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Shadow Hearts: Covenant - "I saw paradise"

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    SepahSepah Registered User regular
    edited January 2007
    cj iwakura wrote:
    Sepah wrote:
    [realspoiler:b0777550a1]I got the ending where Yuri dies and the ghosts fly off. And Karin gets sent back in time. What was the other one?[/realspoiler:b0777550a1]

    Don't read this if you haven't beaten the game. You have been warned.

    [spoiler:b0777550a1]Well, Yuri didn't die in my ending, but Karin still went back in time, so I guess you got the bad one. Also, my roommate pointed out that they're basically saying she becomes Yuri's mother, which is all kinds of messed up.[/spoiler:b0777550a1]

    [spoiler:b0777550a1]Yeah, that was all kinds of messed up... fitting, though. The storyline was... animeish, throughout. Its good that the ending was truly an end.[/spoiler:b0777550a1]

    Sepah on
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    GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited January 2007
    Sepah wrote:
    cj iwakura wrote:
    Sepah wrote:
    [realspoiler:86a7039f47]I got the ending where Yuri dies and the ghosts fly off. And Karin gets sent back in time. What was the other one?[/realspoiler:86a7039f47]

    Don't read this if you haven't beaten the game. You have been warned.

    [spoiler:86a7039f47]Well, Yuri didn't die in my ending, but Karin still went back in time, so I guess you got the bad one. Also, my roommate pointed out that they're basically saying she becomes Yuri's mother, which is all kinds of messed up.[/spoiler:86a7039f47]

    [spoiler:86a7039f47]Yeah, that was all kinds of messed up... fitting, though. The storyline was... animeish, throughout. Its good that the ending was truly an end.[/spoiler:86a7039f47]
    [spoiler:86a7039f47]Actually, they throw little hints of it during the game. For instance, the fake I.D. she gets at the boat is the same name as Yuri's mom and she takes that I.D. back in time. She also loved Yuri but Yuri was unable to let go of Alice and by becoming his mother, she was able to be with him through the most important parts of his life and shape him to be the man she loved. She was also able to have the love of a mother for her son. The only problem is this messes up her dying later because Karin was far too strong to die from some zombie-type guys but whatever.[/spoiler:86a7039f47]

    Gilder on
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    SepahSepah Registered User regular
    edited January 2007
    Gilder wrote:
    Sepah wrote:
    cj iwakura wrote:
    Sepah wrote:
    [realspoiler:b46ee22091]I got the ending where Yuri dies and the ghosts fly off. And Karin gets sent back in time. What was the other one?[/realspoiler:b46ee22091]

    Don't read this if you haven't beaten the game. You have been warned.

    [spoiler:b46ee22091]Well, Yuri didn't die in my ending, but Karin still went back in time, so I guess you got the bad one. Also, my roommate pointed out that they're basically saying she becomes Yuri's mother, which is all kinds of messed up.[/spoiler:b46ee22091]

    [spoiler:b46ee22091]Yeah, that was all kinds of messed up... fitting, though. The storyline was... animeish, throughout. Its good that the ending was truly an end.[/spoiler:b46ee22091]
    [spoiler:b46ee22091]Actually, they throw little hints of it during the game. For instance, the fake I.D. she gets at the boat is the same name as Yuri's mom and she takes that I.D. back in time. She also loved Yuri but Yuri was unable to let go of Alice and by becoming his mother, she was able to be with him through the most important parts of his life and shape him to be the man she loved. She was also able to have the love of a mother for her son. The only problem is this messes up her dying later because Karin was far too strong to die from some zombie-type guys but whatever.[/spoiler:b46ee22091]

    [spoiler:b46ee22091]What was the point, exactly, of them trying to resurrect Alice and failing? Point of having it in the plot, I mean. "Oh, yeah, fine, I'll resurrect her. Whatever, just stop bitching." "Oh noes, it didn't work, lets go kill a boss... lawl, I was just fucking with you guys playing the game." Perhaps it lacked a certain something due to my never having played the first game?[/spoiler:b46ee22091]

    Sepah on
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    Zephyr_FateZephyr_Fate Registered User regular
    edited January 2007
    Sepah wrote:
    cj iwakura wrote:
    Sepah wrote:
    [realspoiler:fc2f86c371]I got the ending where Yuri dies and the ghosts fly off. And Karin gets sent back in time. What was the other one?[/realspoiler:fc2f86c371]

    Don't read this if you haven't beaten the game. You have been warned.

