I played through four times and I've never once noticed elevator music. I'm assuming I had to have heard it, but it just never apparently escaped from my subconscious.
Adepts are so the way to go. I played an engineer first, then I was like, "Yeah let's try this out."
I felt so badass. Everything in my way I just got rid of with Biotics. Loved it. I'm playing a Vanguard now to get ready for ME2, and It's also really fun, It's like all the pros of soldier and adept put together.
I've decided to do another run (I've only played through it a couple times), but I've almost exclusively been a soldier (I'm boring like that), and want to switch it up. What are some of the "favorite" classes and what would be the best bonus skills to take with them? From what I've heard the combo classes seem to be the "best." Obviously it's mostly up to personal taste, but I was hoping for some feedback.
Bonus talents can turn "pure" classes into combo classes. I like adept with assault rifle myself. If you ever do an Insanity playthrough, your various biotics can easily circumvent pain-in-the-ass-billion-hp Krogans by launching them into space.
The Armatures and Colossi are a fucking joke with an Adept (on Ilos and elsewhere).
*lift* - *singularity* - *throw* - *lift* all the while, inbetween you warp them, and take em out with the pistol.
My Adept has a Sniper Rifle, as Pistol is more powerful than Assault Rifle. Sniper Rifle allows for that nice punch at long range, with the nice zoom and all.
Check out my floating targets up close with the zoom. Them be fun times.
You know what's awesome, how all of us think a certain way to play the game is really fucking badass. This being awesome because it means that all the ways to play Mass Effect are really fucking badass, because Mass Effect is really fucking badass.
algorhythm3.14 on
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joshgotroDeviled EggThe Land of REAL CHILIRegistered Userregular
I would love to play through as an engineer for two reasons, first I'd finally unlock the hacking talent and secondly I would finally be forced to take a squad that wasn't 95% of the time Garrus and Tali. I originally played an infiltrator, but since that first time round I haven't touched anything but a space wizard.
I have to even admit to having never taken Wrex on a single mission. He provided no powers that I could not dish out personally. His lack of tech skills meant I'd be forced to take Tali as well, and that would lead to three shotgun weilding people, not exactly the balance I try for.
Pete0r on
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deowolfis allowed to do that.Traffic.Registered Userregular
I'd like to play as an Infiltrator with Hacking but I can't get Hacking without playing as an Engineer
but why play Engineer when I could be an Infiltrator with Hacking
maddening
Elendil on
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StormwaltzBeyond the Perseus VeilRegistered Userregular
edited December 2009
Thought some of you might find this interesting. It's an interview with an astronaut currently living aboard the ISS, about what daily life in like on a zee-gee space station. It's full of the sort of textural details that make a setting come to life.
"BS: I notice the ISS has a ship's bell. Do people treat it as a ship? Does it feel like a vehicle or more like a stationary station?"
NS: Generally treat the station like a ship. We have the ship’s bell and we use it in the Navy tradition to welcome and bid farewell to crewmembers and to sound out when there is a change of command. One of our recent crewmembers even assembled a small model of a ship while he was here and we’ve placed it in the area of the bell. As I’m floating in front of my computer right now, basically just holding myself with one foot behind a foot restraint, the way your body just naturally floats up and down is very similar to the roll of gentle waves on a ship. Interesting because it’s your body in zero gravity that’s giving you the sensation; it’s not anything that the space station is doing.
(later: ) ...while I’m still and floating I can feel the reaction, or maybe better described as a motion through my body, from something as slight as my heart beat. My heart beats and I can actually feel like the space station is moving around me because of it, when in fact it’s really my whole body gently moving in response to it and not the station motion at all.
