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Nintendo starting to fill Wii release gaps

deadonthestreetdeadonthestreet Registered User regular
edited January 2007 in Games and Technology
By delaying Wii Play until February 12.

That's right, no longer will February be a gameless month. No, you'll now be able to buy a game that's already been out a month in Japan, that really doesn't need much translation at all.

That was awfully considerate of them.

(Yeah, I'm kinda mad about this.)

deadonthestreet on
«1

Posts

  • manwhichmanwhich Registered User regular
    edited January 2007
    You mean Feb 12 right? Ahh wel itll gimmie time to enjoy wario ware.

    manwhich on
    Manwhiches
  • PoochPooch Registered User regular
    edited January 2007
    Doesn't Warioware come out on the 11th?

    Seems like it might not be too bad of an idea.

    Pooch on
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited January 2007
    Wii play isn't even that good, it's a wii tutorial that is made up of a bunch of minigames.

    And it doesn't need any translation considering it was out in english speaking PAL territories since launch.

    -SPI- on
  • Dareth RamDareth Ram regular
    edited January 2007
    I hear Wii Play is ass.

    Dareth Ram on
  • deadonthestreetdeadonthestreet Registered User regular
    edited January 2007
    But free controller.

    I know plenty of people waiting for this to get a second wiimote. This is a whole extra month of no multiplayer gaming for them.

    deadonthestreet on
  • Dareth RamDareth Ram regular
    edited January 2007
    But free controller.

    I know plenty of people waiting for this to get a second wiimote. This is a whole extra month of no multiplayer gaming for them.
    Or they could just get a controller.

    Dareth Ram on
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited January 2007
    Really it's more like Wiimote with game for a couple of dollars extra. There is no way in hell you'd pay anywhere near full price for wii play.

    -SPI- on
  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    edited January 2007
    On the subject of the original post (and having nothing to do with quality), this is a common move for Nintendo. They quite freuently shift around their schedules in order to fill gaps and the like.

    Athenor on
    He/Him | "We who believe in freedom cannot rest." - Dr. Johnetta Cole, 7/22/2024
  • manwhichmanwhich Registered User regular
    edited January 2007
    -SPI- wrote:
    Really it's more like Wiimote with game for a couple of dollars extra. There is no way in hell you'd pay anywhere near full price for wii play.

    ya thats how i see it too. Its like i bought wii play for 10bucks. which isnt a bad price for it.
    But whats the big deal if they did push it back a month?

    manwhich on
    Manwhiches
  • cloudeaglecloudeagle Registered User regular
    edited January 2007
    Ass or no, its similarity to Wii Sports means it'll sell by the truckload.

    The target audience (i.e., non-gamers) eat that stuff up with a spoon.

    cloudeagle on
    Switch: 3947-4890-9293
  • Eliot DuboisEliot Dubois Registered User regular
    edited January 2007
    I've got no proof, but I think the delay has to do with the incredible demand for wiimotes, they are still hard as fuck to find.

    Eliot Dubois on
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  • AkatsukiAkatsuki Registered User regular
    edited January 2007
    Actually Wii play is pretty neat. It's very cool to relax and I play it very often with my mom

    Akatsuki on
    Preacher wrote:
    ...my inner weaboo can kawaii all over this desu.

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  • TelMarineTelMarine Registered User regular
    edited January 2007
    ign listed battalion wars 2 for january, but i call it lies.

    TelMarine on
    3ds: 4983-4935-4575
  • TM2 RampageTM2 Rampage Registered User regular
    edited January 2007
    -SPI- wrote:
    Wii play isn't even that good, it's a wii tutorial that is made up of a bunch of minigames.