    [spoiler:fc2f86c371]Well, Yuri didn't die in my ending, but Karin still went back in time, so I guess you got the bad one. Also, my roommate pointed out that they're basically saying she becomes Yuri's mother, which is all kinds of messed up.[/spoiler:fc2f86c371]

    [spoiler:fc2f86c371]Yeah, that was all kinds of messed up... fitting, though. The storyline was... animeish, throughout. Its good that the ending was truly an end.[/spoiler:fc2f86c371]
    [spoiler:fc2f86c371] It's not animeish..it's just a time paradox. Yuri "dies" in both endings, one is his mind and the other his physical form. One he gets to see Alice and live in paradise, the other he goes back to real life but as a shell of his former self..the curse's full effect. Karin is Yuri's mother for absolutely unexplained retconnical reasons that are too fucking stupid to understand.

    Also, the resurrection of Alice is only emotional if you actually played the first game. They were lovers, hardcore. He wanted to see her again, only it didn't go as planned. It is the most emotional scene in a videogame, though.[/spoiler:fc2f86c371]

    Zephyr_Fate on
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    tehkensaitehkensai Registered User regular
    edited January 2007
    God, I loved SH1 and 2. Some of the best RPGs ever.

    Havent played FTNW yet, either.

    The gay merchants were awesome.

    tehkensai on
    jAhPU.jpg
  • Options
    Zephyr_FateZephyr_Fate Registered User regular
    edited January 2007
    Well, one of them is back in FTNW, along with a hot new boytoy.

    They've also become bikers.

    With rainbow helmets.

    In 1929.

    Zephyr_Fate on
  • Options
    SepahSepah Registered User regular
    edited January 2007
    Sepah wrote:
    cj iwakura wrote:
    Sepah wrote:
    [realspoiler:1c949cecc2]I got the ending where Yuri dies and the ghosts fly off. And Karin gets sent back in time. What was the other one?[/realspoiler:1c949cecc2]

    Don't read this if you haven't beaten the game. You have been warned.

    [spoiler:1c949cecc2]Well, Yuri didn't die in my ending, but Karin still went back in time, so I guess you got the bad one. Also, my roommate pointed out that they're basically saying she becomes Yuri's mother, which is all kinds of messed up.[/spoiler:1c949cecc2]

    [spoiler:1c949cecc2]Yeah, that was all kinds of messed up... fitting, though. The storyline was... animeish, throughout. Its good that the ending was truly an end.[/spoiler:1c949cecc2]
    [spoiler:1c949cecc2] It's not animeish..it's just a time paradox. Yuri "dies" in both endings, one is his mind and the other his physical form. One he gets to see Alice and live in paradise, the other he goes back to real life but as a shell of his former self..the curse's full effect. Karin is Yuri's mother for absolutely unexplained retconnical reasons that are too fucking stupid to understand.

