I am going to go out on a limb here and say that there's something involving how the various Circles of Magi around the world operate and their methods of "training" their mages indirectly(or possibly directly) makes them vulnerable to demonic possession than other cultures who have Magic users in their society.
I believe it would be poetic justice if one day it is discovered that the Circle and the Chantry, in their efforts to prevent maleficars and potential abominations, actually are perpetuating the whole cycle of possession. Maybe it goes even deeper than that, and the Chantry is run by demons in secret, who enforce the rules onto the Circle that allow for potential possession!!!!
I think of it a lot like drinking. If you forbid people from drinking, then all of a sudden say have at it, you'll end up with many more people with a drinking problem than if you introduce it to them bit by bit.
Not the best of analogies, but I think the culture of control and secrecy can't really help in producing responsible mages.
chrono_traveller on
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. ~ Terry Pratchett
I am going to go out on a limb here and say that there's something involving how the various Circles of Magi around the world operate and their methods of "training" their mages indirectly(or possibly directly) makes them vulnerable to demonic possession than other cultures who have Magic users in their society, bt don't operate under the rules of the Circle.
I believe it would be poetic justice if one day it is discovered that the Circle and the Chantry, in their efforts to prevent maleficars and potential abominations, actually are perpetuating the whole cycle of possession. Maybe it goes even deeper than that, and the Chantry is run by demons in secret, who enforce the rules onto the Circle that allow for potential possession!!!!
Hmm, this is an interesting theory.
Especially considering the fact that every circle mage has to go through being tempted by a demon in the Fade, in the Harrowing. If other cultures don't make them do that, it might make them less vulnerable to demons in the end. It would certainly explain how the Dalish can camp in a place where there are tons of powerful spirits and the veil is so weak that trees are getting possessed without any trouble.
But it wouldn't explain why the Qunari are so afraid of mages, unless they have a similar tradition or happen to live in a place with a very weak veil.
Alternately, they are just better at magic, as in the Eldar vs. the Imperium in WH40k. Neither is immune to demonic possession via magic, but the latter suffers it far more often.
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Iron WeaselDillon!You son of a bitch!Registered Userregular
edited December 2009
So what's the Presence that people are refering to in the Brecilian Ruins? I thought I was pretty thorough, but I didn't find any such thing.
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Conner wasn't possessed in the same manner mages of the Circle get possessed. He entered into a formal contract with a demon and willingly allowed it to possess him in a bid to save his father's life.
Mages as a whole however are always under the threat of forced possession, as explained by various conversations and writings you come across throughout the game. Specifically, there is dialogue with Wynne in which she explains that all it takes is, "One slip." and a Mage can be possessed. Whether or not this is true, or simply something engrained into her psyche by a lifetime of living in the Circle remains up to debate. This theory is also backed up by when you confront Uldred at the Harrowing chamber, when he and two other abominations are forcing demons into the bodies of helpless mages, turning them.
So I believe that there is a vast difference between Conner's possession and run-of-the-mill abominations.
As an aside, I read an interview about Flemeth with Kate Mulgrew. She seemed to be genuinely interested in the project, it was refreshing. With a lot of actors who appear in games their opinions seem to extend as far as "and they cut me a check!"
Perhaps you are referring to another Star Trek actress from a previous Bioware game who sounds awfully, awfully bored in her delivery?
I actually don't know who you mean so no, I wasn't. If she was in NWN 2 I got about an hour into that game before declaring it bullshit so likely never heard her.
Conner wasn't possessed in the same manner mages of the Circle get possessed. He entered into a formal contract with a demon and willingly allowed it to possess him in a bid to save his father's life.
Mages as a whole however are always under the threat of forced possession, as explained by various conversations and writings you come across throughout the game. Specifically, there is dialogue with Wynne in which she explains that all it takes is, "One slip." and a Mage can be possessed. Whether or not this is true, or simply something engrained into her psyche by a lifetime of living in the Circle remains up to debate. This theory is also backed up by when you confront Uldred at the Harrowing chamber, when he and two other abominations are forcing demons into the bodies of helpless mages, turning them.
So I believe that there is a vast difference between Conner's possession and run-of-the-mill abominations.