    And it doesn't need any translation considering it was out in english speaking PAL territories since launch.
    Hey we can't let any of those "colour"'s and "tyre"'s on our soil, right? ;)

    TM2 Rampage on
  • AoiAoi Registered User regular
    edited January 2007
    Akatsuki wrote:
    Actually Wii play is pretty neat. It's very cool to relax and I play it very often with my mom

    As someone who has heard very little about this, lemme ask two questions. What games are included? And how well does pool play? I'm mostly just curious about pool though :)

    Aoi on
  • PotUPotU __BANNED USERS regular
    edited January 2007
    Wii Play has 4 awesome games: Billard, Tanks!, Light Hockey and Find Mii.
    One good game: Shooting.
    3 meh games: Charge!, Fishing and Table Tennis.
    One awful game: Pose Mii.

    I only played them in multiplayer.

    PotU on
    2mong9u.jpg
  • ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    edited January 2007
    I've got no proof, but I think the delay has to do with the incredible demand for wiimotes, they are still hard as fuck to find.

    Probably both. The question is, if Wiimotes were readily available, would Wii Play still have been bumped? Or would Wario Ware have moved instead?

    Another question... we've got march stocked. How about the following months? ;)

    Shadowfire on
  • Lew ZealandLew Zealand Registered User regular
    edited January 2007
    Dareth Ram wrote:
    But free controller.

    I know plenty of people waiting for this to get a second wiimote. This is a whole extra month of no multiplayer gaming for them.
    Or they could just get a controller.

    Haha, you say that like controllers are readily available in stores.

    Lew Zealand on
  • thunderclumpthunderclump Registered User regular
    edited January 2007
    Translation isn't the issue.

    They are building Wiimotes.

    You know, the most sophisticated controllers for a games console ever made. Takes time.

    thunderclump on
    421629-1.png
  • Freezie KOFreezie KO Registered User regular
    edited January 2007
    Online play would've really been nice to have in the dry months. It's sad they couldn't get it together. It's like with DS. When there's a good game coming every two months, online play means less with its endless replay value. But now? ... Oh well.

    Freezie KO on
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  • The Sneak!The Sneak! Registered User regular
    edited January 2007
    Honestly, let the Wii line-up be dry as long as the hell it needs. I now have a fuck ton of Gamecube games I never played to get around to.

    The Sneak! on
  • GimeCGimeC Registered User regular
    edited January 2007
    Shrug. There's usually a post-launch drought with a couple of good releases here and there, this time it's Wario Ware and SMG, which will probably be in late spring (my guess is May). Come next fall we'll have another deluge ala the DS, plus games to be announced during next year's press conferences.

    GimeC on
  • SixSix Caches Tweets in the mainframe cyberhex Registered User regular
    edited January 2007
    Isn't Wii Play pretty terrible? Maybe they'll take the extra time to make it good.

    Six on
    can you feel the struggle within?
  • EinhanderEinhander __BANNED USERS regular
    edited January 2007
    Is the Wii going to have the same problem that the N64 and GC did? The one where you get pretty much six awesome games every year and that's it?

    One of the main benefits of the Wii (that I've heard) is that it's simpler schematics will allow games to be produced for it considerably less than the (ridiculous) cost associated with pumping out a PS3 or 360 game. So, since it will cost Nintendo less money to make each game... shouldn't there be more games?

    Lessened cost of production should also lead to companies being able to take "more risks", right? So if the games are cheaper to produce, and developers are given more slack in terms of not having to make license after license after license to stay afloat, then we should be hearing about a shit ton of new, original, innovative ideas starting production on the Wii anytime now.

    And when I say innovative, I'm not talking about minigames or ports that happen to use the Wiimote. I mean real off the wall shit that you would never expect a company to try to release in the past because of the risk involved in trying a new idea with a multimillion dollar price tag attached to it.

    What I mean is, when are we going to see the innovation factor eclipse the novelty factor? I understand that the Wii is still fresh out of launch, but for a system with so much fucking potential I see a lot of wasted energy in it's launch lineup.

    I remember when Katamari Damacy hit for the PS2. Nobody knew what the hell it was at first, and it was a real surprise. I am honestly surprised that it was even released considering it's new concept in an industry dominated by rehash. But it sold like hell and spawned two sequels (to the creator's dismay, but whatever). I want games with that kind of departure from standard ideas on the Wii, not games I've already played before... only now with a stick instead of a D-pad.