    Also, the resurrection of Alice is only emotional if you actually played the first game. They were lovers, hardcore. He wanted to see her again, only it didn't go as planned. It is the most emotional scene in a videogame, though.[/spoiler:1c949cecc2]

    [spoiler:1c949cecc2]Okay, I can accept that regarding the resurrection scene. Makes me want to play the first game even more.[/spoiler:1c949cecc2]

    [spoiler:1c949cecc2]Not animeish? Fight this big boss, but oh no, he has an unbreakable shield! POWER UP! Fight boss again, kick his ass, but oh no, he POWERS UP. So you go to fight him, and you beat him, but another guy POWERS up and goes to blow up the world so you go and stop him. But there's an even greater threat, so you POWER UP and get the other guys who also POWER UP to go defeat the other threat. And then you die, which is how all the good anime end.[/spoiler:1c949cecc2]

    Sepah on
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    ElendilElendil Registered User regular
    edited January 2007
    Thread needs more Yuri

    Elendil on
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    Zephyr_FateZephyr_Fate Registered User regular
    edited January 2007
    Sepah wrote:
    Sepah wrote:
    cj iwakura wrote:
    Sepah wrote:
    [realspoiler:5db7569340]I got the ending where Yuri dies and the ghosts fly off. And Karin gets sent back in time. What was the other one?[/realspoiler:5db7569340]

    Don't read this if you haven't beaten the game. You have been warned.

    [spoiler:5db7569340]Well, Yuri didn't die in my ending, but Karin still went back in time, so I guess you got the bad one. Also, my roommate pointed out that they're basically saying she becomes Yuri's mother, which is all kinds of messed up.[/spoiler:5db7569340]

    [spoiler:5db7569340]Yeah, that was all kinds of messed up... fitting, though. The storyline was... animeish, throughout. Its good that the ending was truly an end.[/spoiler:5db7569340]
    [spoiler:5db7569340] It's not animeish..it's just a time paradox. Yuri "dies" in both endings, one is his mind and the other his physical form. One he gets to see Alice and live in paradise, the other he goes back to real life but as a shell of his former self..the curse's full effect. Karin is Yuri's mother for absolutely unexplained retconnical reasons that are too fucking stupid to understand.

    Also, the resurrection of Alice is only emotional if you actually played the first game. They were lovers, hardcore. He wanted to see her again, only it didn't go as planned. It is the most emotional scene in a videogame, though.[/spoiler:5db7569340]

    [spoiler:5db7569340]Okay, I can accept that regarding the resurrection scene. Makes me want to play the first game even more.[/spoiler:5db7569340]

    [spoiler:5db7569340]Not animeish? Fight this big boss, but oh no, he has an unbreakable shield! POWER UP! Fight boss again, kick his ass, but oh no, he POWERS UP. So you go to fight him, and you beat him, but another guy POWERS up and goes to blow up the world so you go and stop him. But there's an even greater threat, so you POWER UP and get the other guys who also POWER UP to go defeat the other threat. And then you die, which is how all the good anime end.[/spoiler:5db7569340]
    [spoiler:5db7569340] It's not animeish because that's the plot of every fucking good vs. bad story ever made. [/spoiler:5db7569340]

    Zephyr_Fate on
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    socialist retailersocialist retailer Registered User regular
    edited January 2007
    Karin has one of the nicest asses in all of gaming.

    0410_ShadowHeartsCovenant.jpg



    And the good ending almost moved me to tears. It is the only RPG, heck only game outside of Metal Gear Solid 3 that had that kind of emotional impact in me.

    socialist retailer on
    chamberlain.png
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    LavaKnightLavaKnight Registered User regular
    edited January 2007
    Well, one of them is back in FTNW, along with a hot new boytoy.

    They've also become bikers.

    With rainbow helmets.

    In 1929.

    That and the cgi of Shania fusing were the best parts of that game.

    And boy were those cgi movies good.

    LavaKnight on
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    Zephyr_FateZephyr_Fate Registered User regular
    edited January 2007
    Shania in FTNW is the hottest gaming gal ever created with polygons.

    And I'm gay.