There is, and Irving acknowledges that fact
The idea behind things like the Harrowing is to ensure the willpower of a Mage is up to the task of your run of the mill attempts by demons to possess you. Weeding out the weak willed is crucial when you have the power to blow people up with your mind.
There's not really a lot of room for fucking around.
I am going to go out on a limb here and say that there's something involving how the various Circles of Magi around the world operate and their methods of "training" their mages indirectly(or possibly directly) makes them vulnerable to demonic possession than other cultures who have Magic users in their society.
I believe it would be poetic justice if one day it is discovered that the Circle and the Chantry, in their efforts to prevent maleficars and potential abominations, actually are perpetuating the whole cycle of possession. Maybe it goes even deeper than that, and the Chantry is run by demons in secret, who enforce the rules onto the Circle that allow for potential possession!!!!
I think of it a lot like drinking. If you forbid people from drinking, then all of a sudden say have at it, you'll end up with many more people with a drinking problem than if you introduce it to them bit by bit.
Not the best of analogies, but I think the culture of control and secrecy can't really help in producing responsible mages.
:^:
This could explain why, though Tevinter Empire still allows blood magic and is more or less a Magocracy, hasn't utterly fallen to a major demonic incursion yet. Blood magic isn't kept secret, and since they consort with the dangerous side of magic they're better equipped to deal with it when things go wrong. Like how Avernus was able to keep the demons trapped in Soldier's Peak for as long as he did via his blood magic.
As an aside, I read an interview about Flemeth with Kate Mulgrew. She seemed to be genuinely interested in the project, it was refreshing. With a lot of actors who appear in games their opinions seem to extend as far as "and they cut me a check!"
Perhaps you are referring to another Star Trek actress from a previous Bioware game who sounds awfully, awfully bored in her delivery?
I actually don't know who you mean so no, I wasn't. If she was in NWN 2 I got about an hour into that game before declaring it bullshit so likely never heard her.
No, he meant Mass Effect. Liara's mother as played by a very subdued Counseler Deanna Troi. :P
Conner wasn't possessed in the same manner mages of the Circle get possessed. He entered into a formal contract with a demon and willingly allowed it to possess him in a bid to save his father's life.
Mages as a whole however are always under the threat of forced possession, as explained by various conversations and writings you come across throughout the game. Specifically, there is dialogue with Wynne in which she explains that all it takes is, "One slip." and a Mage can be possessed. Whether or not this is true, or simply something engrained into her psyche by a lifetime of living in the Circle remains up to debate. This theory is also backed up by when you confront Uldred at the Harrowing chamber, when he and two other abominations are forcing demons into the bodies of helpless mages, turning them.
So I believe that there is a vast difference between Conner's possession and run-of-the-mill abominations.
...a demon always attempts to possess a mage when it encounters one--by force or by making some kind of deal depending on the strength of the mage. Should the demon get the upper hand, the result is an unholy union known as an abomination.
If you're weak, it's forced. If you're not weak, the demon will just stick around and whisper seductively until you break or it gets bored.
Wait, so you're trying to say that...
..A 9 year old boy had so strong a will that a Desire Demon, one of the strongest demons amoungst the hierachy, had to trick him into letting her in, instead of outright taking over his body? Somehow I doubt that.
As an aside, I read an interview about Flemeth with Kate Mulgrew. She seemed to be genuinely interested in the project, it was refreshing. With a lot of actors who appear in games their opinions seem to extend as far as "and they cut me a check!"
Perhaps you are referring to another Star Trek actress from a previous Bioware game who sounds awfully, awfully bored in her delivery?
I actually don't know who you mean so no, I wasn't. If she was in NWN 2 I got about an hour into that game before declaring it bullshit so likely never heard her.
No, he meant Mass Effect. Liara's mother as played by a very subdued Councellor Deanna Troi. :P
Yeah. I didn't catch the response to my post. Thats who I was referring to.
Conner wasn't possessed in the same manner mages of the Circle get possessed. He entered into a formal contract with a demon and willingly allowed it to possess him in a bid to save his father's life.