Smell: Pleasant across the station. Like clean, air-conditioned rooms. Different in the different modules, but pleasant everywhere. One thing about smell that was a complete surprise to me was something that’s referred to as the “smell of space.” This is not a smell that’s inside the space station. This is a smell that comes from things that have been exposed to the vacuum of space. For instance, you smell it when you open up the airlock to let astronauts back in after a space walk or you smell it on the hatch of a new module that’s docked to station. It’s a very distinct smell—best thing I can compare it to is a mild version of the smell of an overheating car engine. Don’t know what causes the smell—and it’s not often that we get to smell it—but it’s definitely there.
i got hacking by going to feros and using the auto to save just before a geth attack after taking to fai-dan and using it on this one geth and reloading, you can do the same for shock too if you land on a uncharted world, pop out of the mako and use shock on the mako then reload until you get it, reloading the game is faster then waiting for the powers to restore, a rather gimpish way to do it but it is for the greater good.
irony is now im doing my infiltrator+hacking run ive hardly used the fucking thing, its only got 1 point in it.
Thought some of you might find this interesting. It's an interview with an astronaut currently living aboard the ISS, about what daily life in like on a zee-gee space station. It's full of the sort of textural details that make a setting come to life.
"BS: I notice the ISS has a ship's bell. Do people treat it as a ship? Does it feel like a vehicle or more like a stationary station?"
NS: Generally treat the station like a ship. We have the ship’s bell and we use it in the Navy tradition to welcome and bid farewell to crewmembers and to sound out when there is a change of command. One of our recent crewmembers even assembled a small model of a ship while he was here and we’ve placed it in the area of the bell. As I’m floating in front of my computer right now, basically just holding myself with one foot behind a foot restraint, the way your body just naturally floats up and down is very similar to the roll of gentle waves on a ship. Interesting because it’s your body in zero gravity that’s giving you the sensation; it’s not anything that the space station is doing.
(later: ) ...while I’m still and floating I can feel the reaction, or maybe better described as a motion through my body, from something as slight as my heart beat. My heart beats and I can actually feel like the space station is moving around me because of it, when in fact it’s really my whole body gently moving in response to it and not the station motion at all.
Smell: Pleasant across the station. Like clean, air-conditioned rooms. Different in the different modules, but pleasant everywhere. One thing about smell that was a complete surprise to me was something that’s referred to as the “smell of space.” This is not a smell that’s inside the space station. This is a smell that comes from things that have been exposed to the vacuum of space. For instance, you smell it when you open up the airlock to let astronauts back in after a space walk or you smell it on the hatch of a new module that’s docked to station. It’s a very distinct smell—best thing I can compare it to is a mild version of the smell of an overheating car engine. Don’t know what causes the smell—and it’s not often that we get to smell it—but it’s definitely there.
I think I know what he's talking about when he mentions the 'smell of space'. Since he compares it to an overheating engine, I'd bet what he's smelling is what happens when metal heats up.
If you're in an old apartment and it has that large metallic in-wall heater (probably gas fed), it's the metallic smell you get when you first turn it on after being off for a few days or a week or more. Some space heaters emit the same smell.
Thought some of you might find this interesting. It's an interview with an astronaut currently living aboard the ISS, about what daily life in like on a zee-gee space station. It's full of the sort of textural details that make a setting come to life.
"BS: I notice the ISS has a ship's bell. Do people treat it as a ship? Does it feel like a vehicle or more like a stationary station?"
NS: Generally treat the station like a ship. We have the ship’s bell and we use it in the Navy tradition to welcome and bid farewell to crewmembers and to sound out when there is a change of command. One of our recent crewmembers even assembled a small model of a ship while he was here and we’ve placed it in the area of the bell. As I’m floating in front of my computer right now, basically just holding myself with one foot behind a foot restraint, the way your body just naturally floats up and down is very similar to the roll of gentle waves on a ship. Interesting because it’s your body in zero gravity that’s giving you the sensation; it’s not anything that the space station is doing.
(later: ) ...while I’m still and floating I can feel the reaction, or maybe better described as a motion through my body, from something as slight as my heart beat. My heart beats and I can actually feel like the space station is moving around me because of it, when in fact it’s really my whole body gently moving in response to it and not the station motion at all.
