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[Shin Megami Tensei/Persona]: the Strange Journey is underway. Suit up!

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Posts

  • hoodie13hoodie13 punch bro Registered User regular
    edited March 2010
    I'm really enjoying seeing all these new demons.

    hoodie13 on
    PSN: HoodieThirteen
    XBL: Torn Hoodie
    @hoodiethirteen
  • elliotw2elliotw2 Registered User regular
    edited March 2010
    Haha, that battle against one of the boss Oni in the first area was way too close. He and his buddies took down all of my team, except for me and my Pixie, and ripped through all of my healing items. Now I'm about a mile from a terminal on Sector A B2F, at 50% health, with 3 demons, and a single life stone

    elliotw2 on
    camo_sig2.pngXBL:Elliotw3|PSN:elliotw2
  • JakorianJakorian Registered User regular
    edited March 2010
    You don't have any demons with dia yet?

    Jakorian on
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited March 2010
    I was looking for some Persona tarot art, and I happened upon a fascinating Tarot blog:

    http://www.alchemywebsite.com/tarot/tarot_weblog_archive3.html

    (Some NSFW art)

    Lots of interesting designs there. The writer even owns a P3 tarot deck, supposedly.

    cj iwakura on
    y3H3Fa4.png
  • MeiteronMeiteron Registered User regular
    edited March 2010
    So in Strange Journey, what determines which skills get passed on through fusion? As far as I can tell it's not randomized, which could make passing useful stuff up through successive demons a bit more difficult.

    Meiteron on
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited March 2010
    If you use a Demon Source, the resulting skill inheritance is definitely randomized. Without that, I have no clue. It's already annoyed me that Koppa Tengu's Tarukaja doesn't pass on.

    cj iwakura on
    y3H3Fa4.png
  • BlackjackBlackjack Registered User regular
    edited March 2010
    cj iwakura wrote: »
    I was looking for some Persona tarot art, and I happened upon a fascinating Tarot blog:

    http://www.alchemywebsite.com/tarot/tarot_weblog_archive3.html

    (Some NSFW art)

    Lots of interesting designs there. The writer even owns a P3 tarot deck, supposedly.
    Yeah, I think they released a Persona 3 tarot deck with one of the "Mega Collections" when Persona 3 first came out.

    Also, I really preferred Persona 2's tarot art to Persona 3 and 4's.

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • elliotw2elliotw2 Registered User regular
    edited March 2010
    Jakorian wrote: »
    You don't have any demons with dia yet?

    That pixie had Dia, but sometimes whoever she was healing needed a boost with medicine/life stones, so that they/she could live long enough to heal

    elliotw2 on
    camo_sig2.pngXBL:Elliotw3|PSN:elliotw2
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited March 2010
    At the very first alignment question, and I am sitting here paralyzed by the choice.

    Sort of tempted to Neutral my way through just because it's the proper plot method, but at the same time Law and Chaos have some pretty nifty demons.

    Maddoc on
    97H9G7S.png PSN - Masked Unit | FFXIV - Laitarne Gilgamesh
  • YggiDeeYggiDee The World Ends With You Shill Registered User regular
    edited March 2010
    I don't know who these assholes with Rampage are but I hate them so

    Damn that is a grim game over screen

    Also I really really like this game so far

    YggiDee on
  • elliotw2elliotw2 Registered User regular
    edited March 2010
    Oni, try using Magic and gun on them, they are still strong to physical.

    This game lives up to being SMT4, if you ask me

    elliotw2 on
    camo_sig2.pngXBL:Elliotw3|PSN:elliotw2
  • RenegenRenegen Registered User regular
    edited March 2010
    cj iwakura wrote: »
    If you use a Demon Source, the resulting skill inheritance is definitely randomized. Without that, I have no clue. It's already annoyed me that Koppa Tengu's Tarukaja doesn't pass on.

    Just cancel and re-use the source until the right skills show up.

