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Battlefield: Bad Company 2: PC beta/360 MP demo out now!

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Posts

  • JauntyJaunty Registered User regular
    edited February 2010

    2 things

    1 There is no m1 Garand in this game

    2. if you run anywhere except for right at the objective, you get killed for exiting the combat zone.


    3. There is not an M1 Garand.

    4. Your face lacks insight.

    On the plus side this is only one of a few game-modes and there will be an m1 garand in the game for 360 and PS3 owners and possibly even the PC depending on what they do.

    Jaunty on
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  • tofutofu Registered User regular
    edited February 2010
    I think it's just a crappy map.

    tofu on
  • FatsFats Corvallis, ORRegistered User regular
    edited February 2010
    Yeah I've had about enough of this map (and this entire game mode). Bring on the regular battlefield maps with capturable control points.

    Fats on
  • JauntyJaunty Registered User regular
    edited February 2010
    I really just want to play the singleplayer
    as stupid as that sounds to be saying about a battlefield game

    this has been doing fairly well to tide me over so far though

    Jaunty on
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  • DaemonionDaemonion Mountain Man USARegistered User regular
    edited February 2010
    This game has the best audio I have ever heard in anything, ever.

    Its like the gun reports in the movie Heat, times ten. I swear to god this game will give me PTSD.

    Daemonion on
  • TwistedJesterTwistedJester Registered User regular
    edited February 2010
    It's so infuriating when a squad gets on top of that ridge between the first zone and the second.

    Also, the rifle grenades need some sort of arming distance or something. I'm getting so many guys just popping out from a corner putting one practically right between us.

    TwistedJester on
  • WarcryWarcry I'm getting my shit pushed in here! AustraliaRegistered User regular
    edited February 2010
    Audio in this is king. Feels like a fucking war, not a shootout.

    Warcry on
  • -SPI--SPI- Osaka, JapanRegistered User regular
    edited February 2010
    MagicPrime wrote: »
    I can't believe they gave up working on Battlefield 1943 for this pile of garbage.

    Your insight is truly breathtaking.

    2 things

    1 There is no m1 Garand in this game

    2. if you run anywhere except for right at the objective, you get killed for exiting the combat zone.


    3. There is not an M1 Garand.

    4. Your face lacks insight.

    I thought you could get a Garand and a Thompson for this game through the battlefield veterans system.

    -SPI- on
  • MegaMekMegaMek Girls like girls. Registered User regular
    edited February 2010
    -SPI- wrote: »
    MagicPrime wrote: »
    I can't believe they gave up working on Battlefield 1943 for this pile of garbage.

    Your insight is truly breathtaking.

    2 things

    1 There is no m1 Garand in this game

    2. if you run anywhere except for right at the objective, you get killed for exiting the combat zone.


    3. There is not an M1 Garand.

    4. Your face lacks insight.

    I thought you could get a Garand and a Thompson for this game through the battlefield veterans system.

    Well, you unlock the Thompson through rank, but yeah, the Garand you get through the veteran website.

    MegaMek on
    Is time a gift or punishment?
  • SurikoSuriko AustraliaRegistered User regular
    edited February 2010
    Doesn't the veteran website require you to have 1943 though to get the Garand?

    And since 1943 isn't on PC...

    Suriko on
  • MegaMekMegaMek Girls like girls. Registered User regular
    edited February 2010
    I've never heard that, and I doubt DICE is stupid enough to show the Garand in game if it's never going to be available.

    EDIT: But hey, maybe that's an accident, I don't know.

    MegaMek on
    Is time a gift or punishment?
  • CarbonFireCarbonFire See you in the countryRegistered User regular
    edited February 2010
    MegaMek wrote: »
    I've never heard that, and I doubt DICE is stupid enough to show the Garand in game if it's never going to be available.

    EDIT: But hey, maybe that's an accident, I don't know.

    Or it could be for, well, the console people who already got 1943 last year :P
    Maybe they'll give 1942 veterans the M1 Garand as well, who knows...

    I just hope we get a lot of great Conquest maps, because I could see Rush mode getting a bit stale.

    CarbonFire on
    Steam: CarbonFire MWO, PSN, Origin: Carb0nFire
  • MegaMekMegaMek Girls like girls. Registered User regular
    edited February 2010
    The garand shows up on the weapons list on the PC version. That's the point I was making.

    MegaMek on
    Is time a gift or punishment?
  • JauntyJaunty Registered User regular
    edited February 2010
    MegaMek wrote: »
    I've never heard that, and I doubt DICE is stupid enough to show the Garand in game if it's never going to be available.

    EDIT: But hey, maybe that's an accident, I don't know.