    >_>

    Zephyr_Fate on
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    GilderGilder Aw snap Macaroni PartyRegistered User regular
    edited January 2007
    Karin has one of the nicest asses in all of gaming.

    snip



    And the good ending almost moved me to tears. It is the only RPG, heck only game outside of Metal Gear Solid 3 that had that kind of emotional impact in me.
    I still think Garnet from FF9 tops Karin in that area. Also, I seem to have this strange problem where I won't get moved by an ending until about a day after I watch it. That ending did nothing for me and then I think back about how great it was and wonder why I didn't notice it the first time.

    Gilder on
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    LavaKnightLavaKnight Registered User regular
    edited January 2007
    Speaking of Karin, I was always using her in the part because I really felt for her. She wasn't the weakest link in the party, but she was close. I just felt that her character had to be in there with Yuri.

    And yeah, the ending brought on the tears for me too. That really cemented it as one of my favorites.

    LavaKnight on
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    SepahSepah Registered User regular
    edited January 2007
    Sepah wrote:
    Sepah wrote:
    cj iwakura wrote:
    Sepah wrote:
    [realspoiler:8e49f45f8e]I got the ending where Yuri dies and the ghosts fly off. And Karin gets sent back in time. What was the other one?[/realspoiler:8e49f45f8e]

    Don't read this if you haven't beaten the game. You have been warned.

    [spoiler:8e49f45f8e]Well, Yuri didn't die in my ending, but Karin still went back in time, so I guess you got the bad one. Also, my roommate pointed out that they're basically saying she becomes Yuri's mother, which is all kinds of messed up.[/spoiler:8e49f45f8e]

    [spoiler:8e49f45f8e]Yeah, that was all kinds of messed up... fitting, though. The storyline was... animeish, throughout. Its good that the ending was truly an end.[/spoiler:8e49f45f8e]
    [spoiler:8e49f45f8e] It's not animeish..it's just a time paradox. Yuri "dies" in both endings, one is his mind and the other his physical form. One he gets to see Alice and live in paradise, the other he goes back to real life but as a shell of his former self..the curse's full effect. Karin is Yuri's mother for absolutely unexplained retconnical reasons that are too fucking stupid to understand.

    Also, the resurrection of Alice is only emotional if you actually played the first game. They were lovers, hardcore. He wanted to see her again, only it didn't go as planned. It is the most emotional scene in a videogame, though.[/spoiler:8e49f45f8e]

    [spoiler:8e49f45f8e]Okay, I can accept that regarding the resurrection scene. Makes me want to play the first game even more.[/spoiler:8e49f45f8e]

    [spoiler:8e49f45f8e]Not animeish? Fight this big boss, but oh no, he has an unbreakable shield! POWER UP! Fight boss again, kick his ass, but oh no, he POWERS UP. So you go to fight him, and you beat him, but another guy POWERS up and goes to blow up the world so you go and stop him. But there's an even greater threat, so you POWER UP and get the other guys who also POWER UP to go defeat the other threat. And then you die, which is how all the good anime end.[/spoiler:8e49f45f8e]
    [spoiler:8e49f45f8e] It's not animeish because that's the plot of every fucking good vs. bad story ever made. [/spoiler:8e49f45f8e]

    [spoiler:8e49f45f8e]What? No, thats the plot for DBZ. Its an effective retelling of a classic theme(that happens to appear in many anime), with a certain amount of variation and somewhat flawed pacing. I wouldn't say most good vs. evil stories follow this theme at all.[/spoiler:8e49f45f8e]

    Heh. Karin, Joachim, Yuri, and the that lame character that could Fusion. Because he was lame, but effective. And Karin was always pretty effective for me... :winky:

    Sepah on
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    RenzoRenzo Registered User regular
    edited January 2007
    Guys. Please, please, be wary when someone only has good things to say about a game. There are no perfect games. SH1 is not perfect. SH2 is not perfect. Good? Yes. Really fucking good? Maybe.

    I just don't want people coming back and complaining that Christ himself didn't pop out of the SH1 box when they finally open it.