Mages as a whole however are always under the threat of forced possession, as explained by various conversations and writings you come across throughout the game. Specifically, there is dialogue with Wynne in which she explains that all it takes is, "One slip." and a Mage can be possessed. Whether or not this is true, or simply something engrained into her psyche by a lifetime of living in the Circle remains up to debate. This theory is also backed up by when you confront Uldred at the Harrowing chamber, when he and two other abominations are forcing demons into the bodies of helpless mages, turning them.
So I believe that there is a vast difference between Conner's possession and run-of-the-mill abominations.
...a demon always attempts to possess a mage when it encounters one--by force or by making some kind of deal depending on the strength of the mage. Should the demon get the upper hand, the result is an unholy union known as an abomination.
If you're weak, it's forced. If you're not weak, the demon will just stick around and whisper seductively until you break or it gets bored.
Wait, so you're trying to say that...
..A 9 year old boy had so strong a will that a Desire Demon, one of the strongest demons amoungst the hierachy, had to trick him into letting her in, instead of outright taking over his body? Somehow I doubt that.
If staving off forced possession was a feat beyond someone of his age, somehow I doubt many mages would survive long enough to get discovered by the Chantry and brought into the Circle. Plus I imagine the threat of forced possession is low where the Veil isn't thin, in most cases demons HAVE to rely on tricking the would-be-mage.
Whether with offers of power or outright deception as seen in the Harrowing.
Conner wasn't possessed in the same manner mages of the Circle get possessed. He entered into a formal contract with a demon and willingly allowed it to possess him in a bid to save his father's life.
Mages as a whole however are always under the threat of forced possession, as explained by various conversations and writings you come across throughout the game. Specifically, there is dialogue with Wynne in which she explains that all it takes is, "One slip." and a Mage can be possessed. Whether or not this is true, or simply something engrained into her psyche by a lifetime of living in the Circle remains up to debate. This theory is also backed up by when you confront Uldred at the Harrowing chamber, when he and two other abominations are forcing demons into the bodies of helpless mages, turning them.
So I believe that there is a vast difference between Conner's possession and run-of-the-mill abominations.
...a demon always attempts to possess a mage when it encounters one--by force or by making some kind of deal depending on the strength of the mage. Should the demon get the upper hand, the result is an unholy union known as an abomination.
If you're weak, it's forced. If you're not weak, the demon will just stick around and whisper seductively until you break or it gets bored.
Wait, so you're trying to say that...
..A 9 year old boy had so strong a will that a Desire Demon, one of the strongest demons amoungst the hierachy, had to trick him into letting her in, instead of outright taking over his body? Somehow I doubt that.
No, she didn't HAVE to. But she was a desire demon. Connor had a desire, so she posessed him through that desire. That's what desire demons do. Had she been a rage or hunger demon instead, then likely there would have been far less bargaining and more 'Rawr! Me steal body now!'.
Hunger, Rage, and sometimes Sloth demons likely tend to posses the 'weaker' mages (and sometimes corpses) through a forced possession because they can, and because it's their nature to do so. The stronger demons like desire and pride get stronger mages through deals not because they can't force a possession, but because dealing is their nature.
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Before following any advice, opinions, or thoughts I may have expressed in the above post, be warned: I found Keven Costners "Waterworld" to be a very entertaining film.
jefe414"My Other Drill Hole is a Teleporter"Mechagodzilla is Best GodzillaRegistered Userregular
edited December 2009
So here is my magic/fade question from the circle of magi:
If Dwarves can't enter the fade and don't dream, how did my Dwarven noble MC get sucked in there? We can't go with "A wizard did it" due to my magic resistance :P. Simply one of those "Uh, we kinda have this plotline and we're going to ignore some stuff so it works?"
I suppose that makes sense. But really though, fuck the Chantry.
Why? They don't really do anything wrong in Dragon Age.
Besides enslaving Mages, you mean.
Whether that's a bad thing or not is highly debateable. Point is, I don't see them doing anything moustache twirlingly evil. Most Templars come across as reasonable, normal people.
The ones at Lothering in particular were practically D&D Paladins.
I suppose that makes sense. But really though, fuck the Chantry.
Why? They don't really do anything wrong in Dragon Age.
Besides enslaving Mages, you mean.