    Yeah, could be a mistake, there are other out-of-date references: one of the medic's upgrades mentions going prone

    Jaunty on
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  • SladvanSladvan Registered User regular
    edited February 2010
    I should have posted here a while ago. The beta is pretty neat. Wish it was optimized more!
    http://bf2s.com/player/44776178/

    People should add me to their friends list. The name is the same as I've always had.

    Sladvan on
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  • VideotapeVideotape Registered User regular
    edited February 2010
    What if you have 1943 on the 360 and BC2 on the PC? Can I use veterans to get the M1 on PC?

    Videotape on
  • KamiKami Registered User regular
    edited February 2010
    NINJA EDIT POWERS ACTIVATE!

    I got the game to finally work (had to mess with my Firewall/gpu drivers/some other stuff), and for the past hour and a half, I've been killin' dudes.

    There's nothing more rewarding than grabbing a tank, and taking out a building in which the entire opposing team is camping/sniping in.

    <3<3

    Kami on
  • Zilla360Zilla360 21st Century. |She/Her| Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered User regular
    edited February 2010
    Zilla360 on
    NH844lc.png | PSN | GACSALB.jpg My Blog |🏳️‍⚧️♥️
  • SherlokSherlok Registered User regular
    edited February 2010
    More from twitter, because the prone war that started last time wasn't enough.
    @locust9 Got a question regarding bullet damage, will it be increased ? Needs at least 40% increase, it takes 6-8 shots to kill.

    @drifter92 yes but not to the extent you want unless you play hardcore mode, then bullet damage is >50% more lethal
    @locust9 So, I have to ask. Is there any hope for us dual core users who can run crysis just fine but not BFBC2 to actually see good fps? :/

    @TaysteeAlex yes, I believe there is hope... pc guys are still optimizing
    @locust9 how come the marksmen lmg training details says, "...firing from the prone"? If there's going to be no prone?

    @nickfernandez5 placeholder text that we never took out...
    @locust9 were any graphical improvements made to the final game since the 360demo build to the environment or overall polish? or is this it?

    @RandomVengeance quite a few

    Not sure what to make of the bold
    @locust9 are there more weapons and gadgets once the game is out because the medic is seriously lacking tank defense he needs demolitions

    @Ashtonhz8907 medic never gets demo stuff tho as part of kit weapon progression, you get it as you rank up, mines etc.
    @locust9 do you know if there will be any more maps added to the pc beta of BFBC2

    @ducktape1 there will not afaik

    Sherlok on
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited February 2010
    Yeah, I mean there's text (at least on 360) that runs outside of the tip boxes.

    making medic anti-tank would seem to reduce the role of the engineer too much to me. Giving them a SAW was good enough

    FyreWulff on
  • WrenWren ninja_bird Registered User regular
    edited February 2010
    medic already has a huge machine gun. what does he need mines for. might as well rename it the Rambo class in that case

    speaking of which, a bow weapon would be pretty sweet

    Wren on
    tf2sig.jpg
    TF2 - Wren BF3: Wren-fu
  • ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    edited February 2010
    The medic is already a combination of support/heavy gunner+medic from BF2. Now they want it to be demo+support+medic? Why not just go all the way and give him an ammo box and maybe a sniper rifle too?

    I don't think some people understand why there are different classes in these games.

    Zxerol on
  • mere_immortalmere_immortal So tasty!Registered User regular
    edited February 2010
    Man shooting and blowing stuff up is the last thing on my mind when playing medic. I'm too busy running around winning the game by zapping people up and keeping them alive.

    mere_immortal on
    Steam: mere_immortal - PSN: mere_immortal - XBL: lego pencil - Wii U: mimmortal - 3DS: 1521-7234-1642 - Bordgamegeek: mere_immortal
  • JastJast Registered User regular
    edited February 2010
    Last night I fired a grenade launcher at a guy and it practically landed one inch away from him. He somehow survived with 4% health left and killed me. It feels like BC1 all over again where the assault class sucked.

    Jast on
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  • mere_immortalmere_immortal So tasty!Registered User regular
    edited February 2010
    Also the best thing anyone can do if I die is grab my kit, revive me then pick their own up again.

    No one has done it yet :(

    mere_immortal on
    Steam: mere_immortal - PSN: mere_immortal - XBL: lego pencil - Wii U: mimmortal - 3DS: 1521-7234-1642 - Bordgamegeek: mere_immortal
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited February 2010
    Well people might not understand that it makes you pick up their kit.

    They should make that more clear somehow.