    Renegen on
    ---Yeah
  • Zephyr_FateZephyr_Fate Registered User regular
    edited March 2010
    god all this talk about it being the true SMT4 makes me want a cheap ass DS and this game bad

    Zephyr_Fate on
  • BedlamBedlam Registered User regular
    edited March 2010
    Oh man I can handle the inferno and the wasteland but carina creeps me the hell out.
    It's the shopping mall with BUY and CONSUME plastered everywhere D:

    Bedlam on
  • TeriferinTeriferin Registered User regular
    edited March 2010
    My copy of this game is sitting in Richmond, BC! It may arrive tomorrow!

    Any words of wisdom, people who got it before me?

    Teriferin on
    teriferin#1625
  • BedlamBedlam Registered User regular
    edited March 2010
    Demon Co-op: Learn it, Love it, Live by it.

    Bedlam on
  • DartboyDartboy Registered User regular
    edited March 2010
    So, I fought Mr. Bison Wrestler. I guess I was underleveled, as he wiped out all my demons, and I'm left with a sliver of health. I figure screw it, I'll just hit Auto, die, and go grind a few levels before trying again. I hit Y, WHACK, I kill him. Figures.

    I ended up gaining four levels, of course none of my demons did. On the bright side though, that opened up a lot more fusions.

    Dartboy on
  • dcleedclee Registered User regular
    edited March 2010
    YggiDee wrote: »
    I don't know who these assholes with Rampage are but I hate them so

    Damn that is a grim game over screen

    Also I really really like this game so far

    Yeah that Rampage is brutal. So my role is luck support. Just got to Bootes right now. So far loving this game. Though I haven't played too many SMT games before.

    dclee on
  • Vincent GraysonVincent Grayson Frederick, MDRegistered User regular
    edited March 2010
    So how is Strange Journey? I'm picking up my DSi XL in an hour or so and I've been looking at this.

    Basically, it's like Nocturne right? Mostly fighting and some story? Or is there a pretty decent amount of story happening?

    Vincent Grayson on
  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited March 2010
    So how is Strange Journey? I'm picking up my DSi XL in an hour or so and I've been looking at this.

    Basically, it's like Nocturne right? Mostly fighting and some story? Or is there a pretty decent amount of story happening?

    It's like the SNES SMT titles, except good. Decent amount of story and fighting, first persona view, and sort of a modified Devil Survivor combat system.

    Gilder on
  • elliotw2elliotw2 Registered User regular
    edited March 2010
    Gilder wrote: »
    So how is Strange Journey? I'm picking up my DSi XL in an hour or so and I've been looking at this.

    Basically, it's like Nocturne right? Mostly fighting and some story? Or is there a pretty decent amount of story happening?

    It's like the SNES SMT titles, except good. Decent amount of story and fighting, first persona view, and sort of a modified Devil Survivor combat system.

    By "except good" you mean with maps that don't make you throw controllers?

    The only complaint with the story so far is that some parts remind me too much of Star Trek.

    elliotw2 on
    camo_sig2.pngXBL:Elliotw3|PSN:elliotw2
  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited March 2010
    That and the fact that because they've had time to work out the gameplay it's more defined. SMT1 never really felt like it was finished to me. It just had so many oddities, like the map or the fusion system. Also I don't remember clearly, but I think you couldn't level up demons in the old games which made everything a huge pain.

    Gilder on
  • elliotw2elliotw2 Registered User regular
    edited March 2010
    Gilder wrote: »
    That and the fact that because they've had time to work out the gameplay it's more defined. SMT1 never really felt like it was finished to me. It just had so many oddities, like the map or the fusion system. Also I don't remember clearly, but I think you couldn't level up demons in the old games which made everything a huge pain.

    You couldn't, but it was fine there with how often you ran into new demons to fuse together. You couldn't actually level demons until Nocturne, maybe the Demikids games, unless you count Persona.