Or you know, the Exalted Marches.
And that's history. Not relevant to the question of "what's wrong with the Chantry in Dragon Age?". I imagine the Orlesian branch is more zealous, but the Fereldans seem to be just fine.
I suppose that makes sense. But really though, fuck the Chantry.
Why? They don't really do anything wrong in Dragon Age.
Because its the MAN. Fuck that guy.
Sorry, the Chantry are dicks.
Exalted Marches against anyone who doesn't buy into their religion, purposely addicting their Templars to lyrium in order to make them mindless slaves, and the more ridiculous rules imposed on mages, namely that they are "discouraged" to marry, and that any child born unto a Circle mage is immediately taken away and belongs to the Chantry forever, and the mage is forbidden from seeing them. Don't believe me? Have Alistair get into dialogues with Wynne, she opens up to him eventually.
Hearing that was the tipping point for me. You don't fuck with grandma.
I suppose that makes sense. But really though, fuck the Chantry.
Why? They don't really do anything wrong in Dragon Age.
Because its the MAN. Fuck that guy.
Sorry, the Chantry are dicks.
Exalted Marches against anyone who doesn't buy into their religion, purposely addicting their Templars to lyrium in order to make them mindless slaves, and the more ridiculous rules imposed on mages, namely that they are "discouraged" to marry, and that any child born unto a Circle mage is immediately taken away and belongs to the Chantry forever, and the mage is forbidden from seeing them. Don't believe me? Have Alistair get into dialogues with Wynne, she opens up to him eventually.
Hearing that was the tipping point for me. You don't fuck with grandma.
I shed very little tears for the measures taken to supervise people born with infinite ammo machine guns for arms.
So here is my magic/fade question from the circle of magi:
If Dwarves can't enter the fade and don't dream, how did my Dwarven noble MC get sucked in there? We can't go with "A wizard did it" due to my magic resistance :P. Simply one of those "Uh, we kinda have this plotline and we're going to ignore some stuff so it works?"
I don't think it's that they CAN'T but rather that under normal circumstances they don't.
However, when a demon's involved, things get a little crazy.
I suppose that makes sense. But really though, fuck the Chantry.
Why? They don't really do anything wrong in Dragon Age.
Besides enslaving Mages, you mean.
Well. Mages are a very real threat. I mean I don't agree with everything they do to them. But...
A. You're giving normal beings extraordinary power. If it isn't policed not everyone is going to use it properly.
B. The threat of demon possession they face is a very dangerous problem.
You were probably pro-mutant registration back in the 80's. Also, the Chantry is a thinly veiled version of the Catholic church from the middle ages. Crusades, inflexible belief structure, persecuting "witches", people not getting married, etc. Yeah, pretty obvious I know but having it beaten over my head, I mean, OK, I don't have a problem with the Templars but F the Chantry and their blowhard "Maker preserve us" bullshit.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
I suppose that makes sense. But really though, fuck the Chantry.
Why? They don't really do anything wrong in Dragon Age.
Besides enslaving Mages, you mean.
Well. Mages are a very real threat. I mean I don't agree with everything they do to them. But...
A. You're giving normal beings extraordinary power. If it isn't policed not everyone is going to use it properly.
B. The threat of demon possession they face is a very dangerous problem.
You were probably pro-mutant registration back in the 80's. Also, the Chantry is a thinly veiled version of the Catholic church from the middle ages. Crusades, inflexible belief structure, persecuting "witches", people not getting married, etc.
I suppose that makes sense. But really though, fuck the Chantry.
Why? They don't really do anything wrong in Dragon Age.
Besides enslaving Mages, you mean.
Well. Mages are a very real threat. I mean I don't agree with everything they do to them. But...
A. You're giving normal beings extraordinary power. If it isn't policed not everyone is going to use it properly.
B. The threat of demon possession they face is a very dangerous problem.
You don't need magic to go on a slaughterfest. Sure, a non-mage might not be able to light people on fire, but they can certainly stab people to death or shoot them with arrows. Why don't we just disarm the entire populace then, since some people might not use weapons properly?
Lol, wait. How could you be anti-mutant registration and pro-mage enslavement? They're practically the same thing, and are treated as such by the game world at large.