    Renzo on
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    BlackjackBlackjack Registered User regular
    edited January 2007
    LavaKnight wrote:
    Speaking of Karin, I was always using her in the part because I really felt for her. She wasn't the weakest link in the party, but she was close. I just felt that her character had to be in there with Yuri.

    And yeah, the ending brought on the tears for me too. That really cemented it as one of my favorites.

    My party was Yuri, Anastasia, Joachim, and Lucia.

    I called them Team Asskick.

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
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    Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    edited January 2007
    Karin has one of the nicest asses in all of gaming.

    0410_ShadowHeartsCovenant.jpg

    That's what the thread title's quote comes from. ;)
    Renzo wrote:
    Guys. Please, please, be wary when someone only has good things to say about a game. There are no perfect games. SH1 is not perfect. SH2 is not perfect. Good? Yes. Really fucking good? Maybe.

    I just don't want people coming back and complaining that Christ himself didn't pop out of the SH1 box when they finally open it.

    Yeah, Zephyr_Fate is really going overboard on SH1 I think.

    Forever Zefiro on
    2fbg9lin3kdl.jpg
    XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
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    MinuteMinute Registered User regular
    edited January 2007
    I found a used copy of Shadow Hearts the other day. I'm gonna have to beat that before I finish playing Covenant now.

    Minute on
    MinuteHour.png
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    XagarathXagarath Registered User regular
    edited January 2007
    Elendil wrote:
    THere's two endings, decided simply by an dialogue option shortly before the end. None of the crazy shit you needed to do in SH1 (not that there was much point; the bad ending was the right one anyway). There's a good bit of character stuff in the various sidequests, though.

    I thought the second half of the game was kind of a let-down after the awesome first half. The villain was more interesting, and it did have its moments, but I didn't find it nearly as engaging.

    Edit: One nice thing about Covenant was the new system for fusing/SP. The first game made you pay the SP in one lump at fusion (as oppsed to paying turn by turn in the latter games), which generally had the effect of locking you into that form until (if) you have the spare time and items to restore SP. It really, really sucked to pick the wrong fusion. :oops:
    And this kind of retyconning is one of the reasons why people dislike SH: C's plot.
    I prefer to see Covenant as a "what-if?", myself.



    Anyways, the failure of FTNW to get a PAL release makes me want to kill things. Painfully.

    Xagarath on
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    MonkeydryeMonkeydrye Registered User regular
    edited January 2007
    Xagarath wrote:
    Elendil wrote:
    THere's two endings, decided simply by an dialogue option shortly before the end. None of the crazy shit you needed to do in SH1 (not that there was much point; the bad ending was the right one anyway). There's a good bit of character stuff in the various sidequests, though.

    I thought the second half of the game was kind of a let-down after the awesome first half. The villain was more interesting, and it did have its moments, but I didn't find it nearly as engaging.

    Edit: One nice thing about Covenant was the new system for fusing/SP. The first game made you pay the SP in one lump at fusion (as oppsed to paying turn by turn in the latter games), which generally had the effect of locking you into that form until (if) you have the spare time and items to restore SP. It really, really sucked to pick the wrong fusion. :oops:
    And this kind of retyconning is one of the reasons why people dislike SH: C's plot.
    I prefer to see Covenant as a "what-if?", myself.



    Anyways, the failure of FTNW to get a PAL release makes me want to kill things. Painfully.

    Sorry to hear that...didn't know it didn't make it over there. Personally i loves FTNW.

    I wish they would make more of these. What I really dig about them is the setting. Making a JRPG that takes place in the "real" world...but still full of JRPG quirkiness. I sure hope whoever said that the team that did it is gone, is wrong!

    Monkeydrye on
    [SIGPIC][/SIGPIC]
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    SilpheedSilpheed Registered User regular
    edited January 2007
    Xagarath wrote:
    Elendil wrote:
    THere's two endings, decided simply by an dialogue option shortly before the end. None of the crazy shit you needed to do in SH1 (not that there was much point; the bad ending was the right one anyway). There's a good bit of character stuff in the various sidequests, though.

