A Belgian games magazine I picked up this afternoon actually has a rather lenghty article about this game. I will spare you the details since you can all read the links I gave in the OP and they cover pretty much the same ground but the author did comment on the emptiness of the gameworld. And proceeded to mention that the build he had played was an ALPHA one. Apparently they are still in Alpha stage or at least were at the time (can't be much more than a month or two ago).
So basically all the screenshots you see here are Alpha, NPCs will be added, and graphics can still be changed. So for all you nay-sayers, don't give up on this one just yet.
All this talk about Oblivion killer reminds me of when I started a thread on killzone and someone wise pointed out that slapping "hot game in this genre-killer" on any upcoming game will often hype it out of proportion and make it seem like something its not. Killzone and Red Faction 2 were great FPSs for the PS2 but slapping Halo killer on there makes people look at it for something its not. If I play this game, i will play it for fun, not to play what I played in Oblivion but without all the flaws.
still bitter about my thread decending into a flame war over the jump button....assholes.
All this talk about Oblivion killer reminds me of when I started a thread on killzone and someone wise pointed out that slapping "hot game in this genre-killer" on any upcoming game will often hype it out of proportion and make it seem like something its not. Killzone and Red Alert 2 were great FPSs for the PS2 but slapping Halo killer on there makes people look at it for something its not. If I play this game, i will play it for fun, not to play what I played in Oblivion but without all the flaws.
still bitter about my thread decending into a flame war over the jump button....assholes.
All this talk about Oblivion killer reminds me of when I started a thread on killzone and someone wise pointed out that slapping "hot game in this genre-killer" on any upcoming game will often hype it out of proportion and make it seem like something its not. Killzone and Red Alert 2 were great FPSs for the PS2 but slapping Halo killer on there makes people look at it for something its not. If I play this game, i will play it for fun, not to play what I played in Oblivion but without all the flaws.
still bitter about my thread decending into a flame war over the jump button....assholes.
Just once I'd like to see a fantasy game that doesn't have you standing toe to toe with wildlife, locked in an epic battle.
I can understand it when your character is a low level. There are some very dangerous wildlife.
Don't look too dangerous to me.
Don't you know? Polar bears are the most ferocious killer in the animal kingdom.
Hope that sword's lubricated, because a polar bear will use as a suppository for you. Predators that can reach 1300 lbs are very nasty business.
I don't like playing exterminator in RPGs, but I know that a grizzly or polar bear is basically like an armed and armored (those bones are tough) person with 5 or more times the mass. Oblivion got it right in having some of the bigger bears they sent at higher levels still able to maul your ass.
I am sorry, I had something else on my mind and I meant Red faction 2, I was still thinking about playing kill the despot on one of that maps that was like that quake multiplayer level in space with the platforms. Its like king of the hill or capture the flag, you have this giant hat that sits on a player or bot and everyone in the level runs around and tries to hold onto it the longest, it was quite humorous seeing a man in a giant hat over his body run along a platform in space with a pack of nanozombies and supernanosoldiers chasing after him, all while I am lining up a shot with the rocket launcher.
I am sorry, I had something else on my mind and I meant Red faction 2, I was still thinking about playing kill the despot on one of that maps that was like that quake multiplayer level in space with the platforms. Its like king of the hill or capture the flag, you have this giant hat that sits on a player or bot and everyone in the level runs around and tries to hold onto it the longest, it was quite humorous seeing a man in a giant hat over his body run along a platform in space with a pack of nanozombies and supernanosoldiers chasing after him, all while I am lining up a shot with the rocket launcher.
I hear what you're saying and I would like to comment on that suchlike:
All this talk about Oblivion killer reminds me of when I started a thread on killzone and someone wise pointed out that slapping "hot game in this genre-killer" on any upcoming game will often hype it out of proportion and make it seem like something its not. Killzone and Red Faction 2 were great FPSs for the PS2 but slapping Halo killer on there makes people look at it for something its not. If I play this game, i will play it for fun, not to play what I played in Oblivion but without all the flaws.
Man I agree. I hate the stupid "GAME KILLER!" statement. It's so stupid and dumb you dont "kill" games you make a similar game that is either better or worse. There is no cries of "OMG TWO WORLDS GAME OUT WHO THE FUCK NEEDS OBLIVION!" as everyone breaks their oblivion disks.