    I wish that dungeon crawler minimaps would automap land you've looked at, instead of just the squares you passed through. I'm not falling through every hole or walking into every damage tile just to have a complete map

    elliotw2 on
    camo_sig2.pngXBL:Elliotw3|PSN:elliotw2
  • BlackjackBlackjack Registered User regular
    edited March 2010
    elliotw2 wrote: »
    Gilder wrote: »
    That and the fact that because they've had time to work out the gameplay it's more defined. SMT1 never really felt like it was finished to me. It just had so many oddities, like the map or the fusion system. Also I don't remember clearly, but I think you couldn't level up demons in the old games which made everything a huge pain.

    You couldn't, but it was fine there with how often you ran into new demons to fuse together. You couldn't actually level demons until Nocturne, maybe the Demikids games, unless you count Persona.

    I wish that dungeon crawler minimaps would automap land you've looked at, instead of just the squares you passed through. I'm not falling through every hole or walking into every damage tile just to have a complete map
    You couldn't actually level your Personas until Persona 3, either. They had 'ranks,' that indicated what skills they'd learn, but a level five Persona stayed a level five Persona.

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • TeriferinTeriferin Registered User regular
    edited March 2010
    elliotw2 wrote: »
    Gilder wrote: »
    That and the fact that because they've had time to work out the gameplay it's more defined. SMT1 never really felt like it was finished to me. It just had so many oddities, like the map or the fusion system. Also I don't remember clearly, but I think you couldn't level up demons in the old games which made everything a huge pain.

    You couldn't, but it was fine there with how often you ran into new demons to fuse together. You couldn't actually level demons until Nocturne, maybe the Demikids games, unless you count Persona.

    I wish that dungeon crawler minimaps would automap land you've looked at, instead of just the squares you passed through. I'm not falling through every hole or walking into every damage tile just to have a complete map

    I will do this. I did it in Etrian Odyssey, too. My maps have to be complete, no matter the cost.

    Edit: Are there secret passages? Because if there are, I need to bump up against every wall.

    Teriferin on
    teriferin#1625
  • Zephyr_FateZephyr_Fate Registered User regular
    edited March 2010
    Blackjack wrote: »
    elliotw2 wrote: »
    Gilder wrote: »
    That and the fact that because they've had time to work out the gameplay it's more defined. SMT1 never really felt like it was finished to me. It just had so many oddities, like the map or the fusion system. Also I don't remember clearly, but I think you couldn't level up demons in the old games which made everything a huge pain.

    You couldn't, but it was fine there with how often you ran into new demons to fuse together. You couldn't actually level demons until Nocturne, maybe the Demikids games, unless you count Persona.

    I wish that dungeon crawler minimaps would automap land you've looked at, instead of just the squares you passed through. I'm not falling through every hole or walking into every damage tile just to have a complete map
    You couldn't actually level your Personas until Persona 3, either. They had 'ranks,' that indicated what skills they'd learn, but a level five Persona stayed a level five Persona.

    Yeah, but wouldn't their stats also go up each rank? So it's basically leveling anyway, despite the level number not going up.

    Zephyr_Fate on
  • A duck!A duck! Moderator, ClubPA mod
    edited March 2010
    Man, I really wish Strange Journey let you rebuy old demons. I want to get a Harpy for the High Pixie, but I'm red, so I have to fuse her. I cannot for the life of me remember what I used the first time, though.

    A duck! on
  • BedlamBedlam Registered User regular
    edited March 2010
    You can go into the demon compendium and buy any demon you have previously owned, duck.

    You can also register your new demons so you can summon the version with better skills on it.

    Bedlam on
  • A duck!A duck! Moderator, ClubPA mod
    edited March 2010
    Bedlam wrote: »
    You can go into the demon compendium and buy any demon you have previously owned, duck.

    You can also register your new demons so you can summon the version with better skills on it.

    Ah, the Compendium. That thing I never opened because, seriously, what possible use could it have?

    Go me.

    A duck! on
  • elliotw2elliotw2 Registered User regular
    edited March 2010
    A duck! wrote: »
    Bedlam wrote: »
    You can go into the demon compendium and buy any demon you have previously owned, duck.

    You can also register your new demons so you can summon the version with better skills on it.