    VC will help a lot, but it's a shoddy excuse for the ridiculous wait required for AAA games that have plauged the last two Nintendo consoles. And with the Wiimote being such a drastic departure from the standard control scheme, multiplatform games will probably hit the Wii much less frequently than they did with the GameCube.

    I just hope that a year from now (around the time I will consider the Wii) the story is different.

    Einhander on
  • AkatsukiAkatsuki Registered User regular
    edited January 2007
    Aoi wrote:
    Akatsuki wrote:
    Actually Wii play is pretty neat. It's very cool to relax and I play it very often with my mom

    As someone who has heard very little about this, lemme ask two questions. What games are included? And how well does pool play? I'm mostly just curious about pool though :)
    Well, I don't play pool in real life, but it's (at least for me) a more time consuming mini game. The physics seems pretty realistic and it's cool to relax. The minigames were already listed and I pretty much like them all.

    Akatsuki on
    Preacher wrote:
    ...my inner weaboo can kawaii all over this desu.

    Pokémon HGSS: 1205 1613 4041
  • Steel AngelSteel Angel Registered User regular
    edited January 2007
    Dareth Ram wrote:
    But free controller.

    I know plenty of people waiting for this to get a second wiimote. This is a whole extra month of no multiplayer gaming for them.
    Or they could just get a controller.

    Haha, you say that like controllers are readily available in stores.

    Seriously. I've had a Wii since launch but didn't bother getting extra controllers at the time since I was at my dorm and my friends have either graduated or live off campus in the city. Now that I'm on break at home, I have friends in the area that would love to check it out, but I haven't been able to find ANY controllers besides the classic controller, and even that was at only one store.

    Though to be honest, it's not really much of a problem for me so much as it's a problem for my friends that want to try the thing.

    Steel Angel on
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  • GertBeefGertBeef Registered User regular
    edited January 2007
    Don't worry, the game isn't very good at all. Wii sports is by far the better title.

    GertBeef on
    gertsig.jpg
  • His CorkinessHis Corkiness Registered User regular
    edited January 2007
    Isn't Wii Play pretty terrible? Maybe they'll take the extra time to make it good.
    It's not terrible. It's just nothing special.

    His Corkiness on
  • rightbelowrightbelow Registered User regular
    edited January 2007
    The Sneak! wrote:
    Honestly, let the Wii line-up be dry as long as the hell it needs. I now have a fuck ton of Gamecube games I never played to get around to.
    Heh, yeah. I've been actively resisting buying Gamecube games cause I still have a bunch of DS and VC games I have to complete first. So, when I get the GC games, I'm glad there won't be a ton of Wii games I have to resist

    rightbelow on
  • ReaganReagan Registered User regular
    edited January 2007
    I'm deffinately getting wiiplay. Even if it's a crapier version of wii-sports... it's still in the ball park. It's like having a crappy Ferrari.

    Wii sports was #1 on Time Magizine's Top Ten Video Games of 2006. Everytime I played it around people it is giant hit for all ages. If it's only 80% of the greatness that is wii sports... it'll be worth it.

    Factor in it comes with a second controler and its no contest.

    Reagan on
  • Freezie KOFreezie KO Registered User regular
    edited January 2007
    Einhander wrote:
    Is the Wii going to have the same problem that the N64 and GC did? The one where you get pretty much six awesome games every year and that's it?

    One of the main benefits of the Wii (that I've heard) is that it's simpler schematics will allow games to be produced for it considerably less than the (ridiculous) cost associated with pumping out a PS3 or 360 game. So, since it will cost Nintendo less money to make each game... shouldn't there be more games?

    Lessened cost of production should also lead to companies being able to take "more risks", right? So if the games are cheaper to produce, and developers are given more slack in terms of not having to make license after license after license to stay afloat, then we should be hearing about a shit ton of new, original, innovative ideas starting production on the Wii anytime now.