Just once I'd like to see a fantasy game that doesn't have you standing toe to toe with wildlife, locked in an epic battle.
I can understand it when your character is a low level. There are some very dangerous wildlife.
Don't look too dangerous to me.
Don't you know? Polar bears are the most ferocious killer in the animal kingdom.
Hope that sword's lubricated, because a polar bear will use as a suppository for you. Predators that can reach 1300 lbs are very nasty business.
I don't like playing exterminator in RPGs, but I know that a grizzly or polar bear is basically like an armed and armored (those bones are tough) person with 5 or more times the mass. Oblivion got it right in having some of the bigger bears they sent at higher levels still able to maul your ass.
Bears may be strong, but I don't think they're invulnerable to cut arteries or decapitations. Both of which are caused by sword wounds.
Just once I'd like to see a fantasy game that doesn't have you standing toe to toe with wildlife, locked in an epic battle.
I can understand it when your character is a low level. There are some very dangerous wildlife.
Don't look too dangerous to me.
Don't you know? Polar bears are the most ferocious killer in the animal kingdom.
Hope that sword's lubricated, because a polar bear will use as a suppository for you. Predators that can reach 1300 lbs are very nasty business.
I don't like playing exterminator in RPGs, but I know that a grizzly or polar bear is basically like an armed and armored (those bones are tough) person with 5 or more times the mass. Oblivion got it right in having some of the bigger bears they sent at higher levels still able to maul your ass.
Bears may be strong, but I don't think they're invulnerable to cut arteries or decapitations. Both of which are caused by sword wounds.
Broadheads can also seriously ruin a bear's day.
Dude, Superman has trouble killing polar bears. I don't think some pansy fairyboy with a wooden sword is going to do all that well.
Bears may be strong, but I don't think they're invulnerable to cut arteries or decapitations. Both of which are caused by sword wounds.
Broadheads can also seriously ruin a bear's day.
You're assuming that a human can actually get a sword through the tough bones and muscles that make up a bear's anatomy.
Many bullets are considered insufficient to stop a bear because they just can't penetrate deeply enough into a bear's body. A bullet strikes with a lot more force than a man swinging a sword. It's why we gave up on plate armor after guns became more common a long time ago. If something that can stop a man in plate armor can't stop a bear, something that has trouble with plate armor isn't going to fare any better.
Just once I'd like to see a fantasy game that doesn't have you standing toe to toe with wildlife, locked in an epic battle.
I can understand it when your character is a low level. There are some very dangerous wildlife.
Don't look too dangerous to me.
Don't you know? Polar bears are the most ferocious killer in the animal kingdom.
Hope that sword's lubricated, because a polar bear will use as a suppository for you. Predators that can reach 1300 lbs are very nasty business.
I don't like playing exterminator in RPGs, but I know that a grizzly or polar bear is basically like an armed and armored (those bones are tough) person with 5 or more times the mass. Oblivion got it right in having some of the bigger bears they sent at higher levels still able to maul your ass.
Bears may be strong, but I don't think they're invulnerable to cut arteries or decapitations. Both of which are caused by sword wounds.
Broadheads can also seriously ruin a bear's day.
Bears have a much longer reach than a man with a sword, their claws are also pretty much as sharp, never mind that they are faster and stronger. Your sword arm wouldn't do you much good against a grizzly or a polar bear. Say you raise a sword and the bear swipes it, it may wound the bears arm but it is gonna knock the sword out of your hand, and now you don't have a sword. Get real, it would be very difficult to kill a bear with a sword if it was interested in killing you. Chances are it would just leave you alone though.
Use a Bow and Arrow, or an AK 47.
Also, as for early extermination duties in an RPG, World of Warcraft was the first game I remember that had you fighting humanoids early. But I guess it still asks you to kill boars and shit. But I am so through with that game.
Bears may be strong, but I don't think they're invulnerable to cut arteries or decapitations. Both of which are caused by sword wounds.
Broadheads can also seriously ruin a bear's day.
You're assuming that a human can actually get a sword through the tough bones and muscles that make up a bear's anatomy.
Many bullets are considered insufficient to stop a bear because they just can't penetrate deeply enough into a bear's body. A bullet strikes with a lot more force than a man swinging a sword. It's why we gave up on plate armor after guns became more common a long time ago. If something that can stop a man in plate armor can't stop a bear, something that has trouble with plate armor isn't going to fare any better.
