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Modern Warfare 2: Complete map collection in OP! (NSF56K)

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Posts

  • ToyDToyD Registered User regular
    edited November 2009
    Played me some specOps with a good buddy last night for the first time. Holy lord being the blackhawk chaingunner is all kinds of awesome. Although being the guy on the ground with the AC130 firing howitzer rounds within spitting distance of you isn't bad either, very hectic.

    Hate the stealth levels though, don't like them and the dogs at all.

    ToyD on
    steam_sig.png
  • NuzakNuzak Registered User regular
    edited November 2009
    Also,

    Dear everybody whose killstreak rewards were destroyed by me,

    Your tears are delicious,

    Signed, PaperLuigi.
    *buzzkill!*

    you killed somebody short of a killstreak

    oh god my erection

    Nuzak on
  • HappylilElfHappylilElf Registered User regular
    edited November 2009
    So I just went through the
    space nuke again. You know what a my favortie problem with the nuke destroying the ISS despite shockwaves being wholly unable to travel in a vaccum is? It's not imaginary space air, it's that the ISS apears to be somewhere over the equator and the nuke detonates over DC.

    I don't think IW gets how far that is. Which would be sad if it wasn't so funny.

    HappylilElf on
  • PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited November 2009
    Nuzak wrote: »
    Also,

    Dear everybody whose killstreak rewards were destroyed by me,

    Your tears are delicious,

    Signed, PaperLuigi.
    *buzzkill!*

    you killed somebody short of a killstreak

    oh god my erection


    That's my favourite bonus.

    PaperLuigi44 on
  • InsanityInsanity Registered User regular
    edited November 2009
    So guys, does anyone know if you get anything for completing ALL of the challenges for a weapon? Meaning unlock all attachments, get all camos, get 1000 kills with that weapon (Marksman VIII I believe) and 500 headshots (Expert VIII I believe) ???

    Or how about completing the perk's achievements?

    All the attachments gets you a new callsign title with the weapons' name on it.
    All perk challenges gets you the perk icon as a callsign emblem.

    Not sure about all weapon challenges, because you unlock more of those once you've prestiged.

    Insanity on
    gBpkw.jpg
  • strategerystrategery Registered User regular
    edited November 2009
    Nuzak wrote: »
    Also,

    Dear everybody whose killstreak rewards were destroyed by me,

    Your tears are delicious,

    Signed, PaperLuigi.
    *buzzkill!*

    you killed somebody short of a killstreak

    oh god my erection


    That's my favourite bonus.

    *buzzkill!*

    You killed somebody short of a killstreak

    *bullseye*

    You killed somebody with a throwing knife

    *payback*

    You killed someone who just killed you

    strategery on
    Strategeryz0r.png
  • HappylilElfHappylilElf Registered User regular
    edited November 2009
    Replace bullseye with headshot.

    Because knives are for pussies and people who aren't dealing with (or happily exploiting I guess) half a second to a full second fo lag.

    HappylilElf on
  • PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited November 2009
    Payback is a close second.

    PaperLuigi44 on
  • DashuiDashui Registered User regular
    edited November 2009
    My copy arrives today, probably in the afternoon (CST) around 2:00 or 3:00, and I need to get my multiplayer game on! If anyone wants to play then, send me a friend request.

    Dashui on
    Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
  • InsanityInsanity Registered User regular
    edited November 2009
    Getting a double kill at long range with headshots, payback and buzzkill... takes about 20 minutes to get that shit off your screen so you can see again.

    Insanity on
    gBpkw.jpg
  • strategerystrategery Registered User regular
    edited November 2009
    Replace bullseye with headshot.

    Because knives are for pussies and people who aren't dealing with (or happily exploiting I guess) half a second to a full second fo lag.

    Psh, throwing knives rule sir. Nothing like putting a knife in someones back to put a smile on your face :)

    strategery on
    Strategeryz0r.png
  • AngryPuppyAngryPuppy Registered User regular
    edited November 2009
    I've heard that you get extra weapon challenges when you prestige, such as "Get a bazillion headshots with this weapon" but don't you lose any progress in those kind of challenges when you do prestige?

    It bugs the hell out of me that you have to do it to unlock extra custom class slots - five just isn't enough, giving us more should be a simple user interface improvement not some lofty award. I might do it the once for a sixth slot but leveling already seems to have slowed down a great deal so I can't really tell how long it's going to take to hit 70, I may have lost the will by then.