Smell: Pleasant across the station. Like clean, air-conditioned rooms. Different in the different modules, but pleasant everywhere. One thing about smell that was a complete surprise to me was something that’s referred to as the “smell of space.” This is not a smell that’s inside the space station. This is a smell that comes from things that have been exposed to the vacuum of space. For instance, you smell it when you open up the airlock to let astronauts back in after a space walk or you smell it on the hatch of a new module that’s docked to station. It’s a very distinct smell—best thing I can compare it to is a mild version of the smell of an overheating car engine. Don’t know what causes the smell—and it’s not often that we get to smell it—but it’s definitely there.
Thought some of you might find this interesting. It's an interview with an astronaut currently living aboard the ISS, about what daily life in like on a zee-gee space station. It's full of the sort of textural details that make a setting come to life.
"BS: I notice the ISS has a ship's bell. Do people treat it as a ship? Does it feel like a vehicle or more like a stationary station?"
NS: Generally treat the station like a ship. We have the ship’s bell and we use it in the Navy tradition to welcome and bid farewell to crewmembers and to sound out when there is a change of command. One of our recent crewmembers even assembled a small model of a ship while he was here and we’ve placed it in the area of the bell. As I’m floating in front of my computer right now, basically just holding myself with one foot behind a foot restraint, the way your body just naturally floats up and down is very similar to the roll of gentle waves on a ship. Interesting because it’s your body in zero gravity that’s giving you the sensation; it’s not anything that the space station is doing.
(later: ) ...while I’m still and floating I can feel the reaction, or maybe better described as a motion through my body, from something as slight as my heart beat. My heart beats and I can actually feel like the space station is moving around me because of it, when in fact it’s really my whole body gently moving in response to it and not the station motion at all.
Smell: Pleasant across the station. Like clean, air-conditioned rooms. Different in the different modules, but pleasant everywhere. One thing about smell that was a complete surprise to me was something that’s referred to as the “smell of space.” This is not a smell that’s inside the space station. This is a smell that comes from things that have been exposed to the vacuum of space. For instance, you smell it when you open up the airlock to let astronauts back in after a space walk or you smell it on the hatch of a new module that’s docked to station. It’s a very distinct smell—best thing I can compare it to is a mild version of the smell of an overheating car engine. Don’t know what causes the smell—and it’s not often that we get to smell it—but it’s definitely there.
Reading the whole thing, I find it incredibly boring, and am glad those brave souls up there are doing the work instead of me.
Someone call me when we start building destroyers and fighters with weapons mounted on them.
Even if I have to pilot a fighter into the GARDIAN system, better that than smelling space, or feeling my heartbeat in zero grav.
Also, I feel so bad about this, but while I was reading that article, I kept thinking "what time do you schedule for the gang-rape?"
I mean I'm sure that whoever was first up there (not this crew) made sure to fuck as soon as possible and lay the claim to be the first to do it in space, but I'd imagine each new crew would not want to be outdone by the former.
At this point, do you even bother to take your coat off?
Edit: Also, you don't have to feel too bad about that thought. (Well, the part about the first to do it in space. The other part...) I believe there was a History Channel show about "Sex and Space."
I have a feeling in ME3 you're going to go into dark space and find one big elevator. They all live there, listening to cheesy music and trying to hold in building-sized farts. And they reveal to you the awful secret behind the universe.
It's elevators all the way down.
Roald Dahl / Mass Effect crossover confirmed. Reapers are Vermicious Knids. Wrex is Wonka.
Fatty McBeardo on
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deowolfis allowed to do that.Traffic.Registered Userregular
edited December 2009
Charlie.
Wonka.
deowolf on
[SIGPIC][/SIGPIC]
0
StormwaltzBeyond the Perseus VeilRegistered Userregular
I find the heart beat bit to be fascinating. Just thinking about it makes me feel like I'm floating. Can't say I'd ever thought about smell in space, either.
Do Tali and Mordin (assuming he is an engineer) have combat drone too? Because three of those on the field would be awesome. Tali seems kind of combat/tech now anyways, she was using her shotgun heavily in her trailer and didn't show off the new engineer skills. Though Bioware might have just been saving showing those for the engineer video.