    And when I say innovative, I'm not talking about minigames or ports that happen to use the Wiimote. I mean real off the wall shit that you would never expect a company to try to release in the past because of the risk involved in trying a new idea with a multimillion dollar price tag attached to it.

    What I mean is, when are we going to see the innovation factor eclipse the novelty factor? I understand that the Wii is still fresh out of launch, but for a system with so much fucking potential I see a lot of wasted energy in it's launch lineup.

    I remember when Katamari Damacy hit for the PS2. Nobody knew what the hell it was at first, and it was a real surprise. I am honestly surprised that it was even released considering it's new concept in an industry dominated by rehash. But it sold like hell and spawned two sequels (to the creator's dismay, but whatever). I want games with that kind of departure from standard ideas on the Wii, not games I've already played before... only now with a stick instead of a D-pad.

    VC will help a lot, but it's a shoddy excuse for the ridiculous wait required for AAA games that have plauged the last two Nintendo consoles. And with the Wiimote being such a drastic departure from the standard control scheme, multiplatform games will probably hit the Wii much less frequently than they did with the GameCube.

    I just hope that a year from now (around the time I will consider the Wii) the story is different.

    Expect a similar course to that of the DS. A year for everyone to see how to use the thing and for Nintendo to show them, especially with more and more companies pledging support, then expect the deluge of games. First party, third-party, and small unique titles.

    There's some strong stuff at launch, but I would expect droughts for the first year. We're already seeing Nintendo making more AAA games for the first year on the market, and lots of devs are showing interest. The cost benefits, ease of development, and instant popularity of Wii should guarantee that third-party games are made. And so far, Red Steel has shown that they can sell.

    Freezie KO on
    Want to trade levels in Mario vs DK2 for Nintendo DS WiFi extravaganza?
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    PM me.
  • cloudeaglecloudeagle Registered User regular
    edited January 2007
    Freezie KO wrote:
    Einhander wrote:
    Is the Wii going to have the same problem that the N64 and GC did? The one where you get pretty much six awesome games every year and that's it?

    One of the main benefits of the Wii (that I've heard) is that it's simpler schematics will allow games to be produced for it considerably less than the (ridiculous) cost associated with pumping out a PS3 or 360 game. So, since it will cost Nintendo less money to make each game... shouldn't there be more games?

    Lessened cost of production should also lead to companies being able to take "more risks", right? So if the games are cheaper to produce, and developers are given more slack in terms of not having to make license after license after license to stay afloat, then we should be hearing about a shit ton of new, original, innovative ideas starting production on the Wii anytime now.

    And when I say innovative, I'm not talking about minigames or ports that happen to use the Wiimote. I mean real off the wall shit that you would never expect a company to try to release in the past because of the risk involved in trying a new idea with a multimillion dollar price tag attached to it.

    What I mean is, when are we going to see the innovation factor eclipse the novelty factor? I understand that the Wii is still fresh out of launch, but for a system with so much fucking potential I see a lot of wasted energy in it's launch lineup.

    I remember when Katamari Damacy hit for the PS2. Nobody knew what the hell it was at first, and it was a real surprise. I am honestly surprised that it was even released considering it's new concept in an industry dominated by rehash. But it sold like hell and spawned two sequels (to the creator's dismay, but whatever). I want games with that kind of departure from standard ideas on the Wii, not games I've already played before... only now with a stick instead of a D-pad.

    VC will help a lot, but it's a shoddy excuse for the ridiculous wait required for AAA games that have plauged the last two Nintendo consoles. And with the Wiimote being such a drastic departure from the standard control scheme, multiplatform games will probably hit the Wii much less frequently than they did with the GameCube.

    I just hope that a year from now (around the time I will consider the Wii) the story is different.

    Expect a similar course to that of the DS. A year for everyone to see how to use the thing and for Nintendo to show them, especially with more and more companies pledging support, then expect the deluge of games. First party, third-party, and small unique titles.

