Actually I wasn't talking about the video, I'm talking about the fact that using the Wii Remote is as close as using the old NES pad that you can get...thus the authentic part.
Again, since when?
This time it ISN'T rhetorical since using an old NES pad is as close to using an old NES as is physically possible. It's 100% accurate.
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Brainiac 8Don't call me Shirley...Registered Userregular
Actually I wasn't talking about the video, I'm talking about the fact that using the Wii Remote is as close as using the old NES pad that you can get...thus the authentic part.
Again, since when?
This time it ISN'T rhetorical since using an old NES pad is as close to using an old NES as is physically possible. It's 100% accurate.
Of course...but I also don't have the adapter to hook an NES pad to the Wii....thus I don't have the option.
I'm just saying that to me it's much more fun using the Wii Remote NES style than using the DS3 or the *barf* 360 D-Pad.
Actually I wasn't talking about the video, I'm talking about the fact that using the Wii Remote is as close as using the old NES pad that you can get...thus the authentic part.
Again, since when?
This time it ISN'T rhetorical since using an old NES pad is as close to using an old NES as is physically possible. It's 100% accurate.
Uh you can't use an NES pad on the Wii/360/PS3 so the remote is the closest thing to it in this scenario
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Brainiac 8Don't call me Shirley...Registered Userregular
edited December 2009
For the record, I didn't say it was more authentic than an actual NES controller...but between the PS3, 360, and Wii versions of Mega Man 9...it felt much more authentic to play on the Wii than any of the other systems.
You may disagree...but you'd be wrong. *
*kidding, you may like one of the other versions better, and in that case more power to you. **
What sucks about the Wii version is that it has 'widescreen support' and only runs in 480i. So If I want to play it undistorted I have to change the Wii setting to fullscreen, but there's still additional lag from it being 480i. I hope they get rid of the 'widescreen' mode and make it run in 480P.
The 360 and PS3 versions look blurry and maybe a bit off though, so it's a trade off. The 480i was an intentional move on the Wii's part and I think it adds to the visual appeal.
So? That doesn't make a difference. A Wii pad is not now, nor ever, more authentic than a Wii controller.
Guh?
Ignoring whatever happened up there the Wii remote was specifically designed to be used like the NES controller. Nintendo said that from day one pretty much.
Given the options we have using the sideways configuration of the wiimote is the closest possible way to play a game using the NES style controller without having an option to use an authentic NES control pad
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I mean appearance wise, he looks more like a regular level enemy than a boss. You can look at Plug Man and say he sorta looks similar to Gravity Man, Tornado Man kinda looks like the "standard" boss, Flame Man looks like Air Man and Needle Man.
Ring Man is my fucking nemesis. As a kid I could bring 2-3 E Tanks against that bastard and still lose. I don't know why, but I just couldn't hack him!
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Brainiac 8Don't call me Shirley...Registered Userregular
edited December 2009
Did you finally ever overcome your adversary?
(By the way, to this day, I still hold a grudge agains Elec Man, who as a kid always seemed to horribly intimidate me.)
Any hints dropped about the supposed 3rd playable character? I hope it's just Roll or some shit. No need for "[strike]Sonic[/strike] Megaman's shitty friends" to become a meme.
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Brainiac 8Don't call me Shirley...Registered Userregular
edited December 2009
I subscribe, and I'm plastic wrapping that sucker.
Edit: I'm sure playable hero #3 is Bass. I'd be happy with that as I loved playing the GBA game.
And yes Cloud, Knight Man was the second American winner.
Weren't there two American MM6 creators? Knight Man was the other one, I think.
Whoops, yea. Why I always gotta be hating on Canadians?
About the third playable character, there's this rumor which says it is Bass, and also leans towards a 2 player mode. Who knows though, it could be Roll, Duo, someone new...
Any hints dropped about the supposed 3rd playable character? I hope it's just Roll or some shit. No need for "[strike]Sonic[/strike] Megaman's shitty friends" to become a meme.
Roll or more likely Bass.
I would love being able to play as the Robot Masters like in Powered up.
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Brainiac 8Don't call me Shirley...Registered Userregular
edited December 2009
Speaking of the old Nintendo Power article...there is this great humor site called I-Mockery...don't know if you guys ever read anything from there. But they had an article about the Mega Man fan creations, and it's hilarious.
Man, I thought the bosses in Megaman 9 were all fantastic.
Apart from the endgame bosses being too hard for me (not a complaint really, It's actually nice to have a game best me once in a while) I thought they were all a lot of fun, and very well designed.
I couldn't believe how good Mega Man 9 was. I'm serious. I had high expectations and the game blew me away. It's a close call between Mega Man 9 and Mega Man 2 as to which is my all time favorite.