    Ah, the Compendium. That thing I never opened because, seriously, what possible use could it have?

    Go me.

    If you don't have them registered, you can only get it at the state it was when you caught it.

    elliotw2 on
    camo_sig2.pngXBL:Elliotw3|PSN:elliotw2
  • BeckBeck Registered User regular
    edited March 2010
    So how is Strange Journey? I'm picking up my DSi XL in an hour or so and I've been looking at this.

    Basically, it's like Nocturne right? Mostly fighting and some story? Or is there a pretty decent amount of story happening?

    It's really good, there's a lot of exposition at the start and it really helps create atmosphere. The only bad thing I have to say about it is, man, it's got the Atlus Translation Thing going. "This is too much" is a bit embarrassing to read, and people keep saying it!

    You may also want to prepare yourself to be somewhat bored for the first five hours or so, until the dungeon crawling/demon fusing starts to pick up. It's not a bad start, it's just a lot of groundwork.

    I think I've decided that I like PRESS TURN more than this new system, but I do like adjusting my party to include more neutral types, I like that side to it.

    Beck on
    Lucas's Franklin Badge reflected the lightning back!
  • A duck!A duck! Moderator, ClubPA mod
    edited March 2010
    elliotw2 wrote: »
    A duck! wrote: »
    Bedlam wrote: »
    You can go into the demon compendium and buy any demon you have previously owned, duck.

    You can also register your new demons so you can summon the version with better skills on it.

    Ah, the Compendium. That thing I never opened because, seriously, what possible use could it have?

    Go me.

    If you don't have them registered, you can only get it at the state it was when you caught it.

    I don't care much about that, it's not like the Harpy had any great skills.

    A duck! on
  • Steel AngelSteel Angel Registered User regular
    edited March 2010
    Teriferin wrote: »
    Edit: Are there secret passages? Because if there are, I need to bump up against every wall.

    There are but you get a prompt to examine them if you face them. So no bumping, but you still have to turn and stare at the wall.

    Steel Angel on
    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
  • hoodie13hoodie13 punch bro Registered User regular
    edited March 2010
    YOU GET AN ACHIEVEMENT THOUGH

    also i heart achievements

    hoodie13 on
    PSN: HoodieThirteen
    XBL: Torn Hoodie
    @hoodiethirteen
  • BedlamBedlam Registered User regular
    edited March 2010
    Ha Ha I just got the reward for bumping into walls. Love the description.

    Bedlam on
  • YggiDeeYggiDee The World Ends With You Shill Registered User regular
    edited March 2010
    There's achievements? Oh boy oh boy I will be playing this game until the heat death of the universe now :D

    YggiDee on
  • FrostyFrosty Registered User regular
    edited March 2010
    I hate that I keep feeling like I've messed up my demons

    I'm only at the beginning where
    you have to look for the energy source under Antlia
    and I already want to go back and plan out specific demons with specific skill sets

    Frosty on
  • GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited March 2010
    Speaking of those achievements, are any of them missable? Because if there are any I'd like a list if they're hard to pull off.

    Gilder on
  • RenegenRenegen Registered User regular
    edited March 2010
    Frosty wrote: »
    I hate that I keep feeling like I've messed up my demons

    I'm only at the beginning where
    you have to look for the energy source under Antlia
    and I already want to go back and plan out specific demons with specific skill sets

    I think that could pretty much be a constant feeling. Even if you do fuse the perfect demon, you will dump them eventually for better ones. Luckily, there's over 300 demons..

    Renegen on
    ---Yeah
  • Casually HardcoreCasually Hardcore Once an Asshole. Trying to be better. Registered User regular
    edited March 2010
    I fused this weird looking fuzz ball with an elephant trunk thing.

    At first I was all like, "What? Vulnerable to magic? What's the point?"

    Then, all of a sudden he's like

    "MEGATON SMASH YOUR FACE IN!"

    And demons just disintegrate from his fists. Which is odd, because he doesn't have any fists.

    Casually Hardcore on
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