    AngryPuppy on
    PSN: AngryPuppyEsq
  • acidlacedpenguinacidlacedpenguin Institutionalized Safe in jail.Registered User regular
    edited November 2009
    Fiziks wrote: »
    tofu wrote: »
    Dear IW,

    Why did you make pistols so useless?

    Which pistols? Semi-auto? Not useless by any measure of the word. Close range, perhaps.

    Yeah at first it took me to get used to the changes, but now the USP is awesome. Basically since it has no recoil, you can just unload into the chest/head area from close range. Since it's semi-auto, the fire-rate is only dependent on how fast you can pull the trigger.

    after logging about 40-50 hours into this game I can definitively say that all pistols in the game are fucking awesome akimbo with sleight of hand. Also, I don't think there is anything cooler than running around with akimbo .44's busting caps in asses while screaming YEEEEEEHAW! in your best stereotypical Texan accent.

    acidlacedpenguin on
    GT: Acidboogie PSNid: AcidLacedPenguiN
  • eatmosushieatmosushi __BANNED USERS regular
    edited November 2009
    i was crouching, perfectly still, riot shield aimed towards the enemy... he killed me by putting a throwing knife right through my shield.

    i watched the kill cam. I wasnt moving. it literally was like

    knife into shield i die.

    eatmosushi on
    [SIGPIC][/SIGPIC] Spun uncontrollably skyward... Driven brutally into the ground
  • acidlacedpenguinacidlacedpenguin Institutionalized Safe in jail.Registered User regular
    edited November 2009
    for the record, the kill cam isn't even what the other guy saw either. It is the best approximation of what the server decided happened. With that said, he probably hit you in the side or something and the server approximated the kill as a kill but the approximation of the approximation reported it differently.

    edit: I think when I make it to 70 I'm going to take a little break from the game to get caught up on my forza 3 or something, then when I come back I'll prestige, that way it'll feel new and fresh again.

    I think it'd be cool if when you prestige you could maybe choose one weapon, equipment, or perk that'll stay unlocked when you roll back over to 1. . . I think the only thing I'll miss when I'm a lowbie again is the stinger.

    acidlacedpenguin on
    GT: Acidboogie PSNid: AcidLacedPenguiN
  • Librarian's ghostLibrarian's ghost Librarian, Ghostbuster, and TimSpork Registered User regular
    edited November 2009
    I can not for the life of me get the knife build to work. I just get rocked.

    Now a USP .45 build I can rock no problem.

    Librarian's ghost on
    (Switch Friend Code) SW-4910-9735-6014(PSN) timspork (Steam) timspork (XBox) Timspork


  • MorvidusMorvidus Registered User regular
    edited November 2009
    Got the most epic game winning kill last night on Underpass. Here's my build:

    Sniper Rifle (doesn't matter, don't use it)
    USP w/ tac knife
    Smoke
    Throwing knife

    Marathon Pro
    Lightweight Pro
    Commando Pro

    Here's how the game winning killcam went:
    1. Pick my throwing knife up off a dead body.
    2. Rush through the broken wall behind the tin building.
    3. Knife the guy with his back turned on me.
    4. Kill the guy halfway up the steps with a throwing knife.
    5. Take one shot at the guy who just turned the corner towards me, killing him with a headshot.
    6. Listen to the crying after the game.

    Hello happy.

    Morvidus on
  • acidlacedpenguinacidlacedpenguin Institutionalized Safe in jail.Registered User regular
    edited November 2009
    lol I still want to be able to bling tac knife and akimbo so I can make up the backstory for my character to be that he was born in 1987 and before he was born his parents lived in Pripyat.
    and his name is Goro.

    edit: nice Morvidus, sounds even more epic than that throwing knife kill everyone likes to link.

    acidlacedpenguin on
    GT: Acidboogie PSNid: AcidLacedPenguiN
  • npreecsnpreecs Registered User regular
    edited November 2009
    There's been a couple of kills that I've gotten where the award popups will go on just forever.

    *Blam, Blam Blam*. Blearg you are dead.

    *WootWootWoot* You've just been promoted to Sgt. Major. "Hey great, that's-"

    *WootWootWoot* You just completed Marksman II. "Nice, major bonus-"

    *ChirpChirp* *UAV is online*. "Cool, now I can-"

    *BAM* Buzzkill. "Okay, but I don't-"

    *BAM* Payback. "Hey can I just-"

    *Blam blam blam* "Hang on dude, I'm still getting bonuses!"