I suppose that makes sense. But really though, fuck the Chantry.
Why? They don't really do anything wrong in Dragon Age.
Besides enslaving Mages, you mean.
Well. Mages are a very real threat. I mean I don't agree with everything they do to them. But...
A. You're giving normal beings extraordinary power. If it isn't policed not everyone is going to use it properly.
B. The threat of demon possession they face is a very dangerous problem.
You were probably pro-mutant registration back in the 80's. Also, the Chantry is a thinly veiled version of the Catholic church from the middle ages. Crusades, inflexible belief structure, persecuting "witches", people not getting married, etc.
Except in this world witches are a real, demonstrable fact. The Crusades that have been declared that we're aware of so far were against A) The Dales, which is a big he said she said that we can't really comment on and Tevinter.
Are we seriously sympathizing with Tevinter? And yes, mutant/superhero registration is also a realistic and understandable outcome. The alternative is superhuman rulership.
You don't need magic to go on a slaughterfest. Sure, a non-mage might not be able to light people on fire, but they can certainly stab people to death or shoot them with arrows. Why don't we just disarm the entire populace then, since some people might not use weapons properly?
Normal people can't become Arcane Warriors and autoattack everything to death in the blink of an eye on Nightmare difficulty.
I roll with the Chantry.
Mumblyfish on
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
I suppose that makes sense. But really though, fuck the Chantry.
Why? They don't really do anything wrong in Dragon Age.
Besides enslaving Mages, you mean.
Well. Mages are a very real threat. I mean I don't agree with everything they do to them. But...
A. You're giving normal beings extraordinary power. If it isn't policed not everyone is going to use it properly.
B. The threat of demon possession they face is a very dangerous problem.
You don't need magic to go on a slaughterfest. Sure, a non-mage might not be able to light people on fire, but they can certainly stab people to death or shoot them with arrows. Why don't we just disarm the entire populace then, since some people might not use weapons properly?
I think it is a lot easier to go on a murdering spree with the ability to shoot mini-comets at people, than it is with a shive. Especially when others have a said shives.
You don't need magic to go on a slaughterfest. Sure, a non-mage might not be able to light people on fire, but they can certainly stab people to death or shoot them with arrows. Why don't we just disarm the entire populace then, since some people might not use weapons properly?
Normal people can't become Arcane Warriors and autoattack everything to death in the blink of an eye on Nightmare difficulty.
I roll with the Chantry.
Though put in a humorous fashion, Mumbly is right.
Being able to pick up a weapon and kill someone isn't the same as being born with the ability to fling lightning, gain superspeed, exercise mind control, and otherwise warp reality to your whim at any given moment. It's like having an invisible gun at all times, that is always loaded, and you can't tell if its being pointed at you.
Also, that invisible gun may explode due to demons.
Two examples of mages breaking the rules in Ferelden result in what, exactly?
Oh, right. Tons of people dying. If the Grey Warden hadn't been around, Broken Circle could have resulted in a world-consuming catastrophe.
Mages need to be policed because they are actually incredibly dangerous when something goes wrong. Sure, it's not exactly nice, but can you think of a better solution?
You were probably pro-mutant registration back in the 80's. Also, the Chantry is a thinly veiled version of the Catholic church from the middle ages. Crusades, inflexible belief structure, persecuting "witches", people not getting married, etc.
Widespread witch hunts were not a thing of either the Catholic Church or the Middle Ages. But then again, I'm sure you knew that. And I'm not even going to get into your interpretation of the Crusades.
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jefe414"My Other Drill Hole is a Teleporter"Mechagodzilla is Best GodzillaRegistered Userregular
edited December 2009
From what I read in the codex entries, modern Tevinter sounds like Morrigan's paradise. Might makes right, wizards in charge, weak and poor used in slavery, etc. I don't think there is an example of Tevinter being anything other than a bunch of thugs. Powerful thugs perhaps, but I'd be surprised if anyone didn't think they were a bunch of jerkoffs.
Two examples of mages breaking the rules in Ferelden result in what, exactly?
Oh, right. Tons of people dying. If the Grey Warden hadn't been around, Broken Circle could have resulted in a world-consuming catastrophe.