Do Tali and Mordin (assuming he is an engineer) have combat drone too? Because three of those on the field would be awesome. Tali seems kind of combat/tech now anyways, she was using her shotgun heavily in her trailer and didn't show off the new engineer skills. Though Bioware might have just been saving showing those for the engineer video.
If you watch Tali's video again, you'll see her use a combat drone. Hers seems to be purple, though, maybe so that the player can distinguish between Tali's and their own.
Posts
not all of it.
I played through four times and I've never once noticed elevator music. I'm assuming I had to have heard it, but it just never apparently escaped from my subconscious.
I felt so badass. Everything in my way I just got rid of with Biotics. Loved it. I'm playing a Vanguard now to get ready for ME2, and It's also really fun, It's like all the pros of soldier and adept put together.
PSN: ChemENGR
Bonus talents can turn "pure" classes into combo classes. I like adept with assault rifle myself. If you ever do an Insanity playthrough, your various biotics can easily circumvent pain-in-the-ass-billion-hp Krogans by launching them into space.
*lift* - *singularity* - *throw* - *lift* all the while, inbetween you warp them, and take em out with the pistol.
My Adept has a Sniper Rifle, as Pistol is more powerful than Assault Rifle. Sniper Rifle allows for that nice punch at long range, with the nice zoom and all.
Check out my floating targets up close with the zoom. Them be fun times.
I have to even admit to having never taken Wrex on a single mission. He provided no powers that I could not dish out personally. His lack of tech skills meant I'd be forced to take Tali as well, and that would lead to three shotgun weilding people, not exactly the balance I try for.
but why play Engineer when I could be an Infiltrator with Hacking
maddening
http://www.dwell.com/articles/life-in-space-email-from-the-iss.html
Maybe you shouldn't use immunity and learn to play the game like a REAL SPACE BADASS. :P
It is a catch-22, I'll admit. If you want to play your infiltratorgineer, you gotta play as an engineer first. Think of it as a warmup?
first i make the ugliest engineer possible
then i act like a total dick the whole way
teabag jenkins and everything
once i've killed/punched as many innocent people as i possibly can for xp, time to go to Therum to hack it up
then, as soon as I meet Liara I kill myself
what life
irony is now im doing my infiltrator+hacking run ive hardly used the fucking thing, its only got 1 point in it.
that's an awesome find
If you're in an old apartment and it has that large metallic in-wall heater (probably gas fed), it's the metallic smell you get when you first turn it on after being off for a few days or a week or more. Some space heaters emit the same smell.
Ugghhh Space Travel needs to get more commonplace in my lifetime. What a tease that article is.
Indeed, worth reading the whole thing for some more of her perspective. It's odd how such a marvel is almost never thought of right now.
Someone call me when we start building destroyers and fighters with weapons mounted on them.
Even if I have to pilot a fighter into the GARDIAN system, better that than smelling space, or feeling my heartbeat in zero grav.
Also, I feel so bad about this, but while I was reading that article, I kept thinking "what time do you schedule for the gang-rape?"
I mean I'm sure that whoever was first up there (not this crew) made sure to fuck as soon as possible and lay the claim to be the first to do it in space, but I'd imagine each new crew would not want to be outdone by the former.
No need to say it.
I'll grab my coat now.
Edit: Also, you don't have to feel too bad about that thought. (Well, the part about the first to do it in space. The other part...) I believe there was a History Channel show about "Sex and Space."
Except don't lift+throw the matriarch unless you like reloading because it kills the sequence.
Roald Dahl / Mass Effect crossover confirmed. Reapers are Vermicious Knids. Wrex is Wonka.
Wonka.
You have no soul.
Ahahaha. The main theme at 1:10 on.
lttp, my friend.
If you watch Tali's video again, you'll see her use a combat drone. Hers seems to be purple, though, maybe so that the player can distinguish between Tali's and their own.
No idea about Mordin.
White FC: 0819 3350 1787
talk about setting people on fire with your hologlove
the fans want Mass Effect 3 to be about going around the galaxy recruiting members to form a band
space band
tali on drums!
defeat the reapers with the power of rock n' roll