    *BAM* Headshot. "Great but-" *BLAM BLAM* Blearg I am dead.

    npreecs on
    Xbox Live: Spunkrake -- Looking to build a friend list!
  • ThegreatcowThegreatcow Lord of All Bacons Washington State - It's Wet up here innit? Registered User regular
    edited November 2009
    Argh, I don't suppose any of you gents have trouble connecting to games all of a sudden? I downloaded some patch last night through steam and now I'm perpetually stuck at "fetching playlists" for eternity. It's been stuck like that since last night. Any luck anyone? :(

    Thegreatcow on
  • The_ScarabThe_Scarab Registered User regular
    edited November 2009
    So I just went through the
    space nuke again. You know what a my favortie problem with the nuke destroying the ISS despite shockwaves being wholly unable to travel in a vaccum is? It's not imaginary space air, it's that the ISS apears to be somewhere over the equator and the nuke detonates over DC.

    I don't think IW gets how far that is. Which would be sad if it wasn't so funny.

    I thought it was more jarring that it appears to be a couple of thousand miles further from the ground than it should be. Seriously, it's only 300km up.

    The_Scarab on
  • T3rryT3rry Registered User regular
    edited November 2009
    yeh, i wish the bonus things and level advancements were less intrusive or suppressible.

    T3rry on
  • MorvidusMorvidus Registered User regular
    edited November 2009
    T3rry wrote: »
    yeh, i wish the bonus things and level advancements were less intrusive or suppressible.

    They are supressed in hardcore a.k.a. camper's mode.

    Morvidus on
  • iTunesIsEviliTunesIsEvil Cornfield? Cornfield.Registered User regular
    edited November 2009
    npreecs wrote: »
    There's been a couple of kills that I've gotten where the award popups will go on just forever.

    *Blam, Blam Blam*. Blearg you are dead.

    *WootWootWoot* You've just been promoted to Sgt. Major. "Hey great, that's-"

    *WootWootWoot* You just completed Marksman II. "Nice, major bonus-"

    *ChirpChirp* *UAV is online*. "Cool, now I can-"

    *BAM* Buzzkill. "Okay, but I don't-"

    *BAM* Payback. "Hey can I just-"

    *Blam blam blam* "Hang on dude, I'm still getting bonuses!"

    *BAM* Headshot. "Great but-" *BLAM BLAM* Blearg I am dead.
    When I played a few rounds of HC the other night it was tough to even tell when I had killed someone because I've gotten so used to seeing +100 or +150 and all the little animations and stuff on my screen each time I kill someone.

    iTunesIsEvil on
  • Raze_EverythingRaze_Everything Registered User regular
    edited November 2009
    So I just went through the
    space nuke again. You know what a my favortie problem with the nuke destroying the ISS despite shockwaves being wholly unable to travel in a vaccum is? It's not imaginary space air, it's that the ISS apears to be somewhere over the equator and the nuke detonates over DC.

    I don't think IW gets how far that is. Which would be sad if it wasn't so funny.

    I was bored and curious.

    http://helios.gsfc.nasa.gov/qa_sp_en.html#shockwaves


    "Shock Waves in Space

    How can shock waves travel through outer space when there is no air in space to carry them?
    Well, space is not in fact empty. It is filled with tenuous (and in some places not so tenuous) plasma. This plasma is much like our atmosphere and shock waves can in fact travel though it.

    Dr. Louis Barbier
    (November 2001)"

    Edit- Although i dont know if such a shockwave would penetrate the atmosphere and such.

    Raze_Everything on
    RazeEverything.png
  • Black IceBlack Ice Charlotte, NCRegistered User regular
    edited November 2009
    I still can't get online, but it looks really fun.

    I'm playing through Single Player on Veteran. It isn't that difficult. I really love the Campaign in this game - it got such a bad rap from reviewers for being short. I thought it was the perfect length, not too long or too short. The quality of the missions is superb and better than COD4 and COD5.

    I don't like the missions as the Rangers much, however. There's just so many enemies from every direction.

    Black Ice on
  • MorvidusMorvidus Registered User regular
    edited November 2009
    Black Ice wrote: »
    I still can't get online, but it looks really fun.