Mages need to be policed because they are actually incredibly dangerous when something goes wrong. Sure, it's not exactly nice, but can you think of a better solution?
This is blowing things way out of proportion, but yes. Mages breaking the rules leads to badness each and every time in this game. It's a bit of a running theme.
I suppose that makes sense. But really though, fuck the Chantry.
Why? They don't really do anything wrong in Dragon Age.
Because its the MAN. Fuck that guy.
Sorry, the Chantry are dicks.
Exalted Marches against anyone who doesn't buy into their religion, purposely addicting their Templars to lyrium in order to make them mindless slaves, and the more ridiculous rules imposed on mages, namely that they are "discouraged" to marry, and that any child born unto a Circle mage is immediately taken away and belongs to the Chantry forever, and the mage is forbidden from seeing them. Don't believe me? Have Alistair get into dialogues with Wynne, she opens up to him eventually.
Hearing that was the tipping point for me. You don't fuck with grandma.
I shed very little tears for the measures taken to supervise people born with infinite ammo machine guns for arms.
But if your justification is that "they could kill lots of people", that doesn't solely apply to mages. I'd venture a guess that your average Antivan Crow has probably killed more people than your average mage. I'm not sure where your "infinite ammo" idea comes from. Their mana bar behaves remarkably similar to a rogue/warrior's stamina bar.
The Chantry (at least on this particular issue) strike me as snake oil salesmen. You just can't let mages run all about the countryside! They might go on a wild, murderous rampage! You need *us* to save you from *them*!
And by not telling anyone else their secrets of fighting mages, they maintain a veritable monopoly on mage fighting.
chrono_traveller on
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it. ~ Terry Pratchett
I roll with the Chantry to a point, but if you send Dagna to study and don't build whatshisface's chantry in Orzammar I think the epilogue is pretty interesting.
The Mages, inspired by Dagna's discovery, open a second circle in Orzammar, outside of the Chantry's reach. The Chantry's response is to INVADE THE DWARVES!
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Not the best of analogies, but I think the culture of control and secrecy can't really help in producing responsible mages.
Especially considering the fact that every circle mage has to go through being tempted by a demon in the Fade, in the Harrowing. If other cultures don't make them do that, it might make them less vulnerable to demons in the end. It would certainly explain how the Dalish can camp in a place where there are tons of powerful spirits and the veil is so weak that trees are getting possessed without any trouble.
But it wouldn't explain why the Qunari are so afraid of mages, unless they have a similar tradition or happen to live in a place with a very weak veil.
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Mages as a whole however are always under the threat of forced possession, as explained by various conversations and writings you come across throughout the game. Specifically, there is dialogue with Wynne in which she explains that all it takes is, "One slip." and a Mage can be possessed. Whether or not this is true, or simply something engrained into her psyche by a lifetime of living in the Circle remains up to debate. This theory is also backed up by when you confront Uldred at the Harrowing chamber, when he and two other abominations are forcing demons into the bodies of helpless mages, turning them.
So I believe that there is a vast difference between Conner's possession and run-of-the-mill abominations.
Ahh, see while that may be a steal, it's not currently a steal I can justify at the moment.
I actually don't know who you mean so no, I wasn't. If she was in NWN 2 I got about an hour into that game before declaring it bullshit so likely never heard her.
There is, and Irving acknowledges that fact
There's not really a lot of room for fucking around.
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:^:
No, he meant Mass Effect. Liara's mother as played by a very subdued Counseler Deanna Troi. :P
Wait, so you're trying to say that...
Yeah. I didn't catch the response to my post. Thats who I was referring to.
If staving off forced possession was a feat beyond someone of his age, somehow I doubt many mages would survive long enough to get discovered by the Chantry and brought into the Circle. Plus I imagine the threat of forced possession is low where the Veil isn't thin, in most cases demons HAVE to rely on tricking the would-be-mage.
Whether with offers of power or outright deception as seen in the Harrowing.
White FC: 0819 3350 1787
Hunger, Rage, and sometimes Sloth demons likely tend to posses the 'weaker' mages (and sometimes corpses) through a forced possession because they can, and because it's their nature to do so. The stronger demons like desire and pride get stronger mages through deals not because they can't force a possession, but because dealing is their nature.