    There's some strong stuff at launch, but I would expect droughts for the first year. We're already seeing Nintendo making more AAA games for the first year on the market, and lots of devs are showing interest. The cost benefits, ease of development, and instant popularity of Wii should guarantee that third-party games are made. And so far, Red Steel has shown that they can sell.

    Pretty much. Pre E3, most third parties were "meh" about the Wii, and didn't want to develop for it. But during E3, there was very much a "whaaaa? This shit is fun?!" So yeah, the first year might be a bit slow as third parties arrive. But Nintendo itself has a bunch of fun stuff on the horizon that should hit this year (Metroid, Mario, Smash, Wario, Advance Wars, Project Hammer, etc.)(Gawd, I hope they change the name of Project Hammer) so it hopefully won't be as bad as the gamecube.

    And Ein, if you're looking for off the wall shit with the Wiimote, you're looking for Wario.

    http://www.youtube.com/watch?v=Ap81hKFwEqU

    cloudeagle on
    Switch: 3947-4890-9293
  • deadonthestreetdeadonthestreet Registered User regular
    edited January 2007
    Isn't Wii Play pretty terrible? Maybe they'll take the extra time to make it good.
    Yeah maybe they'll add space marines or something.

    What the hell? It's a collection of fun little mini games, and it comes with a free controller. It isn't spectacular or deep, but it looks to be a fun diversion. The impressions I've seen from people that have played it have been generally pretty positive.

    deadonthestreet on
  • MechMantisMechMantis Registered User regular
    edited January 2007
    Isn't Wii Play pretty terrible? Maybe they'll take the extra time to make it good.
    Yeah maybe they'll add space marines or something.

    What the hell? It's a collection of fun little mini games, and it comes with a free controller. It isn't spectacular or deep, but it looks to be a fun diversion. The impressions I've seen from people that have played it have been generally pretty positive.


    tp-ma.gif


    Go go go!


    Isn't WiiSports just a collection of minigames?

    If so, why call it terrible? Games made of minigames=fun diversions, generally quick fun diversions. IE: Warioware.

    MechMantis on
  • StonecutterStonecutter Registered User regular
    edited January 2007

    What the hell? It's a collection of fun little mini games, and it comes with a free controller.

    Let's not bullshit ourselves here...

    It's a controller that comes with a $10 collection of mini games.

    Stonecutter on
  • ScottieBoyScottieBoy Registered User regular
    edited January 2007
    Any chance this will come by itself? I nabbed 3 extra controllers at launch.

    This with a VC controller would be nice.

    ScottieBoy on
  • ruzkinruzkin Registered User regular
    edited January 2007
    And for that $10, it is GOOD.

    I got it at Aussie launch, and while it's the least played title on my shelf, I still pull it out for a few games of Tanks and Airhockey. Also, Cow Racing for shots is hilarious.

    Actually, ANY of the minigames for shots is hilarious. Find Mii is a good diversion, and the Duck Hunt game is very fun and frantic.

    As a $10 game it is EXCELLENT.

    ruzkin on
    g4OlSIF.jpg
  • ZekZek Registered User regular
    edited January 2007
    Sounds like a pretty awesome $10 game. I'll get it if I ever need another controller.

    Zek on
  • BahamutZEROBahamutZERO Registered User regular
    edited January 2007
    Yeah, I preordered it purely for the controller. The fact that it also comes with some games is just gravy. The people at my local EBs keep saying the remotes and nunchucks and whatnot are actually getting even harder to find than the Wii's themselves.

    BahamutZERO on
    BahamutZERO.gif
  • APZonerunnerAPZonerunner Registered User regular
    edited January 2007
    It's basically a collection of games no more complex than Internet Flash games. Few use actual motion (all I can think of is billiards and cows) - it's all about using the pointer, so don't expect Wii Sports style fun. It's a much more relaxed type of game.

    Still a laugh, though. Just if Wii Sports is say an 8/10, to me Wii Play would be a 4 or so. About half as good, but it's only $10, so whatever. Practically free with the controller.

    APZonerunner on
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