    I'm playing through Single Player on Veteran. It isn't that difficult. I really love the Campaign in this game - it got such a bad rap from reviewers for being short. I thought it was the perfect length, not too long or too short. The quality of the missions is superb and better than COD4 and COD5.

    I don't like the missions as the Rangers much, however. There's just so many enemies from every direction.

    I didn't like the Ranger missions because that's not where the story was developing. I think their purpose was to demonstrate the consequences of TF 141's actions.

    Morvidus on
  • T3rryT3rry Registered User regular
    edited November 2009
    people actually pay attention to the story? i just kill shit.

    T3rry on
  • strategerystrategery Registered User regular
    edited November 2009
    Morvidus wrote: »
    Got the most epic game winning kill last night on Underpass. Here's my build:

    Sniper Rifle (doesn't matter, don't use it)
    USP w/ tac knife
    Smoke
    Throwing knife

    Marathon Pro
    Lightweight Pro
    Commando Pro

    Here's how the game winning killcam went:
    1. Pick my throwing knife up off a dead body.
    2. Rush through the broken wall behind the tin building.
    3. Knife the guy with his back turned on me.
    4. Kill the guy halfway up the steps with a throwing knife.
    5. Take one shot at the guy who just turned the corner towards me, killing him with a headshot.
    6. Listen to the crying after the game.

    Hello happy.

    I had a fun kill like that the other night :) was rocking the

    SCAR-H
    USP .45
    Throwing Knife
    Flash Bangs

    Sleight of Hand Pro
    Stopping Power Pro
    Steady Aim Pro

    Was playing on wasteland. Sitting on what I would think is the south side of the map. Went to enter that little underground part in the middle of the trenches, it played out like this.

    1) Toss flashbang into the little room.
    2) Charge in look right, immediately kill one guy by firing from the hip
    3) Continue running past the stupid walls, look to my right
    4) See guy crouched right behind the stupid walls
    5) Throwing knife said guy
    6) Look a little left, see guy crouched behind boxes
    7) Aim down the sight for an easy headshot

    It all happened in the span of about 5 seconds or so. And the third kill ended up being the game winning kill. So you caught pretty much the whole thing on the game winning kill cam. The bitching was enormous. I couldn't help but smile :D

    strategery on
    Strategeryz0r.png
  • sumwarsumwar Registered User regular
    edited November 2009
    Just wondering, how is the match making set up for multiplayer and spec ops on the PC?? I just want to avoid getting this game only to find out half my time is spent finding a game or I'm on forums trying to get a list of people to be on my friends list to play Halo 3 coop for example.

    EDIT: Another question, how is the SP and spec ops for replayability? I probably will want to play both SP and spec ops over and over. I heard SP isn't something worth replaying because it's just a bunch of weird vehicle levels/Ooh look what we came up with, instead of a polished series of action packed levels which is what MW1 is.

    sumwar on
  • niktheniknikthenik Registered User regular
    edited November 2009
    Man Marathon, Lightweight, Steady Aim + Akimbo Vector is so much fun. Most of the time I get stats like 12-33 but fuck it, running around like a mad man and killing dudes in close combat is so much fun.

    nikthenik on
    fullmetalnik.png
  • 0Replace4Displace0Replace4Displace The best girls are ships and guns. Registered User regular
    edited November 2009
    Defending an objective with Cold Blooded, Blinged Vectors (Silencer/Akimbo) and Ninja Pro is seriously the best ever. People walk around the corner "oh hey guys what's going on BAHRGSHSGFSG" 20 rounds in his buttocks. Nobody knows about it.

    0Replace4Displace on
    u4OkoEI.png
  • RobmanRobman Registered User regular
    edited November 2009
    So I just went through the
    space nuke again. You know what a my favortie problem with the nuke destroying the ISS despite shockwaves being wholly unable to travel in a vaccum is? It's not imaginary space air, it's that the ISS apears to be somewhere over the equator and the nuke detonates over DC.

    I don't think IW gets how far that is. Which would be sad if it wasn't so funny.

    I was bored and curious.

    http://helios.gsfc.nasa.gov/qa_sp_en.html#shockwaves


    "Shock Waves in Space

    How can shock waves travel through outer space when there is no air in space to carry them?
    Well, space is not in fact empty. It is filled with tenuous (and in some places not so tenuous) plasma. This plasma is much like our atmosphere and shock waves can in fact travel though it.