Uh, what about barbarian loincloths made from bear skin? Is that leather or bear armor?
Well, if you want it to count as bear armor, you need the sear's ass cheeks and groin still attached to the loincloth. Altho I don't recommend wearing that for more than a few day.
I find all my epic moments in Obilvion to be in the guild quests, did it feel like they spent more time thinking about the guilds than they did the main quest?
Oh I'm sorry, that was off topic, back on topic, did you know they motion captured the bunny rabbit?
I find all my epic moments in Obilvion to be in the guild quests, did it feel like they spent more time thinking about the guilds than they did the main quest?
Oh I'm sorry, that was off topic, back on topic, did you know they motion captured the bunny rabbit?
THe only decent guild I remember was the Dark Brotherhood. The fighters guild sucked donkey balls. Wasn't as bad as the Mage guild though.
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THe only decent guild I remember was the Dark Brotherhood. The fighters guild sucked donkey balls. Wasn't as bad as the Mage guild though.
The thieves' guild quests were nice too, but sometimes buggy. I had one occasion where I failed a thief guild quest because I killed someone during a DB quest despite there being no connection between the two.
The Mage guild was extremely disappointing. The Arcane University apparently looks more for someone who can burninate and melt faces instead of scholars and researchers for its leaders. I think it would up being more hack and slash than the Fighters' Guild stuff.
The DB quests make it all worth it though. Walking into that lighthouse cellar, thinking "It's kinda dark and hard to see. I'll use a Night-Eye spell . . . " :shock:
THe only decent guild I remember was the Dark Brotherhood. The fighters guild sucked donkey balls. Wasn't as bad as the Mage guild though.
The thieves' guild quests were nice too, but sometimes buggy. I had one occasion where I failed a thief guild quest because I killed someone during a DB quest despite there being no connection between the two.
The Mage guild was extremely disappointing. The Arcane University apparently looks more for someone who can burninate and melt faces instead of scholars and researchers for its leaders. I think it would up being more hack and slash than the Fighters' Guild stuff.
The DB quests make it all worth it though. Walking into that lighthouse cellar, thinking "It's kinda dark and hard to see. I'll use a Night-Eye spell . . . " :shock:
I forgot about the thieves guild. Still, the finale mission of that is fairly underwhelming too.
Bears may be strong, but I don't think they're invulnerable to cut arteries or decapitations. Both of which are caused by sword wounds.
Broadheads can also seriously ruin a bear's day.
You're assuming that a human can actually get a sword through the tough bones and muscles that make up a bear's anatomy.
Many bullets are considered insufficient to stop a bear because they just can't penetrate deeply enough into a bear's body. A bullet strikes with a lot more force than a man swinging a sword. It's why we gave up on plate armor after guns became more common a long time ago. If something that can stop a man in plate armor can't stop a bear, something that has trouble with plate armor isn't going to fare any better.
Something about the graphics just look off to me. I can't quite put my finger on it.
The problem is that everything's so generic. There seems to be no creativity whatsoever in the creature designs.
That's what I found wrong with Oblivion.
Morrowind was just... different. There was no other setting like it. You actually felt that you were exploring when you descended into those Dwemer ruins, which were teeming with ancient machines still running after their operators disappeared.
Now we have classical fantasy elf ruins that seem exactly the same as any other other old set of fantasy elf ruins.
Something about the graphics just look off to me. I can't quite put my finger on it.
The problem is that everything's so generic. There seems to be no creativity whatsoever in the creature designs.
That's what I found wrong with Oblivion.
Morrowind was just... different. There was no other setting like it. You actually felt that you were exploring when you descended into those Dwemer ruins, which were teeming with ancient machines still running after their operators disappeared.
Now we have classical fantasy elf ruins that seem exactly the same as any other other old set of fantasy elf ruins.
As much as I loved Oblivion, I have to agree. Morrowind had all these really original creatures and environments, it was so disappointing to see generic fantasy in Oblivion.
I find all my epic moments in Obilvion to be in the guild quests, did it feel like they spent more time thinking about the guilds than they did the main quest?
I don't know, dude. The main quest is pretty epic.