    They can only swap back if there is another kit in the vicinity too

    FyreWulff on
  • mere_immortalmere_immortal So tasty!Registered User regular
    edited February 2010
    Don't you drop your own kit when you pick up another?

    mere_immortal on
    Steam: mere_immortal - PSN: mere_immortal - XBL: lego pencil - Wii U: mimmortal - 3DS: 1521-7234-1642 - Bordgamegeek: mere_immortal
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited February 2010
    The medic you revive picks up your dropped kit

    FyreWulff on
  • WrenWren ninja_bird Registered User regular
    edited February 2010
    FyreWulff wrote: »
    The medic you revive picks up your dropped kit

    man I hated that in earlier battlefields

    ZAP

    why does i have machine gun now?

    Wren on
    tf2sig.jpg
    TF2 - Wren BF3: Wren-fu
  • PeewiPeewi Registered User regular
    edited February 2010
    Also the best thing anyone can do if I die is grab my kit, revive me then pick their own up again.

    No one has done it yet :(

    I've had it happen to me once. One time I took the kit of a dead enemy medic and used it to revive a teammate and then went back to my own kit.

    Peewi on
  • subediisubedii Registered User regular
    edited February 2010
    Wren wrote: »
    FyreWulff wrote: »
    The medic you revive picks up your dropped kit

    man I hated that in earlier battlefields

    ZAP

    why does i have machine gun now?

    Better than then leaving you altogether.

    subedii on
  • wonderpugwonderpug Registered User regular
    edited February 2010
    Videotape wrote: »
    What if you have 1943 on the 360 and BC2 on the PC? Can I use veterans to get the M1 on PC?

    If it's like how BC1 handled its veteran bonus stuff it shouldn't matter what platforms your previous Battlefield games were on. You register your previous games on the Battlefield Veterans website and then when you prove you own BC2 it should (I'm assuming) let you get the bonus on any platform you want.

    wonderpug on
  • PolloDiabloPolloDiablo Registered User regular
    edited February 2010
    I think I've finally got the game working, but my biggest problem with it is that it comes out so close to mag, and mag is just vastly superior.

    PolloDiablo on
  • HyperAquaBlastHyperAquaBlast Registered User regular
    edited February 2010
    Jast wrote: »
    Last night I fired a grenade launcher at a guy and it practically landed one inch away from him. He somehow survived with 4% health left and killed me. It feels like BC1 all over again where the assault class sucked.

    I for one am I glad the 40mm has been made a tool rather then another piece of kill hardware in this game.

    Maybe its CODs bullshit with it or other games making it seems like such a special mega kill weapon.

    And I guess that also factors in with the minimal splash damage with the rest of the game. It really keeps out explosive spammers and focus on bullets and firefights which is the most fun.

    Its so cool hiding behind a wall trading shots at a guy with you buddy and he launches a 40mm and blows your cover but your still standing and really need to find some new cover.

    HyperAquaBlast on
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  • WrenWren ninja_bird Registered User regular
    edited February 2010
    subedii wrote: »
    Wren wrote: »
    FyreWulff wrote: »
    The medic you revive picks up your dropped kit

    man I hated that in earlier battlefields

    ZAP

    why does i have machine gun now?

    Better than then leaving you altogether.

    sometimes thats preferable. because there are those times you died in clear line of sight of a tank or stationary gun or something and everytime you get revived you just die again. STOP REVIVING ME YOU IDIOT

    Wren on
    tf2sig.jpg
    TF2 - Wren BF3: Wren-fu
  • YontouryuYontouryu Registered User regular
    edited February 2010
    I hope the engineer's automatic guns get tweaked before the game comes out. Right now they feel overly spastic to me; even shooting while crouched causes the sights to jitter around way more than they should. It's understandable for the assault's rifle to have tons of recoil, but a silenced submachine gun shouldn't be nearly so hard to corral.

    Yontouryu on
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  • SigtyrSigtyr Registered User regular
    edited February 2010
    Yontouryu wrote: »
    I hope the engineer's automatic guns get tweaked before the game comes out. Right now they feel overly spastic to me; even shooting while crouched causes the sights to jitter around way more than they should. It's understandable for the assault's rifle to have tons of recoil, but a silenced submachine gun shouldn't be nearly so hard to corral.

    Too true. I'd like to see more distance put on the gun's for Engineers as well. Feels futile to even shoot at anything that's over 20 feet away from you. Why can't Engineers have that luxury?

    Sigtyr on
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited February 2010
    Burst fire.

    burst fire.

    FyreWulff on
  • SigtyrSigtyr Registered User regular
    edited February 2010
    FyreWulff wrote: »
    Burst fire.

    burst fire.

    I burst fire all the time, man.

    It's just that it's quite apparent that the engineer has a far harder time dealing with farther enemies than Assaults or Medics do.

    Sigtyr on
  • FatsFats Corvallis, ORRegistered User regular
    edited February 2010
    I find the SCAR-L with the red dot quite effective at range, as long as you fire one shot at a time.

    Fats on
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