    I thought the second half of the game was kind of a let-down after the awesome first half. The villain was more interesting, and it did have its moments, but I didn't find it nearly as engaging.

    Edit: One nice thing about Covenant was the new system for fusing/SP. The first game made you pay the SP in one lump at fusion (as oppsed to paying turn by turn in the latter games), which generally had the effect of locking you into that form until (if) you have the spare time and items to restore SP. It really, really sucked to pick the wrong fusion. :oops:
    And this kind of retyconning is one of the reasons why people dislike SH: C's plot.
    I prefer to see Covenant as a "what-if?", myself.



    Anyways, the failure of FTNW to get a PAL release makes me want to kill things. Painfully.
    Was the first Shadow Hearts even released in Europe?

    Silpheed on
  • Options
    XagarathXagarath Registered User regular
    edited January 2007
    Silpheed wrote:
    Xagarath wrote:
    Elendil wrote:
    THere's two endings, decided simply by an dialogue option shortly before the end. None of the crazy shit you needed to do in SH1 (not that there was much point; the bad ending was the right one anyway). There's a good bit of character stuff in the various sidequests, though.

    I thought the second half of the game was kind of a let-down after the awesome first half. The villain was more interesting, and it did have its moments, but I didn't find it nearly as engaging.

    Edit: One nice thing about Covenant was the new system for fusing/SP. The first game made you pay the SP in one lump at fusion (as oppsed to paying turn by turn in the latter games), which generally had the effect of locking you into that form until (if) you have the spare time and items to restore SP. It really, really sucked to pick the wrong fusion. :oops:
    And this kind of retyconning is one of the reasons why people dislike SH: C's plot.
    I prefer to see Covenant as a "what-if?", myself.



    Anyways, the failure of FTNW to get a PAL release makes me want to kill things. Painfully.
    Was the first Shadow Hearts even released in Europe?
    Yes, yes it was.
    Or I wouldn't have the PAL edition sitting on my shelf.
    It's fast becoming rare, mind.

    Xagarath on
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    TransporterTransporter Registered User regular
    edited January 2007
    Well, I might as well post my thoughts.


    Shadow Hearts:Covenant, to me, was the first RPG I played with no flaws whatsoever. The dialouge was well written and funny, the combat made random encounters not suck, the voice acting was competent to sheer awesome, and it's the first game where I actually LIKED a main character for who he was.

    Yes, I didn't play SH1, like so many others, however, I felt that it wasn't necessarily needed. You could easily make out the cameos from the previous games, and you could pretty much tell they were 100% badass.

    Besides, without playing 1, you sort of take on the perspective that Karen has, which I think is a nice touch.

    All In all, I think that it makes a strong case for being one of the greatest RPG's ever made. It's not quite jaw-droppingly awesome(With the exception of Karen's fine...FINE ass), however, everything it did, it did well, and it made from a memorable experiance.

    [realspoiler:521c3b4cc4] And, its the only game that I know of where the main character dying ends up being a fairly good thing. Although, Karen being Yuri's mom was an especially weird thing, especially since she wanted to get in his pants.[/realspoiler:521c3b4cc4]

    Oh, and I have to end this with EVERYONE'S favorite quote from any game ever.

    [spoiler:521c3b4cc4]"That's one GIANT pussy"[/spoiler:521c3b4cc4]

    Transporter on
  • Options
    Forever ZefiroForever Zefiro cloaked in the midnight glory of an event horizonRegistered User regular
    edited January 2007
    Xagarath wrote:
    Silpheed wrote:
    Xagarath wrote:
    Elendil wrote:
    THere's two endings, decided simply by an dialogue option shortly before the end. None of the crazy shit you needed to do in SH1 (not that there was much point; the bad ending was the right one anyway). There's a good bit of character stuff in the various sidequests, though.