[spoiler:4b8a8ee6fe]Going undercover and getting yourself into the Mythic Dawn hideout, and then, when asked to sacrifice the prisoner, you instead shank the boss lady, steal the Mankor Camoran, and proceed to wipe out the rest of the cult in a battle against all odds?[/spoiler:4b8a8ee6fe]
I felt marching from Bruma to the Imperial City at the end was really epic, too. It was a nice, quiet respite after the major events that had just happened. I guess I have an unusual definition of epic, though. I think the small, intimate events between a handful or characters that aren't necessarily locked in battle at the moment is just as epic and powerful - if not moreso - than huge armies, and gods squaring off.
And as for Oblivion feeling more generic, I think it was supposed to. It's the provinces that are supposed to feel exotic and strange, whereas the breadbasket of the Empire is supposed to feel "normal".
I find all my epic moments in Obilvion to be in the guild quests, did it feel like they spent more time thinking about the guilds than they did the main quest?
I don't know, dude. The main quest is pretty epic.
[spoiler:67c5dc9023]Going undercover and getting yourself into the Mythic Dawn hideout, and then, when asked to sacrifice the prisoner, you instead shank the boss lady, steal the Mankor Camoran, and proceed to wipe out the rest of the cult in a battle against all odds?[/spoiler:67c5dc9023]
I felt marching from Bruma to the Imperial City at the end was really epic, too. It was a nice, quiet respite after the major events that had just happened. I guess I have an unusual definition of epic, though. I think the small, intimate events between a handful or characters that aren't necessarily locked in battle at the moment is just as epic and powerful - if not moreso - than huge armies, and gods squaring off.
And as for Oblivion feeling more generic, I think it was supposed to. It's the provinces that are supposed to feel exotic and strange, whereas the breadbasket of the Empire is supposed to feel "normal".
Shit, you could steal that guy? I need to try that. I wouldn't mind having the leader of an evil cult in my backpack.
Yes, it was sorta epic... but nowhere near as awesome as seeing Second Numidium on a lava-surrounded island in the middle of a fucking volcano. While being taunted by a god.
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A Belgian games magazine I picked up this afternoon actually has a rather lenghty article about this game. I will spare you the details since you can all read the links I gave in the OP and they cover pretty much the same ground but the author did comment on the emptiness of the gameworld. And proceeded to mention that the build he had played was an ALPHA one. Apparently they are still in Alpha stage or at least were at the time (can't be much more than a month or two ago).
So basically all the screenshots you see here are Alpha, NPCs will be added, and graphics can still be changed. So for all you nay-sayers, don't give up on this one just yet.
My fps and pop in Damn trees.
Don't you know? Polar bears are the most ferocious killer in the animal kingdom.
still bitter about my thread decending into a flame war over the jump button....assholes.
edit: fixed
http://www.fallout3nexus.com/downloads/file.php?id=16534
... I'm sorry what?
I was thinking the same thing.
So... this game... I hear it has things.
Can we get a confirmation on this baseless rumor?
Hope that sword's lubricated, because a polar bear will use as a suppository for you. Predators that can reach 1300 lbs are very nasty business.
I don't like playing exterminator in RPGs, but I know that a grizzly or polar bear is basically like an armed and armored (those bones are tough) person with 5 or more times the mass. Oblivion got it right in having some of the bigger bears they sent at higher levels still able to maul your ass.
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3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
http://www.fallout3nexus.com/downloads/file.php?id=16534
I hear what you're saying and I would like to comment on that suchlike:
Come on people this looks good!
Man I agree. I hate the stupid "GAME KILLER!" statement. It's so stupid and dumb you dont "kill" games you make a similar game that is either better or worse. There is no cries of "OMG TWO WORLDS GAME OUT WHO THE FUCK NEEDS OBLIVION!" as everyone breaks their oblivion disks.
I never asked for this!
Bears may be strong, but I don't think they're invulnerable to cut arteries or decapitations. Both of which are caused by sword wounds.
Broadheads can also seriously ruin a bear's day.
Dude, Superman has trouble killing polar bears. I don't think some pansy fairyboy with a wooden sword is going to do all that well.
BOARS!
And BUNNIES!
You're assuming that a human can actually get a sword through the tough bones and muscles that make up a bear's anatomy.