    Dr. Louis Barbier
    (November 2001)"

    Edit- Although i dont know if such a shockwave would penetrate the atmosphere and such.

    Shockwaves wouldn't travel well in space, but the radiation well, radiating from the warhead would melt the station.

    Robman on
  • NumiNumi Registered User regular
    edited November 2009
    Defending an objective with Cold Blooded, Blinged Vectors (Silencer/Akimbo) and Ninja Pro is seriously the best ever. People walk around the corner "oh hey guys what's going on BAHRGSHSGFSG" 20 rounds in his buttocks. Nobody knows about it.

    My preferred defensive strategy for objectives is to put a little bit of c4 on them, hilarity abounds when the other team tries to take it.

    Numi on
  • acidlacedpenguinacidlacedpenguin Institutionalized Safe in jail.Registered User regular
    edited November 2009
    my new favorite activity?

    priming a claymore then charging headlong at an enemy screaming AIAIAIAIAIAI into my headset then planting it the instant before I die guaranteeing my payback from beyond the grave.

    acidlacedpenguin on
    GT: Acidboogie PSNid: AcidLacedPenguiN
  • Hey AshtrayHey Ashtray Registered User regular
    edited November 2009
    Guys, much like the last game, I've found that hardcore is the only way to play this game. Right now, my build is sleight of hand pro, cold blooded, ninja pro, and a Scar with silencer. I am doing really well, always with a positive ratio of k:d, and often getting ridiculous rounds like 20 - 5.

    If anyone else only plays hardcore and wants to play, my gamertag is Tubesteak Boogy.

    Hey Ashtray on
    [SIGPIC][/SIGPIC]
  • wonderpugwonderpug Registered User regular
    edited November 2009
    So guys, does anyone know if you get anything for completing ALL of the challenges for a weapon? Meaning unlock all attachments, get all camos, get 1000 kills with that weapon (Marksman VIII I believe) and 500 headshots (Expert VIII I believe) ???

    Or how about completing the perk's achievements?

    FYI there are additional weapon challenges unlocked when you prestige.

    wonderpug on
  • MorvidusMorvidus Registered User regular
    edited November 2009
    Guys, much like the last game, I've found that hardcore is the only way to play this game. Right now, my build is sleight of hand pro, cold blooded, ninja pro, and a Scar with silencer. I am doing really well, always with a positive ratio of k:d, and often getting ridiculous rounds like 20 - 5.

    If anyone else only plays hardcore and wants to play, my gamertag is Tubesteak Boogy.

    I'll probably go back to hardcore in a month or so, when more players learn that there's more to the map than their little corner campsite.

    There needs to be more knife challenges.

    Morvidus on
  • strategerystrategery Registered User regular
    edited November 2009
    Morvidus wrote: »
    Guys, much like the last game, I've found that hardcore is the only way to play this game. Right now, my build is sleight of hand pro, cold blooded, ninja pro, and a Scar with silencer. I am doing really well, always with a positive ratio of k:d, and often getting ridiculous rounds like 20 - 5.

    If anyone else only plays hardcore and wants to play, my gamertag is Tubesteak Boogy.

    I'll probably go back to hardcore in a month or so, when more players learn that there's more to the map than their little corner campsite.

    There needs to be more knife challenges.

    This right there is why hardcore is nearly unplayable to me. It seemingly turns into a bunch of guys dressed like a damn bush camping their little corner of the map with a sniper rifle.

    To be honest Hardcore is the game type that needs the killcam the most to discourage this stupidity. Without it, and the radar, too many people are able to camp with impunity. Gets a little frustrating being killed at random by a tree who's all the way across the map. It makes some maps almost completely unplayable(wasteland I'm looking at you). At least in normal TDM it gives me some tools to track down the camping bastards and put a knife in their back.

    Edit: Though, to be fair, if you have a good team that communicates and works together Hardcore is actually really fun. But just playing a regular PUB game is one of the most frustrating things I've seen in this game. Even more frustrating that playing that stupid Favela mission in the single player on veteran.

    strategery on
    Strategeryz0r.png
  • Smaug6Smaug6 Registered User regular
    edited November 2009
    I try to take fun secondary weapons in multiplayer, but using the stinger with scavenger and blowing up every killstreak reward the enemy gets is just to much fun....

    Smaug6 on
    steam_sig.png
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