    I thought the second half of the game was kind of a let-down after the awesome first half. The villain was more interesting, and it did have its moments, but I didn't find it nearly as engaging.

    Edit: One nice thing about Covenant was the new system for fusing/SP. The first game made you pay the SP in one lump at fusion (as oppsed to paying turn by turn in the latter games), which generally had the effect of locking you into that form until (if) you have the spare time and items to restore SP. It really, really sucked to pick the wrong fusion. :oops:
    And this kind of retyconning is one of the reasons why people dislike SH: C's plot.
    I prefer to see Covenant as a "what-if?", myself.



    Anyways, the failure of FTNW to get a PAL release makes me want to kill things. Painfully.
    Was the first Shadow Hearts even released in Europe?
    Yes, yes it was.
    Or I wouldn't have the PAL edition sitting on my shelf.
    It's fast becoming rare, mind.

    Could you explain the two endings in SH1? I think I got the good one.

    Forever Zefiro on
    2fbg9lin3kdl.jpg
    XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
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    BlackjackBlackjack Registered User regular
    edited January 2007
    Xagarath wrote:
    Silpheed wrote:
    Xagarath wrote:
    Elendil wrote:
    THere's two endings, decided simply by an dialogue option shortly before the end. None of the crazy shit you needed to do in SH1 (not that there was much point; the bad ending was the right one anyway). There's a good bit of character stuff in the various sidequests, though.

    I thought the second half of the game was kind of a let-down after the awesome first half. The villain was more interesting, and it did have its moments, but I didn't find it nearly as engaging.

    Edit: One nice thing about Covenant was the new system for fusing/SP. The first game made you pay the SP in one lump at fusion (as oppsed to paying turn by turn in the latter games), which generally had the effect of locking you into that form until (if) you have the spare time and items to restore SP. It really, really sucked to pick the wrong fusion. :oops:
    And this kind of retyconning is one of the reasons why people dislike SH: C's plot.
    I prefer to see Covenant as a "what-if?", myself.



    Anyways, the failure of FTNW to get a PAL release makes me want to kill things. Painfully.
    Was the first Shadow Hearts even released in Europe?
    Yes, yes it was.
    Or I wouldn't have the PAL edition sitting on my shelf.
    It's fast becoming rare, mind.

    Could you explain the two endings in SH1? I think I got the good one.

    [realspoiler:d709d790f7]"Good ending" - Alice lives.

    "Bad ending" - Alice dies[/realspoiler:d709d790f7]

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
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    Zephyr_FateZephyr_Fate Registered User regular
    edited January 2007
    Well, I might as well post my thoughts.


    Shadow Hearts:Covenant, to me, was the first RPG I played with no flaws whatsoever. The dialouge was well written and funny, the combat made random encounters not suck, the voice acting was competent to sheer awesome, and it's the first game where I actually LIKED a main character for who he was.

    Yes, I didn't play SH1, like so many others, however, I felt that it wasn't necessarily needed. You could easily make out the cameos from the previous games, and you could pretty much tell they were 100% badass.

    Besides, without playing 1, you sort of take on the perspective that Karen has, which I think is a nice touch.

    All In all, I think that it makes a strong case for being one of the greatest RPG's ever made. It's not quite jaw-droppingly awesome(With the exception of Karen's fine...FINE ass), however, everything it did, it did well, and it made from a memorable experiance.

    [realspoiler:acd4b35923] And, its the only game that I know of where the main character dying ends up being a fairly good thing. Although, Karen being Yuri's mom was an especially weird thing, especially since she wanted to get in his pants.[/realspoiler:acd4b35923]

    Oh, and I have to end this with EVERYONE'S favorite quote from any game ever.

    [spoiler:acd4b35923]"That's one GIANT pussy"[/spoiler:acd4b35923]
    It is needed to play SH1, you're missing out on the true plot and a lot of the backstory of Yuri.

    Zephyr_Fate on
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