Apart from the endgame bosses being too hard for me (not a complaint really, It's actually nice to have a game best me once in a while) I thought they were all a lot of fun, and very well designed.
The thing about the final boss is that he's really pretty easy if you dedicate 4 or so of the master weapons to him if you have the energy for it or an M tank. Besides his weaknesses to Concrete Shot and Plug Ball, Tornado Shot and Black Hole could get rid of anything he fired at you, Hornet Chaser and Magma Blaster could hit him when he was in the air, and as always, Trident was the standby buster replacement if you just wanted a wider shot.
This was really the best thing about MM9. The weapon selection was fantastic. They finally realized that they didn't need to add a bunch of extraneous and unnecessary moves (charge shot, etc.) and just made an arsenal of decent weapons instead of a bunch of gimmicks.
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Brainiac 8Don't call me Shirley...Registered Userregular
edited December 2009
The Trident was about the most spammable weapon in the game, it was almost as bad as the Metal Blade.
Speaking of the old Nintendo Power article...there is this great humor site called I-Mockery...don't know if you guys ever read anything from there. But they had an article about the Mega Man fan creations, and it's hilarious.
I refuse to believe they didn't sneak a few of their own in there. There's no way some kid submitted Optic Man back then. Although it's neat to see where Inafune drew inspiration from (or just used lock stock and barrel) for some of the future robot masters from, I definetily saw a Crystal Man in there somewhere.
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Yeah, it really made a big- Oh, I just can't do it.
Sheep Man is awesome by the way.
Can't wait to find out more. They should have Man Man. O_o
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Again, since when?
This time it ISN'T rhetorical since using an old NES pad is as close to using an old NES as is physically possible. It's 100% accurate.
Of course...but I also don't have the adapter to hook an NES pad to the Wii....thus I don't have the option.
I'm just saying that to me it's much more fun using the Wii Remote NES style than using the DS3 or the *barf* 360 D-Pad.
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Uh you can't use an NES pad on the Wii/360/PS3 so the remote is the closest thing to it in this scenario
I don't think your saying what you think your saying. :?
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You may disagree...but you'd be wrong. *
*kidding, you may like one of the other versions better, and in that case more power to you. **
**You'd still be wrong.
:P
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+1 for not relying on Godwin.
-1 for not being able to comprehend opinion.
V Why else would I mention Godwin? :P
Um...I was kidding...opinions are fine good sir.
You understand humor.....which is why I had the :P there. o_O
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Guh?
Ignoring whatever happened up there the Wii remote was specifically designed to be used like the NES controller. Nintendo said that from day one pretty much.
Given the options we have using the sideways configuration of the wiimote is the closest possible way to play a game using the NES style controller without having an option to use an authentic NES control pad
Turns out my day of nightmarish typos isn't over ;.;
I dunno, except having the only useful shield Jewel man was kinda lame.
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so is Galaxy Man. What a stupid fucking fight. Also only level I beat first time through without stopping or dying.
Which is actually too bad that they're all already made. I wanted the Robot Master contest to return : (
Sheep Man doesn't look like a boss.
Did anyone here submit anything to it?
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(but he was actually on top of a cloud so, MM7 one was a totally different design)
I've never seen an interview with the American winner (creator of WindMan), but here's some cool stuff with RingMan's creator:
http://www.themmnetwork.com/2009/12/07/another-golden-rockman-4-ring-mans-hiromi-uchida-speaks/
(By the way, to this day, I still hold a grudge agains Elec Man, who as a kid always seemed to horribly intimidate me.)
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Dammit, the last of my subscription just had to be the one before this, didn't it?
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Any hints dropped about the supposed 3rd playable character? I hope it's just Roll or some shit. No need for "[strike]Sonic[/strike] Megaman's shitty friends" to become a meme.
Edit: I'm sure playable hero #3 is Bass. I'd be happy with that as I loved playing the GBA game.
And yes Cloud, Knight Man was the second American winner.
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Whoops, yea. Why I always gotta be hating on Canadians?
About the third playable character, there's this rumor which says it is Bass, and also leans towards a 2 player mode. Who knows though, it could be Roll, Duo, someone new...
Roll or more likely Bass.
I would love being able to play as the Robot Masters like in Powered up.
Enjoy!
http://www.i-mockery.com/minimocks/megaman-enemies/default.php
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Apart from the endgame bosses being too hard for me (not a complaint really, It's actually nice to have a game best me once in a while) I thought they were all a lot of fun, and very well designed.
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This was really the best thing about MM9. The weapon selection was fantastic. They finally realized that they didn't need to add a bunch of extraneous and unnecessary moves (charge shot, etc.) and just made an arsenal of decent weapons instead of a bunch of gimmicks.
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When was this written?
Also, I'm amazed at how Power Man and Volt Man look so much like Plug Man, and Magic Man like the one in Mega Man and Bass,