadays.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
Thanks. I wasn't really expecting it would be way faster, but I would like to be able to chill and run 5 mans for exp for an hour or two and at least not lose pace of what I would be gaining if I was just questing.
One thing that works against straight dungeon leveling is you burn through rested XP faster. Once you're not rested, questing is definitely going to be faster.
I did Crypts a whole bunch on my priest while I leveled him through Outlands, but that was right at the beginning of Wrath and DKs were just honest to God OP at that point, and every party I was in consisted of at least 3, if not 4 DKs and me, the healer.
So yeah, we facerolled everything up to and including Sethek Halls. More recently while leveling my shammy though I just skipped all the Outlands instances and started mixing in dungeons with questing via the LFD tool from level 71 onwards.
Posts
Patch 3.3.0 (2009-12-08): Cooldown reduced from 10 minutes down to 8 minutes.
Patch 3.1.2 (2009-05-19): Healing and healing scaling reduced by 30%. Buff on affected players changed from 15% to 10%.
http://db.mmo-champion.com/s/78203/shadowy-apparition-ph-nyi/
Dunno if they mentioned that one in the priest overview they gave a few weeks back, but it's really cool.
- The Four Horsemen of the Apocalypse (2017, colorized)
While moving or dealing damage with your Shadow Word: Pain, you will sometimes summon a Shadow version of yourself which will slowly move towards a target which is afflited by your Shadow Word: Pain. Once reaching that target, it will instantly deal damage equal to 31% of your Mind Blasts damage.
Cata Priest Preview
This one I am glooking foward to is:
http://db.mmo-champion.com/s/33191/empowered-shadow-orbs-ph-nyi/
I imagine it will look alot like Kael'thas's orbs, atleast I hope so! Though it will be interesting to see how you "activate" it...
Though at 51 you're likely going to be stuck with a bunch of Sunken Temple and BRD shit, so that advice may not be quite as good.
- The Four Horsemen of the Apocalypse (2017, colorized)
I strongly recommend questing to get past the ST/BRD levels, and starting Ramps at 58. Make sure you purchase and equip Outlands, BC item level BoE greens as soon as you can start wearing them. If you go trying to heal Ramps at 58 with old world gear (unless it's really good Classic gear) you will have a rough time of it.
So, yeah, I'd just wait till you're geared for outland dungeon healing and just queue up while questing. Dire Maul and BRD are usually more headache than they are worth. BRD especially, because no one knows how to run it.
Everytime i think to go explore that instance on my main to get a feel for it so i understand the layout i find an excuse not to. I taught myself Scholo, Strath, and ST that way, but the one time I tried to explore it (on my 70 rogue) i was hopelessly lost, even with a map. I did solo a couple bosses though, that was fun.
Outland dungeons are pretty great xp doing constant randoms, but there's a slight problem: you'd better like Mana-Tombs and Auchenai Crypts a hell of a lot, since those are literally the only instances you will see from 64-68.
- The Four Horsemen of the Apocalypse (2017, colorized)
From 64-68, I got Mana-Tombs 12 times and Auchenai Crypts 7. Out of those 19 runs, the only non-Auchindoun instance I got was a single run of Underbog.
It would be a lot better if you didn't have to go through the hoops of doing the quest to unlock Old Durnholde even nowadays.
- The Four Horsemen of the Apocalypse (2017, colorized)
It was the one time you got to use Shackle a lot after level 60.
So yeah, we facerolled everything up to and including Sethek Halls. More recently while leveling my shammy though I just skipped all the Outlands instances and started mixing in dungeons with questing via the LFD tool from level 71 onwards.
/y GET OVER HERE
/cast life grip
So annoying.
Steam Me
Prepare for disappointment.