Many bullets are considered insufficient to stop a bear because they just can't penetrate deeply enough into a bear's body. A bullet strikes with a lot more force than a man swinging a sword. It's why we gave up on plate armor after guns became more common a long time ago. If something that can stop a man in plate armor can't stop a bear, something that has trouble with plate armor isn't going to fare any better.
:shock: Get the Holy Grenades, stat!
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
Bears have a much longer reach than a man with a sword, their claws are also pretty much as sharp, never mind that they are faster and stronger. Your sword arm wouldn't do you much good against a grizzly or a polar bear. Say you raise a sword and the bear swipes it, it may wound the bears arm but it is gonna knock the sword out of your hand, and now you don't have a sword. Get real, it would be very difficult to kill a bear with a sword if it was interested in killing you. Chances are it would just leave you alone though.
Use a Bow and Arrow, or an AK 47.
Also, as for early extermination duties in an RPG, World of Warcraft was the first game I remember that had you fighting humanoids early. But I guess it still asks you to kill boars and shit. But I am so through with that game.
buy warhams
Right so in this game the armor chart will be
Leather armor -> Steel Plate -> Mithril Fancy Pants -> Bear armor
I never asked for this!
Uh, what about barbarian loincloths made from bear skin? Is that leather or bear armor?
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3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
I think we're past due for this classic:
Battle.net: Fireflash#1425
Steam Friend code: 45386507
I totally tried to shoehorn a F.E.A.R. joke in there but I was unsuccessful.
So instead you went for a Dune quote? Double failure!
Oh I'm sorry, that was off topic, back on topic, did you know they motion captured the bunny rabbit?
http://www.fallout3nexus.com/downloads/file.php?id=16534
THe only decent guild I remember was the Dark Brotherhood. The fighters guild sucked donkey balls. Wasn't as bad as the Mage guild though.
The thieves' guild quests were nice too, but sometimes buggy. I had one occasion where I failed a thief guild quest because I killed someone during a DB quest despite there being no connection between the two.
The Mage guild was extremely disappointing. The Arcane University apparently looks more for someone who can burninate and melt faces instead of scholars and researchers for its leaders. I think it would up being more hack and slash than the Fighters' Guild stuff.
The DB quests make it all worth it though. Walking into that lighthouse cellar, thinking "It's kinda dark and hard to see. I'll use a Night-Eye spell . . . " :shock:
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
I forgot about the thieves guild. Still, the finale mission of that is fairly underwhelming too.
That's the way it is in World of Warcraft
I'm disappointed.
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!
Steam: MightyPotatoKing
That's what I found wrong with Oblivion.
Morrowind was just... different. There was no other setting like it. You actually felt that you were exploring when you descended into those Dwemer ruins, which were teeming with ancient machines still running after their operators disappeared.
Now we have classical fantasy elf ruins that seem exactly the same as any other other old set of fantasy elf ruins.
Steam: MightyPotatoKing
I don't know, dude. The main quest is pretty epic.
[spoiler:4b8a8ee6fe]Going undercover and getting yourself into the Mythic Dawn hideout, and then, when asked to sacrifice the prisoner, you instead shank the boss lady, steal the Mankor Camoran, and proceed to wipe out the rest of the cult in a battle against all odds?[/spoiler:4b8a8ee6fe]
I felt marching from Bruma to the Imperial City at the end was really epic, too. It was a nice, quiet respite after the major events that had just happened. I guess I have an unusual definition of epic, though. I think the small, intimate events between a handful or characters that aren't necessarily locked in battle at the moment is just as epic and powerful - if not moreso - than huge armies, and gods squaring off.
And as for Oblivion feeling more generic, I think it was supposed to. It's the provinces that are supposed to feel exotic and strange, whereas the breadbasket of the Empire is supposed to feel "normal".
Shit, you could steal that guy? I need to try that. I wouldn't mind having the leader of an evil cult in my backpack.
Yes, it was sorta epic... but nowhere near as awesome as seeing Second Numidium on a lava-surrounded island in the middle of a fucking volcano. While being taunted by a god.
Hmm. So I guess when he yells "I HAVE THE POWER" he turns into a red knight rather than a muscled up gay man.
Imagine that.
I meant Mysterium Xarxes.
lolz
Now if only we could put the annoying fan in the backpack.