Why? They don't really do anything wrong in Dragon Age.
White FC: 0819 3350 1787
Because its the MAN. Fuck that guy.
No, he said anything wrong.
Or you know, the Exalted Marches.
Whether that's a bad thing or not is highly debateable. Point is, I don't see them doing anything moustache twirlingly evil. Most Templars come across as reasonable, normal people.
The ones at Lothering in particular were practically D&D Paladins.
And that's history. Not relevant to the question of "what's wrong with the Chantry in Dragon Age?". I imagine the Orlesian branch is more zealous, but the Fereldans seem to be just fine.
White FC: 0819 3350 1787
Sorry, the Chantry are dicks.
Hearing that was the tipping point for me. You don't fuck with grandma.
Well. Mages are a very real threat. I mean I don't agree with everything they do to them. But...
A. You're giving normal beings extraordinary power. If it isn't policed not everyone is going to use it properly.
B. The threat of demon possession they face is a very dangerous problem.
I shed very little tears for the measures taken to supervise people born with infinite ammo machine guns for arms.
White FC: 0819 3350 1787
I don't think it's that they CAN'T but rather that under normal circumstances they don't.
However, when a demon's involved, things get a little crazy.
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You were probably pro-mutant registration back in the 80's. Also, the Chantry is a thinly veiled version of the Catholic church from the middle ages. Crusades, inflexible belief structure, persecuting "witches", people not getting married, etc. Yeah, pretty obvious I know but having it beaten over my head, I mean, OK, I don't have a problem with the Templars but F the Chantry and their blowhard "Maker preserve us" bullshit.
Actually...I'm anti-mutant registration. >_>
You don't need magic to go on a slaughterfest. Sure, a non-mage might not be able to light people on fire, but they can certainly stab people to death or shoot them with arrows. Why don't we just disarm the entire populace then, since some people might not use weapons properly?
Lol, wait. How could you be anti-mutant registration and pro-mage enslavement? They're practically the same thing, and are treated as such by the game world at large.
Except in this world witches are a real, demonstrable fact. The Crusades that have been declared that we're aware of so far were against A) The Dales, which is a big he said she said that we can't really comment on and
Are we seriously sympathizing with Tevinter? And yes, mutant/superhero registration is also a realistic and understandable outcome. The alternative is superhuman rulership.
White FC: 0819 3350 1787
I roll with the Chantry.
I think it is a lot easier to go on a murdering spree with the ability to shoot mini-comets at people, than it is with a shive. Especially when others have a said shives.
Though put in a humorous fashion, Mumbly is right.
Being able to pick up a weapon and kill someone isn't the same as being born with the ability to fling lightning, gain superspeed, exercise mind control, and otherwise warp reality to your whim at any given moment. It's like having an invisible gun at all times, that is always loaded, and you can't tell if its being pointed at you.
Also, that invisible gun may explode due to demons.
White FC: 0819 3350 1787
Oh, right. Tons of people dying. If the Grey Warden hadn't been around, Broken Circle could have resulted in a world-consuming catastrophe.
Mages need to be policed because they are actually incredibly dangerous when something goes wrong. Sure, it's not exactly nice, but can you think of a better solution?
Widespread witch hunts were not a thing of either the Catholic Church or the Middle Ages. But then again, I'm sure you knew that. And I'm not even going to get into your interpretation of the Crusades.
This is blowing things way out of proportion, but yes. Mages breaking the rules leads to badness each and every time in this game. It's a bit of a running theme.
White FC: 0819 3350 1787
But if your justification is that "they could kill lots of people", that doesn't solely apply to mages. I'd venture a guess that your average Antivan Crow has probably killed more people than your average mage. I'm not sure where your "infinite ammo" idea comes from. Their mana bar behaves remarkably similar to a rogue/warrior's stamina bar.
The Chantry (at least on this particular issue) strike me as snake oil salesmen. You just can't let mages run all about the countryside! They might go on a wild, murderous rampage! You need *us* to save you from *them*!
And by not telling anyone else their secrets of fighting mages, they maintain a veritable monopoly on mage fighting.
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